I got kicked out of my free company because I had a level 3 LB macro for samurai that had me say "Forgive me master but I must go all out. Just this once..." in chat. I was reinvited after I promised never use that dialogue macro again.
@@GoIdenbaum Oh I play with Australians so it was just classic, good natured Aussie banter/bullying (and I use the term bullying very loosely). They didn't have any malicious intent behind it.
The only macro that really changed my quality of life as a healer allows me to cast Swiftcast/Resurrection and automatically target the downed player, all within a second. With the way it is set, it will prioritize tanks, then healers, and lastly dps, but you can still manually select someone before casting and it will rez them instead if needed. It goes like this: /micon "Resurrection" /macroerror off /ac "Swiftcast" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" /ac "Resurrection" And if you use raise or any other rez spell, replace Resurrection in every spot with your spell name. Hope this helps someone. The convenience has been a game changer for me honestly.
i havent done healer much, but i assume this would go down the party list until it can find someone incapacitated that you can res since it just cancels out on some alive?
@@kokumosu Yes, and because there is no wait order, it goes rather quickly too. The best part is while the macro is working, you can be moving around and doing whatever you need without the added worry. My settings put the tanks at the top, healers after them, and dps at the bottom. So if a tank dies, I press one button and they get a rez notification ^_^ Also, that is why the macroerror off is so important. It would prompt an error code in chat for every player it goes past alive, so the macroerror command prevents that flood.
@@ReaperZeph " doing whatever you need without the added worry. " So long as you don't cast a Swiftcastable spell :p I've done that on accident a couple times when using this macro lmao. I found this on a wiki somewhere and it's been a delight to have since. Small addendum: you're probably not going to ever be raising yourself, so you can probably remove .
You can customize that so that it works regardless of what class you are targeting with it. will replace samurai... and then you have a macro that insults any class you are rezing :)
One thing I sometimes use when I play healer are for my damaging skills, which literally just means "Target of my target" What it does is it uses the skill on the target your target is targeting. So, for example, if I'm playing WHM, I'm constantly targetting the tank so I can heal them, but I get a break in healing where I can attack. Normally, you'd have to target off the tank and onto the boss, which can be a bit tricky on controller (which I play with on PS4) but with this macro, I don't have to target off the tank, because I'll have something like /ac "Stone" which will cast whichever Stone spell is available at the current level onto the target of my target. Since my target is the tank, the target of that target is whatever the tank is targeting, which should be the boss. Therefore, I can keep targeting my tank for heals, but also damage the boss without looking away. How I usually have it set up is as follows: /micon "Name of Spell used" /ac "Name of Spell used" /ac "Name of Spell used" This way, I know what spell I'm using, and if I'm targeting the tank, it'll attack the tank's target. If I'm targeting an enemy, it'll attack the enemy.
@@waNekowe You're welcome! I got it from Work2Game, from their Healer class controller guides. I primarily play Scholar whenever I do play healer (which isn't often) so I'll sometimes use it for Bio and Ruin/Ruin 2. I'll also use the / macro shown in this video for Sacred Soil. I'm also really excited to see what Sage and Reaper are like.
@@AzureKyle While it's a great idea in for casual play, you're still "loosing" casts due to FF somewhat mitigating your ping while playing with a skillqueue system (when you use a skill ~0.2-0.3s before it's actually "usable" it gets used the next possible moment), whereas macros don't place the skills in it and are only executing it if it's actually ready the frame it checks that line of the macro, so you're loosing fractions of seconds after each attack (which in itself isn't much, but will add up with continued use, I think it's around a ~5% loss or something). Granted, it's not much, but still something you want to keep in mind if you plan on transitioning into the higher difficulties where every single cast might matter In the video is actually a short clip (5:02-5:10, which is too short to really show the difference clearly) comparing a non-macroe'd GCD to a GCD in a macro over the span of a minute or so, with the difference being ~22 executions for the macro and ~24 executions for the non macro if I remember that gif correctly (with GCD referring to your global cooldown, or weaponskills and spells as they are called by the tooltips, for abilities it's not as bad due to them having longer cooldowns and usually having more lenient usage windows, so it's fine to macro those for targeting purposes) I don't intend to completely discourage usage of those macros at all though, as long as you know the downsides of it (as I would still prefer a healer using glare or whatever over a macro while keeping the tank targeted to keep his HP more in mind than a healer not being able to keep the tank alive due to DPS spam or not even attacking at all. This game is a learning curve, so use what you can in order to improve bit by bit, and deciding you want the option to "safely" attack while no heals are required is already a step up on the improvement-ladder) I would probably suggest trying the D-pad "mouseover" way of healing on controller, where you can select a party member with D-pad up/down from the party list as target for your next spell, without actually having to change your target and still keeping the boss in target (to see any castbars the boss might be casting) or doing the same with D-pad left/right on enemies instead of party members (to still keep your tank in target). Or try some target-switching macros with targetlasttarget and stuff. On KB/M it's abit easier due to having a faster mouse pointer for clicking on targets, but I still to this day can't properly play healer (effectively enough to my own satisfaction) due to my brain being hardwired to mouseover targeting, which only works with macros in this game >.>
@@jetfire5991 I definitely understand that. And yeah, I only really play healer casually. I mean, I only just recently got SCH to 80, and that was because I was levelling Summoner.
I’m not sure if it’ll work for you, but I also use controller and I have my L3 set to ‘set focus target’ and R3 to ‘target focus target’. That way you can set the boss as the focus target and easily switch between them and the party members. Or if it’s something more casual like a trash pack, just using soft-targeting or L/R2 + L/R1 to scroll through enemy targets without having to use the D-pad
If you play dark knight or gunbreaker, a macro that warns your healers that you've cast living dead for dark knight or superbollide will be a positive quality of life change. If the healer doesn't notice you've cast living dead, you're probably going to die, so the extra warning is good. The warning with superbollide is good because it helps your healer not die from a heart attack.
Speaking as a WHM main, if I see someone using those, I will ask them to stop. Even if I weren't paying attention to the party list, there is already a distinct sound played when you use the skill. The macro is an unnecessary distraction, they're cluttering the chat, and I find them extremely annoying.
Tip for salted earth macro that I raid with /merror off /ac "Salted Earth" /ac "salted earth" /micon "Salted Earth" Makes it so that if a boss phase changes to a ledge phase you don't have to switch to manual targeting as you as you stand in its hitbox and you can double weave it pretty easily
I think it's good that you put out these kinds of videos because currently there is a HUGE amount of WoW players transitioning to FF14 now. These videos are quite helpful.
The most important macro. Have a weapons with a glow effect, make this macro: /bm /sit After about 0.5 seconds walk forward. Now you're the most fancy person around. Might need a bit to getting used to, but glamour is endgame and having a seathed weapon that glows is the pinnacle.
What the above guy said. Especially even as a controller player where we max can have 32 abilities on our screen at once. With Dragoon my buddy has like 4-5 Macro's for Dragon Sight to attach it to multiple different people. Basically every other dps he'd ever need to
@@garrettgriggs9368 why only 32? And next question, why would you need to use 32? I’m a controller player and I’ve never managed to fill more than 2 full bars. I feel you need to change the hot bar setting so you can use L+R together
Regarding the Dragon Sight Macro: Since I use Focus Target quite often Focus Targeting a party member was really something I wanted to use so I looked a bit on the Internet for alternatives but found nothing either. But after looking at the list of commands I made a quite useful one: /micon "Dragon Sight" /merror off /targetpc /ac "Dragon Sight" /ac "Dragon Sight" /ac "Dragon Sight" /ac "Dragon Sight" /targetlastenemy This Macro targets the nearest player and tries to apply Dragon Sight to them and then immediately switches back to your last target. Aka the Boss. Even if the Actions Fails (since Macros are still Macros) you will still target the boss quickly enough for the second weave/GDC.
So I had two questions I hope you wouldn’t mind answering. I am fairly new to macros keep in mind. 1. What is the /merror off command do? 2. I tried testing out this macro with my Chocobo companion and I would target enemies and then hit the button for the macro. It would pop but it wouldn’t ever connect to my chocobo. Is there anyway I can fix this problem?
@@austinmaddox9905 1) That line prevents the macro from spamming error messages if the requirements for the action are not met such as not being in range, is on cooldown, not enough mp, etc. 2) The /targetpc line only targets other players. The chocobo is not a player so it would not target them.
When doing savage/extreme content, I usually use the 'target a specific party slot' macro (it's where x is the number of the party member); since most content has designated spots, you can select a DPS member that's going to stay close the entire uptime and not accidentally hit a healer or tank. (While they'd appreciate the DPS boost, but you'll lose overall effectiveness.) And you'll also avoid hitting the Red Mage who flipped in next to you for the 3 seconds of melee phase before they yeet themselves back out again, meaning you both lose the eye buff as soon as they're gone.
@@austinmaddox9905 If you want to get your chocobo on your red 'leash' try the '/ac "Dragon Sight" ', whereas the 'b' stands for 'buddy' which is a placeholder for your companion you can also do macros for switching your chocobos stance with '/cac "healer stance" ' or '/companionaction "attacker stance" ' in order to pair them with other orders (like pairing dragon sight with attacker stance if you want your chocobo to only attack when you use it, but remember to switch it back to free stance/healer stance afterwards if you rely on your birds heals)
should always use the /micon last in the marco as the marco starts from the top and reads down the 15 lines. As if you have the ability 1st it will use it 1st not having the game 1st
Sir, I have been playing FFXIv for almost a year and at this point, I have forgotten how many of your videos I watched for tips on many aspects of the game so thank you for the content cuz you made it to where I NEED to subscribe for your videos :)
or mouse over to me is hands down one of the MOST IMPORTANT macros to have, especially for healers. This allows you to hover your mouse over the character, name on list, or enemy and use skill rather than actually have to target. Let you do things on the fly without any down time.
I feel you also forgot to mention another category of macros when in battle... The Res macro/Invuln macro! it pings the chat letting the party know when and who is getting raise, and also when the tank is using the panic button... it just QoL for the rest of your party :D Amazing video btw! I've learnt so many more macros and types thanks to you. Love your content
@@john_titor1 I'm new and haven't made any macros yet, but probably stick in a chat that says "John Titor, wake up and get your res!" or something of the sort.
@@TheWickedWizardOfOz1 I've figured it out since, but may as well post this advice here just in case: Firstly, if using a res macro, try not to make the message too long. It bothers some people and can clog up chat, especially in higher end content, where it's even more important for the party to not get bogged down by extraneous messages. I suggest something very simple and short, like "Arise, Phoenix!" One example macro: /p Arise, /ac Raise /micon Raise This will tell your party that you are rezzing your target . Secondly, make sure you set it to message first, so that any auto-targeting or target changing doesn't cause you to accidentally yell out, for example, that you are rezzing the boss instead. Finally, never macro multiple skills together, such as swiftcast, because macros do not queue like normal. You will end up wasting a lot of inputs/actions, and confuse your party.
Coming from WoW, I really miss being able to have macros that would change what spell I would cast depending on my target or mouseover. It was never about setting up a "sequence" of skills. It was about being able to reduce the number of buttons needed to access your full toolkit.
@@Natenaw112 I must disagree. Having tried to use macros in the game before, it never felt right when you press a button and it doesn't actually do anything because the GCD is still rolling. Healing or not, you're wasting a lot of uptime by using macros in combat.
This might be controversial but think healing with and a falback line of is the way to go, and never untarget the boss. A lot of people talk about "Oh you lose like a few gcds over a fight" But it makes healing in general more enjoyable.
In endgame content it can be the difference between getting a clear or not cuz it significantly affects your damage output over longer fights (it's been tested in ACT) and healer dps is necessary. It also isn't as fast as just the single button press it takes to swap targets, do a spell, and swap back because of the lag in casting that macros cause. I used macros as training wheels when I was first learning healing with astro and back when I was passed needing them but still used them the clunkiness of it was apparent. Either way so long as you're not trying to do that in endgame raiding and it's fun for you have at it.
A macro for moves like Salted Earth is great for people who play with a controller. You just drop the aoe on whoever you're targeting. It has helped me quite a bit. A macro like this can be used for Caster DPS Limit Breaks cause imo aiming that reticle is kinda annoying at times
As a RDM main, I have a macro for Ver-raise that casts the spell and tells in chat "Healers, I've got the rez on [name]!" Helps them save mana and a swift cast. Don't know if anyone else needed this, but figured if healers have raise macros why can't a RDM?
@@Matthew-ij3zm In the EU data centers macros are widely used at all times. the US however not so much. The only thing i absolutely despise about JP macros is that they replace M1 M2 R1 and R2 with DD1,2,3,4 makes it so messy especially since you want certain spots for melee if they're present, but with the DD1-4 macro you got ranged taking melee spots.
@@DarkDyllon most people here know that ranged should take D3 or D4, I haven't seen a ranged take the D1/D2 spot in a long time unless they need to be a fake melee
i have all my single target heals as macros. i dont like taking my target of the enemy then spending 10 seconds trying to tab back or click it. just mouse over their health bar in the grp ui and go back to doing dmg
Yeah this is what I do too. I bound all the single target CD skills and single target heals to mouse over and I keep the dps skills normal. That way my dps uptime is still perfect. I just CBA with click targeting anymore. It feels more inefficient than mouse over tbh. The delay from a click target = the delay from a macro imo.
I feel like the developers should take a step back and say "The users feel like they need to use macros for these specific things (like salted earth). We should probably look into making that a better experience so they don't have to."
I use a rez macro on my mouse, but not in-game. I programmed my MMO mouse to hit the swiftcast key, then wait a bit and then use rez. Then I synced up the hotbars of every job with a rez and now it works universally. This set up is really comfortable, I highly recommend it.
this might be a dumb ass question but im completely new, like... a week into the game new. I just unlocked rogue and that's driving me nuts with the hide thing also, I'm assuming it would work the same or it is different for ninja? sorry if it is dumb :(
@@Gulliedoutbigup Hey, sorry for the delayed answer, yes something like that would work with Rogue, too. Here's the one I use, it'll get more useful once you become Ninja(as this will refresh your Ninjutsu between mobpacks, you will always want your maximum skills ready): /macroicon Hide /ac Hide /wait .1 /statusoff Hidden This will work just as the normal hide but you can also click it again to get out of hide without having to rightclick the status of it. The very short wait makes it so you don't instantly get rid of it...could probably be optimized but as someone who plays ninja a lot it has helped me a loooot up until now.
The most useful macro I have is the one I made myself: I call it "scout" it cycles thru the classes, stops on my highest gatherer and activates triangulate, prospect, truth of forests and truth of mountains... I use it near mobs and it shows me if I need any of them for Hunting log and ends by showing me if there are any unspoiled nodes in the zone... since its my highest gatherer it also ends with me at high level with auto sneak so I don't have to worry about being attacked.
One last thing not covered in the video (or if it was, I missed it.) Macros cannot be queued. I don't mean subsequent skills in a chain. I mean macros themselves cannot be queued in the same way GCD skills can be. To see this for yourself: Start by using any GCD skill, like Fast Blade, Cure, or anything else that puts most of your other skills on a short cooldown. While your entire hotbar is cooling down, you can hit the second skill a fraction of a second before the cooldown is done, queuing it to be activated immediately. This means that, for example, a white mage would never want to set up a macro to specifically target the tank with a lily skill, since Afflatus is a GCD and would thus need to be manually hit with frame-perfect execution to not lose uptime that can result in several more spells over the course of a fight. So don't, for example, use a macro announcing a GCD buff unless it's worth potentially delaying your rotation over. OGCDs should mostly be fine since the weave window is much more lenient, but I could see hypothetical issues with tight doubleweaving.
It's worse than that. To not lose uptime to macros, you'd need frame perfect timing AND 0 ping. Queuing lets the server know what you're casting next ahead of time and removes any latency under the length of the queue window from the equation.
I really hope Squenix someday enable action queues for macros - for now I /target and then /ac "healskill" /ac "healskill" so after 1sec it retries the action if I pressed the button too soon, but it's not foolproof at all, and I still lose half a second or so before the recast happens. It's still nice I can just mouseover the party list to heal anyone during casual dungeons though.
I have a Swiftcast macro that also says how long the CD is on it. So if it is available it'll cast it and say "Swiftcast ready in 1:00", but if it isn't ready it'll say how much time is left. Can be handy when dealing with another healer, or to let downed party members know I haven't forgotten about them (or to hint for the Rez Mage). I also have mouseover macros for when someone needs a single quick heal, or for Rescue. I know they are a "loss", but usually it is quicker for me to notice and click than to notice target and click.
From someone who used to use mouse over macros for healing I really only recommend it as training wheels. Once you get good at healing, they really hinder your ability.
I just saw one like that too this mornin, im like "are you guys for real? strategy macro on westwind?". They even have positional markers, then i realized we have sprouts in the group.
I use a macro on my healer that has both a cure and a dmg spell. So for instance /ac Stone /ac Cure That way I can click one button, and depending on who I'm targeting, will trigger either a cure to a PC or dmg to an enemy. Also bundled instant cast stuff like Aero and Regen on the same one too. It's handy I find.
I use macros to weave. Especially on proc based jobs. Like for bards, Straight shot/refulgent arrow(always on first line) It helps not having to always look at the buff or skill icon if it procs. Combat in ffxiv seems to be one of the busiest screen i played with lots of numbers and text popping up
@@dedexter88 here you go. /ac Straight Shot /ac Bloodletter /ac Heavy Shot /micon Heavy Shot (depends on you on if you want straight shot or other icons on this line) Dont click the macro only once to let it run like you see on most anti combat macro vids. The thing with these macros is you’re gonna be mashing the same button, im not comfortable with having to alt/shift/ctrl+keys in combat so i find macros as easy alternative.
@@dedexter88 Watch you're gcd if you're gonna try this. Macros make it much easier to clip your gcd which means the weave was unsuccessful and if it happens constantly over the course of a fight can really lower your dps. It's okay in casual content but if you're going to do EXs or Savage it would be good to try and avoid.
I've got crafting macros, HUD macros, and targeting macros. Used to use a res macro but after trying it for a while just manually targeting seems better, especially when there's multiple dead people and one's already got a raise. Mouseover targeting is really helpful for healing,; you can pull that guy out of an aoe just pointing at him and not lose focus on the boss.
I'm on console so a macro for a combo can expand my already limited space by default you have access to 16 easy to access skills and with setting modification you can get up to 53 active skill slots but they are hard to access easily
My favorite macro is my "to safety!" button for Black Mage. I have aetherial manip targeting the 3rd party member (Healer or DPS) so I don't have to manually target on controller
I might change it to the focus target idea in the video, where you focus target the player who seems to know what they are doing My current version works about 80% of the time. I have more problems with simply not being in range of the target than being pulled in the wrong direction
Never though of it for my alt being black mage main. I will try it thank. Can you gimme your code by all mean ? I'm pretty stupid so I'll probably wont find how to do it
/micon Aetherial Manipulation /ac "Aetherial Manipulation" Or if you want to try using a focus target, just replace 3 with f In my experience you have have the party member within line of sight and within range for it to work
I've been using that Salted Earth macro since Dark Knight came out. There is something really buggy about that ability, sometimes it works, sometimes it won't place, sometimes it cancels and goes on cooldown anyway. With the macro it just works.
Addin /micon on first line does have a mili second lags, becauze Macros read Line By Line. Always put micon last in the line! /merror unfortunately need to be in line 1 In Ultimate, don't use macro much in clutch moments because it can work against you.
I only watched this video because I've been wondering about a macro to target for Salted Earth, which ends up throwing off my rotations a lot when I accidentally click on the mob instead of the ground and it doesn't target, or after I get a target off, the clicking pulls my target off the boss and suddenly I'm not doing any damage any more. Hopefully this takes me up a notch on my drk gameplay.
I've got one in the same vein as Salted Earth. Ninja, Shukuchi, automatically teleport onto my current target. Went from damn near useless to one of my favorites as a makeshift gap closer. True, there's a non zero percent chance of teleporting onto a boss that is standing over a void, but it's so worth the risk.
I keep 3 important macros on me and 1 joke one to mess with friends. My important ones are the salted earth one for convenience, and then I also have a macro to announce im using living dead and will need healing just to warn healers. I also have one on RDM to use swift raise, but it has a chat message saying im raising so then the healers can focus on something else and possibly conserve mp, I keep normal raise on my bar if im mass raising, but for a single quick raise or maybe 2 its my go to. As for the joke macro its on gnb go use superbolide then immediately dismiss the buff so i instantly die with a dumb meme message. I only use when im in a group of all friends and i have to actively try to press it I cant accidentally use it.
Actually I don't think its often spoken about, but there is another way to use macros for actions and making fights more comfortable, chaining combos! There is a basic rule for macros, it'll run down through your macro and do the first possible command and then continue as long as it is 'valid'. This most easily applicable to the 'Gnashing Fang' Gunbreaker combo. /macroicon 'Gnashing Fang' /ac 'Wicked Talon' /ac 'Savage Claw' /ac 'Gnashing Fang' In this case, on this single key, while using it when the combo start, it'll check through the valid skills and use Gnashing fang, when your gcd is back up, using the macro will use Savage claw, and then the next GCD will be wicked talon. adding a /ac continuation at the top of this macro makes it so that while you press this macro off GCD you'll proc the instant 'Continuation' skill if its available. You can also add other off GCD skills to fill in the combo. its my big DPS combo so my macro start with 'no mercy' using it when its available, and its reduces the amounts of keys I have to worry about pressing. This way of making a macro is FAR more effective because its essentially stacking several skills ontop of each other and uses whichever is available went you press the key, not sticking to a strict 'wait' between each step of a combo.
Mr. Happy (mentioned in this video) talks about why you shouldn't do this if you're trying to do hard content with other people. Because of skill queuing, you slowly lose more and more damage over the fight. It's better than the wait-based macro though. I recommend watching his video about macros, he talks about exactly this situation with Gunbreaker combos /watch?v=qshNKeDENlk .
If you haven't already found it: /p "Raising " /ac "raise" /micon "raise" I think I have that correct lolz The only thing I'm unsure about is the wait command but he's got that in the video so you can double check there (I'm on mobile so can't without having to rewrite all this). The bit in quotes you can change to whatever you want said in party chat. will add the target's name. Change the number in to whatever sound effect number you want (chat settings > notification sounds lets you set them all for chat things and you can hear them there). The spell *might* have to be capitalized but idr at the moment
Ich mag deine Videos und deine Tipps. Vor Allem die einklappbaren UI Elemente sind der Hammer. Ich würde mir tatsächlich als klitzekleine QoL Änderung wünschen, dass du die referenzierten Videos irgendwo mit verlinkst. Ansonsten Vielen Dank für deinen Channel und deine Mühen
So for instance if I as a healer want to use Asylum for instance then the command would be like this. /micon "Asylum" /ac "Asylum" If I'd want it to be placed where I stand then?
I use macro for Living Dead to warn my healers, and also Holmgang because it refuses to cast if you are more than 6 units of distance away from a target.
Holmgang is the only Invuln worth macroing for that reason, the other ones being macro'd can end up killing you because of macro delay. they just wont go off some times. You dont even need a macro for them since people can just use their eyes, and in savage you already know when an Invuln is going to/should be used.
U r not really macroing the ability into other abilities u r only macroing targets to select a party member, target macro does not introduce delay in abilities.
im glad they remove the bind on yourself during holmgang but i really wish we dont need a target for it to operate (and overpower too is so annoying to use)
@@Laucher- mouseover. it will take whatever is illuminated by your cursor as the target of the skill, so you don't actually have to click to change targets.
@@Laucher- it more of a playstyle choice than a macro type in practice. it's most common among healers. though you will see some sporadic uses of it among other roles in some games.
@@ckwi2245 The problem is that it's still a macro and is subject to the rules around macros. Which is that they don't queue. It's fine in casual content (albeit can make content go slower) but due to the clipping it causes could be deadly in endgame savages or EX trials.
I KNOW I shouldn't use macros for WHM, but I do. I play on console, and my DPS was really, really bad because I struggled to target enemies whilst also keeping an eye on the tank. But with a macro, I'm able to keep locked on the tank and also target the enemy my tank is targeting. This actually SPEEDS UP my DPS more than what it was. I'm sure if you're more efficient at controller targeting than me, then this macro wouldn't be ideal, but using macros on my WHM actually make me pick up healer again and took away my healer anxiety. I also use macros so that I automatically use lilies/ tetra before a Cure II if they're available, just because personally I sometimes forget about them. This way, I don't have to think about it. Also, personally I feel that a macro for asylum targeting is miles better than free placing with a controller. Again, I know using macros as any combat job is not the ideal or meta solution, but all I can say is that it made healing fun for me again. Will I one day try without macros? Perhaps. But I'm a casual player. I don't do savage raids or anything like that. And this is what's fun for me and what seems to work for me.
For Controller I have a Mount Up + Sprint Combo Makro for R3/L3. In dungeons you can't use mounts so it is the sprint button and in open world it Mounts you up but when you want to sprint just jump and in the air press the makro, it takes sometime to get use to but so you have 2 Makros in one :) /merror off /mount "Mount Name" /ac sprint /micon sprint
I've found that using macros to cast ground targeted abilities at (and preferably with the setting turned on to cast at max range if the selected location is outside its cast range) makes ground targeted spells actually useable
I use macros on all my combat classes, and I do end game raiding. They are massively helpful so this idea that they are really only useful for crafting is kind of wrong. The only thing you shouldn't macro are your combos. OGCDs are easily macro and it's better to use a resource at a bad time then to forget during mechanics and not use it at all. Resource management : you can have one button that picks from a priority of instant heals on your healer. BRD has a lot of procs that can be prioritized in one button. The biggest issues people have is they spam macro buttons with 1 second cool downs in them with out giving them time to go off. You can solve this with /mock, but that takes another kind of discipline and can lead to issues. One of the biggest helps for me on healers for instance is (target of target) /ac "stone" /ac "stone" And I never have to look away from the main tank to do dmg. You can even have it target the nearest hostile.
I use macro for my Ast Cards, like: If they happend to be in those slots the card will go right up without the need to target. Every ogcd opening. Melee /ac Draw /ac Draw /ac Draw Ranged /ac Draw /ac Draw /ac Draw
I have a priority system for raising, tank first if in a dungeon, of course! lol...but in raids, raising another job that can rez is first; if both healers are up, then rdm and so on down the party line. Oh...and will raise a more experienced (imo) person over one that's struggling...I always glance at the aggro meter to give me an idea.
Its cool, i found it - /macroicon "Raise" /ac "Raise" /ac "Raise" /ac "Raise" /ac "Raise" /ac "Raise" /ac "Raise" /ac "Raise" /ac "Raise" for anyone thats interested - it will try to raise your target first, then go down the party member list incase he gets rez'd/unrezable. It's a pretty much instant thing, no wait time inbetween commands! Enjoy y'all! If you want it for AST or RDM, change "raise" to "Ascend" for AST, or "Verraise" for rdm!
Yeah, I'm not sure going down the list to raise the first dead person is the best idea. As 123Ramble said, if there are several people dead at the same time, you might want to raise a specific job first.
@@RikyuMntRl as with any macros, I feel that it's most useful when you understand what the macro does, and when it applies, and to have a backup manual version available when it makes no sense to be using the macro such as in your example. Raising the first dead party member is mostly great for light party content, probably.
good info, and while macroing battle abilities is generally bad, for dragoon i have found that personally binding one OGCD to an active skill so that it hits the OGCD ability while the global is rolling reduces clutter on my bar since dragoon has sooooo many buttons. The ones i found most useful to bind are Lance Charge and Life Surge. LC i attach to chaos thrust as they almost always line up perfectly, and when they dont i can just hit my chaos thrust button while the gcd is rolling, life surge is bound to full thrust cuz thats the only skill you should ever use it on.
One other problem with macros is that they do not queue during GCD. Been wondering about a way to swap out egi commands for Bahamut-Phoenix ones without running into this problem.
Here's one - kind of a Skill macro, kind of a UI macro for NIN I made macros that rearranges my 3rd hotbar (It copies the sequences/buttons from another unused hotbar) to put the Mudras in the right orders for the skill I want - and its only one line of code so latency isn't an issue I struggle with remembering sequences so this one simplified NIN with basically no loss since I can rearrange the hotbar inbetween global cooldowns
/macroerror off /ac Enkindle Pheonix /ac Summon Pheonix /ac Enkindle Bahamut /ac Summon Bahamut /ac Ahk Morn /ac Dreadwyrm Trance /micon Enkindle Bahamut [Or] /micon Dreadwyrm Trance Obviously edit accordingly, the micon acts as i timer for either Enkindle or Summon, either way its a good idea to put the one your not using off to the side as a timer for that one too
Itll skip its way down the list till it hits the first thing it CAN use, so if you have Bahamut ready, itll skip down to use Summon Bahamut and ignore everything else
Regarding the placing certain skills macros: use multiple repeated lines. Macros run at one line per game frame (if there's no wait command) and having 12+ lines can sometimes enable you to overcome animation locks in the case you press the macro too early or you have a high ping (animation locks are ping dependent, higher ping means longer animation lock). Also be aware macros targeting skills like salted earth fail on a wall boss almost all the time so have the skill itself on an easily accessible place on your hotbar for wall-boss encounters like leviathan.
oh and the one line per game frame is your personal framerate, not some internal server rate. so the faster your framerate the sooner the macro is done which can be a problem because animation locks are always 0.5 seconds plus your ping to the server. having higher frame rates means macros fail more often.
And one more comment to make regarding ressurection/invuln macros: be aware of animation locks. the game's internal skill queuing naturally overcomes animation locks but macros have no skill queues so macroing your invulns/rezzes does give them a strong chance to fail. For invulns I have a text chat macro and the button itself right next to each other. I press the invuln then the macro to let my party know I'm going invuln. Same for rez macros. I have swiftcast > rez > macro on 3 separate buttons now *because* of how animation locks will fail a macro ezpz.
honestly, easiest fix to target macros and wall bosses is to simply F1 > Use Skill > Tab really quickly. Or for non KB&M Players, Target Self, Use the Skilll, Switch Back to Enemy
Do a video investigating the fact the NA only uses PF for advertising statics leaving pugs to be non existent and the other major cause to no pugs is NA doesn’t use macros and markers... they only use markers very sad so I raid in tonberry even tho I’m NA
@@FlyingDragoon8 yup na doesn’t believe in using macros and markers and litter the PF with nothing but static advertising and Gil services it’s really sad so I raid in JP as a NA player
I love your catgirls hairstyle. That one made me make Miqo'te (didn't even consider options) and it makes me sad that I don't have it nor do I know how to obtain it.
Dunno if you found it, but in his "Creating Desperia" video he talks about it around 3:34. The tldr is that it isn't available at character creation, but you can go to the aesthetician and select it from there.
What about MCH macros that put Assemble with Drill or Air Anchor since they are paired with OGCD? Or Ricochet and Gauss since they a both OGCD. I haven't noticed any wait time issues but I could be wrong.
It does clip your gcd almost definitely. Unless you've got *really* low ping and a slower than average gcd. I'm fairly certain macros don't queue and don't really leave room for queueing after them so you're guaranteed to clip your gcd when using macros.
Would a triple variable macro work? for example, A dragon sight macro that goes like this: /ac "Dragon Sight" /ac "Dragon Sight" /ac "Dragon Sight" So it would target person number 6, if there's not a number 6, goes to number 4, if there is no number 4 (because i'm leveling solo) then it gives it to me
Combat macros truly help out though. You dont have to put a timer on them. You can remove button bloat by simply putting things with the same cooldown on the same button that you would use together anyway.
About combat macros: I use a set of "smart combo" macros, not macros that autofire a combo sequence, but a macro that enables me to press the same button in sequence to perform a three-part combo by swapping hotbars, sort of like the one-button combo macros from PVP or from Roleplay quests when you play as Scions. I play Samurai, so I'm trying to reduce the number of keys I have to use to streamline my gameplay and focus on stuff like movement and raid mechanics. I understand that the inputs for macros do not have the same buffer as regular skills and that doing weaponskills manually shaves off milliseconds between inputs, but is it worth sacrificing the convenience and ease of focusing on mechanics worth an extra few milliseconds of input time?
@@TheAzureFlame The trick is to use the macro command "/hotbar copy" to replace the entire hotbar that has your combo on it. In effect, I'm cycling between three identical hotbars where only the 1 key changes. The secret is to hijack hotbars from basic classes that you no longer use, like Archer or Lancer as opposed to Bard or Dragoon. To set this up, you have to copy your current class's hotbar onto three of the basic class's hotbars. Here's an example of me using my Rogue hotbars to set up a Ninja macro for Spinning Edge/Gust Slash/Aeolian Edge: First, set up a macro for each part of the combo. In this case, a separate macro with the commands "/ac Spinning Edge", "/ac Gust Slash", and "/ac Aeolian Edge". We will be using these in place of the real weaponskills, and we'll be revisiting these macros to make sure they work. Step 1: As a Ninja, set my first hotbar to have Spinning Edge on the 1 key; the rest of the keys can be whatever you want. Step 2: Use the command "/hotbar copy nin1 rog1". This will copy the current hotbar with Spinning Edge onto my Rogue's hotbar 1. Step 3: Change out Spinning Edge for Gust Slash, then use the command "/hotbar copy nin1 rog2". This copies the current hotbar with Gust Slash onto my Rogue's hotbar 2. Step 4: Change out Gust Slash for Aeolian Edge, use the command "/hotbar copy nin1 rog3", and the same thing will happen. Now that your Rogue hotbars are set up, it's time to make the macros work. We're gonna revisit the Weaponskill macros you made and add the hotbar changing step. For instance, the Spinning Edge macro should look like this: /micon Spinning Edge /ac Spinning Edge /hotbar copy rog2 nin1 This will cast Spinning Edge, then immediately copy Rogue Hotbar 2, which has the Gust Slash macro, onto your current Ninja hotbar 1. The Gust Slash macro should then look like this... /micon Gust Slash /ac Gust Slash /hotbar copy rog3 nin1 ...which casts Gust Slash, then copies Rogue Hotbar 3, which has the Aeolian Edge macro, onto your current hotbar 1. To finish the loop, the Aeolian Edge macro should look like this... /micon Aeolian Edge /ac Aeolian Edge /hotbar copy rog1 nin1 ...which casts Aeolian Edge, then copies Rogue Hotbar 1, which has the Spinning Edge macro, back onto hotbar 1, completing the combo and setting you back to the beginning. In effect, it should appear as though only the 1 key is changing. However, if you have a branching combo (let's say you want to use the Armor Crush finisher instead of Aeolian Edge), you simply need to create a different macro for the alternate weaponskill, then put that macro on the same hotbar that finisher would have appeared on in the first place. For instance, let's say I made a macro for Armor Crush that copy-pastes back to Rogue hotbar 1. I would then make sure the Armor Crush macro was on Rogue Hotbar 3, where the Aeolian Edge macro is. That way when I perform Gust Slash, the hotbar changes to a hotbar that has both Aeolian Edge and Armor Crush on it, and no matter which one I pick, it changes the hotbar back into Spinning Edge. My Samurai combo macros are a LOT more complex than this, but it essentially allows me to do any Samurai combo I need with only 3 or so keys. Personally, I add a after the weaponskill before the hotbar change in case I misclick and the enemy is too far or something. This adds a 1 second delay before the hotbars change; too short to account for GCD, so don't worry about it being too slow. If I happen to misclick my combo button, I basically have 1 second to click it again, and if I miss again the 1 second delay resets so I can just keep trying to click it until I land it, then let the hotbar change.
It actually is worth it. Most fights where DPS matters last roughly 10 minutes. Each skill has a GCD of ~2.4 seconds, so let's call it 2.3 seconds with precast, and 2.5 if you clip it by using a macro. That's ~26 abilities per minute without the macro, and 24 with. 2 Abilities a minute mean 20 dropped over a fight. The GCD combo for samurai is 9 buttons long, so you're losing 2 entire Iais. And that's if I'm being generous; the precast window is larger than a single 10th of a second by a wide margin, and each tenth of a second adds another entire combo dropped. How much damage is dropped when you drop 2 combos? 4? And that's for fights that only last 10 minutes; pushing current content will have longer fights, with even more combos dropped.
Macro Question - I often forget to use "True North" on my Samurai and lose out on a lot of Kenki generation. I want to macro True North to Hakaze. I tried /ac Hakaze and then /ac True North but it didn't work
I have a macro to cast Play / Minor Arcana (AST) or Cover / Intervine (PLD) in the target I want without ever clicking on them. I can still spam heals on the tank or use spells out of the gcd on him while distributing cards to my DPS
I have a Macro on Dragoon that puts Wheeling Thrust and Fang and Claw on the same button. The Macro tries to do both abilities one after the other with no wait., but as One should only be able to be used at a time it works fairly well. Free up a Hotbar spot
@@PowerfulSkeleton don't say that 😢 That was one of my favorite things about Aion when I used up play. Had a whole combo tied to one button, but also a branching combo off the same starter or a branching finisher. Paladin, currently has that latter concept with the Goring Blade & Royal Authority finisher. Would free up space to add additional utility or off GCD abilities
@@Masenken If that style of gameplay is what you'd prefer, then I'm glad you've at least had a taste of it in Aion. I would personally hate to see the game's complexity and skill sublimated into macros that play your class for you. It would be a fundamentally different style of gameplay, at that point.
@@PowerfulSkeleton macro? You still had to push the button. It's just instead of pressing Square Cross Circle (I'm on console) it's Square Square Square. Which frees up Cross and Circle to map new abilities. Same timing. Same amount of presses. Just gives you mid button economy. Again, it's already implemented in PvP and you CANNOT macro in PvP unless you like the floor
@@Masenken But it's not turning 3 presses on a button to 1, it's turning 10+ buttons in your rotations and combos down to 1. PvP is a different kettle of fish in a lot of ways, because a player won't stand still and allow you to move through your rotation on them - your mind is on other factors that it isn't on in PvE. I'm fine with PvP sticking to the simplified system, but PvP is also one of the weaker aspects of the game, in my opinion. The fundamental difference is going from 'these are the abilities I want to flow through inside this 60/90 second rotation' to 'how much damage/healing can I lay down on this guy safely?' One does not work for the other.
I find my problem is I only have 4 fingers. I can move my pinky over to the Tilde (mapped to =) to do something and my index over to #5 to do something but anything beyond that I'd have to click and I hate having to click anything. I'm only level 33 and my archer/bard already has way more than 6 abilities.
Personally, I re-did my entire keybind setup. I use a s d f g h q w e r y v as my hotbar buttons and then use the mouse for movement (holding both mouse buttons is walking forward). I also have 3 for forward 4 for backwards 2 for left and 5 for right since I can reach them easily. Then I use 3 for combat first one is just those buttons, second is shift + those buttons and third is alt + those buttons. I do have a 4th that's ctrl + those buttons but that's for stuff like duty actions, compass, food, teleport, return, mounts, etc. Change the keybindings to what's comfortable for you.
Not good. You can already clip your gcd due to needing to use mitigation and putting them on a macro (when all the macro is essentially doing is using the skill which the skill is doing anyway) almost guarantees it'll clip. And if you mean putting those two together - why would you want to up the chance that the TBN shield doesn't break? If you're taking less dmg that means the shield doesn't get eaten away as fast. If the shield isn't used up then no free use of your other skills.
Typically you want to avoid putting any main combat spells on macros due to the issue with macros not queuing that's mentioned in the beginning of the video. I believe CTRL+T (if default) will let you switch to your target's target for offensive casts and vice versa for heals.
@@hikikomicklori9290 i tried several times during low level dungeons as this was a brand new Cnj, I was hoping to be able to keep my target on the tank and cast stone / aero on what they were targeting. I am on console so having a macrod command line would make it much simpler for me.
@@markhettenbach3141 I also use a controller so this is the one that I use. /micon "Aero" /ac "Aero" /ac "Aero" With abilities with one word the " " are not 100% necessary but I keep them in case a copy/paste the macro for an ability with two words (Doom Spike). Remember to spell them as written and use proper capitalization. Also this version will work till max level, no need to change the text to Aero II or Dia since the game automatically converts the ability to the best one possible through traits. Good luck.
Where is the god damn documentation for macros listed? And I know about the in game one the in game one is bad because you can't Ctrl+f to search it. Anybody log this on a website on something yet?
I got kicked out of my free company because I had a level 3 LB macro for samurai that had me say "Forgive me master but I must go all out. Just this once..." in chat. I was reinvited after I promised never use that dialogue macro again.
That's an awesome macro. I can't understand why that would get you kicked out. Any idea why that was an issue?
Cringe.
@@JT-ln1wf even if it's cringe, it's even more cringe to kick him out for it
Isn't that overreacting? What's wrong with it? It's not like you're one of those people who do joke macros for every single skill they have
@@GoIdenbaum Oh I play with Australians so it was just classic, good natured Aussie banter/bullying (and I use the term bullying very loosely). They didn't have any malicious intent behind it.
The only macro that really changed my quality of life as a healer allows me to cast Swiftcast/Resurrection and automatically target the downed player, all within a second. With the way it is set, it will prioritize tanks, then healers, and lastly dps, but you can still manually select someone before casting and it will rez them instead if needed. It goes like this:
/micon "Resurrection"
/macroerror off
/ac "Swiftcast"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
/ac "Resurrection"
And if you use raise or any other rez spell, replace Resurrection in every spot with your spell name. Hope this helps someone. The convenience has been a game changer for me honestly.
wait what i never thought of this
@@dangeki5902 I have like 93 macro slots filled with random things (almost zero combat of course) and sometimes have a breakthrough 😅
i havent done healer much, but i assume this would go down the party list until it can find someone incapacitated that you can res since it just cancels out on some alive?
@@kokumosu Yes, and because there is no wait order, it goes rather quickly too. The best part is while the macro is working, you can be moving around and doing whatever you need without the added worry.
My settings put the tanks at the top, healers after them, and dps at the bottom. So if a tank dies, I press one button and they get a rez notification ^_^
Also, that is why the macroerror off is so important. It would prompt an error code in chat for every player it goes past alive, so the macroerror command prevents that flood.
@@ReaperZeph " doing whatever you need without the added worry. " So long as you don't cast a Swiftcastable spell :p I've done that on accident a couple times when using this macro lmao.
I found this on a wiki somewhere and it's been a delight to have since.
Small addendum: you're probably not going to ever be raising yourself, so you can probably remove .
As a healer, I have a raise macro that I use exclusively on samurai.
"Wake the f*** up samurai, we got a city to burn"
I love it
You can customize that so that it works regardless of what class you are targeting with it. will replace samurai... and then you have a macro that insults any class you are rezing :)
@@Sjach_Dragonkin Way to absolutely miss the point.
@@Sjach_Dragonkin This is good info though, thank you!
@@Sjach_Dragonkin it's a cyberpunk reference, so samurai is why it's fitting. If you were also joking than I apologize for explaining the joke lol
One thing I sometimes use when I play healer are for my damaging skills, which literally just means "Target of my target" What it does is it uses the skill on the target your target is targeting. So, for example, if I'm playing WHM, I'm constantly targetting the tank so I can heal them, but I get a break in healing where I can attack. Normally, you'd have to target off the tank and onto the boss, which can be a bit tricky on controller (which I play with on PS4) but with this macro, I don't have to target off the tank, because I'll have something like /ac "Stone" which will cast whichever Stone spell is available at the current level onto the target of my target. Since my target is the tank, the target of that target is whatever the tank is targeting, which should be the boss. Therefore, I can keep targeting my tank for heals, but also damage the boss without looking away. How I usually have it set up is as follows:
/micon "Name of Spell used"
/ac "Name of Spell used"
/ac "Name of Spell used"
This way, I know what spell I'm using, and if I'm targeting the tank, it'll attack the tank's target. If I'm targeting an enemy, it'll attack the enemy.
Thank you for this macro, real life saver for ppl like me who can’t play healer classes bc they can’t multitask
@@waNekowe You're welcome! I got it from Work2Game, from their Healer class controller guides. I primarily play Scholar whenever I do play healer (which isn't often) so I'll sometimes use it for Bio and Ruin/Ruin 2. I'll also use the / macro shown in this video for Sacred Soil. I'm also really excited to see what Sage and Reaper are like.
@@AzureKyle While it's a great idea in for casual play, you're still "loosing" casts due to FF somewhat mitigating your ping while playing with a skillqueue system (when you use a skill ~0.2-0.3s before it's actually "usable" it gets used the next possible moment), whereas macros don't place the skills in it and are only executing it if it's actually ready the frame it checks that line of the macro, so you're loosing fractions of seconds after each attack (which in itself isn't much, but will add up with continued use, I think it's around a ~5% loss or something). Granted, it's not much, but still something you want to keep in mind if you plan on transitioning into the higher difficulties where every single cast might matter
In the video is actually a short clip (5:02-5:10, which is too short to really show the difference clearly) comparing a non-macroe'd GCD to a GCD in a macro over the span of a minute or so, with the difference being ~22 executions for the macro and ~24 executions for the non macro if I remember that gif correctly (with GCD referring to your global cooldown, or weaponskills and spells as they are called by the tooltips, for abilities it's not as bad due to them having longer cooldowns and usually having more lenient usage windows, so it's fine to macro those for targeting purposes)
I don't intend to completely discourage usage of those macros at all though, as long as you know the downsides of it (as I would still prefer a healer using glare or whatever over a macro while keeping the tank targeted to keep his HP more in mind than a healer not being able to keep the tank alive due to DPS spam or not even attacking at all. This game is a learning curve, so use what you can in order to improve bit by bit, and deciding you want the option to "safely" attack while no heals are required is already a step up on the improvement-ladder)
I would probably suggest trying the D-pad "mouseover" way of healing on controller, where you can select a party member with D-pad up/down from the party list as target for your next spell, without actually having to change your target and still keeping the boss in target (to see any castbars the boss might be casting) or doing the same with D-pad left/right on enemies instead of party members (to still keep your tank in target). Or try some target-switching macros with targetlasttarget and stuff.
On KB/M it's abit easier due to having a faster mouse pointer for clicking on targets, but I still to this day can't properly play healer (effectively enough to my own satisfaction) due to my brain being hardwired to mouseover targeting, which only works with macros in this game >.>
@@jetfire5991 I definitely understand that. And yeah, I only really play healer casually. I mean, I only just recently got SCH to 80, and that was because I was levelling Summoner.
I’m not sure if it’ll work for you, but I also use controller and I have my L3 set to ‘set focus target’ and R3 to ‘target focus target’. That way you can set the boss as the focus target and easily switch between them and the party members. Or if it’s something more casual like a trash pack, just using soft-targeting or L/R2 + L/R1 to scroll through enemy targets without having to use the D-pad
If you play dark knight or gunbreaker, a macro that warns your healers that you've cast living dead for dark knight or superbollide will be a positive quality of life change. If the healer doesn't notice you've cast living dead, you're probably going to die, so the extra warning is good. The warning with superbollide is good because it helps your healer not die from a heart attack.
as a healer, there's a reason why I made status icons next to players as big as possible.
Healers just need to adjust. Not my problem /s
Attach se.6 as well
Lol no, as a healer you should be paying attention, there is nothing more annoying than trying to do content when someone spams stupid chat macros.
Speaking as a WHM main, if I see someone using those, I will ask them to stop. Even if I weren't paying attention to the party list, there is already a distinct sound played when you use the skill. The macro is an unnecessary distraction, they're cluttering the chat, and I find them extremely annoying.
Tip for salted earth macro that I raid with
/merror off
/ac "Salted Earth"
/ac "salted earth"
/micon "Salted Earth"
Makes it so that if a boss phase changes to a ledge phase you don't have to switch to manual targeting as you as you stand in its hitbox and you can double weave it pretty easily
i have the same for my asylum, but i actually didnt know about error off, thanks, itll be nice for when i actually free cast it
That's exactly the one I use lol.
the video code and this is not working for me the ability won't go off
I think it's good that you put out these kinds of videos because currently there is a HUGE amount of WoW players transitioning to FF14 now. These videos are quite helpful.
Hopefully only the nice ones transition, we don´t need all this bullys xD
The most important macro. Have a weapons with a glow effect, make this macro:
/bm
/sit
After about 0.5 seconds walk forward. Now you're the most fancy person around. Might need a bit to getting used to, but glamour is endgame and having a seathed weapon that glows is the pinnacle.
You can use this with the angel wings fashion accessory since you can't equip your weapon while using them
No need to fiddle with timing your movement, just copy paste this:
/bm
/sit
/automove
/automove
@@dantelundell9386 you're the real mvp 👌
do all people see it? or only youself?
@@MrTsangSTS All people.
I had been racking my brain to make a good Dragon Sight macro. Using Focus Target is the key, thanks for the tip!
I can't agree with that, is a better way to do it
What the above guy said. Especially even as a controller player where we max can have 32 abilities on our screen at once. With Dragoon my buddy has like 4-5 Macro's for Dragon Sight to attach it to multiple different people. Basically every other dps he'd ever need to
@@garrettgriggs9368 You can also switch peoples position on the party list by opening the social tab
Depending on how you set up your UI, Mouse over targeting for Dragon Sight is pretty efficient than making 4-5 macros for it
@@garrettgriggs9368 why only 32? And next question, why would you need to use 32? I’m a controller player and I’ve never managed to fill more than 2 full bars. I feel you need to change the hot bar setting so you can use L+R together
The best channel to give useful, reliable and helpful information really quickly and understandbly. Love your videos great job.
And also to adore his character. She is adorable and cool.
Regarding the Dragon Sight Macro: Since I use Focus Target quite often Focus Targeting a party member was really something I wanted to use so I looked a bit on the Internet for alternatives but found nothing either. But after looking at the list of commands I made a quite useful one:
/micon "Dragon Sight"
/merror off
/targetpc
/ac "Dragon Sight"
/ac "Dragon Sight"
/ac "Dragon Sight"
/ac "Dragon Sight"
/targetlastenemy
This Macro targets the nearest player and tries to apply Dragon Sight to them and then immediately switches back to your last target. Aka the Boss.
Even if the Actions Fails (since Macros are still Macros) you will still target the boss quickly enough for the second weave/GDC.
Good tip !
So I had two questions I hope you wouldn’t mind answering. I am fairly new to macros keep in mind. 1. What is the /merror off command do?
2. I tried testing out this macro with my Chocobo companion and I would target enemies and then hit the button for the macro. It would pop but it wouldn’t ever connect to my chocobo. Is there anyway I can fix this problem?
@@austinmaddox9905
1) That line prevents the macro from spamming error messages if the requirements for the action are not met such as not being in range, is on cooldown, not enough mp, etc.
2) The /targetpc line only targets other players. The chocobo is not a player so it would not target them.
When doing savage/extreme content, I usually use the 'target a specific party slot' macro (it's where x is the number of the party member); since most content has designated spots, you can select a DPS member that's going to stay close the entire uptime and not accidentally hit a healer or tank. (While they'd appreciate the DPS boost, but you'll lose overall effectiveness.) And you'll also avoid hitting the Red Mage who flipped in next to you for the 3 seconds of melee phase before they yeet themselves back out again, meaning you both lose the eye buff as soon as they're gone.
@@austinmaddox9905 If you want to get your chocobo on your red 'leash' try the '/ac "Dragon Sight" ', whereas the 'b' stands for 'buddy' which is a placeholder for your companion
you can also do macros for switching your chocobos stance with '/cac "healer stance" ' or '/companionaction "attacker stance" ' in order to pair them with other orders (like pairing dragon sight with attacker stance if you want your chocobo to only attack when you use it, but remember to switch it back to free stance/healer stance afterwards if you rely on your birds heals)
should always use the /micon last in the marco as the marco starts from the top and reads down the 15 lines. As if you have the ability 1st it will use it 1st not having the game 1st
Sir, I have been playing FFXIv for almost a year and at this point, I have forgotten how many of your videos I watched for tips on many aspects of the game so thank you for the content cuz you made it to where I NEED to subscribe for your videos :)
or mouse over to me is hands down one of the MOST IMPORTANT macros to have, especially for healers. This allows you to hover your mouse over the character, name on list, or enemy and use skill rather than actually have to target. Let you do things on the fly without any down time.
Nearly done w SBs MSQ, I JUST discovered the use of macros.....thru this video...sprout gonna sprout 🌱
I feel you also forgot to mention another category of macros when in battle... The Res macro/Invuln macro! it pings the chat letting the party know when and who is getting raise, and also when the tank is using the panic button... it just QoL for the rest of your party :D Amazing video btw! I've learnt so many more macros and types thanks to you.
Love your content
How do you get it to show who was getting the res?
@@john_titor1 I'm new and haven't made any macros yet, but probably stick in a chat that says "John Titor, wake up and get your res!" or something of the sort.
@@TheWickedWizardOfOz1 I've figured it out since, but may as well post this advice here just in case:
Firstly, if using a res macro, try not to make the message too long. It bothers some people and can clog up chat, especially in higher end content, where it's even more important for the party to not get bogged down by extraneous messages. I suggest something very simple and short, like "Arise, Phoenix!"
One example macro:
/p Arise,
/ac Raise
/micon Raise
This will tell your party that you are rezzing your target .
Secondly, make sure you set it to message first, so that any auto-targeting or target changing doesn't cause you to accidentally yell out, for example, that you are rezzing the boss instead.
Finally, never macro multiple skills together, such as swiftcast, because macros do not queue like normal. You will end up wasting a lot of inputs/actions, and confuse your party.
Coming from WoW, I really miss being able to have macros that would change what spell I would cast depending on my target or mouseover.
It was never about setting up a "sequence" of skills. It was about being able to reduce the number of buttons needed to access your full toolkit.
MOuse overs exist just a bit different set up
/macroicon "Divine Benison"
/ac "Divine Benison"
@@Natenaw112 The issues of macros not queuing make them horrible for combat actions.
Not worth it.
Zero issue using em for healing
@@Natenaw112 I must disagree. Having tried to use macros in the game before, it never felt right when you press a button and it doesn't actually do anything because the GCD is still rolling.
Healing or not, you're wasting a lot of uptime by using macros in combat.
This might be controversial but think healing with and a falback line of is the way to go, and never untarget the boss. A lot of people talk about "Oh you lose like a few gcds over a fight" But it makes healing in general more enjoyable.
Have a feeling a large portion of the playerbase could do combat macros for their rotations and do better even with the time loss.
In endgame content it can be the difference between getting a clear or not cuz it significantly affects your damage output over longer fights (it's been tested in ACT) and healer dps is necessary.
It also isn't as fast as just the single button press it takes to swap targets, do a spell, and swap back because of the lag in casting that macros cause.
I used macros as training wheels when I was first learning healing with astro and back when I was passed needing them but still used them the clunkiness of it was apparent.
Either way so long as you're not trying to do that in endgame raiding and it's fun for you have at it.
A macro for moves like Salted Earth is great for people who play with a controller. You just drop the aoe on whoever you're targeting. It has helped me quite a bit. A macro like this can be used for Caster DPS Limit Breaks cause imo aiming that reticle is kinda annoying at times
As a RDM main, I have a macro for Ver-raise that casts the spell and tells in chat "Healers, I've got the rez on [name]!" Helps them save mana and a swift cast.
Don't know if anyone else needed this, but figured if healers have raise macros why can't a RDM?
macro to use
here in JP data center
literally every raids/trials we use macro for giving spots, and explaining the mechs
That sounds awesome. Too bad people don't do that (at least not the mechs part) in US/EU data centers.
@@Matthew-ij3zm In the EU data centers macros are widely used at all times.
the US however not so much.
The only thing i absolutely despise about JP macros is that they replace M1 M2 R1 and R2 with DD1,2,3,4
makes it so messy especially since you want certain spots for melee if they're present, but with the DD1-4 macro you got ranged taking melee spots.
@@DarkDyllon most people here know that ranged should take D3 or D4, I haven't seen a ranged take the D1/D2 spot in a long time unless they need to be a fake melee
3:47 pro tip guys. Press X or what ever button you have set to hide names and player click box if you need to put down the effect manually
One that cna be also really helpful is the "mouseover" type of macros, at least for things like Astro-cards.
I use this for spot healing with WHM too, super useful for topping off.
i have all my single target heals as macros. i dont like taking my target of the enemy then spending 10 seconds trying to tab back or click it. just mouse over their health bar in the grp ui and go back to doing dmg
Yeah this is what I do too. I bound all the single target CD skills and single target heals to mouse over and I keep the dps skills normal. That way my dps uptime is still perfect. I just CBA with click targeting anymore. It feels more inefficient than mouse over tbh. The delay from a click target = the delay from a macro imo.
I feel like the developers should take a step back and say "The users feel like they need to use macros for these specific things (like salted earth). We should probably look into making that a better experience so they don't have to."
I use a rez macro on my mouse, but not in-game.
I programmed my MMO mouse to hit the swiftcast key, then wait a bit and then use rez. Then I synced up the hotbars of every job with a rez and now it works universally.
This set up is really comfortable, I highly recommend it.
My ONLY macro I cannot live without is one that I press once for hide and once to get out of hide as ninja...it saves me some of my sanity.
this might be a dumb ass question but im completely new, like... a week into the game new. I just unlocked rogue and that's driving me nuts with the hide thing also, I'm assuming it would work the same or it is different for ninja?
sorry if it is dumb :(
@@Gulliedoutbigup
Hey, sorry for the delayed answer, yes something like that would work with Rogue, too. Here's the one I use, it'll get more useful once you become Ninja(as this will refresh your Ninjutsu between mobpacks, you will always want your maximum skills ready):
/macroicon Hide
/ac Hide
/wait .1
/statusoff Hidden
This will work just as the normal hide but you can also click it again to get out of hide without having to rightclick the status of it. The very short wait makes it so you don't instantly get rid of it...could probably be optimized but as someone who plays ninja a lot it has helped me a loooot up until now.
@@papabones8753 thanks
The most useful macro I have is the one I made myself:
I call it "scout" it cycles thru the classes, stops on my highest gatherer and activates triangulate, prospect, truth of forests and truth of mountains...
I use it near mobs and it shows me if I need any of them for Hunting log and ends by showing me if there are any unspoiled nodes in the zone... since its my highest gatherer it also ends with me at high level with auto sneak so I don't have to worry about being attacked.
One last thing not covered in the video (or if it was, I missed it.) Macros cannot be queued. I don't mean subsequent skills in a chain. I mean macros themselves cannot be queued in the same way GCD skills can be.
To see this for yourself: Start by using any GCD skill, like Fast Blade, Cure, or anything else that puts most of your other skills on a short cooldown. While your entire hotbar is cooling down, you can hit the second skill a fraction of a second before the cooldown is done, queuing it to be activated immediately. This means that, for example, a white mage would never want to set up a macro to specifically target the tank with a lily skill, since Afflatus is a GCD and would thus need to be manually hit with frame-perfect execution to not lose uptime that can result in several more spells over the course of a fight. So don't, for example, use a macro announcing a GCD buff unless it's worth potentially delaying your rotation over.
OGCDs should mostly be fine since the weave window is much more lenient, but I could see hypothetical issues with tight doubleweaving.
It's worse than that. To not lose uptime to macros, you'd need frame perfect timing AND 0 ping. Queuing lets the server know what you're casting next ahead of time and removes any latency under the length of the queue window from the equation.
I really hope Squenix someday enable action queues for macros - for now I /target and then /ac "healskill" /ac "healskill" so after 1sec it retries the action if I pressed the button too soon, but it's not foolproof at all, and I still lose half a second or so before the recast happens. It's still nice I can just mouseover the party list to heal anyone during casual dungeons though.
I have a Swiftcast macro that also says how long the CD is on it. So if it is available it'll cast it and say "Swiftcast ready in 1:00", but if it isn't ready it'll say how much time is left. Can be handy when dealing with another healer, or to let downed party members know I haven't forgotten about them (or to hint for the Rez Mage).
I also have mouseover macros for when someone needs a single quick heal, or for Rescue. I know they are a "loss", but usually it is quicker for me to notice and click than to notice target and click.
Could you please share your macro?
@@pretoriansoldat9434 will output the remaining time to whatever chat you specify for whatever you have for SkillName.
@@luker8216 Thank you friend!
ngl the Legend of Mana music makes the video better.
Mouse over healing macros seem to suffer from the GCD issue. It's such a shame as it's a really nice healing quality of life change.
Yeah, you basically loose your ping at minimum. It's not as bad as action sequence macros with wait though. To me right now it's absolutely worth it.
From someone who used to use mouse over macros for healing I really only recommend it as training wheels. Once you get good at healing, they really hinder your ability.
Ok, the collapsing hotbar thing is really cool, I didn't even know about those and I've played ffxiv for years, lol
ZeplaHQ's channel (and I"m sure others) has a detailed vid on that.
Desperius has one too, he even did a whole new updated version just a few days ago :)
What about a macro where when you rez someone you also give them a disappointed look
I saw someone use a strategy macro in cape westwind. That's actually the only time I've seen a strategy macro, come to think of it.
i see strategy macros a lot on savage and extreme contents...
I dont' think anyone remembers the third mechanic in Cape Westwind.
I just saw one like that too this mornin, im like "are you guys for real? strategy macro on westwind?". They even have positional markers, then i realized we have sprouts in the group.
Keep a /trade macro on your hotbar to cancel your friends trying to teleport away from you. Just don't do it too often or to strangers.
Pretty sure they patched that literally years ago.
I use a macro on my healer that has both a cure and a dmg spell. So for instance
/ac Stone
/ac Cure
That way I can click one button, and depending on who I'm targeting, will trigger either a cure to a PC or dmg to an enemy.
Also bundled instant cast stuff like Aero and Regen on the same one too. It's handy I find.
I used the swiftcast res macro for too long. I took it off my hotbar to force me to actually hit swift cast n res since the delay is too much in e8s+
I use macros to weave. Especially on proc based jobs. Like for bards, Straight shot/refulgent arrow(always on first line) It helps not having to always look at the buff or skill icon if it procs. Combat in ffxiv seems to be one of the busiest screen i played with lots of numbers and text popping up
hos is this bard macro?
@@dedexter88 here you go.
/ac Straight Shot
/ac Bloodletter
/ac Heavy Shot
/micon Heavy Shot (depends on you on if you want straight shot or other icons on this line)
Dont click the macro only once to let it run like you see on most anti combat macro vids. The thing with these macros is you’re gonna be mashing the same button, im not comfortable with having to alt/shift/ctrl+keys in combat so i find macros as easy alternative.
@@z0diark Thanks, i'll try it later tonight
@@dedexter88 Watch you're gcd if you're gonna try this. Macros make it much easier to clip your gcd which means the weave was unsuccessful and if it happens constantly over the course of a fight can really lower your dps. It's okay in casual content but if you're going to do EXs or Savage it would be good to try and avoid.
I've got crafting macros, HUD macros, and targeting macros.
Used to use a res macro but after trying it for a while just manually targeting seems better, especially when there's multiple dead people and one's already got a raise.
Mouseover targeting is really helpful for healing,; you can pull that guy out of an aoe just pointing at him and not lose focus on the boss.
I'm on console so a macro for a combo can expand my already limited space by default you have access to 16 easy to access skills and with setting modification you can get up to 53 active skill slots but they are hard to access easily
My favorite macro is my "to safety!" button for Black Mage. I have aetherial manip targeting the 3rd party member (Healer or DPS) so I don't have to manually target on controller
but what if they are not in a safe spot? you not going to safety then
I might change it to the focus target idea in the video, where you focus target the player who seems to know what they are doing
My current version works about 80% of the time. I have more problems with simply not being in range of the target than being pulled in the wrong direction
Never though of it for my alt being black mage main. I will try it thank. Can you gimme your code by all mean ? I'm pretty stupid so I'll probably wont find how to do it
/micon Aetherial Manipulation
/ac "Aetherial Manipulation"
Or if you want to try using a focus target, just replace 3 with f
In my experience you have have the party member within line of sight and within range for it to work
@@1Shayz1 Thx you ! I think 3 is good since I usualy use it on a healer or a tank !
I've been using that Salted Earth macro since Dark Knight came out. There is something really buggy about that ability, sometimes it works, sometimes it won't place, sometimes it cancels and goes on cooldown anyway. With the macro it just works.
I got all my relic tools with crafting macros which made it sooo fast!! Use those if you can, it’s such a headache otherwise.
Also making coffee biscuits...You don't wanna make a rotation for anything that has more than 4 buttons as a crafter if you wanna craft in bulk.
The one thing I kinda miss about WoW is how snappy and responsive macros are. I miss making all my heals mouseover macros.
I know I found a mouse over macro online. Do they not work well at all? I had mixed results the only time I ran them so far
Addin /micon on first line does have a mili second lags, becauze Macros read Line By Line.
Always put micon last in the line!
/merror unfortunately need to be in line 1
In Ultimate, don't use macro much in clutch moments because it can work against you.
I only watched this video because I've been wondering about a macro to target for Salted Earth, which ends up throwing off my rotations a lot when I accidentally click on the mob instead of the ground and it doesn't target, or after I get a target off, the clicking pulls my target off the boss and suddenly I'm not doing any damage any more. Hopefully this takes me up a notch on my drk gameplay.
I've got one in the same vein as Salted Earth. Ninja, Shukuchi, automatically teleport onto my current target. Went from damn near useless to one of my favorites as a makeshift gap closer. True, there's a non zero percent chance of teleporting onto a boss that is standing over a void, but it's so worth the risk.
That sounds useful in PvP as well. I’ll have to try that.
I keep 3 important macros on me and 1 joke one to mess with friends. My important ones are the salted earth one for convenience, and then I also have a macro to announce im using living dead and will need healing just to warn healers. I also have one on RDM to use swift raise, but it has a chat message saying im raising so then the healers can focus on something else and possibly conserve mp, I keep normal raise on my bar if im mass raising, but for a single quick raise or maybe 2 its my go to. As for the joke macro its on gnb go use superbolide then immediately dismiss the buff so i instantly die with a dumb meme message. I only use when im in a group of all friends and i have to actively try to press it I cant accidentally use it.
Actually I don't think its often spoken about, but there is another way to use macros for actions and making fights more comfortable, chaining combos!
There is a basic rule for macros, it'll run down through your macro and do the first possible command and then continue as long as it is 'valid'.
This most easily applicable to the 'Gnashing Fang' Gunbreaker combo.
/macroicon 'Gnashing Fang'
/ac 'Wicked Talon'
/ac 'Savage Claw'
/ac 'Gnashing Fang'
In this case, on this single key, while using it when the combo start, it'll check through the valid skills and use Gnashing fang, when your gcd is back up, using the macro will use Savage claw, and then the next GCD will be wicked talon.
adding a /ac continuation at the top of this macro makes it so that while you press this macro off GCD you'll proc the instant 'Continuation' skill if its available.
You can also add other off GCD skills to fill in the combo. its my big DPS combo so my macro start with 'no mercy' using it when its available, and its reduces the amounts of keys I have to worry about pressing.
This way of making a macro is FAR more effective because its essentially stacking several skills ontop of each other and uses whichever is available went you press the key, not sticking to a strict 'wait' between each step of a combo.
for anyone wanting to use this in game copy it like this
/micon "Gnashing Fang"
/ac "Wicked Talon"
/ac "Savage Claw"
/ac "Gnashing Fang"
Mr. Happy (mentioned in this video) talks about why you shouldn't do this if you're trying to do hard content with other people. Because of skill queuing, you slowly lose more and more damage over the fight. It's better than the wait-based macro though. I recommend watching his video about macros, he talks about exactly this situation with Gunbreaker combos /watch?v=qshNKeDENlk .
Was hoping to see the rez macro explained with the corresponding sound cue
If you haven't already found it:
/p "Raising "
/ac "raise"
/micon "raise"
I think I have that correct lolz The only thing I'm unsure about is the wait command but he's got that in the video so you can double check there (I'm on mobile so can't without having to rewrite all this).
The bit in quotes you can change to whatever you want said in party chat. will add the target's name. Change the number in to whatever sound effect number you want (chat settings > notification sounds lets you set them all for chat things and you can hear them there).
The spell *might* have to be capitalized but idr at the moment
Ich mag deine Videos und deine Tipps. Vor Allem die einklappbaren UI Elemente sind der Hammer. Ich würde mir tatsächlich als klitzekleine QoL Änderung wünschen, dass du die referenzierten Videos irgendwo mit verlinkst.
Ansonsten Vielen Dank für deinen Channel und deine Mühen
So for instance if I as a healer want to use Asylum for instance then the command would be like this.
/micon "Asylum"
/ac "Asylum"
If I'd want it to be placed where I stand then?
I use macro for Living Dead to warn my healers, and also Holmgang because it refuses to cast if you are more than 6 units of distance away from a target.
Holmgang is the only Invuln worth macroing for that reason, the other ones being macro'd can end up killing you because of macro delay. they just wont go off some times. You dont even need a macro for them since people can just use their eyes, and in savage you already know when an Invuln is going to/should be used.
The only issue with macro-ing invulns is that they won’t can’t be weaved into a GCD.
U r not really macroing the ability into other abilities u r only macroing targets to select a party member,
target macro does not introduce delay in abilities.
im glad they remove the bind on yourself during holmgang but i really wish we dont need a target for it to operate (and overpower too is so annoying to use)
Surprised you didn't mention your thought on macros for healers who like that style of healing.
What is
@@Laucher- mouseover. it will take whatever is illuminated by your cursor as the target of the skill, so you don't actually have to click to change targets.
@@ckwi2245 oh that sounds nice on some skils.
@@Laucher- it more of a playstyle choice than a macro type in practice. it's most common among healers. though you will see some sporadic uses of it among other roles in some games.
@@ckwi2245 The problem is that it's still a macro and is subject to the rules around macros. Which is that they don't queue. It's fine in casual content (albeit can make content go slower) but due to the clipping it causes could be deadly in endgame savages or EX trials.
I KNOW I shouldn't use macros for WHM, but I do. I play on console, and my DPS was really, really bad because I struggled to target enemies whilst also keeping an eye on the tank. But with a macro, I'm able to keep locked on the tank and also target the enemy my tank is targeting. This actually SPEEDS UP my DPS more than what it was. I'm sure if you're more efficient at controller targeting than me, then this macro wouldn't be ideal, but using macros on my WHM actually make me pick up healer again and took away my healer anxiety. I also use macros so that I automatically use lilies/ tetra before a Cure II if they're available, just because personally I sometimes forget about them. This way, I don't have to think about it. Also, personally I feel that a macro for asylum targeting is miles better than free placing with a controller. Again, I know using macros as any combat job is not the ideal or meta solution, but all I can say is that it made healing fun for me again. Will I one day try without macros? Perhaps. But I'm a casual player. I don't do savage raids or anything like that. And this is what's fun for me and what seems to work for me.
For Controller I have a Mount Up + Sprint Combo Makro for R3/L3.
In dungeons you can't use mounts so it is the sprint button and in open world it Mounts you up but when you want to sprint just jump and in the air press the makro,
it takes sometime to get use to but so you have 2 Makros in one :)
/merror off
/mount "Mount Name"
/ac sprint
/micon sprint
Curious can you do a macro for like barrage into Refulgent Arrow on 1 button without delay ? or is that not possible
I've found that using macros to cast ground targeted abilities at (and preferably with the setting turned on to cast at max range if the selected location is outside its cast range) makes ground targeted spells actually useable
Which preset do you use? It looks amazing!
I use macros on all my combat classes, and I do end game raiding. They are massively helpful so this idea that they are really only useful for crafting is kind of wrong. The only thing you shouldn't macro are your combos. OGCDs are easily macro and it's better to use a resource at a bad time then to forget during mechanics and not use it at all.
Resource management : you can have one button that picks from a priority of instant heals on your healer. BRD has a lot of procs that can be prioritized in one button.
The biggest issues people have is they spam macro buttons with 1 second cool downs in them with out giving them time to go off.
You can solve this with /mock, but that takes another kind of discipline and can lead to issues.
One of the biggest helps for me on healers for instance is (target of target)
/ac "stone"
/ac "stone"
And I never have to look away from the main tank to do dmg. You can even have it target the nearest hostile.
I use macro for my Ast Cards, like: If they happend to be in those slots the card will go right up without the need to target. Every ogcd opening.
Melee
/ac Draw
/ac Draw
/ac Draw
Ranged
/ac Draw
/ac Draw
/ac Draw
Love macros. Having a resurrection macro that will just target the first dead person in the party list has been a literal lifesaver
would like to know this macro, sounds SUPER useful
I have a priority system for raising, tank first if in a dungeon, of course! lol...but in raids, raising another job that can rez is first; if both healers are up, then rdm and so on down the party line. Oh...and will raise a more experienced (imo) person over one that's struggling...I always glance at the aggro meter to give me an idea.
Its cool, i found it - /macroicon "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
/ac "Raise"
for anyone thats interested - it will try to raise your target first, then go down the party member list incase he gets rez'd/unrezable. It's a pretty much instant thing, no wait time inbetween commands! Enjoy y'all! If you want it for AST or RDM, change "raise" to "Ascend" for AST, or "Verraise" for rdm!
Yeah, I'm not sure going down the list to raise the first dead person is the best idea. As 123Ramble said, if there are several people dead at the same time, you might want to raise a specific job first.
@@RikyuMntRl as with any macros, I feel that it's most useful when you understand what the macro does, and when it applies, and to have a backup manual version available when it makes no sense to be using the macro such as in your example. Raising the first dead party member is mostly great for light party content, probably.
What about a dmg macro with off gcd spell combined with gcd spell?
good info, and while macroing battle abilities is generally bad, for dragoon i have found that personally binding one OGCD to an active skill so that it hits the OGCD ability while the global is rolling reduces clutter on my bar since dragoon has sooooo many buttons. The ones i found most useful to bind are Lance Charge and Life Surge. LC i attach to chaos thrust as they almost always line up perfectly, and when they dont i can just hit my chaos thrust button while the gcd is rolling, life surge is bound to full thrust cuz thats the only skill you should ever use it on.
Don’t do that
One other problem with macros is that they do not queue during GCD.
Been wondering about a way to swap out egi commands for Bahamut-Phoenix ones without running into this problem.
Here's one - kind of a Skill macro, kind of a UI macro for NIN
I made macros that rearranges my 3rd hotbar (It copies the sequences/buttons from another unused hotbar) to put the Mudras in the right orders for the skill I want - and its only one line of code so latency isn't an issue
I struggle with remembering sequences so this one simplified NIN with basically no loss since I can rearrange the hotbar inbetween global cooldowns
/macroerror off
/ac Enkindle Pheonix
/ac Summon Pheonix
/ac Enkindle Bahamut
/ac Summon Bahamut
/ac Ahk Morn
/ac Dreadwyrm Trance
/micon Enkindle Bahamut
[Or]
/micon Dreadwyrm Trance
Obviously edit accordingly, the micon acts as i timer for either Enkindle or Summon, either way its a good idea to put the one your not using off to the side as a timer for that one too
Itll skip its way down the list till it hits the first thing it CAN use, so if you have Bahamut ready, itll skip down to use Summon Bahamut and ignore everything else
Du hast glaube ich einige Videos doppelt in der "Getting Started in FFXIV" playlist. ;D
Regarding the placing certain skills macros: use multiple repeated lines. Macros run at one line per game frame (if there's no wait command) and having 12+ lines can sometimes enable you to overcome animation locks in the case you press the macro too early or you have a high ping (animation locks are ping dependent, higher ping means longer animation lock).
Also be aware macros targeting skills like salted earth fail on a wall boss almost all the time so have the skill itself on an easily accessible place on your hotbar for wall-boss encounters like leviathan.
oh and the one line per game frame is your personal framerate, not some internal server rate. so the faster your framerate the sooner the macro is done which can be a problem because animation locks are always 0.5 seconds plus your ping to the server. having higher frame rates means macros fail more often.
And one more comment to make regarding ressurection/invuln macros: be aware of animation locks. the game's internal skill queuing naturally overcomes animation locks but macros have no skill queues so macroing your invulns/rezzes does give them a strong chance to fail.
For invulns I have a text chat macro and the button itself right next to each other. I press the invuln then the macro to let my party know I'm going invuln. Same for rez macros. I have swiftcast > rez > macro on 3 separate buttons now *because* of how animation locks will fail a macro ezpz.
honestly, easiest fix to target macros and wall bosses is to simply F1 > Use Skill > Tab really quickly. Or for non KB&M Players, Target Self, Use the Skilll, Switch Back to Enemy
Desperius thank you so much for the DKN macros :O I love you! I never thought of that
👍
Do a video investigating the fact the NA only uses PF for advertising statics leaving pugs to be non existent and the other major cause to no pugs is NA doesn’t use macros and markers... they only use markers very sad so I raid in tonberry even tho I’m NA
what
@@FlyingDragoon8 yup na doesn’t believe in using macros and markers and litter the PF with nothing but static advertising and Gil services it’s really sad so I raid in JP as a NA player
I love your catgirls hairstyle. That one made me make Miqo'te (didn't even consider options) and it makes me sad that I don't have it nor do I know how to obtain it.
Dunno if you found it, but in his "Creating Desperia" video he talks about it around 3:34. The tldr is that it isn't available at character creation, but you can go to the aesthetician and select it from there.
What about MCH macros that put Assemble with Drill or Air Anchor since they are paired with OGCD? Or Ricochet and Gauss since they a both OGCD. I haven't noticed any wait time issues but I could be wrong.
It does clip your gcd almost definitely. Unless you've got *really* low ping and a slower than average gcd. I'm fairly certain macros don't queue and don't really leave room for queueing after them so you're guaranteed to clip your gcd when using macros.
Would a triple variable macro work? for example, A dragon sight macro that goes like this:
/ac "Dragon Sight"
/ac "Dragon Sight"
/ac "Dragon Sight"
So it would target person number 6, if there's not a number 6, goes to number 4, if there is no number 4 (because i'm leveling solo) then it gives it to me
Combat macros truly help out though. You dont have to put a timer on them.
You can remove button bloat by simply putting things with the same cooldown on the same button that you would use together anyway.
any thoughts on sharing your gshade preset? The colors and shadows look very nice in yours.
That Legend Of Mana music 10/10
Oh, the video is pretty good too, I guess.
how do you have ur cursor green like that
Are you able to make modifier macros? Ie. No modifier the spell goes to the target, but a shift modifier will use the spell on myself?
About combat macros: I use a set of "smart combo" macros, not macros that autofire a combo sequence, but a macro that enables me to press the same button in sequence to perform a three-part combo by swapping hotbars, sort of like the one-button combo macros from PVP or from Roleplay quests when you play as Scions. I play Samurai, so I'm trying to reduce the number of keys I have to use to streamline my gameplay and focus on stuff like movement and raid mechanics. I understand that the inputs for macros do not have the same buffer as regular skills and that doing weaponskills manually shaves off milliseconds between inputs, but is it worth sacrificing the convenience and ease of focusing on mechanics worth an extra few milliseconds of input time?
Ive been wondering for the longest time if duch a thing was possible but never could find the answer to such a macto setup. So how do you do it?
@@TheAzureFlame The trick is to use the macro command "/hotbar copy" to replace the entire hotbar that has your combo on it. In effect, I'm cycling between three identical hotbars where only the 1 key changes. The secret is to hijack hotbars from basic classes that you no longer use, like Archer or Lancer as opposed to Bard or Dragoon. To set this up, you have to copy your current class's hotbar onto three of the basic class's hotbars. Here's an example of me using my Rogue hotbars to set up a Ninja macro for Spinning Edge/Gust Slash/Aeolian Edge:
First, set up a macro for each part of the combo. In this case, a separate macro with the commands "/ac Spinning Edge", "/ac Gust Slash", and "/ac Aeolian Edge". We will be using these in place of the real weaponskills, and we'll be revisiting these macros to make sure they work.
Step 1: As a Ninja, set my first hotbar to have Spinning Edge on the 1 key; the rest of the keys can be whatever you want.
Step 2: Use the command "/hotbar copy nin1 rog1". This will copy the current hotbar with Spinning Edge onto my Rogue's hotbar 1.
Step 3: Change out Spinning Edge for Gust Slash, then use the command "/hotbar copy nin1 rog2". This copies the current hotbar with Gust Slash onto my Rogue's hotbar 2.
Step 4: Change out Gust Slash for Aeolian Edge, use the command "/hotbar copy nin1 rog3", and the same thing will happen.
Now that your Rogue hotbars are set up, it's time to make the macros work. We're gonna revisit the Weaponskill macros you made and add the hotbar changing step. For instance, the Spinning Edge macro should look like this:
/micon Spinning Edge
/ac Spinning Edge
/hotbar copy rog2 nin1
This will cast Spinning Edge, then immediately copy Rogue Hotbar 2, which has the Gust Slash macro, onto your current Ninja hotbar 1. The Gust Slash macro should then look like this...
/micon Gust Slash
/ac Gust Slash
/hotbar copy rog3 nin1
...which casts Gust Slash, then copies Rogue Hotbar 3, which has the Aeolian Edge macro, onto your current hotbar 1. To finish the loop, the Aeolian Edge macro should look like this...
/micon Aeolian Edge
/ac Aeolian Edge
/hotbar copy rog1 nin1
...which casts Aeolian Edge, then copies Rogue Hotbar 1, which has the Spinning Edge macro, back onto hotbar 1, completing the combo and setting you back to the beginning. In effect, it should appear as though only the 1 key is changing.
However, if you have a branching combo (let's say you want to use the Armor Crush finisher instead of Aeolian Edge), you simply need to create a different macro for the alternate weaponskill, then put that macro on the same hotbar that finisher would have appeared on in the first place. For instance, let's say I made a macro for Armor Crush that copy-pastes back to Rogue hotbar 1. I would then make sure the Armor Crush macro was on Rogue Hotbar 3, where the Aeolian Edge macro is. That way when I perform Gust Slash, the hotbar changes to a hotbar that has both Aeolian Edge and Armor Crush on it, and no matter which one I pick, it changes the hotbar back into Spinning Edge. My Samurai combo macros are a LOT more complex than this, but it essentially allows me to do any Samurai combo I need with only 3 or so keys.
Personally, I add a after the weaponskill before the hotbar change in case I misclick and the enemy is too far or something. This adds a 1 second delay before the hotbars change; too short to account for GCD, so don't worry about it being too slow. If I happen to misclick my combo button, I basically have 1 second to click it again, and if I miss again the 1 second delay resets so I can just keep trying to click it until I land it, then let the hotbar change.
@@abadidea5984 Ah ok thanks. I'll give it a try since I'm always trying to find ways to make my hotbars more manageable.
It actually is worth it. Most fights where DPS matters last roughly 10 minutes. Each skill has a GCD of ~2.4 seconds, so let's call it 2.3 seconds with precast, and 2.5 if you clip it by using a macro.
That's ~26 abilities per minute without the macro, and 24 with. 2 Abilities a minute mean 20 dropped over a fight. The GCD combo for samurai is 9 buttons long, so you're losing 2 entire Iais. And that's if I'm being generous; the precast window is larger than a single 10th of a second by a wide margin, and each tenth of a second adds another entire combo dropped.
How much damage is dropped when you drop 2 combos? 4? And that's for fights that only last 10 minutes; pushing current content will have longer fights, with even more combos dropped.
I believe what AI is saying is yes, you’re probably fine.
I playing on japanese server yet cant speak japanese, so i set macro for some text since im too slow at using translation
Macro Question - I often forget to use "True North" on my Samurai and lose out on a lot of Kenki generation. I want to macro True North to Hakaze. I tried /ac Hakaze and then /ac True North but it didn't work
You need a Wait timer and set it to be as long as the cast time of the skill. If you don't wait it tries casting both simultaneously and can't
Does anyone know how to do that macro where you skip the playdead animation and just plop dead on the floor?
I have a macro to cast Play / Minor Arcana (AST) or Cover / Intervine (PLD) in the target I want without ever clicking on them. I can still spam heals on the tank or use spells out of the gcd on him while distributing cards to my DPS
I have a Macro on Dragoon that puts Wheeling Thrust and Fang and Claw on the same button. The Macro tries to do both abilities one after the other with no wait., but as One should only be able to be used at a time it works fairly well. Free up a Hotbar spot
Nice! that sounds really usefull, wanna share :)?
Sure. It's pretty simple.
/ac "Wheeling Thrust"
/ac "Fang and Claw"
This is not what to do when macroing
How do you actively hide chat though along with the other UI elements ?
I knew this was going to be good when I heard the Legend of Mana track
Thank you so much G, the focus sight macro for my DRG is really helpful. =)
Thank you for another awesome guide 💙
I'd like to know what shirt you wear at 4:26
great contents btw
Is there a possibility to use the Main Menu symbols as Macro-Icons?
When they gonna bind combos to one button like they do in PvP? I love that
Never ever.
@@PowerfulSkeleton don't say that 😢
That was one of my favorite things about Aion when I used up play. Had a whole combo tied to one button, but also a branching combo off the same starter or a branching finisher.
Paladin, currently has that latter concept with the Goring Blade & Royal Authority finisher.
Would free up space to add additional utility or off GCD abilities
@@Masenken If that style of gameplay is what you'd prefer, then I'm glad you've at least had a taste of it in Aion. I would personally hate to see the game's complexity and skill sublimated into macros that play your class for you. It would be a fundamentally different style of gameplay, at that point.
@@PowerfulSkeleton macro? You still had to push the button. It's just instead of pressing Square Cross Circle (I'm on console) it's Square Square Square. Which frees up Cross and Circle to map new abilities.
Same timing. Same amount of presses. Just gives you mid button economy.
Again, it's already implemented in PvP and you CANNOT macro in PvP unless you like the floor
@@Masenken But it's not turning 3 presses on a button to 1, it's turning 10+ buttons in your rotations and combos down to 1. PvP is a different kettle of fish in a lot of ways, because a player won't stand still and allow you to move through your rotation on them - your mind is on other factors that it isn't on in PvE. I'm fine with PvP sticking to the simplified system, but PvP is also one of the weaker aspects of the game, in my opinion.
The fundamental difference is going from 'these are the abilities I want to flow through inside this 60/90 second rotation' to 'how much damage/healing can I lay down on this guy safely?' One does not work for the other.
1:43 Why does your game look so good here? Is it some mod?
I find my problem is I only have 4 fingers. I can move my pinky over to the Tilde (mapped to =) to do something and my index over to #5 to do something but anything beyond that I'd have to click and I hate having to click anything. I'm only level 33 and my archer/bard already has way more than 6 abilities.
get a mmo mouse!!
Personally, I re-did my entire keybind setup. I use a s d f g h q w e r y v as my hotbar buttons and then use the mouse for movement (holding both mouse buttons is walking forward). I also have 3 for forward 4 for backwards 2 for left and 5 for right since I can reach them easily.
Then I use 3 for combat first one is just those buttons, second is shift + those buttons and third is alt + those buttons. I do have a 4th that's ctrl + those buttons but that's for stuff like duty actions, compass, food, teleport, return, mounts, etc.
Change the keybindings to what's comfortable for you.
No captions?
Macros are a godsend in the rp community. Pre-written messages for greetings, warnings, etc. with the press of a button.
what do you think about /ac "Blackest night" /ac Rampart? These are low cd mit that will most likely affect rotation anyway.
Not good. You can already clip your gcd due to needing to use mitigation and putting them on a macro (when all the macro is essentially doing is using the skill which the skill is doing anyway) almost guarantees it'll clip.
And if you mean putting those two together - why would you want to up the chance that the TBN shield doesn't break? If you're taking less dmg that means the shield doesn't get eaten away as fast. If the shield isn't used up then no free use of your other skills.
@@moonlitxangel5771 not breaking TBN isn't an issue in savage
This is very helpful
Is there a macro command so I can leave my target on the tank and cast a dps spell on their target? I tried and it doesnt seem to work.
Typically you want to avoid putting any main combat spells on macros due to the issue with macros not queuing that's mentioned in the beginning of the video. I believe CTRL+T (if default) will let you switch to your target's target for offensive casts and vice versa for heals.
@@kamikazeraider im aware of the queueing issue, i just could have sworn was target of target for that purpose.
Is it always not working or in certain circumstances (like a lower level dungeon? )
@@hikikomicklori9290 i tried several times during low level dungeons as this was a brand new Cnj, I was hoping to be able to keep my target on the tank and cast stone / aero on what they were targeting. I am on console so having a macrod command line would make it much simpler for me.
@@markhettenbach3141 I also use a controller so this is the one that I use.
/micon "Aero"
/ac "Aero"
/ac "Aero"
With abilities with one word the " " are not 100% necessary but I keep them in case a copy/paste the macro for an ability with two words (Doom Spike). Remember to spell them as written and use proper capitalization. Also this version will work till max level, no need to change the text to Aero II or Dia since the game automatically converts the ability to the best one possible through traits. Good luck.
Where is the god damn documentation for macros listed? And I know about the in game one the in game one is bad because you can't Ctrl+f to search it. Anybody log this on a website on something yet?
it's on like every wiki