Can I beat XCOM 2 WOTC using only Templars?

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  • Опубликовано: 5 июл 2021
  • My attempt at beating an XCOM 2 WOTC challenge run using only Templars in combat.
    Twitch: / thedriftersbroa. .
    Discord: / discord
    Music Featured
    What Can Never Be by The Tunnel: thetunnelsf.com/music#apparit...
    Why We Lose by Cartoon (feat. Coleman Trapp): ncs.io/whywelose
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Комментарии • 345

  • @lowcalibremine3004
    @lowcalibremine3004 2 года назад +1149

    Alternate title: Can you beat XCOM 2 WOTC while activating every pod on the map at once?

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +207

      Pretty much! XD I actually used to play with a mod that would activate the whole map once concealment was broken. It was pretty wild.

    • @dalewarrior1364
      @dalewarrior1364 2 года назад +79

      @@TheDriftersBroadcast xcom 1 big ship etherial 1st activation ptsd (for those that dont know if you activate the therial first the whole ship gets pinged your location)

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +53

      @@dalewarrior1364 Oof, that sounds brutal. It would be hard to activate that pod last though, wouldn't it? Since you have to run through all the others to get to it.

    • @dalewarrior1364
      @dalewarrior1364 2 года назад +48

      @@TheDriftersBroadcast very occasionally it likes to hang out in the hanger. As a suprise. Had that happen more then once open hanger door. Oh hi there. Evac.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +21

      @@dalewarrior1364 That sounds horrific LOL.

  • @oashen5475
    @oashen5475 2 года назад +271

    "In that response, I used the Avatar's corpse to make another ghost" One hell of a power move

  • @pyrovonfire7966
    @pyrovonfire7966 2 года назад +628

    Watch one of the chosen get melee immunity. Better yet the assassin get melee immunity.

  • @MrDrCthulhu
    @MrDrCthulhu 2 года назад +123

    Seeing that giant lost pod pile out of that boat gave me a visceral flashback to that one Newfoundland mission in Enemy Unknown. Whew.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +38

      I'll take lost over chrysalids any day though haha.

    • @RabbyBabu
      @RabbyBabu 2 года назад +6

      I had Vietnam flashbacks on that shot holy hell

    • @josefrancisco4178
      @josefrancisco4178 4 месяца назад +1

      I unknowingly basically skipped that missino with the Mec's jet boots lol didn't kill a single chrisalyd from the ship

  • @nicolinrucker5181
    @nicolinrucker5181 2 года назад +81

    Drifter:"that we had the option to shoot it means there was an enemy nearby"
    Me: regularly having to avoid shooting explosives with no enemies nearby "hah?"

  • @evilbob840
    @evilbob840 2 года назад +165

    When you hit an archon, they activate battle fury (or something like that, I forget the name), and from then on they get 3 actions per turn. That's why that one was able to move and shoot, despite tactical analysis. (If you look around 34:30, you can see it was already injured, so battle fury would have been active.)

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +52

      I never knew that. I thought battle frenzy just meant they could only use their melee attack. Thanks for the info.

    • @evilbob840
      @evilbob840 2 года назад +15

      @@TheDriftersBroadcast Frenzy, that's it... I knew it was something like that. :)

  • @RomanQrr
    @RomanQrr 2 года назад +275

    I'm not sure if you had a max rank templar with a bladestorm, but if you did you made a big mistake in not giving them the ghost ability. The thing is just like bladestorm doesn't give you focus when it kills, it also doesn't drain the ghost's focus when triggered. As such by simply rushing in with said bladestorm ghost, putting it right next to the target you want to hit, and then simply passing the turn you can almost guarantee the enemy in question gets hit several times at maximum charge plus all the other enemies who run past plus all the repositioning they will do because they are flanked by the ghost.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +93

      This is an awesome strat. I'm bummed I didn't think of it.

    • @yakobsoulstorm5187
      @yakobsoulstorm5187 2 года назад +54

      It will also work like a nuclear detonation against the Lost.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +49

      @@yakobsoulstorm5187 Oh yes. Bladestorm vs the lost is amazing lol.

    • @jerometruitt2731
      @jerometruitt2731 2 года назад +13

      Bro that's genius

    • @SaltyRocksPew
      @SaltyRocksPew 2 года назад +10

      If your ghost has reflect and it gets shot there's like a 75% it reflects or deflects the shot so you can basically use it like a mimic beacon too

  • @crosseightyeight
    @crosseightyeight 2 года назад +24

    33:18 That may be the most brutal thing I've ever seen in XCOM. A muton using a grenade on a cluster of civilians would make me rage quit.

    • @mobgabriel1767
      @mobgabriel1767 Год назад +3

      Drifter is already acostumed with civilians taking grenades so its not that bad for him

  • @TimLee356
    @TimLee356 2 года назад +83

    that stun lancer doing 4 actions reminds me what happened when beserker had almost unlimited attacks on a soldier with hellweave vest

  • @TheCptnOfFail
    @TheCptnOfFail 2 года назад +133

    I remember one playthrough where a chosen ended up with melee and templar weakness. By the point I took him on I had a fully maxed out team with four rangers a sniper and, of course, a templar.
    The battle was strangely short.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +26

      I bet it didn't end well for him LOL.

    • @noodlekeeper5150
      @noodlekeeper5150 2 года назад +25

      My first encounter with the Warlock was that. He was weak to Templar and melee and I just obliterated him with one hit that crit. It was pretty amazing.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +20

      @@noodlekeeper5150 Those sorts of takedowns don't happen often, but they are extremely satisfying when they do haha.

    • @noodlekeeper5150
      @noodlekeeper5150 2 года назад +13

      @@TheDriftersBroadcast Oh yeah, I was really worried because one of my units was seriously out of position when he warped in, so if he survived that unit might have just died. So I was very excited.

    • @lisabilby2006
      @lisabilby2006 2 года назад +1

      @@TheDriftersBroadcast Not exactly templars, but on my first ever run of WotC, i started with the reaper faction first, and the first chosen i encountered was the hunter, but he had a weakness to explosions as well as reapers, and on literally the first turn that he spawned in on one of my missions, he had happened to spawn literally within blue-move-distance of my reaper, and got pretty much spawncamp-instakilled

  • @VindicAlpha
    @VindicAlpha 2 года назад +38

    What should have been heard throughout this run...
    "My life for Aiur! Er... I mean, Earth."

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +3

      I don't get the reference, sorry. :(

    • @gundenordstrom8123
      @gundenordstrom8123 2 года назад +15

      @@TheDriftersBroadcast it's a reference to starcraft, which has a faction of Psionic Aliens Called Protoss, and one of the castes of that faction are the templar. Aiur is their homeworld, and they will often be heard saying "my life for Aiur" when selected/commanded

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      @@gundenordstrom8123 Thanks for the info. I've never played Starcraft. :O

    • @clemenscohn7371
      @clemenscohn7371 2 года назад +14

      @@TheDriftersBroadcast And these Protoss use dual energy blades and psyonic storms. _Literally_ the same as in XCom.

    • @robiodopio
      @robiodopio 2 года назад +13

      On top of all that, Alarak’s (a protoss leader) voice actor from Starcraft 2 voices Geist, the Templars’ leader. Talk about an on the nose reference.

  • @bruhder5854
    @bruhder5854 2 года назад +20

    A Templar with reaper and bladestorm are just chef's kisses. Also didn't realize how powerful ionic storm was. Definitely gonna have to play around with that.

  • @brendanreamer4507
    @brendanreamer4507 2 года назад +81

    Man I never used Volt because I only ever had the one or two templars at a time and it always seemed worse than just rending. I never knew how strong it is until this video.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +17

      It's a godsend when you're going up against mutons haha.

    • @vrahnkeneisenbach9148
      @vrahnkeneisenbach9148 2 года назад +17

      @@TheDriftersBroadcast trying to melee a muton is an XCOMers rite of passage.

    • @triangle200
      @triangle200 Год назад +1

      How do you get more than 1of every faction unit? I haven't been able to have more than one in vanilla xcom2 :( I don't know if it is rng or what

    • @brendanreamer4507
      @brendanreamer4507 Год назад +2

      @@triangle200 after you clear their respective chosen there's a chance for "Recruit faction hero" to be a resistance ring op

    • @One.Zero.One101
      @One.Zero.One101 4 месяца назад +1

      @@triangle200 Also the first faction you unlock will give you an extra hero. I like doing the Reapers first so I have 2 Reapers in case the other one is injured.

  • @PrincessFelicie
    @PrincessFelicie 2 года назад +73

    The pods the game sent your way makes me wonder if there's some sort of adaptative enemy selection going on... Surprising to be sent specifically mutons en masse against the class that struggles against them.

    • @eyescrossedFTW
      @eyescrossedFTW 2 года назад +4

      I just did the last mission on a playthrough tonight and there were a ton of mutons, and I didn't have any Templars or Rangers on my squad, so I dunno.

  • @nyx0103
    @nyx0103 2 года назад +21

    I remember the first time I got a Templar, I was so excited to try them out. Their first mission is a retaliation, and I get introduced to Mutons. My monkey brain was like "cool, our first victim" I sent the templar to Rend it completely forgetting they had the counterattack ability (2nd playthrough, but first time with WotC). So my Templar goes in, the attack doesn't happen, I am confused, then the Muton wacks my Templar and kills them in one... hit.
    I may or may not have save scummed, but sshhhhh that's a secret...

  • @AdjustedDisparity
    @AdjustedDisparity 2 года назад +37

    even though templars are my favorite class soldier, using them feels like such Russian roulette. Sometimes they'll be the star player, and sometimes they've activated a sectopod and a pod of andromedons because you had the audacity to try and rend.
    If Xcom 3 ever would come out (and yes I know Chimera Squad is a thing) then I hope some sort of overhaul is given to the pod system, and especially if melee is brought back with templars.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +11

      When I'm not doing challenge runs, I normally play with a mod that activates all pods once the first one is active. It did make things harder, but you knew roughly where the bad guys were and could melee whenever you wanted without risk of further activations. Highly recommend it.

    • @AdjustedDisparity
      @AdjustedDisparity 2 года назад +9

      @@TheDriftersBroadcast That is interesting, I'll have to give it a try next time a play through xcom 2. The game just takes so long though, and losing one soldier makes me lose steam for a playthrough lol

    • @soulbounddoll1826
      @soulbounddoll1826 6 месяцев назад

      ​@@AdjustedDisparityI know that feeling. Just started playing and I quickly realized that losing a soldier you created to bad luck or just a bad decision sucks. So I decided to make group of disposable generic soldier characters that are basically ADVENT troopers but on my side. Makes things a little easier when you have units you are completely fine with losing.

    • @One.Zero.One101
      @One.Zero.One101 4 месяца назад +1

      Yeah I like XCOM 2 but it had many contradicting designs. The pod placement discouraged flanking and melee, so it forced me to play one way: destroy cover and shoot. I'm not a fan of devs forcing a style of play, whether it's a strategy game, MMO, or FPS.

  • @digitaldevil696
    @digitaldevil696 Год назад +10

    Quickdraw lightning hands Templars can be a lifesaver. They do often get overlooked, because reaper is more powerful and flashy, so does bladestorm, but you don't always get those. I had a Templar with 3 pistol skills a couple of times and was bummed about it initially, but then I've noticed how much I can soften the target before charging with rend, to the point that I had AP rounds on this Templar. Also faceoff was just hilarious to have on the missions with the lost

  • @Shiftry87
    @Shiftry87 2 года назад +14

    I dont think he said anything about this but for any1 that dosent know, Always make contact with the area where the first blacksite is located first. Even if u dont have any plans to do it anytime soon. That area is always guaranteed to belong to the first chosen u end up with in your game so there is no risk of activating a 2nd. Where as if u go for another nearby region that maybe have a higher income there is always a chans that u activate a 2nd Chosen and that can be problematic, especially if it happens to be the Warlock. The Warlock is absolutly brutal to have to deal with before u have Plated Armore on your squad. Before Plated Armore u only have 1 item slot and u very mutch need mind shields on your soldiers when dealing with the Warlock as if he mind controls 1 of your soldiers it is impossable to break that without killing him.

  • @thewalkingcrow8946
    @thewalkingcrow8946 2 года назад +72

    You didn't mention it, but templars gain a +1 increase in mobility and a 10% increase dodge for the first two focus, the extra third has only a +5% dodge. With a superior agility PCS you can get a 50% dodge stat on a templar relatively easily.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +18

      I knew about the increase in mobility, but not the increase in dodge. Thanks for the info.

  • @patrikcath1025
    @patrikcath1025 2 года назад +16

    Archons do in fact get three actions per turn if they have Battle Frenzy on.
    As you've learnt, Null Lance is guaranteed to hit regardless of any effects, abilities, armour or chances as it *nullifies* all those and does raw damage.

    • @PrincessFelicie
      @PrincessFelicie 2 года назад

      Does that mean Null Lance ignores stasis as well?

  • @munaus-3345
    @munaus-3345 Год назад +4

    watching this again, I noticed how you evac with confidence, but your boys dropped the package 48:41 😂🤣
    "Great job, boys! Where is that body you picked up?"
    "uhh... it slipped. we lost it at the evac"
    "...come again??"

  • @he_who_nuts
    @he_who_nuts Год назад +2

    I find these challenges and how you present them along with my knowledge of the game so comforting I have rewatched multiple runs. Thanks for all the hard work

  • @calvinh9570
    @calvinh9570 2 года назад +5

    This is a really great video, you clearly put a ton of work into it. Really deserves way more views! Hope you make more of these, was super fun to watch!

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      Thanks so much! I'm already working on the next vid, so there will definitely be more to come. :)

  • @curtisbrown547
    @curtisbrown547 2 года назад +52

    I think more of your soldiers should have had fortress. Immune to explosions, poison, burning, etc is just too good to pass up if your stacking templars imo. it allows you to blob them all up behind cover wich can bait enemies to waste their actions throwing out aoe's that your immune too.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +22

      I hadn't really considered that strat, but it seems obvious in retrospect lol. I wish I had thought to use it.

    • @fernando47180
      @fernando47180 2 года назад +8

      It is a bonus ability regardless, so, there was no way of making sure everyone'd get it

  • @Brand0n555
    @Brand0n555 2 года назад +1

    Glad I found your channel man great content gonna binge watch it all now

  • @Scatteredpast
    @Scatteredpast 2 года назад +13

    I never knew how much I needed to see an xcom challenge run like this. Great video!

  • @stretchmcgee
    @stretchmcgee 22 дня назад +1

    It's so funny coming back and watching this video after your LW2 Sharpshooter video, and seeing the sharp difference between what you call devastating in this video and what is needed for that word to be bandied about these days lmao

  • @SaltyRocksPew
    @SaltyRocksPew 2 года назад +15

    Wow I didn't even know templars could counter the assassin with parry, that's pretty cool. I can't ever remember that happening in my games.

  • @goldeneyekiller101
    @goldeneyekiller101 2 года назад +9

    Can't wait to see the reaper video. This was genuinely interesting and entertaining

  • @Rearmostbean
    @Rearmostbean Год назад +7

    The colonel prison skill is custom made for the Avatar. Allows you to prevent the teleporting ability.
    Really would have helped you there

  • @ulysses4902
    @ulysses4902 2 года назад +3

    10:35 "daisy chain of recovery" -> recovering dazed soldiers. Good one :)

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      I didn't even think of that LOL. Total accident. I'm a poet and I didn't even know it!

  • @canadian__ninja
    @canadian__ninja 2 года назад +8

    Bladestorm not giving focus may not make sense narratively but it would be horrifically unbalanced for say... the lost. Or even stunlancers.

  • @joandas5247
    @joandas5247 2 года назад +8

    amazing, love to see more of you in xcom

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      Thanks so much. :) I am slowly working on more XCOM videos. I should have a lot more free time come December, so videos will come out much more often.

  • @imp6808
    @imp6808 2 года назад +5

    Watching the slaughter with ionic storms was very satisfying. I think I might be sleeping on it...

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +1

      Yeah, I really wish I had used it more. Had no idea how awesome it was lol.

  • @solairemyboy
    @solairemyboy 2 года назад +1

    Drinking game: watch this video and take a shot every time Drifter says: "We activated another pod"

  • @josephwolfe9681
    @josephwolfe9681 2 года назад +7

    Just some hints having a bond mate give a Templar an action after they have gone and parried can have the Templar have two parries. This combined with armor and a good vest can make for an especially tanky unit. Giving them the jail ability where they heal off the unit that’s locked up makes you not need as many heals for them.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +3

      Nice tips. Thanks. I definitely slept on some of the Templar's abilities too much.

  • @gini7950
    @gini7950 2 года назад +3

    OMG, you only have a 55 subs? That's really unfair. Cmon RUclips, give this guy at least a 50-100k

  • @Bastard_Man
    @Bastard_Man 2 года назад +4

    Honestman rules should apply to the BS with that stunlancer at 14:05

  • @In.the.mood.2
    @In.the.mood.2 Год назад +1

    The intro music is iconic And I’ll never get tired of it.

  • @Redesrojas
    @Redesrojas 2 года назад +4

    I loved it. Waiting for the reapers only!

  • @Wolfeson28
    @Wolfeson28 2 года назад +43

    Did you not pick up Channel on any of your Templars? You were playing this on a harder mode than you thought if so. Just having that on one or two Templars per squad would have solved your focus problems almost completely.
    Awesome run, btw.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +23

      Thanks for the kind words. :) I have tried the channel strategy in the past, but I discovered if a Templar drops focus only that specific templar can pick it up. The rest of the squad won't be able to. No idea why it works this way, but unless you put it on everyone, it isn't that helpful. Otherwise it would have been a game changer for sure.

    • @worldweaver2691
      @worldweaver2691 2 года назад +10

      @@TheDriftersBroadcast fucking devs preventing a nice syngery.

  • @lordcaedus8713
    @lordcaedus8713 2 года назад +5

    New to the channel, enjoy your work! Little tip for you. I’ve noticed, don’t know if it’s true or not, but if you wound a Muton before you melee it it won’t counterattack. Or at least has a much lower chance to counterattack.

  • @One.Zero.One101
    @One.Zero.One101 4 месяца назад +3

    I think the devs are intentionally trying to spring a trap on us with the placement of the pods. There are pods where the edge of their detection range is conveniently in the line of engagement of the next pod. So even if you're trying to be careful, you're just gonna trigger them sometimes. And also there are some pods that are 10 feet from the other pod. That means they're gonna be triggered through proximity even if they didn't actually see your squad.

  • @Deathannihilator
    @Deathannihilator 2 года назад +2

    You just earned a sub, good job mate!

  • @PhantomJavelin
    @PhantomJavelin 2 года назад +5

    34:29 If you damage an Archon it will activate Battle Frenzy and gain an extra action per turn, yes. If you can't outright kill an Archon you should try to not damage an it at all on the first turn of its activation, so it spends the first turn doing Blazing Pinions instead of attacking.

  • @jonathankinsella7079
    @jonathankinsella7079 2 года назад +7

    I'm not going to lie. This is just how I play xcom 2 normally except half the troops would be rangers. I just have too much fun running full speed at aliens with swords.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      I do love melee attacks. Just wish they weren't so risky with further pod activations!

  • @thebootyliciousbandit1745
    @thebootyliciousbandit1745 2 года назад +2

    I am loving these vidoes a ton even though i dont really have the attention span for longer videos yet its no problem for me to watch start to finsih

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад

      Reading that makes me happy. Glad you're enjoying. :)

    • @thebootyliciousbandit1745
      @thebootyliciousbandit1745 2 года назад +1

      @@TheDriftersBroadcast im enjoying them beyond what words can imagine i just binge watched most of the challenge vids

  • @speedyfunzalaz
    @speedyfunzalaz 2 года назад +1

    Jus watched the spark one and this today they were both great I was gonna comment to do a reaper run next but you beat me to it can’t wait till you put it on RUclips

  • @nikkisew
    @nikkisew 2 года назад +4

    Video Title should be: MY LIFE FOR AIUR

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +1

      You're not the first one to make that comment. I needed someone to tell me it was from Starcraft haha.

  • @foremanhaste5464
    @foremanhaste5464 2 года назад +4

    I use to think Templar are terribly inferior for the same problem you fell into. Melee means close. Close means more pods. The trick to using them is finding ways to lure enemies to you which doesn't really work when you have a timed mission. Even still, Templar don't really come ahead in damage until Major and Colonel. Arc Wave allows for clean ups when you need more attacks then you have squad. And as you found Storm and Ghost can be sickeningly strong. To get them into this stage means lots of kills or lots of missions and the pace of their development doesn't keep pace in the Lieutenant and Captain phase of the game as it becomes a lot harder for them to get kills to boost their XP.
    My work around is to farm Lost on a Horde mission. You can only get 1 promotion per mission yes, but all the overflow XP counts toward further ranks which you gain on the next mission. This is rather cheesy, but it works well.
    All this counted, I still don't think Templar measure up to most of the other classes as melee is a liability and never a strength. Particularity when melee immune is a possibility. Why is that even a thing? Parry is nice for absorbing "leftovers," but with a more standard squad you get less left overs.
    Major props to you for being able to finish this run given all these things working against you and only needing 2 runs to get it to work.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад

      Yeah, they've always been a matter of "style over function" for me. If if they're not the most useful class, rending fools and then sucking the life force out of them is just so satisfying.

    • @Rearmostbean
      @Rearmostbean Год назад +1

      I had so many kills with my Templar with a superior Speed PCS
      Give them an armor and their natural dodge and party/reflect/deflect makes them a mimic beacon in practical sense. If too hot can always run away with that much mobility as well

  • @addygil5000
    @addygil5000 2 года назад +3

    I actually did an all templar playthrough a few years back, and absolutely loved it.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +1

      We have loving it in common then. :P

    • @addygil5000
      @addygil5000 2 года назад +3

      @@TheDriftersBroadcast not only that, my hunter also got melee immunity.

  • @tigerman782
    @tigerman782 Год назад +1

    I know this is an old video, but I would love to see you go through this using the Jedi class from the Musashi mod list.

  • @genericname6167
    @genericname6167 Год назад +1

    As I was watching this while playing I was totally stunned by how a Templar gave a bitch slap to a mutton, first the mutton activated bladestorm, Templar parry it at somehow Templar got a bitch slap on the mutton face one shot ting him... That woman is a mvp

  • @shadoweddragonfilms4424
    @shadoweddragonfilms4424 22 дня назад +1

    LegKeeper isn't real, it can't hurt you.
    Legkeeper: 1:00:16

  • @iki9230
    @iki9230 2 года назад +56

    I dislike templars precisely because it's difficult to use them without accidentally activating new pods. And not having any good guns takes most of the fun out of the game, IMO. An all-reaper run, on the other hand, sounds like much less of a slog.

    • @sergueileonardoafonin7950
      @sergueileonardoafonin7950 2 года назад +7

      On higher diff Reaper feels like one woman army. Being able to pick whole groups from the Shadows saved me from ridiculous situations. Even with the team wiping viperboss.

    • @nguyenanthinh4364
      @nguyenanthinh4364 2 года назад +16

      You are playing templar wrong if you're afraid of activating every single pod in the map at once.

    • @noodlekeeper5150
      @noodlekeeper5150 2 года назад +12

      Templar are my favorite because of the melee stuff. I love that in these games, despite it being sort of tactically bad. That being said, you have to expect you might trigger a pod when you rush in for a rend. I usually paired my templar with a ranger so they teamed up to protect each other.

    • @orarinnsnorrason4614
      @orarinnsnorrason4614 2 года назад +2

      You can always just shoot to activate. Then go in. Or hunker down; this will make the pod move towards you.

    • @One.Zero.One101
      @One.Zero.One101 4 месяца назад +2

      ​@@orarinnsnorrason4614 Yep that's what I do. Trigger the pod with a shot from squadsight so they move closer to you, then tag team the enemies with Templar with Parry, and Ranger with Untouchable. You're probably not gonna trigger a pod, and even if you do they can't hurt your soldiers. You can make this even safer by casting Aid Protocol (+40 defense). With Aid Protocol sometimes the enemies don't even attack your soldier because they often choose targets with less defense.

  • @ricwalker6600
    @ricwalker6600 2 года назад +6

    27:40 why not? if i remember correctly picking up and laying down a body does not cost actions. but even if it does cost one, its still worth the risk. man... i should reinstall XCOM. its over a year that i played it an your videos make me want to do another run.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +6

      Picking up is a free action, but putting down is not (which makes no sense, since it would be way easier to put down, then pick up haha). And when you're relying on melee and often have to sprint in, losing an action can be costly.

  • @phixidelta
    @phixidelta Год назад +2

    Nerdpokegirl mvp

  • @SolidWake
    @SolidWake 2 года назад +9

    I know it would have been harder, could you have just stepped into line of sight for the pods and then retreated? this pulls them towards you and away from the others. This leads to movement only for them and then swarm to melee to death.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +6

      It's a legitimate strategy, but AOE attacks can ruin it. Some of them can hit you from beyond line of sight, so it's risky either way.

    • @SolidWake
      @SolidWake 2 года назад +5

      @@TheDriftersBroadcast I have seen a couple other videos and you are right. For instance, when they chucked the grenade at two soldiers that were completely out of sight. The game does have its hiccups and some awkwardness to it. I just figured that with the tactical ability mixed with only one soldier moving forward and then back that it might allow you to take them out before they get their turn. Still good work though

    • @One.Zero.One101
      @One.Zero.One101 4 месяца назад

      @@TheDriftersBroadcast But if you bait the pod while 5 of your Templars still have blue moves, the enemies probably won't survive this turn, and even if they do you're now scattered for the enemy turn plus everyone is on Parry.

  • @JonatasAdoM
    @JonatasAdoM 2 года назад +1

    So weird to see civilians in abandoned cities, that also happen to be swarmed with lost. Not suspicious at all haha

  • @tdl1315
    @tdl1315 2 года назад +2

    StarCOM 2 Legacy of the Templar

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +1

      I'm getting quite a few StarCraft comments. I think I need to check those games out lol.

  • @SaltyRocksPew
    @SaltyRocksPew 2 года назад +4

    Tamplars are my favourite class. Just get one with ghost and blade storm and they will solo every single mission. Also, rend is so satisfying, and parry is so lit. Just such an amazingly satisfying, extremely strong class. I pretty much never use focus abilities through and just keep them on max focus the entire game.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад

      Yeah, they are very cool. I like to avoid using focus, if possible. But in this run, it wasn't always possible. :(

  • @AaronCorr
    @AaronCorr 2 года назад

    The advent (lol) of slightly monotonous youtubers is great. So relaxing

  • @awanderer3047
    @awanderer3047 2 года назад +1

    I got a templar with quickdraw and lightning hands, and quickly became possibly one of my most self-reliant non-modded units in my barracks. can easily soften up targets to then deliver the killing blow with bladestorm. currently trying to get ability points to get all of their skills

  • @alessandrocanale6189
    @alessandrocanale6189 2 года назад +2

    Damm mate those templars are all like bruh

  • @Yaeza31
    @Yaeza31 4 месяца назад +2

    14:44 That's a reload, buddy. That is absolutely one of those situations where your honestman rule should come into effect because that's some major BS

  • @martindesantiago6508
    @martindesantiago6508 3 месяца назад +1

    Second time watching this run. It was poetry tbh

  • @samueltrusik3251
    @samueltrusik3251 4 месяца назад +1

    Yeah, Templars are extremely powerful, and their abilities get quite versatile, but getting to the point where they crush everything takes a while. Not to mention that having an entire team of them really limits they ways you can attack, especially in the early game.
    But hey, they are not the worst of the special classes to do this with!
    *cough skirmishers cough*

  • @memoryfoam2285
    @memoryfoam2285 Год назад +1

    I've had the stun lancer burn cancel happen before, so frustrating!

  • @caliperstorm8343
    @caliperstorm8343 2 года назад +13

    Man, all this pod business looks really weird from my perspective as a Classic X-COM/Xenonauts player. Shouldn’t all enemies on the map activate when you lose concealment? It seems like a strange game mechanic.

    • @bruhder5854
      @bruhder5854 2 года назад +10

      It is a weird mechanic I agree. The way it works is that the pod you lose your concealment to, activates and any subsequent pods will just activate whenever any of your soldier reaches their line of sight since you don't regain concealment.
      There's a mod called yellow alert which does makes things more sensible as it gives the rest of the pods a general direction to move towards as they're getting attracted to the battle's gunfire and grenade noise. It can activate multiple pods at once with that

  • @MemeDungeonCheese
    @MemeDungeonCheese 13 дней назад +1

    Bonding a Templar and Shinobi together is busted as hell in a regular run.
    I love all these runs. Watched them multiple times. Are you still planning on eventually doing a LW2 WOTC run? I just did one on veteran.

  • @Marxon1134
    @Marxon1134 Год назад +2

    I always unmask my templars because of the faces they make.

  • @quinnlee-miller9792
    @quinnlee-miller9792 2 года назад +3

    I’m not all the way through and I’m just waiting for the melee immune chosen

  • @danielbob2628
    @danielbob2628 4 дня назад

    Sweet! What about Templars without psychic powers?

  • @pacovides5364
    @pacovides5364 2 года назад +1

    I had totally forgotten about the templars

  • @Superschokokeks
    @Superschokokeks 2 года назад +3

    14:40 That's something I would (allow to) reload, because that is some high tier level of BS

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +1

      I did consider it, but decided just to slice up that little cheater instead. :D

  • @Justadonkey
    @Justadonkey 2 года назад +1

    archons have an ability called battle frenzy which gives them an extra action

  • @jason2992
    @jason2992 Год назад +2

    Great video. I'm a big Xcom fan myself. I have a question: How did they manage to only have Templars? Is this a mod, if so can you tell me where I can find it? I would like to test it too. Oh and I´m sorry for my English; I can´t speak very good.

    • @jason2992
      @jason2992 Год назад

      Oh and in my game, I can only hire a maximum of one Templar.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  Год назад

      It's the Starting Soldiers mod on the Steam Workshop.

  • @constantinvasiliev2065
    @constantinvasiliev2065 2 года назад +2

    Cool. Thanks!

  • @christophervanoster
    @christophervanoster 2 года назад +2

    Ah yes. My favorite wotc class to use in combat, in terms of gameplay

  • @Mkananoja
    @Mkananoja 2 года назад +1

    48:42 Rescue a vip in suit, accidentally drop it anyway
    MISSION SUCCESS

  • @mantisynth2186
    @mantisynth2186 Год назад +2

    what's the mod that adds alerts for if your soldiers' movement will trigger overwatch?

  • @wildcrow6250
    @wildcrow6250 2 года назад +2

    Would like to see a skirmisher only run. Thats my fav faction personally...whats your favorite faction or troop type?

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +5

      Templars are my favourite, purely for the coolness. Grenadiers are probably the most useful, though.
      The next video is going to be on Reapers, but Skirmishers will be the next video after that. Stay tuned, my friend. :)

    • @wildcrow6250
      @wildcrow6250 2 года назад +2

      @@TheDriftersBroadcast subed and waiting. Troop type while i agree the grenedier is the most useful the rangers are the ones i think are the coolest aside from skirmisher. Thanks for the reply

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      @@wildcrow6250 Not at all. Thank YOU for the support!
      And I agree, Rangers are insanely cool haha.

  • @Halocon720
    @Halocon720 8 месяцев назад

    I find it fitting that you can use a Templar to kill the Assassin

  • @erichgarrett
    @erichgarrett 10 месяцев назад +1

    Hey I’ve been trying to figure out how to get the 12 templars the same as you, if it’s okay with you do you, mind telling the mod list that you used to obtain the templars?

  • @vc180191
    @vc180191 Год назад +1

    Holy-, I've never had it happen, but knowing a Muton can just chuck a grenade right into the middle of the civillian cluster and nail 7 kills in one go in retaliation missions..... I had no idea the AI would actually do that given the opportunity, glad it's never happened to me before and glad I now know it so I can prioritize for myself. Is it just that he's targeting the grouped up Templars and the civvies are just bonus collateral, or can the Mutons just aim grenades on civvies?
    Tip you probably knew, but try to make sure if you roll a Bladestorm Templar that it gets Ghost and use them as a priority for that purpose. The Ghost gets all skills the creator had, and a Bladestorm Ghost is one of the best disposable options you have. Counter foes, distraction and free attacks combined since Bladestorm will not consume it's Focus bar but will still use the damage multiplier from Focus, so a 3 Focus Bladestorm Ghost can do some major damage if thrown into the right spot, especially since it's disposable, you don't have to care about it surviving the next turn, just maximizing use. If you also have the swap abilities, the Ghost can also get that and at a cost of 1 Focus can even become a rescue or ambush unit.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  Год назад

      I think he was targeting the Templars and the civs just got in the way, but I'm not 100% sure. I've had a faceless go after a group of civs too when none of my soldiers were even close to them. So it might just be XCOM doing its XCOM thing.

  • @carsontheoof
    @carsontheoof 2 года назад +1

    47 minutes in and the chat is talking about food

  • @kanac-6098
    @kanac-6098 2 года назад +1

    This video is just "...however we activate another pod" over and over

  • @Axel-Dreemurr
    @Axel-Dreemurr Год назад +1

    You should install the fair lost targeting mod, the lost AI actually has a 70% chance to go for X-Com, and a 30% chance to go for ADVENT, with fair lost targeting it changes that percentage to a 50/50 chance to go for either side

  • @hotshtsr20
    @hotshtsr20 Год назад +1

    Need more mind shields on these guys

  • @danielbob2628
    @danielbob2628 3 дня назад

    Drifter, have you ever captured an enemy VIP at all?

  • @bluntlyhonest6803
    @bluntlyhonest6803 2 года назад +7

    I didn't even know the Xcom community had a term for 'honestman'.
    Xcom 2 being as volatile as it is i never play with ironman as i have had it completely ruin multiple playthrough due to glitches or fumbling missclicks.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      Yeah, especially with mods - the game becomes even more unstable haha. Ironman is just too much of a gamble for me.

  • @sonnyboi1297
    @sonnyboi1297 2 года назад +1

    I like the idea of Honestman, instead of misclicks and stuff like that aren’t reloadable.

  • @martindesantiago6508
    @martindesantiago6508 2 года назад +1

    Nice

  • @FGC292
    @FGC292 Год назад +2

    15:24 am i seeing this right? is that Central working out in the GTS?

  • @uzairdurrani755
    @uzairdurrani755 2 года назад +2

    What mods are you using to get all templars at the start? I wanna try this challenge.

    • @TheDriftersBroadcast
      @TheDriftersBroadcast  2 года назад +2

      It's called Starting Soldiers. I have a vid on my channel to help with setting it up if you get stuck.,

  • @VenenumPeYoutube
    @VenenumPeYoutube 7 месяцев назад +1

    What is the hp mod you are using called? I failed to find one mod that still works.. Thx

  • @anikaticz6470
    @anikaticz6470 8 месяцев назад

    How did you make it happen that there are only templars there???

  • @SnowmanTF2
    @SnowmanTF2 2 года назад +1

    Of all the classes, this was the one I would have bet could not have done it.

  • @LordCousland
    @LordCousland Год назад

    New challenge idea: 2 reapers, 2 skirmishers, 2 templars.

  • @ribps289
    @ribps289 2 года назад

    Can you win without Items?
    I dunno if would be fun to stream tho.