I always choose mobility over mining upgrades. DCU, 2 x Inertia stabilizers, and an overdrive drive in the lows followed with a polycarbonate engine house and low friction nozzle joints in the rig slots. I feel less paranoid when I go fast and can turn on a dime. Just remember to unlock the rock when you go to the cloak.
The battle venture is lots of fun. Switching to particle bore miners will save you the most cpu possible, which for my character allows me to fit two compact or enduring multispectral shield hardeners, or go nuts with a Pithum A-type multispectral shield hardener and a Thukker small shield extender for about 974 mil.
As other people have said, don't use expensive fits. Lowsec is dangerous enough that you should minimize risk as opposed to maximizing profit, because one loss will set you back hours or days considering how much ore sells for.
Those Ore Miners are worth ~150-200mil/EACH. This is hardly a low-cost fit. The cost of even some faction gear (navy extenders, for example) would be inconsequential compared to the miners you're using and you should have plenty of spare CPU and Power. I don't see how your statement at 13:45 makes any sense within the context of your on-screen fit (assuming maxed relevant engineering skills). Personally, I prioritize fitting an oversized compact afterburner on the Prospect and a Sensor Booster II + ECCM script to make myself considerably harder to scan down by players - giving me a bit of extra time in a hot system before I have to warp off and hopefully making up for the loss of one of those mining upgrades.
The oversized afterburner and the sensor boosters are actually good ideas, I didn't even know increasing your sensor strength makes you harder to scan probes. Thank you for the advice.
@@carloscandelaramos You're most welcome. Btw, I also forgot why sensor strength was useful as well, until a random comment I read a month or so ago reminded me - I'm just returning the favor to the community. I do wonder if going 2x Sensor Boosters/ECCM scrips might make it exceedingly hard to get scanned down, but it wouldn't help when it comes to lurking cloaked gankers and I'm not even sure it's possible CPU- or Power Grid-wise when fitting an oversized afterburner, which seems crucial in my estimation against anything short of multiple gankers (as it might even enable one to escape from a single ganker's scram range).
I would sacrifice some mining upgrades so i can fit 10mn aferburner, just in case someone drop on me, that way i can still overheat it to get to about 3k speed and break from the 10k range of the warp scram and the web!
Same here. I also fit a Sensor Booster II + ECCM script to give me a bit more breathing room before I get jumped. One T2 Inertial Stabilizer brings the warp-off speed of a Prospect to ~2.6sec when the AB is off, so it should give me enough time to warp off before anyone scrams me, as long as I react fast enough. I'm still not sure if a Warp Core Stabilizer is worth the loss of mining yield, given that I've seen some pirate fits using 2x scrams and a faction scram can overwhelm any warp core stabilizer anyway... BUT it would be very helpful when dealing with lone gankers that aren't blinged or doubled up on scrams. Plus, as you've pointed out, the AB should allow me to break away from the scrams, as long said ganker is alone (and, if he's not, the only way to survive would be warping away before being locked on, hence the T2 Inertial Stabilizer - the Warp Core Stabilizer won't really matter if several people are targeting me with disruptors).
Pretty sure Modulated Deep Core Miner 2's are for barges and exhumers. If you don't want to bling with ORE miners, for mining frigates the EP-S Scoped Gausian Mining Laser will probably be your best bet
I wouldn't recommend anyone use this fit, especially solo, especially anywhere but high sec. This is just an unnecessary risk. Consider how long it'll take you to mine enough for a rebuy in this ship vs. how much you'll lose if it's destroyed once. It is not worth it. Not even close.
I always choose mobility over mining upgrades. DCU, 2 x Inertia stabilizers, and an overdrive drive in the lows followed with a polycarbonate engine house and low friction nozzle joints in the rig slots. I feel less paranoid when I go fast and can turn on a dime. Just remember to unlock the rock when you go to the cloak.
The battle venture is lots of fun. Switching to particle bore miners will save you the most cpu possible, which for my character allows me to fit two compact or enduring multispectral shield hardeners, or go nuts with a Pithum A-type multispectral shield hardener and a Thukker small shield extender for about 974 mil.
As other people have said, don't use expensive fits. Lowsec is dangerous enough that you should minimize risk as opposed to maximizing profit, because one loss will set you back hours or days considering how much ore sells for.
Ain’t those ORE mining lasers ridiculously bling?
Yes, yes they are. Literally the best ISK can buy. Last I checked, each was ~150-200mil ISK.
@@DarkVeghetta lmao and this guy is bringing that to low sec?? crazy dude.
I like the Prospect, I use tech two lasers. It’s okay. Get’s it done.
Those Ore Miners are worth ~150-200mil/EACH. This is hardly a low-cost fit.
The cost of even some faction gear (navy extenders, for example) would be inconsequential compared to the miners you're using and you should have plenty of spare CPU and Power. I don't see how your statement at 13:45 makes any sense within the context of your on-screen fit (assuming maxed relevant engineering skills).
Personally, I prioritize fitting an oversized compact afterburner on the Prospect and a Sensor Booster II + ECCM script to make myself considerably harder to scan down by players - giving me a bit of extra time in a hot system before I have to warp off and hopefully making up for the loss of one of those mining upgrades.
The oversized afterburner and the sensor boosters are actually good ideas, I didn't even know increasing your sensor strength makes you harder to scan probes. Thank you for the advice.
@@carloscandelaramos You're most welcome.
Btw, I also forgot why sensor strength was useful as well, until a random comment I read a month or so ago reminded me - I'm just returning the favor to the community.
I do wonder if going 2x Sensor Boosters/ECCM scrips might make it exceedingly hard to get scanned down, but it wouldn't help when it comes to lurking cloaked gankers and I'm not even sure it's possible CPU- or Power Grid-wise when fitting an oversized afterburner, which seems crucial in my estimation against anything short of multiple gankers (as it might even enable one to escape from a single ganker's scram range).
Great series of videos you create
Please dear god don't recommend people use the Ore mining lasers.. 400m prospect doesn't use implants because they'll die.. SMH.
Ikr.
I was wondering; how do you get the D-scan as a patch on the lower left of your screen? Great video, but something I'll never be able to do.
So what sort of yield to isk you get or is just a way to make mining a bit more execiting and the isk return is not the main goal.
Nice! This is fun. Not going for the ORE miners tho :D 31m ship vs 430m is too much of a difference
Do you have a vid on how to do everything you’re doing there
I would sacrifice some mining upgrades so i can fit 10mn aferburner, just in case someone drop on me, that way i can still overheat it to get to about 3k speed and break from the 10k range of the warp scram and the web!
Same here. I also fit a Sensor Booster II + ECCM script to give me a bit more breathing room before I get jumped.
One T2 Inertial Stabilizer brings the warp-off speed of a Prospect to ~2.6sec when the AB is off, so it should give me enough time to warp off before anyone scrams me, as long as I react fast enough.
I'm still not sure if a Warp Core Stabilizer is worth the loss of mining yield, given that I've seen some pirate fits using 2x scrams and a faction scram can overwhelm any warp core stabilizer anyway... BUT it would be very helpful when dealing with lone gankers that aren't blinged or doubled up on scrams. Plus, as you've pointed out, the AB should allow me to break away from the scrams, as long said ganker is alone (and, if he's not, the only way to survive would be warping away before being locked on, hence the T2 Inertial Stabilizer - the Warp Core Stabilizer won't really matter if several people are targeting me with disruptors).
is it worth training into the deep core lasers and crystals?
*_"I'm going to shame you for your standards"_*
Do all of this with a Venture. Training up expedition frigates can't wait...
awesome. thanks for this. what UI do you use?
I don't get why you don't use0 "Modulated Deep Core Miner II" see the price of faction miner modules
Pretty sure Modulated Deep Core Miner 2's are for barges and exhumers. If you don't want to bling with ORE miners, for mining frigates the EP-S Scoped Gausian Mining Laser will probably be your best bet
I wouldn't recommend anyone use this fit, especially solo, especially anywhere but high sec. This is just an unnecessary risk. Consider how long it'll take you to mine enough for a rebuy in this ship vs. how much you'll lose if it's destroyed once. It is not worth it. Not even close.
mmmmm prospect is good for gas mining ?
Yes, has roles for Ore and Gas.
ORE miner? seriously dude?
I this a joke? I'd rather bring in a barge and sacrifice it but to use those ore miners is just stupid AF LOL
Goal: GTFO