Gotta love how there are 20 things going on, but the tactic for most of the fight is pretty much grouping up with boons and face tanking. GW2 bossing at its peak hahah
So cool as always! What is the smallest group you think you could win a Raid boss with? I have seen 9 look easy for you. Should do a series of all wings with the smallest group :) can they be done with 7, 6, 5, 4? Love the content!!
@@pureambience1714 any raid boss in general? There are already some solo and 2man kills on some of those (obviously not possibile whenever you need multiple people doing mechanics, like pylons at qadim). I've done some 5man wings in raid league competition (vod is somewhere on my channel), few 4mans and recently a 3man sloth. Lowmanning is very fun as you get to see mechanics which you never see in a 10man kill these days
I don't think there is any written/video guide yet, but in summary: - the furthest person gets orange/red arrow mechanic (if arrow is red, you have to hide behind the conduit or you die) - we made 1 druid a dedicated kiter of that mechanic. You want to avoid aiming those arrows on conduits to not add more charges to them (the more charges they have, the more people are needed for greens that they spawn later) - from 2nd phase 5 furthest people get numbered arrows mechanics (arrows can be stacked and outhealed) - once you get an arrow, you get a debuff which makes you take more damage from green circles, so we decided that our ranged group will not touch greens at all - from 2nd phase 5 closest get orange circles - we decided that those people will also be responsible for greens (since they have no debuff from arrows) and green arrow mechanic (where you need 5 people to stand in 1 big green arrow to avoid getting exposed buff)
honestly I don't mind, it's been so long since we got any raids that ~5 min fight sounds much better than 1 minute encounters like for example cairn (although I might change my mind after a couple of w1-8 fullclears 😆)
@@RUclipsChillZone I'm not saying short fights, but this is 7 mins with very high dps uptime and these guys are absolutely doing significantly more damage than your average group. Pugs are likely going to be taking at least 10 mins to clear this boss. And this is NM
They are hp heavy - this boss had 83 million hp (but it already got shadow nerfed by 13), first boss has 47m (94m together with adds), last one has 61m. For comparison, dhuum in cm has 40m.
Gotta love how there are 20 things going on, but the tactic for most of the fight is pretty much grouping up with boons and face tanking. GW2 bossing at its peak hahah
He didn't start the fire 🔥🎶
condi virto needs to be stopped
So cool as always!
What is the smallest group you think you could win a Raid boss with? I have seen 9 look easy for you. Should do a series of all wings with the smallest group :) can they be done with 7, 6, 5, 4?
Love the content!!
@@pureambience1714 any raid boss in general? There are already some solo and 2man kills on some of those (obviously not possibile whenever you need multiple people doing mechanics, like pylons at qadim). I've done some 5man wings in raid league competition (vod is somewhere on my channel), few 4mans and recently a 3man sloth. Lowmanning is very fun as you get to see mechanics which you never see in a 10man kill these days
hello again
hello! not yet, will probably do it over the weekend
imagine if you could play around not taking damage in some of those fights instead of blocking few hits. anyways, superb drooeed gaming, as usual.
@@KasualKorneliyapparently they already shadow nerfed the hp of this boss by 13m....sad
thanks for the video, i can notice some mech for numbers at distance but is there a guide?
I don't think there is any written/video guide yet, but in summary:
- the furthest person gets orange/red arrow mechanic (if arrow is red, you have to hide behind the conduit or you die) - we made 1 druid a dedicated kiter of that mechanic. You want to avoid aiming those arrows on conduits to not add more charges to them (the more charges they have, the more people are needed for greens that they spawn later)
- from 2nd phase 5 furthest people get numbered arrows mechanics (arrows can be stacked and outhealed) - once you get an arrow, you get a debuff which makes you take more damage from green circles, so we decided that our ranged group will not touch greens at all
- from 2nd phase 5 closest get orange circles - we decided that those people will also be responsible for greens (since they have no debuff from arrows) and green arrow mechanic (where you need 5 people to stand in 1 big green arrow to avoid getting exposed buff)
god this looks like such an hp sponge
honestly I don't mind, it's been so long since we got any raids that ~5 min fight sounds much better than 1 minute encounters like for example cairn (although I might change my mind after a couple of w1-8 fullclears 😆)
There would be nothing wrong with short fights if not for the fact that instead of 40 we got one wing after 5 years 🥲
@@RUclipsChillZone I'm not saying short fights, but this is 7 mins with very high dps uptime and these guys are absolutely doing significantly more damage than your average group. Pugs are likely going to be taking at least 10 mins to clear this boss. And this is NM
@@CatarinaStone Tbf they nerfed the boss hp by 13 million after we killed it, so it should be faster now
@@RUclipsChillZone if this raid gets a lot of attention and replay value in their metrics i'm sure they will do more.
Is the raid very HP heavy like the Soto Content? (for an average raider) in comparison to w5-7
They are hp heavy - this boss had 83 million hp (but it already got shadow nerfed by 13), first boss has 47m (94m together with adds), last one has 61m. For comparison, dhuum in cm has 40m.
How you zoom out so far?
@@RUclipsChillZone it's a camera setting - field of view - i have it set to max