TRNG - Plugin_Camera showcase

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  • Опубликовано: 14 янв 2025

Комментарии • 16

  • @InkRibbon
    @InkRibbon Год назад +4

    That's so awesome I really love the look and feel of TR is side scrolling. I just wish I was better at using TRLE 😅

    • @trlebuilders
      @trlebuilders  Год назад

      If you're ever interested in getting back to it, we have uploaded a few tutorials that explains the basics and how to get used to the overall thing 🙂
      Tomb Editor Suite has now become a must to create levels, it makes many steps much easier and almost automatic compared to back then.

  • @kritw8500
    @kritw8500 10 месяцев назад

    Looks good for side scroll too.

  • @lionocyborg6030
    @lionocyborg6030 Год назад +3

    Tomb raider meets the original Prince of Persia.

  • @xmaa9x
    @xmaa9x Год назад +1

    Sorry to ask here but I haven't found an answer anywhere else.
    What's the FlipEffect called that activates this camera type?

    • @BradleyS95
      @BradleyS95 Год назад +2

      It will be a TriggerGroup to trigger in editor, dependant on what number you've assigned it in the script. As there is a small script section you need for this to work. It should be displayed when you install the plugin.

    • @xmaa9x
      @xmaa9x Год назад

      @@BradleyS95 The plugin window doesn't really show me any additional details, only the basic description of the plugin and what it does.... but I've definitely installed the plugin correctly, and the "Plugin= 2, Plugin_Camera, IGNORE" is added under the [Options] section of the script, but there's no TriggerGroup in my [Level] section... should I add that manually? If so, how exactly? Thanks for the answer btw!

    • @BradleyS95
      @BradleyS95 Год назад

      @@xmaa9x Oh weird that there's no description with the needed Trigger Groups. Try this:
      Script needed:
      ----------------------------------
      #define @Plugin_Camera 1
      #DEFINE CAMERA_DIRECTION DIR_NORTH
      #DEFINE CAMERA_DISTANCE 12
      #DEFINE CAMERA_SPEED 7
      TriggerGroup=60,$012000,1, DIR_NORTH
      TriggerGroup=61,$012000,2, 10
      TriggerGroup=62,$012000,3, 5
      #define @plugins CLEAR
      ----------------------------------
      The default camera direction will be NORTH.
      The default camera distance will be 12.
      The default camera speed will be 7.
      The TriggerGroups underneath exist as examples so you can change the values ingame, by simply triggering these TG's in game. You may not want these defaults for your level.
      You can create more TG's to trigger different values at different times if needed.

    • @JoshDun6
      @JoshDun6 7 месяцев назад

      @@BradleyS95 hey, im not sure what im doing wrong but it doesnt work :(

  • @JoshDun6
    @JoshDun6 7 месяцев назад

    how do you set it up tho..

  • @natlasmines
    @natlasmines Год назад

    oo nice, the gba games would be a perfect fit for this style!

  • @corentinguillo5577
    @corentinguillo5577 11 месяцев назад

    But do you have to press UP in order to go right?

    • @trlebuilders
      @trlebuilders  10 месяцев назад

      Correct, this won't change the way controls work.

  • @rigoenz
    @rigoenz Год назад

    So cool, it reminds me of Lara Croft Go!

  • @katier4288
    @katier4288 11 месяцев назад

    I would definitely play a 2d version of Tomb Raider 😊

  • @emircan457
    @emircan457 Год назад

    Cool