All of these stands in a nutshell: ULF: Spam -> Run -> Funni Laugh -> Repeat C-Moon: R -> Repeat King Crimson: Funni ahh combo -> Wait for cooldowns -> Repeat WSAU: No stand? -> Funni ahh oneshot combo -> Repeat DTW: E -> Random moves -> Repeat
Personally soft and wet is number 1 for me, since it bypasses the epitaph move of KC, GER, sometimes timestop. But it needs prediction and to match player movement when releasing the bubbles. Ive 1v2'ed 2 dtw and won. Because all i needed to do was block and then press r on them which has a good hitbox and even still works afer R is executed (delay after use meaning if you miss you can still hit it if the enemy goes close to you). You can also press z and fly levitate with your bubble to surprise your enemies, it works well most of the time. And you can unleash skills while on Z. It deserves a spot here honestly.
here's my top 10 10. golden experience golden experience has some great moves as such as the h move and self heal, it is also pretty easy to use due to it's counter (f move) which lets u reflect any damage (excluding over heaven and ger) and also lets u attack while it's effect 9. sonic excluding the barrage, sonic has some great moves, as such as spindash and f, spindash has a incredible range and deals ok dmg (22.5), and it has a low cooldown, f move deals 5 damage per second and makes the enemy ragdolled, you can just watch how they slowly die as they can do nothing but wait to their death, sonic has also incredible speed and passive healing, which is broken because you don't really have to fight 8. samurai samurai is a quite good spec, just like every speedy spec, samurai is pretty hard to deal with because of it, it also has a powerfull block, but it's not really useful, it has a ranged move which is pretty good (35 dmg) and a 45 dmg r and the hitbox is also nice, t move basically gives you a 1 second i-frame and a speed buff which lasts for like 15 seconds, also has a f move with insane damage (100.5), the only downside is that it leaves you vulnerable due to it taking like 2 seconds to use 7. soft and wet despite having the most overpowered block in the game, soft and wet has some great moves (basically every move that involves a bubble), a 55 dmg r move, 6 damage per hit barrage, z move which is basically c-moon's t but better, t move does 15 damage and blinds the opponent for a short time, also y move does 15 dmg and slows down the opponent and f move which deals 65 dmg and stuns the opponent for a long time, wsau's f but better, the bad part is that the bubbles that s&w throws are kinda slow (t, y and f moves) 6. the world over heaven the world over heaven has a 6.25 damage per hit barrage, but that's not really great, twoh r does 45 damage, pretty good for an r, t move takes about 1.5 seconds to charge but it deals 90 damage, which is insane, you can also self heal (about 45 hp restored) and the time stop, most of twoh users depend on time stop, but it's still a good stand without it (7 second time stop), h move has a decent range and deals 50 damage, it is also a good move due to the ragdoll and it's easy to combo, the blocking is also really good, being a 90% damage reduction, and the v move, fast projectile which deals 50 damage and has low cooldown, overpowered 5. king crimson (and also doppio 1 arm) kc has insane combos and the i-frames are really good, what else can i say about kc? 4. ws au one shot combos, disables stands for a long time, every move it has is just good, also has a good blocking, a really good stand 3. kars and ulf they're both pain to deal with due to their high speed, passive healing and op damage, ulf has also a i-frames move and they can attack while using it, kars is also op, having way more hp than ulf (kars has 300 hp), this plus passive healing, increased speed and a bloodsuck move, makes kars really painful to deal with, kars also has a move that is similar to samurai's t, a speed buff, kars lacks projectiles but ulf has 2 projectile moves, one deals 35 damage and the other one throws 5 projectiles and each one does 25 damage, really op, ulf also can put you in fire with some moves (lmb, r and b), they're just op, both may have a weaker blocking than most stands and specs, but they don't need it. i didn't know which one to put here soo i'll put 2 stands in the same place again kc au and sptw (kc au is a bit better to me, just a bit) let's begin with kc au kc au has only 3 offensive moves (excluding lmb), but they deal really good damage and 2 of them have low cooldowns, e move is a hit which deals 40 damage, it does ragdoll (obvious) and it is really good, the hitbox is also nice, r move is just op, it is a bit faster than e move and also has nice hitbox, it does 35 damage per hit and does 3 hits, overall a really good move, y move is a grab, it does around 35 damage, the cooldown is also a bit high compared to e and r, and also takes 2 seconds for it to hit, but, it is also op, as it may bypass almost any counter unlike the other moves, t move is epitaph (free i-frames), that's all, f move is the time erase, what makes it different? you can attack while using it, also kc au's mobility is really good, kc au is pretty op now, sptw has some good moves, barrage deals 5.5 dmg per hit, but what does make it good it's r move, which deals 40 damage, it also has a projectile that deals 25 damage and y move (skull crusher) which i forgot the damage, but it's good, v is a dash, u can use it to make dashing hits with r move, sptw has also time stop mobility (it is better than jsp's), it's only downside it's the blocking, that's why kc au is a bit better to me 1. dtw self explaining.
Kcau is personally my favorite pvp stand it requires skill and it has a heavy reward for it. Hit your shots = inf combo Miss a shot? Teleport away It has decent health and decent damage with amazing mobility. It’s epitaph is so insanely broken it’s not even fair. Dtw/ova users can barely it you if you play your cards right.
Twoh deserves to be in the top. Despite it's simple moveset, its very strong if you know how to use it. Good dmg, heal, good timestop, good ranged attack, 90% block and good durability makes this stand one of the best (or even the best) stand in the game. Not to mention doppio 1 arm, that despite having less movement than king crimson has almost an infinite stun, and of course kcau, with simple combos, big damage and attacking is te and epitaph, also having good mobility.
The ranking is pretty good, but I think GER and/or TWOH could've entered the list. They can beat pretty much every stand (including DTW) with enough skill and knowing how to block
personally, I think both are pretty overrated. If you know how to bait a GER to use rtz u can win easily (depends on their skill tho), and sometimes people 1v1 and say no timestop so TWOH becomes less powerful, or they can just stand jump when u timestop. Then theres also the universal timestop cooldown which can get in your way if the server is full.
@@Mystic_Oni A GER with skill usually isn't baited so easily. Dying to them for 6 times to bait them for only 1 time is kinda useless, but I get your point. And about TWOH, using timestop or not doesn't make a lot of difference to a skilled TWOH, they just spam block and know exactly when to attack and which attacks to use
@@-otto-768 Ig the ones I've gone up against haven't been so great lol 😅 but i do also see some extra positives to ger and twoh like the fact that they both have love train bypass and I would also 100% choose twoh over spoh any day
kcau is my top 1 and my personal favorite. it's durability is better than kcr, it distances faster with C move, the time erase is instant and you can still use your attacks while epitaph or time erase is active. it just works so well against dtw barrages and i can even destroy ger users with it cuz the Y move bypasses return to zero. it's also kind of good against people who team up on you.
Fun fact,you can slap a disk to a standless person using WSAU "T" ability and it give a them a random stand(1/3 chance of working),mostly focused on TW,GE,SP,and anubis
Sword and Oni is a underrated specs, sword have one shot move (need a little of skill to use) and Oni damage is literally Op. But both of the specs hav low health
Kcau is the best one for me, easily can chase every character and spam R+E (which is a lot of dmg), dont forget about T and F, they cant dmg but u can,but its just my opinion
Personally... WS AU should be replaced with STW. As to all known active S:A users here, that it is bugged... But, hear me out. STW as well had its own combos and an overpowered support skill, the “teleport” V, the V id down right op whrn timed correctly by pointing your cursor at them, or at least close to them, making it somewhat unpredictable. V + E, being an example. E as well has some strong damage, as you can just loop V + E, until your opponent dies. (Note: E, R, F, H, B, & B are the only active skills for STW... Honestly... They should just fix STW right away.)
Honorable mentions: D4C,Lovetrain,clowning clones and most important the alternate universe hop which basically counters ts if you time it right. MIH/MOHE time accel = death (if the ones using mih/mohe is super pro) TWOH/SPTW both of these aren’t that good but the ts,yeah you get the idea GE/R both of these are broken against none oh stands 💀 KCAU,literally just press F and you win (in move trades)
Twoh is probably the strongest stand in game 90% blocking damage Bypass any counter 50 damage knive Best ts in game Op healing Also you can use H explosion for hiding time stop animation
the health.. thats the problem. and kc has better combos, it can stun lock you too, c moon has high mobility and dmg, same with ulf, tbh this list is so damn right.
ngl these arent really general if were practically speaking 1. sptw - first it can move in time stop and it also has a spammable time stop dash not to mention close range moves isn't even a problem since u can just use dash to reach the opponent, it also has a long range move and an aimed 100% land move and its block its incredibly high which makes it easy to survive high damage stands 2. gw - it's honestly a solid choice and if you fought someone who's really good at it its basically impossible to kill them or beat them because of the counter and the healing, sure it's stats may not be that high but its skills and abilities more than makes up for it, against a gw user it can beat any stand with ease if they know how to use it 3. sf - another solid choice with a lot of ragdoll and the damage it just increases not to mention its basically impossible to escape it when it gets you it has a lot of reach and its a solid stand which is overlooked somehow despite how its so op and simple to use, sure its not flashy but its a very well balanced stand that I personally main, it has reach, stun, mobility, damage, health it covers all areas which makes it perfect for no.3 4. cmoon - lets be honest not having cmoon would just be dum since its basically a no skill stand with almost 0 ways to counter it, it's incredibly annoying even tho its predictable you cant escape it because of just how mobile it is, you can easily feint with it or bait with it then counter with high damage and aoe there's really no need for further explanation for why this is a must choice 5. this spot goes to stw, dtw, kc, wsau, and all the other stands anyone else would suggest to be put higher, here's why these stands arent solid picks they've been nerfed so much that without skill and training to use it it's basically useless the stands above sure would require skill a skill that an average player has which makes them a solid choice since they're easy and op despite being overlooked, these stands however requires skill for it to be considered op and with that in mind they're places in 5th FYI: these are only stands, specs and such arent involved
Ngl i feel like wsau could be considered better than dtw because of the b l o c k its block is a good way to counter people who spam the e move on dtw its block is the equivalent to if somt could block.
I'm just going to change a few things: 5 - C-Moon/ ULF Reason From C-moon: his R and F is super strong and even the T, H, V, C give a lot of mobility Reason for the ULF: he is very strong, as I remember his R gives 65 damage. his E is very strong from 7.5 damage (same damage as Dtw) 4 - king crimson/ KC:AU King crimgson: AU are super strong especially kcau the F has how you attack the enemy and the Y breaks the counter of the stw king crimson i don't change a thing 3 - WSAU/ GER Ger is super strong, he can break the d4c love train, his counter increases the strength you attack him and makes him come back to you WSAU: I don't change anything 2 - Dtw/ Jsp Dtw: I don't change anything Jsp: his damage is very good and he still has resistance to temporal stop, his E does 30 damage each punch, his LMB and R do 80 damage 1 - Sans Sans: very very strong has telepathy, dodge, gaster blaster, bone summoning attack, A ""ult"", a combo that leaves you ragdoll and use the bone spawn attack and another combo of the ult and bone summon attack
dtw counters sans, and so does cmoon, ulf, and kcau/kc. sans is so easy to kill, make a good sans user fight agaisnt a good dtw, cmoon, ulf and kcau/kc, theyll curbstomp sans
the only time GER is good is agaisnt a dtw and a dtw is only weak to GER, GER is average fighting anythings thats not dtw and dtw destroys everything that isnt GER tldr GER is very situational meanwhile dtw isnt
Cmoon is pretty underrated but I also think D4C is op, once I was fighting a jsp with D4C and they had great timing so whenever I time stopped they jumped and cloned. Also TWAU is pretty good because it has some okay combos and very spammable projectiles (not as deadly as wsau tho). Another underrated one I'd say is King Crimson Doppio 2 arm because it has combat mode and since a lot of people skip doppio 2 arm because they want KC, some people still get caught off guard when u start barraging and spamming scalpels after using the combat mode move.
i just realised i was writing this when i was really tired and accidentally said i was fighting a jsp with d4c, i mean i was using jsp against a d4c mb 😅
I just want a new update in this game. I have all the stands in diferente accounts because if some stand stay unobbi already have ( have all but no the unobs just the somt )
still doesnt make it the best one, so because a weak stand counters a really good one, that makes it better than it? no, we are talking IN general man.
most brain dead stands for me: -Cmoon absolutely braindead and it's self explanatory, high knock, back high damage, high mobility and good stun and is easy to use -Soft and wet braindead block, high mobility, pretty good damage, very good stun but is extremely hard to use -D4C Crowd control F, high damage, lovetrain for countering non heaven stands, but what makes it brain dead is the clones, ts bypass, counter bypass, block bypass, overall brain dead stand if enemy doesn't know what they're doing -Kcau good stun, High mobility, High damage, s and very good combo potential Situational -Sptw short cd ts, high mobility, ts immune, high damage, poking stand, very low hp. -Ge Unlike ger can move during its reflect skill, that's about all -kq Btd is cancer, plant it somewhere, go to a crowd, then boom activate, repeat the process until whole server comes after you
All of these stands in a nutshell:
ULF: Spam -> Run -> Funni Laugh -> Repeat
C-Moon: R -> Repeat
King Crimson: Funni ahh combo -> Wait for cooldowns -> Repeat
WSAU: No stand? -> Funni ahh oneshot combo -> Repeat
DTW: E -> Random moves -> Repeat
Fr
You forgot GER
@@FanonVHSSans GER: F -> Heal and Heavy Punch spam -> Repeat
@@thebestadvocateinohio7137 yeah and Reverse Damage too
@@thebestadvocateinohio7137 yes but ger is good for encounter because of the dtwova
Personally soft and wet is number 1 for me, since it bypasses the epitaph move of KC, GER, sometimes timestop. But it needs prediction and to match player movement when releasing the bubbles. Ive 1v2'ed 2 dtw and won. Because all i needed to do was block and then press r on them which has a good hitbox and even still works afer R is executed (delay after use meaning if you miss you can still hit it if the enemy goes close to you). You can also press z and fly levitate with your bubble to surprise your enemies, it works well most of the time. And you can unleash skills while on Z. It deserves a spot here honestly.
all the bubbles are bypass stuff and the block is the most cancer cuz u need a jsp to destroy the s&w kid tho
@@master-L nah just use d4c clone or fire effect
@@master-L ive fought jsp, they are easier than dtw's
ur tapped
I would put sticky fingers somewhere cause it’s really underrated with its combos what if done right can make it so the opponent cant attack
honestly i like the golden experience without the requeim, it has an counter that make you deflect other enemies hit dmgs
same, i have alot destroying a bullies with
GE (based)
this is fr the ultimate counter to dios tw users
Less visible
Is predictable, and its duration is 5 sec and 5 sec cooldown, if your opponent simply count the seconds when u use it he will know how to counter u.
here's my top 10
10. golden experience
golden experience has some great moves as such as the h move and self heal, it is also pretty easy to use due to it's counter (f move) which lets u reflect any damage (excluding over heaven and ger) and also lets u attack while it's effect
9. sonic
excluding the barrage, sonic has some great moves, as such as spindash and f, spindash has a incredible range and deals ok dmg (22.5), and it has a low cooldown, f move deals 5 damage per second and makes the enemy ragdolled, you can just watch how they slowly die as they can do nothing but wait to their death, sonic has also incredible speed and passive healing, which is broken because you don't really have to fight
8. samurai
samurai is a quite good spec, just like every speedy spec, samurai is pretty hard to deal with because of it, it also has a powerfull block, but it's not really useful, it has a ranged move which is pretty good (35 dmg) and a 45 dmg r and the hitbox is also nice, t move basically gives you a 1 second i-frame and a speed buff which lasts for like 15 seconds, also has a f move with insane damage (100.5), the only downside is that it leaves you vulnerable due to it taking like 2 seconds to use
7. soft and wet
despite having the most overpowered block in the game, soft and wet has some great moves (basically every move that involves a bubble), a 55 dmg r move, 6 damage per hit barrage, z move which is basically c-moon's t but better, t move does 15 damage and blinds the opponent for a short time, also y move does 15 dmg and slows down the opponent and f move which deals 65 dmg and stuns the opponent for a long time, wsau's f but better, the bad part is that the bubbles that s&w throws are kinda slow (t, y and f moves)
6. the world over heaven
the world over heaven has a 6.25 damage per hit barrage, but that's not really great, twoh r does 45 damage, pretty good for an r, t move takes about 1.5 seconds to charge but it deals 90 damage, which is insane, you can also self heal (about 45 hp restored) and the time stop, most of twoh users depend on time stop, but it's still a good stand without it (7 second time stop), h move has a decent range and deals 50 damage, it is also a good move due to the ragdoll and it's easy to combo, the blocking is also really good, being a 90% damage reduction, and the v move, fast projectile which deals 50 damage and has low cooldown, overpowered
5. king crimson (and also doppio 1 arm)
kc has insane combos and the i-frames are really good, what else can i say about kc?
4. ws au
one shot combos, disables stands for a long time, every move it has is just good, also has a good blocking, a really good stand
3. kars and ulf
they're both pain to deal with due to their high speed, passive healing and op damage, ulf has also a i-frames move and they can attack while using it, kars is also op, having way more hp than ulf (kars has 300 hp), this plus passive healing, increased speed and a bloodsuck move, makes kars really painful to deal with, kars also has a move that is similar to samurai's t, a speed buff, kars lacks projectiles but ulf has 2 projectile moves, one deals 35 damage and the other one throws 5 projectiles and each one does 25 damage, really op, ulf also can put you in fire with some moves (lmb, r and b), they're just op, both may have a weaker blocking than most stands and specs, but they don't need it.
i didn't know which one to put here soo i'll put 2 stands in the same place again
kc au and sptw (kc au is a bit better to me, just a bit)
let's begin with kc au
kc au has only 3 offensive moves (excluding lmb), but they deal really good damage and 2 of them have low cooldowns, e move is a hit which deals 40 damage, it does ragdoll (obvious) and it is really good, the hitbox is also nice, r move is just op, it is a bit faster than e move and also has nice hitbox, it does 35 damage per hit and does 3 hits, overall a really good move, y move is a grab, it does around 35 damage, the cooldown is also a bit high compared to e and r, and also takes 2 seconds for it to hit, but, it is also op, as it may bypass almost any counter unlike the other moves, t move is epitaph (free i-frames), that's all, f move is the time erase, what makes it different? you can attack while using it, also kc au's mobility is really good, kc au is pretty op
now, sptw has some good moves, barrage deals 5.5 dmg per hit, but what does make it good it's r move, which deals 40 damage, it also has a projectile that deals 25 damage and y move (skull crusher) which i forgot the damage, but it's good, v is a dash, u can use it to make dashing hits with r move, sptw has also time stop mobility (it is better than jsp's), it's only downside it's the blocking, that's why kc au is a bit better to me
1. dtw
self explaining.
don cumpriendoooooo, desespicionoooooooo
Kc au probably one of the most best PvP stands
Kcau only got the hit while in epitat going for it you can’t combo with and it’s easily readable but it’s still very good
Kcau is personally my favorite pvp stand it requires skill and it has a heavy reward for it.
Hit your shots = inf combo
Miss a shot? Teleport away
It has decent health and decent damage with amazing mobility.
It’s epitaph is so insanely broken it’s not even fair.
Dtw/ova users can barely it you if you play your cards right.
Twoh deserves to be in the top. Despite it's simple moveset, its very strong if you know how to use it. Good dmg, heal, good timestop, good ranged attack, 90% block and good durability makes this stand one of the best (or even the best) stand in the game. Not to mention doppio 1 arm, that despite having less movement than king crimson has almost an infinite stun, and of course kcau, with simple combos, big damage and attacking is te and epitaph, also having good mobility.
The ranking is pretty good, but I think GER and/or TWOH could've entered the list. They can beat pretty much every stand (including DTW) with enough skill and knowing how to block
personally, I think both are pretty overrated. If you know how to bait a GER to use rtz u can win easily (depends on their skill tho), and sometimes people 1v1 and say no timestop so TWOH becomes less powerful, or they can just stand jump when u timestop. Then theres also the universal timestop cooldown which can get in your way if the server is full.
@@Mystic_Oni A GER with skill usually isn't baited so easily. Dying to them for 6 times to bait them for only 1 time is kinda useless, but I get your point. And about TWOH, using timestop or not doesn't make a lot of difference to a skilled TWOH, they just spam block and know exactly when to attack and which attacks to use
@@-otto-768 Ig the ones I've gone up against haven't been so great lol 😅 but i do also see some extra positives to ger and twoh like the fact that they both have love train bypass and I would also 100% choose twoh over spoh any day
@@Mystic_Oni Ground slam before timestop so they are knocked out
kcau is my top 1 and my personal favorite. it's durability is better than kcr, it distances faster with C move, the time erase is instant and you can still use your attacks while epitaph or time erase is active. it just works so well against dtw barrages and i can even destroy ger users with it cuz the Y move bypasses return to zero. it's also kind of good against people who team up on you.
Tbh somt is a good spec for fighting, since it can ragdoll other guy as well as countering the homing barrage. It's very op if used properly
Fun fact,you can slap a disk to a standless person using WSAU "T" ability and it give a them a random stand(1/3 chance of working),mostly focused on TW,GE,SP,and anubis
I thought f move was the ability to shoot disks
@@righ F move disables their moves, so technically it sorta is but T is the projectile
YES
Dude try rating d4c.. It's crazy!
best stands awekenning youtuber
u should make a roblox group and link
honorable mention there should be kcau, ge/r, d4c and kcr
some of are good at pvp and some has good counters
D4C and TWOH slams the game
Sword and Oni is a underrated specs, sword have one shot move (need a little of skill to use) and Oni damage is literally Op.
But both of the specs hav low health
LMB + E + R + T = hitkill
@@entediado9127 exatcly
reminder that oni used to have ragdoll on every move
Kcau is the best one for me, easily can chase every character and spam R+E (which is a lot of dmg), dont forget about T and F, they cant dmg but u can,but its just my opinion
You forgot 1 that is Oni deadly combo and burning and need some skill to use but it really good
Personally... WS AU should be replaced with STW. As to all known active S:A users here, that it is bugged... But, hear me out. STW as well had its own combos and an overpowered support skill, the “teleport” V, the V id down right op whrn timed correctly by pointing your cursor at them, or at least close to them, making it somewhat unpredictable. V + E, being an example. E as well has some strong damage, as you can just loop V + E, until your opponent dies. (Note: E, R, F, H, B, & B are the only active skills for STW... Honestly... They should just fix STW right away.)
It's still op whether its bugged or not. But was better when half of its moves worked.
Correction: E, R, F, H, B, and V.
bro deserves more subs tbh
Honorable mentions:
D4C,Lovetrain,clowning clones and most important the alternate universe hop which basically counters ts if you time it right.
MIH/MOHE time accel = death (if the ones using mih/mohe is super pro)
TWOH/SPTW both of these aren’t that good but the ts,yeah you get the idea
GE/R both of these are broken against none oh stands 💀
KCAU,literally just press F and you win (in move trades)
Twoh is probably the strongest stand in game
90% blocking damage
Bypass any counter
50 damage knive
Best ts in game
Op healing
Also you can use H explosion for hiding time stop animation
EPIC RAP BATTLES OF HISTORY! KING CRIMSON COMBO VS TIME STOP! BEGIN! He he I’m inescapable, wtf is that. ZAWURDO! WHAT THE FUUUUUU-
He forgot about oni, its a very powerful spec. Not to mention you can just spam c and run n hit with the skills, they also apply burn
not only that but they all combo into each other so you can one hit almost anyone and the m1s bypass certain counters
the health.. thats the problem.
and kc has better combos, it can stun lock you too, c moon has high mobility and dmg, same with ulf, tbh this list is so damn right.
it has no health but it needs atleast honorable mention
@@cellomovious_former if you land the r move you teleport and slam them into the ground and trust me the damage you do with oni is insane
Won a local tournament cus of ULF, amazing stand tbh, huge capability in combat and mobility.
In my opinion it would be this:
5. Sticky Fingers/WSAU
4. Oni/KCAU
3. C-Moon/ULF
2. KC
1. DTW/DTWOVA
I like this ranking ,thx
Very underrated and even unknown stand, but kars is a legit threat to anything and should be mentioned at least once here.
300 hp.
Soft&Wet is my favorite because it causes blindness and creates a bubble where the person floats.
ngl these arent really general if were practically speaking
1. sptw - first it can move in time stop and it also has a spammable time stop dash not to mention close range moves isn't even a problem since u can just use dash to reach the opponent, it also has a long range move and an aimed 100% land move and its block its incredibly high which makes it easy to survive high damage stands
2. gw - it's honestly a solid choice and if you fought someone who's really good at it its basically impossible to kill them or beat them because of the counter and the healing, sure it's stats may not be that high but its skills and abilities more than makes up for it, against a gw user it can beat any stand with ease if they know how to use it
3. sf - another solid choice with a lot of ragdoll and the damage it just increases not to mention its basically impossible to escape it when it gets you it has a lot of reach and its a solid stand which is overlooked somehow despite how its so op and simple to use, sure its not flashy but its a very well balanced stand that I personally main, it has reach, stun, mobility, damage, health it covers all areas which makes it perfect for no.3
4. cmoon - lets be honest not having cmoon would just be dum since its basically a no skill stand with almost 0 ways to counter it, it's incredibly annoying even tho its predictable you cant escape it because of just how mobile it is, you can easily feint with it or bait with it then counter with high damage and aoe there's really no need for further explanation for why this is a must choice
5. this spot goes to stw, dtw, kc, wsau, and all the other stands anyone else would suggest to be put higher, here's why these stands arent solid picks they've been nerfed so much that without skill and training to use it it's basically useless the stands above sure would require skill a skill that an average player has which makes them a solid choice since they're easy and op despite being overlooked, these stands however requires skill for it to be considered op and with that in mind they're places in 5th
FYI: these are only stands, specs and such arent involved
Nice only i have stands
Awa
Dtwova definitely it requires skill
Ngl i feel like wsau could be considered better than dtw because of the b l o c k its block is a good way to counter people who spam the e move on dtw its block is the equivalent to if somt could block.
I love this man. Please get out of my walls
C moon is the best. If u see a TS stand near u doing ts anim just fly up
You deserve more views and subs your videos are underated fr
Thanks appreciate it 🥹
I recommend using F before using Y as Wsau you can steal their stand ability then all you have to do next Y+V
dwgh need to be in this ranking
Block: you think this is funny
White Snake AU: but I’m not laughing (V + T)
No health 😢
Dtw barrage so fun block barrage dies*
Soft and wet: Yes, very funny
I'm just going to change a few things:
5 - C-Moon/ ULF
Reason From C-moon: his R and F is super strong and even the T, H, V, C give a lot of mobility
Reason for the ULF: he is very strong, as I remember his R gives 65 damage. his E is very strong from 7.5 damage (same damage as Dtw)
4 - king crimson/ KC:AU
King crimgson: AU are super strong especially kcau the F has how you attack the enemy and the Y breaks the counter of the stw
king crimson i don't change a thing
3 - WSAU/ GER
Ger is super strong, he can break the d4c love train, his counter increases the strength you attack him and makes him come back to you
WSAU: I don't change anything
2 - Dtw/ Jsp
Dtw: I don't change anything
Jsp: his damage is very good and he still has resistance to temporal stop, his E does 30 damage each punch, his LMB and R do 80 damage
1 - Sans
Sans: very very strong has telepathy, dodge, gaster blaster, bone summoning attack, A ""ult"", a combo that leaves you ragdoll and use the bone spawn attack and another combo of the ult and bone summon attack
Sans is really easy to counter, just use DTW homing and run away using teleport
Oni crying in the background
dtw counters sans, and so does cmoon, ulf, and kcau/kc.
sans is so easy to kill, make a good sans user fight agaisnt a good dtw, cmoon, ulf and kcau/kc, theyll curbstomp sans
W0W
when he said thanks for 300 subs i checked his subs. wow he grown so fast
00:28 im breaking my walls (starts breaking)
When the new update coming out
King crimson requiem is probably as strong as DTW but with the exception of mobility
Subbed before 500 :)
Sonic.exe is little op too he has 1 attack that can litterally 1 shot everyone if they dont block
for me a stand that can easily counter stands like jsp and dtw is kcau
That graphic is awesome
i agree with the list
*but we all know no one can deflect the emerald splash*
the fact that solar a stand obtained from an arrow that aint even that rare can counter most of dtw moves without even blocking big w
WAIT 3:27 THAT WAS ME LMAO
Nice bro
DTW can be easily countered by GER/parrying stands/specs or any reflect damage
the only time GER is good is agaisnt a dtw and a dtw is only weak to GER, GER is average fighting anythings thats not dtw and dtw destroys everything that isnt GER tldr GER is very situational meanwhile dtw isnt
so its just GER? not other stands/spec?@@Bloxtroxxe
Ger is ez predict bro wym, every stand that reflicts dmg are predictable btw.
And don’t forget white snake au can give stands when someone is using standless
wsau part if you didnt know
wsau were suppose to have the best block in the game
it blocks 95% damage
My opinion twoh is better then dtwova (depends on user) cuz it heal and great DMG other then that freaking ts is under your belt
Star platinum over heaven is broken with v move it does inf damage try it
Cmoon is pretty underrated but I also think D4C is op, once I was fighting a jsp with D4C and they had great timing so whenever I time stopped they jumped and cloned. Also TWAU is pretty good because it has some okay combos and very spammable projectiles (not as deadly as wsau tho). Another underrated one I'd say is King Crimson Doppio 2 arm because it has combat mode and since a lot of people skip doppio 2 arm because they want KC, some people still get caught off guard when u start barraging and spamming scalpels after using the combat mode move.
i just realised i was writing this when i was really tired and accidentally said i was fighting a jsp with d4c, i mean i was using jsp against a d4c mb 😅
I know you corrected it but i gotta say it
“Bro was using timestop with D4C 💀”
Strongest stand for PvP in my opinion
5.wsau
4.kc AU
3. C moon
2.jspova
1.dtwova
best stand for pvp (in my opinion) is KC:AU and our skins
Ger has a move like when you hit it like it does a ton of dmg
I just want a new update in this game. I have all the stands in diferente accounts because if some stand stay unobbi already have ( have all but no the unobs just the somt )
*golden experience has left the chat*
mine personally vampire/vtw is very good it has big hitbox for freeze thing its combo were like (vampire only) F + T + Y
dtwova, easily countered by number 1. Ger, or simply blocking, if not ger, ender kcau.
still doesnt make it the best one, so because a weak stand counters a really good one, that makes it better than it? no, we are talking IN general man.
That one guy using hieropant green
That only can spam emerald splash move💀
Oh, I wish to be like you you are so I’ll op
But i don't have king crimson
Can use oreo crimson?
MiH is good too but requires skill because of how balanced he is
Cool dtw combo 2 m1+e+t+f
bro dtwova is so op you can basically one shot a player with two moves unless they block😭😭
most brain dead stands for me:
-Cmoon
absolutely braindead and it's self explanatory, high knock, back high damage, high mobility and good stun and is easy to use
-Soft and wet
braindead block, high mobility, pretty good damage, very good stun but is extremely hard to use
-D4C
Crowd control F, high damage, lovetrain for countering non heaven stands, but what makes it brain dead is the clones, ts bypass, counter bypass, block bypass, overall brain dead stand if enemy doesn't know what they're doing
-Kcau
good stun, High mobility, High damage, s and very good combo potential
Situational
-Sptw
short cd ts, high mobility, ts immune, high damage, poking stand, very low hp.
-Ge
Unlike ger can move during its reflect skill, that's about all
-kq
Btd is cancer, plant it somewhere, go to a crowd, then boom activate, repeat the process until whole server comes after you
When I was using sc au a dtwova jumper tried to jump me and he lost 3 times 💀
Best video u even teached some combos in video😊
Oh he'll naw, back in the good ole days of s a, I used to clap any day that STANDs in my way using ender KC au
tbh yall forget about the god of stands, stw. 1 shots half the stands and finishes the rest off easily.
bro rlly forgot abt oni lmao
C Moon Is Mine fav too
Yo can you help me with the boss I’m just tryna get pumpkin
ULF is just #1, nothing is better than that
stw is busted too, just press f and time q correctly and its a one shot within 2 buttons, although has literally no hp
Imo GER should be here too(i know that it is skill based, but if we got dtwova then why wont we also have ger?)
well GER only has F skill going for it, and against skilled players most people know how to bait and counter the F skill
@@Bloxtroxxe well yea
Can you help,me with the uncanny boss fight?
Yo how you make ur thumbnails
okay but
even though ulf is better for damage and stuff i prefer using kars
Great video here's a cookie 🍪
Nice video
Wow nice video
Dam he got clown crimson I got somt not as rare but I'm fine with somt
Sans too not bad
Tbh the most broken one is jsp
Just press f and hold e
Dtwova E move weakness is blocking players
Personally standless is great after rework
I WAS THE DTWOVA U KEPT FOLDING 😭😭
Also reminder : users skills matters
trading 8 cams and 3 sans and 3 stw and one punk for cc and i can add 5 pots to
Samurai is good when its user right
Everyone just forgets Oni and Base Hamon but ok bro
I was at your server
are wsau and dtwova and eva unit life form and jsp jspova