one of the best utility caster in the game, highly underrated Overcasted Skitterleap - AoE shealth spell with +25% speed - really good to setup against the AI for only 6 WoM WarpStars+4 free Fireballs - while not the best spell to snipe still good and 4 are free Veil of Shadows - second only to an overcast Net of Amyntok in terms of control @ 6:17 you can see how just one spell for 6 WoM can hold back 7-8 units for 26 secs @ 13:39 even holds back monstrous infantry without them able to move Black Whirlwind - weaker version of Pit of Shades but lasts 4 secs longer for a higher cost in WoM passiv is a weaker version of Poison that will still stack with Poison and other slows and the caster has a nat 30% phy. ressistance + in this army 80 melee defence compared to the 56 on the plaque priests
Uploader explained, but left out the key point that undead cause clanrat sumons to flee much faster. The guaranteed hold is far more valuable in critical situations, and they don't block shots. (Darn WH game not being lore accurate. Let the rats shoot their own.)
Such a good unit. Would've been a bit quicker with Avalanche Mortars in there. Love their air burst poison for those big globs. Such an amazing faction.
like a wise man once said, "How do I stop some mean mother huger from tearing me a structural new behind answer use a Gun if that doesn't work use more gun."
One thing I never understood. With Vampire Counts their army gets deleted when their morale is 0 so they should all of withered. So why does it show a hurt army running away?
Every unit of VC roster have a % chance to survive after being deleted... because of that those assholes sometimes survives after losing (works even in auto-resolve)
@@DuyHa1001 Definitely not. The dead rise again has been a mechanic since at least game 2, and it's each unit individually that can come back after dying, with the chance scaling with vampiric corruption. Always been that way.
thnx, it might seem this way but I have this reaction too every time I watch a streamer play or a disaster battle video on YT, while I'm sweating bullets and panicing in almost every battle
Very nice! Do you also have planned a balanced weapons team doom stack for showing its full power in synergy? Like one warlock master on a doom flayer, 2 engineers (for better ranged stats for the whole army plus paralyse flying enemies), 3-4 plague priests on plage furnace (for holding the enemy back), 1 eshen sorcerer (as you have wonderfully displayed its utility), 4 rattling guns, 1 poisoned wind mortar, 4 jezzails, 2x plagueclaw catapults & 2 warplightning cannons? Its in my opinion the best doomstack for skyre - the lord messes around the enemy so that the high ranged troops can do their job to really soften up the enemy while casting a few spells As soon as the enemy gets closer the plague priests and the eshen sorcerer hold the enemy back while the ranged troops wreak full carnage and if anyone gets close the rattling guns finishes them off… No nuke required and if the enemy is really completely overwhelming or you made a mistake (happens because its a quite difficult to use doomstack),there is always the nuke… 😂
I made a post and asked which doomstack people want to see - the balanced/mixed skryre doomstack only got 9% of the votes so I won't make that one. I think since it's the common and most used one people already know how it would peform, but I plan to do a mixed one just not the common version.
SkavenFoodSources: +428 from 214 Provice Commandment +7 from Technology +363 from Building (prob. more didn't build all of them) - Tier 4/5 Energy Building (WarpstoneReactor) - Commodites/Ressources (Ex.Animals/Pastures) - Special Buildings/Landmarks (WarpstoneTractorBeam/ClanMorsHeadquater/etc)
Im the only one, after the new update, Ratling guns and warp thrower don't shoot? they just stay blocked? Even with a clear line, they have the simbol that they are shooting, but they do nothing
@@KillerOfU33 no he didn‘t use the console. This is just mannfreds disaster x2 at his (conqered) capital triggered at about turn 100. In the background you can see the tomb king disaster. (He has the ultimate disaster enabled which triggers all endgame disasters at the same time).
The hard part is managing their cav and monsters, playing keep away. You have to manage 5 or 6 heroes to prevent the enemy from reaching your ratling guns who suck in melee
Why the eshin sorcerer tho 💀
one of the best utility caster in the game, highly underrated
Overcasted Skitterleap - AoE shealth spell with +25% speed - really good to setup against the AI for only 6 WoM
WarpStars+4 free Fireballs - while not the best spell to snipe still good and 4 are free
Veil of Shadows - second only to an overcast Net of Amyntok in terms of control
@ 6:17 you can see how just one spell for 6 WoM can hold back 7-8 units for 26 secs
@ 13:39 even holds back monstrous infantry without them able to move
Black Whirlwind - weaker version of Pit of Shades but lasts 4 secs longer for a higher cost in WoM
passiv is a weaker version of Poison that will still stack with Poison and other slows
and the caster has a nat 30% phy. ressistance + in this army 80 melee defence compared to the 56 on the plaque priests
Lol
@@tyromancermirrows thx for sharing ❤️
Uploader explained, but left out the key point that undead cause clanrat sumons to flee much faster. The guaranteed hold is far more valuable in critical situations, and they don't block shots. (Darn WH game not being lore accurate. Let the rats shoot their own.)
@@tyromancermirrows Very Impressive
There should be an achievement for killing a certain number of skeletons with Skaven weapons teams called "Rattlin' Gun"
Clickity clack, get in the sack.
*RATTL 'eM BOYS!!!*
Rattlin' with guns
Rattle 'em boys!
Vampires: We have 4419 Units!
Skaven: We have Miniguns!
Is it weird that I find skaven voices kind of adorable? MOve TaILS!!!
they're lovable little bandits really
I love the smell of spent Warpstone ammo in the morning, yes-yes
01:46 we feel your pain brother
We feel your pain
Such a good unit. Would've been a bit quicker with Avalanche Mortars in there. Love their air burst poison for those big globs. Such an amazing faction.
like a wise man once said, "How do I stop some mean mother huger from tearing me a structural new behind answer use a Gun if that doesn't work use more gun."
This guy is actually really good at the game. Far better than me.
that tree though XD im so sorry for you.
LOLOL Ambush? No-no, not enough skeletons for weapons testing!
Great stuff my man...thanx
One thing I never understood. With Vampire Counts their army gets deleted when their morale is 0 so they should all of withered. So why does it show a hurt army running away?
Every unit of VC roster have a % chance to survive after being deleted... because of that those assholes sometimes survives after losing (works even in auto-resolve)
Dead rise again ability of Vampire Counts
Dead Rise again to compensate for units dying when they break
New feature in IE I believe. Their army has % of reviving themselves after battle, whether they win or lose
@@DuyHa1001 Definitely not. The dead rise again has been a mechanic since at least game 2, and it's each unit individually that can come back after dying, with the chance scaling with vampiric corruption. Always been that way.
Maaaaaaaaaan i love ratling gun stacks...
I love how they fly in the air and die when i carve through them with my cavalry :3
You son of a lizard 🤨
bro the micro is insane, keep it up bro
thnx, it might seem this way but I have this reaction too every time I watch a streamer play or a disaster battle video on YT, while I'm sweating bullets and panicing in almost every battle
oh wow cornercamping, good job.
Skaven love their cheese after all :)
wow after this i kind of want to play my first skaven campaign
Very nice! Do you also have planned a balanced weapons team doom stack for showing its full power in synergy?
Like one warlock master on a doom flayer, 2 engineers (for better ranged stats for the whole army plus paralyse flying enemies), 3-4 plague priests on plage furnace (for holding the enemy back), 1 eshen sorcerer (as you have wonderfully displayed its utility), 4 rattling guns, 1 poisoned wind mortar, 4 jezzails, 2x plagueclaw catapults & 2 warplightning cannons?
Its in my opinion the best doomstack for skyre - the lord messes around the enemy so that the high ranged troops can do their job to really soften up the enemy while casting a few spells
As soon as the enemy gets closer the plague priests and the eshen sorcerer hold the enemy back while the ranged troops wreak full carnage and if anyone gets close the rattling guns finishes them off…
No nuke required and if the enemy is really completely overwhelming or you made a mistake (happens because its a quite difficult to use doomstack),there is always the nuke… 😂
I made a post and asked which doomstack people want to see - the balanced/mixed skryre doomstack only got 9% of the votes so I won't make that one.
I think since it's the common and most used one people already know how it would peform, but I plan to do a mixed one just not the common version.
Really good micro and control. Props dude.
That close victory tho :D lol
DAMN!!! You're an Ultimate Crisis yourself! 😂🤣
More Daka. Keep heros/lords of foot so they do not get shot as much!
could you please tell me what daka means? ive heard turin say it a lot lately
@@KilleKitty14 the sound of guns shooting usually a lot at once
Just look at number of skaven armies. Who is the crisis, eh?
That fight was juices i have seen :O
Oh my lord those army stacks 😮
9:30 Nuke the dead-things now-now!
Bro how do support that many armies and settlements and still have so much excess food, what’s the secret?
SkavenFoodSources:
+428 from 214 Provice Commandment
+7 from Technology
+363 from Building (prob. more didn't build all of them)
- Tier 4/5 Energy Building (WarpstoneReactor)
- Commodites/Ressources (Ex.Animals/Pastures)
- Special Buildings/Landmarks (WarpstoneTractorBeam/ClanMorsHeadquater/etc)
A skaven player to rival legend
vargulfs got deleted Lol ran up just to die so quick
Is this what it was like going up the beach on DDay?
Im the only one, after the new update, Ratling guns and warp thrower don't shoot? they just stay blocked?
Even with a clear line, they have the simbol that they are shooting, but they do nothing
MOAR DAKKA!!!
UNLIMITED (FIRE)POWER!!!
When it gets you 3 game sessions to finish 1 turn...
Since when the undead can leave a battle without being completely anhihilated?
“The dead rise again” being the most utterly bs ability in the game
13 ratling gun yes-yes
Make things dead yes yes!
how many turns is that
wow😲 i've never seen so much units on the campaign map!!!. Is this without mods?. Very nice gantling army by the way 😁
They used command console to teleport the vampire crisis stacks to them in a group to give themselves the biggest challenge they could get, it seems.
@@KillerOfU33 no he didn‘t use the console. This is just mannfreds disaster x2 at his (conqered) capital triggered at about turn 100.
In the background you can see the tomb king disaster. (He has the ultimate disaster enabled which triggers all endgame disasters at the same time).
@@00TV97 I have never seen AI line up in that perfect of a line tbh
@@KillerOfU33 when the disaster triggers the armies just get spawned in this way. After the first round they will always disperse.
Omaha beach once again y'all
more summoner priest = more good
Corner camping makes this yaaawn
how tf do you have 370k income and nearly 3000 food?
only now seeing the dutch skaven names
They have no chance.
Nice ratling video! What graphical settings are you using?
most settings are on ultra except for tree/grass/ shadows/fog those are on high
Full units roaster on field pls
yes yes
Whats so hard about this doomstack? Imo its one of the easiest
Always at least one of you
@@bigquazz3955 it's gotta be like that
The hard part is managing their cav and monsters, playing keep away. You have to manage 5 or 6 heroes to prevent the enemy from reaching your ratling guns who suck in melee
That's really not very hard difficulty. Still kinda impressive I guess but you're using dumb tactics
Meeeh bombardiers are better
Insane! :o
turn 111 with full map control wtf
look the money lmao