This is almost like a proof that Haste has never really been the better of the four stats. MM has never really been a machine gun cycling of abilities for long, because of the abilities that need to be hardcast and channeled. That's why that back in my WPvP game, I had to perform mental gymnastics to find the necessary time to cram in the one-shot rotation. MM is a CPU of a terribad clock speed, BUT it does great with multiple cores as self-evident of WFOS. I could come back with this hard to punk the forums. Sure, you can stack Haste, but you'll pay through the nose in top damage. A high Haste get-up wouldn't do enough damage to one-shot anything; I've seen it in your videos that any one time a target doesn't go down fast enough, there's time for them to pop a CD. Sniper Shot is great but it's strict point-damage and it is discounted by armor and Vers so you're not getting the full 20% HP value in damage so the other abilities have to be their strongest(because again, armor and Vers). I kept telling the forums "speed is the name of the game" and they can't cope with how wrong they were no matter how many bans I got. It's easier for them to insult PvP, as if it was ever that much different in M+. M+ may use different talents and strategies, but I would think that top damage is crucial when you don't have the TIIIME(for this Mickey Mouse BS!) to cycle through a lot of stuff as Marks. Because there's utilities, I can see a fair amount of Haste being warranted, but 20% and up is ridiculous.
you are lucky getting perfect teammates every game
What you mean ?
@@worldsfastestoneshots if only i could get myself as teammates...
@@heizellyellow3587 You might have to bribe him with cookies.
this is impressive, i play mediocre on 1 char rofl
This is almost like a proof that Haste has never really been the better of the four stats. MM has never really been a machine gun cycling of abilities for long, because of the abilities that need to be hardcast and channeled. That's why that back in my WPvP game, I had to perform mental gymnastics to find the necessary time to cram in the one-shot rotation. MM is a CPU of a terribad clock speed, BUT it does great with multiple cores as self-evident of WFOS.
I could come back with this hard to punk the forums. Sure, you can stack Haste, but you'll pay through the nose in top damage. A high Haste get-up wouldn't do enough damage to one-shot anything; I've seen it in your videos that any one time a target doesn't go down fast enough, there's time for them to pop a CD. Sniper Shot is great but it's strict point-damage and it is discounted by armor and Vers so you're not getting the full 20% HP value in damage so the other abilities have to be their strongest(because again, armor and Vers). I kept telling the forums "speed is the name of the game" and they can't cope with how wrong they were no matter how many bans I got.
It's easier for them to insult PvP, as if it was ever that much different in M+. M+ may use different talents and strategies, but I would think that top damage is crucial when you don't have the TIIIME(for this Mickey Mouse BS!) to cycle through a lot of stuff as Marks. Because there's utilities, I can see a fair amount of Haste being warranted, but 20% and up is ridiculous.