Oddly enough, I almost did not back this Kickstarter! It seemed too simple and repetitive, without a deep enough strategy. What pushed me over on the final day of the campaign was discovering that I could get a discount if I purchased two. One was given as a Christmas gift and I kept the other. So far, everyone I have introduced Cascadia to has immediately gone online and ordered it for themselves, including non-gamers. I couldn't agree with you more--this really is an incredible design for a gateway game, for all the reasons you listed. And it has Douglas-fir cones! It's fir-cone awesome!
My wife and I played it for the first time and her first comment was "this will be good for our young grandkids to play". Our non-gaming family members will also enjoy this one.
What a wonderful review of this game. I've been sitting on the fence on if I should buy it and this video has really solidified the fact that I should. I look forward to watching more of your content in the future.
Would love to try it but as you said the game is impossible to find right now. I doubt it will beat Azul on the tactile aspect though, also with Azul you see the whole round in front of you, which allows you to plan (to a degree of course), so it has this strategic element. Maybe a game that is more tactical is a better gateway game?
We played it with the neighbours and they picked it up pretty quickly, and one of them won. Definitely easy to explain, and the only sticking point was that you don't HAVE to match the terrains.
I love toasting my brain w/ Calico so now I guess this goes on the wish list :-) I guess you have to choose where to draw the line, but games like CuBirds and Jaipur come to mind for other easy-to-learn fun games.
It is a way better gateway/welcoming game than Calico. Calico will frustrate people based on goals. Both are easy to learn but Cascadia is much more forgiving.
I just bought Overboss as it was on sale. The mechanics seem very similar to Cascadia and I actually like the Overboss theme more. Is there a “need” to have both or would Overboss scratch the itch enough. I haven’t played either yet. Interested in anyone’s thoughts.
I have Overboss as well, but I prefer Cascadia. While similar, they "feel" different enough to me for sure. The freedom of tile placement in Cascadia is far more significant, and the theme (while I love retro video games) is far more accessible in Cascadia.
Eh. Didn’t do anything for me. Way too basic of a game. Beth Sobel was the first warning sign for me, not criticizing the art itself, but how she’s definitely been typecast into illustrating this type of games at this point.
Oddly enough, I almost did not back this Kickstarter! It seemed too simple and repetitive, without a deep enough strategy. What pushed me over on the final day of the campaign was discovering that I could get a discount if I purchased two. One was given as a Christmas gift and I kept the other. So far, everyone I have introduced Cascadia to has immediately gone online and ordered it for themselves, including non-gamers. I couldn't agree with you more--this really is an incredible design for a gateway game, for all the reasons you listed. And it has Douglas-fir cones! It's fir-cone awesome!
Nice! It's the fir cones that make it great!
My wife and I played it for the first time and her first comment was "this will be good for our young grandkids to play". Our non-gaming family members will also enjoy this one.
What a wonderful review of this game. I've been sitting on the fence on if I should buy it and this video has really solidified the fact that I should. I look forward to watching more of your content in the future.
Would love to try it but as you said the game is impossible to find right now. I doubt it will beat Azul on the tactile aspect though, also with Azul you see the whole round in front of you, which allows you to plan (to a degree of course), so it has this strategic element. Maybe a game that is more tactical is a better gateway game?
Thanks guys ! You convinced me to take a try on this game. At first it didn't look challenging enough.
Hope you enjoy it!
Yeah, lure them in with Cascadia and then make their minds explode with Calico :D
I would agree with that. Interesting that Calico preceded Cascadia in that respect.
We played it with the neighbours and they picked it up pretty quickly, and one of them won. Definitely easy to explain, and the only sticking point was that you don't HAVE to match the terrains.
It is a FANTASTIC gateway game! Everyone loves it!
I love toasting my brain w/ Calico so now I guess this goes on the wish list :-) I guess you have to choose where to draw the line, but games like CuBirds and Jaipur come to mind for other easy-to-learn fun games.
It is a way better gateway/welcoming game than Calico. Calico will frustrate people based on goals. Both are easy to learn but Cascadia is much more forgiving.
We played Cascadia during christmas, everyone loved it. It is the king of the Gateway games
Here here!
very pleasant game
I can’t wait to buy this game!
I just bought Overboss as it was on sale. The mechanics seem very similar to Cascadia and I actually like the Overboss theme more. Is there a “need” to have both or would Overboss scratch the itch enough. I haven’t played either yet. Interested in anyone’s thoughts.
I have Overboss as well, but I prefer Cascadia. While similar, they "feel" different enough to me for sure. The freedom of tile placement in Cascadia is far more significant, and the theme (while I love retro video games) is far more accessible in Cascadia.
Yes.
The plays in calico are much crunchier and more fun for me. I don’t feel like I had to have this even though I’ve logged 6 played already.
Its a not as good overboss with a much more accessible theme
Seems to be a common comparison. I prefer this one though, although I still own Overboss as well.
Eh. Didn’t do anything for me. Way too basic of a game. Beth Sobel was the first warning sign for me, not criticizing the art itself, but how she’s definitely been typecast into illustrating this type of games at this point.