That last myth really explains why some cars are meta, while other cars have what is called 'fake horsepower' and doesn't have the acceleration it should have had despite having high hp on paper. Can't believe I'm still learning something new after over 3 years of this game's release. Hats off to you Nick
6:47 I've seen a Porsche AI turn a fast speed corner on its two side wheels and it went faster than me. At the same time it was an old Porsche which can't even get to S2 class top with all the upgrades, while in a race it was X class, so yeah AI is definitely cheating
About the shifting, the shifter pedals don't produce any sound after 7th or 8th gear. Any car with shifter pedals do that. Also, another myth, the VW Golf mk8 R has a broken RPM indicator. It shows way less than you actually have
i have 2 myths: 1: the front lightkit on the funco f9 insane buggy has headlights that flash when you hit the brakes. 2. the 2014 ford #11 trophy truck has broken suspension; big landings make it shutter, do frontflips, or otherwise just not handle as a baja truck should.
So assuming the C10 has 1750 horsepower and has a multiplier of .75, that means it’s only putting down 1312.5 horsepower, or a loss of 437.5 horsepower compared to the stats on paper.
Not really a myth but a weird glitch, the hit boxes for cars like buggies or anything open wheeled in general have weird hit detection and almost always have funking physics with the slow down punishment in online racing.
If you fully upgrade/drag tune the Jeep CJ5 Renegade with a certain engine that has a little over 1300 HP (I forgot which one. It's like the second most powerful engine the CJ5 has), it should be around the same weight as the Autozam. But even with it having a very similar amount of weight, and even more horsepower, it's still slower for some reason.
I made a track (street race, hillclimb marker on the highway- player name: Strut404) called "Keep Left"- it has NO POSSIBLE WAY for the ai cars to complete it. The AI will teleport to right before the finish line (and crash, play it, you'll see). The AI does not even remotely obey the laws of physics. For the next myth, The Horizon AI cannot do a tight slolam even if you create a path showing them the way through. I made another course (same hillclimb marker) called "Easy impossible win" which contains obstacles to slow down the AI that the player can drive around- but instead of slowing them down, they get stuck , and will not progress. The AI is stupid, and has to cheat to win.
This isn’t really a myth, but more of a glitch. The golf r mk8 rev counter doesn’t match the actual rpm of the engine. When redlining the car, the inside rev counter only goes to 5000 rpm or so
There's more to rubber banding as well. They rubber band harder at the start of the race, and about midway through, they suddenly seem to drive normal.
There’s probably other hidden attributes for toe in, toe out, aero, suspension, bump etc… which alongside the cars listed attributes make them handle and perform better than others.
Ok whats honestly astonishing is how much people in this game pay attention to the little details, I could never pick out any of the stuff these people are
When you Moneyshift the GT3 RS 992 (1,2,3,4,2 for excample or shift really fast back into 2nd), it will show you 0 RPM, otherwise in the GT3 992 or all other cars, it will stay on the highest RPM that the tachometer can show.
Maybe A Cool Idea for a video concept is, Do a Wheel spin and the car you get you have to upgrade It een race with it with a budget you get add Another wheelspin
Kind of a suspicion I've had for a while that the downforce number displayed in the tuning menu on any adjustable aero parts does not scale properly feom car to car even when they have the same weight. Hits especially hard on 90s JDM cars that all weigh around 2400 pounds with weight reduction.
it would be really good to know the torque multiplier thing ive noticed something like that when i built a SC300 and then built a nearly identical supra (both same weight, same power, tires) Two very similar cars, same engine family, even the frames are nearly the same with the SC being based on a elongated Supra frame and yet every time without fail the SC is way slower
So I have a funny myth that no one noticed when the car came out. So if you hop in the 2023 Porsche 911 Turbo S and you go into first person. Look at the paddle shifters and the plus and minus sign move because there not connected to the paddles.
MYTH: Doing a burnout for a long time, move, then open photo mode, and zoom in on the tire mark, and your console will crash (Xbox Series X, idk about pc)
MYTH: in hot wheels map on most loops and magnetic roads car will autosteer and even brake if needed even tho i have them off (idk if u did this before or everyone already knows it)
The 2018 Dodge Demon has the incorrect transmission shifting. It’s supposed to shift gears faster than the hellcat but it has a “ 6 speed “ shift timing. Plz fix this Forza
What weird myth should I try next?
More know myth but...
The peel P50 has a reverse gear even if in real life it doesn't
Does the huayra bc have visible exhaust a bit like the FH1 zonda
Bro pls bro 🙏 pls help me I have been begging for along time pls help mee I don't have much time 😭 plsss helpee nick
The electric BMW SUV can do a reverse wheelie
@ yo are you good bro do you need actual help or some shit
Nick is the type of guy to get gifted a car from Devs to prove Devs that it's broken
2:09 “this thing is completely bone stock”
*5.2l v10 sound coming from a car that has a 4.0 v8*
Yes officer it’s stock
There is this myth that if u let a certain Canadian man behind a vehicle's steering wheel, he will crash or have a big skill issue
There's also a myth that if you let a certain bald Canadian man behind a vehicle's steering wheel, he will drive into a ditch.
That last myth really explains why some cars are meta, while other cars have what is called 'fake horsepower' and doesn't have the acceleration it should have had despite having high hp on paper. Can't believe I'm still learning something new after over 3 years of this game's release. Hats off to you Nick
when you fast travel into a tunnel the echo effect is louder than when you drive to a tunnel from somewhere else
Loved the dev’s immediately giving you the delta haha
I was like noooo way!
6:47 I've seen a Porsche AI turn a fast speed corner on its two side wheels and it went faster than me. At the same time it was an old Porsche which can't even get to S2 class top with all the upgrades, while in a race it was X class, so yeah AI is definitely cheating
I can see the dev taking a long drag if a cigarette and saying " f, I gotta give this kid another car"
About the shifting, the shifter pedals don't produce any sound after 7th or 8th gear. Any car with shifter pedals do that.
Also, another myth, the VW Golf mk8 R has a broken RPM indicator. It shows way less than you actually have
i have 2 myths:
1: the front lightkit on the funco f9 insane buggy has headlights that flash when you hit the brakes.
2. the 2014 ford #11 trophy truck has broken suspension; big landings make it shutter, do frontflips, or otherwise just not handle as a baja truck should.
So assuming the C10 has 1750 horsepower and has a multiplier of .75, that means it’s only putting down 1312.5 horsepower, or a loss of 437.5 horsepower compared to the stats on paper.
When you go in the water at the top of the waterfall, you can submerge your car fully without it respawning
Great content as usual! How about a Porsche 911 generations challenge?
Not really a myth but a weird glitch, the hit boxes for cars like buggies or anything open wheeled in general have weird hit detection and almost always have funking physics with the slow down punishment in online racing.
Nick using kilometers? Wow! Canada is getting educated and they're becoming smarter!
If you fully upgrade/drag tune the Jeep CJ5 Renegade with a certain engine that has a little over 1300 HP (I forgot which one. It's like the second most powerful engine the CJ5 has), it should be around the same weight as the Autozam. But even with it having a very similar amount of weight, and even more horsepower, it's still slower for some reason.
Shocker, not all cars have the same drag. That's literally the last myth in the video. Each car has its own torque multiplier
I think its the ferrari 308 (it's defenetly an older ferrari) where the tachometer of the car does not match the game tachometer
Nick can't go 15 minutes without having a skill issue, myth confirmed
I made a track (street race, hillclimb marker on the highway- player name: Strut404) called "Keep Left"- it has NO POSSIBLE WAY for the ai cars to complete it. The AI will teleport to right before the finish line (and crash, play it, you'll see).
The AI does not even remotely obey the laws of physics.
For the next myth, The Horizon AI cannot do a tight slolam even if you create a path showing them the way through.
I made another course (same hillclimb marker) called "Easy impossible win" which contains obstacles to slow down the AI that the player can drive around- but instead of slowing them down, they get stuck , and will not progress.
The AI is stupid, and has to cheat to win.
Love the series ❤
Myth Nick is a victim of Skill issues
The Ferrari 458 Speciale also flashes its little inner headlights when braking (Daytime)
Hey nick check the interior of the Ferrari 458 in FH5 in the future! See if you notice something (hint: look at an IRL 458 steering wheel)
Love Mythbusters ❤️
This isn’t really a myth, but more of a glitch. The golf r mk8 rev counter doesn’t match the actual rpm of the engine. When redlining the car, the inside rev counter only goes to 5000 rpm or so
The Goliath is disgustingly ruberbanding
Another BANGER by Nick!
If your driving on a tire whithout profile, like racing slics or drag tire, and than do a Burnout, your tiremarks will have tireprofile
I was wait for the part 4
There's more to rubber banding as well. They rubber band harder at the start of the race, and about midway through, they suddenly seem to drive normal.
Try to make the AI get mad when you tap their bumper and see if the AI gets really fast
Offline they just pretend you didn't do anything, online they slam on the brakes.
There’s probably other hidden attributes for toe in, toe out, aero, suspension, bump etc… which alongside the cars listed attributes make them handle and perform better than others.
Cuda is slower because of different transmission and gear ratio that makes difference in torque give them the same transmission then try again
they have identical transmissions and gear ratios
7:25 "ZOOM in on it". I see what you did here
Ok whats honestly astonishing is how much people in this game pay attention to the little details, I could never pick out any of the stuff these people are
That was insane lol. 9:29 9:40
9:42 what are the chances 😂
Nick can’t have a video without a skill issue.
(Make this top so Nick sees this) 0:01
The thing with the torque multiplier, probably is the reason the Diablo GTR is that fast in drag racing.
ANTICIPATING SKILL ISSUES
When you Moneyshift the GT3 RS 992 (1,2,3,4,2 for excample or shift really fast back into 2nd), it will show you 0 RPM, otherwise in the GT3 992 or all other cars, it will stay on the highest RPM that the tachometer can show.
Maybe A Cool Idea for a video concept is, Do a Wheel spin and the car you get you have to upgrade It een race with it with a budget you get add Another wheelspin
can confirm the torque multiplier has been in forza games since forever, it's in the databases for fm3 and fm4, and why would they change anything
Day One of asking Nickypoo for a Donation Montage for 2024 and 2023
Kind of a suspicion I've had for a while that the downforce number displayed in the tuning menu on any adjustable aero parts does not scale properly feom car to car even when they have the same weight. Hits especially hard on 90s JDM cars that all weigh around 2400 pounds with weight reduction.
BMW G80 and G82 are both automatic, but have different shift sounds. G82 has that fart kinda noise but G80 doesn’t.
Моя любимая рубрика на этом канале, спасибо за ролик ;)
Drivetrain/diff upgrades should improve that multiplier.
it would be really good to know the torque multiplier thing
ive noticed something like that when i built a SC300 and then built a nearly identical supra (both same weight, same power, tires)
Two very similar cars, same engine family, even the frames are nearly the same with the SC being based on a elongated Supra frame
and yet every time without fail the SC is way slower
9:46 l0gsix gave you the s4 lol
FFS lol. Just put the S4 in the auto show
Bug:
The outer wall of the Festival Speed Zone doesn't have a hitbox. You can drive straight through it.
10:38 for the sake of authenticity they should leave this Lancia bug in
Like this comment if you think you could win a race against Nick. 👍
During a skill song, your aviator dances
So I have a funny myth that no one noticed when the car came out. So if you hop in the 2023 Porsche 911 Turbo S and you go into first person. Look at the paddle shifters and the plus and minus sign move because there not connected to the paddles.
So this is basically "Forza Horizon 5: Patch Notes leaked"
i like you 😊
Myth: the Toyota Supra (MK4) has an active front splitter.
MYTH: Doing a burnout for a long time, move, then open photo mode, and zoom in on the tire mark, and your console will crash (Xbox Series X, idk about pc)
The 2018 RS4 is one big bug in it self..
MYTH: in hot wheels map on most loops and magnetic roads car will autosteer and even brake if needed even tho i have them off (idk if u did this before or everyone already knows it)
i think the sun is setting on fh5 now that they have released all the car packs in one so maybe we will get an fh6 reveal soon?
Did you know that Fh5 stand for Forza Horizon 5? Now you know.
i don't understand the 10 speed gearbox one, the sound clearly works. I'm confused lol
There is a myth about the Vw golf r mk8 2022 the rev gauge is not synced up so if you put an engine swap it doesn’t show the right revs
Is there a list of the cars that loose power through the transmission?
I don’t think people understand what “myth” means the first example is just facts
On the m5 CS the stock wheels don’t touch the brakes
If you brake in the 1998 MK3 GTI, the interior dome light turns on.
if you take stock nissan s15 go to foto mod and turn you wheels in photo mode your back wheels will turn too
they fixed the gt3rs picture in the interior
#Devs coming to the rescue for the cars
hey devs i also wouldnt mind getting an s4 *wink*
I'm european and i'm not sure but i think 1 kilowatt is 1.6 horsepower maybe
am i tripping but, this is first vid i noticed he's in commie units
Hi nick
What the fuck man why can’t the devs give me a Delta s4 I’ve been searching for it for forever
That lancia is irl the same bug and u can't trim it
Bmw m8 comp is also wrong with its speedo
The 2018 Dodge Demon has the incorrect transmission shifting. It’s supposed to shift gears faster than the hellcat but it has a “ 6 speed “ shift timing.
Plz fix this Forza
Myth: Nick is 5 foot 4
Hello Nicholas
Beamng multiplayer drift cars plz 🙏
The golf r rpm don't match the games rpm
Hello
WTF is a kilometer !?
Will fh6 come out yes or no
No
The Whole franchise got cancelled. They ran out of money
Who finds these 😅
If I see another same dude say “make this top comment so a bot doesn’t” I’m gonna just assume he’s also a bot💀
SAW THIS VID 10 SECONDS AFTER IT CAME OUT
hello im the first person like your vid annd coment
Not the license plate 😭😭
Can’t wait to see the Forza Horizon 6 : Mythbusters!!(part 01)
First
no I was first actually
W video
I AM FINALLY YOUR FIRST VEIWER
first hello ar 12
30 sec ago is crazy
Nick, please when you making a nick crypto currency, call it nickels