I remember a trick I had with the Ordos: use a Deviator to capture enemy harvesters, send them to your base, and trap them in walls. The computer won't produce new ones.
That is a good trick, there were a few interesting ones with the game. if you built a repair yard then covered all sides with walls or other buildings, then the carryalls would pick up and return units from battle.
I used a similar trick, you captured an enemy tank. Open the order menu for it, right after the unit revert back to their side, you order it to attack one of their building... and it will carry out your order without being attacked by their own side.
Ah Dune2. The most important game I played in elementary school. There was really a magic and mistique about it that I'll never forget. And it also got me into Dune, so this game will always have a special place in my heart. Also, there are quite some good online versions of it, which are the exact same emulations of the original DOS-version but have a much faster speed and is really enjoyable because of that.
I remember back in high school even the teachers played them in the faculty office, I learned a few neat tricks from them: - you can nerf the enemy Sonic Tanks' range by changing the game speed setting in the main menu to Slow. - you can trick the enemy to shoot at their own bases by attacking their base on the opposite side where their units are. - tank launcher's range just beats the enemies' missile turrets by one square, and the turrets can't shoot back. - spend your money on siege tanks and carryalls from the starport than building multiple silos
I'd add this: - buy/build some carryalls, and carefully plan the layout of the base so that you build your repair workshops surrounded by other buildings or walls (or, if you fail, occupy the accessible surrounding squares by units) - that way, any repaired vehicle cannot just be dumped at the front yard of the repair facility, and instead, a carryall will take it to where it picked it up from the battle. So you avoid having to command it to return there on its own, and missing it in battle for all that time. - if you command a vehicle to move and its travel time is important for you, always keep it visible on the main screen - they travel a LOT slower when out of viewport.
I get that feel. I'm very much an action game person, preferring shooters, 3D platformers, and metroidvanias, and don't tend to enjoy RTS games - but back when I was a kid, Age of Mythology had a vice grip on my brain for a while. Probably because I'm neurodivergent and one of my constant loves has always been mythology lol I _do_ plan to try out Bungie's old Myth series at some point, though. I love the older Bungie games and the lack of base building in that game despite being an RTS may be what makes me like it, since I'm not very good at the "managing the resources of an entire army" part of RTS games and that is usually what turns me off of them.
My oldest brother was bloody obsessed with this game on MY Amiga, so much so after getting bored and wanting to play Syndicate, I would go to the fuse box and flick the power off to the house. I got really into Command and Conquer which is essentially the same game with improvments. I may have to go back and give Dune II a try.
Heh! the things kids do to play games 😁 C&C is for the most part a better game, its more varied and so many small and large improvements that makes it great. But there is still something about Dune 2 that I really enjoy. But if you prefer the C&C style gameplay, try checking out Dune 2000. it was a ground up remake of Dune 2 but using a highly modified C&C engine.
Had this on the Amiga back in the day, wish I'd kept my copy because in retrospect it has my favourite box art. Stark red text on glossy black, rich orange sands, and pillars of smoke against a grainy blue sky. Beautiful.
A nice advantage of the mega drive version of Dune 2 is the "Follow the leader" mechanic. This is a substitute for a multi select function. The way this system works is you select one of your units and while selected, click on another friendly unit. This sets this other unit as the 'leader' and when you move the leader, another unit you've linked to it will follow it. At point point I had a number of trikes and quads set to follow a lead quad. When I set this quad to attack the enemy base, all of my other units followed it into battle. It works really well.
I actually listen to this soundtrack quite often. The artwork in this game was mind blowing then and is still impressive today. Mind you, this game made possible what we wanted to see in the movie, an all out war between the houses. There are not a lot of games based on movies that can say they complement a movie, but Dune 2 did!
A kid next door had this on the Sega Genesis (Megadrive for you Euros), when I got to play it for the first time I thought it was the most awesome thing ever - I hadn't even known there had been a game adaptation of the Dune movie (which as a kid I thought had been awesome).
You can't select more than one unit at a time so at first moving lots of units feels limiting, however... If you use the "A"->Attack, "M"->Move, "H"->Harvest shortcuts on the keyboard you don't need to keep going back to the menu the whole time. It makes the whole game 10x more playable and feels a lot more like modern RTS. Also you can select a unit, hit "M" and then click on the minimap and the unit will start trundling across the map to the target. This is very useful for moving large squads of units at the same time. In the space of 1-2 seconds you can order it to move and then select the next. I've played everything from C&C, Starcraft and Total Annihilation to Supreme Commander and Planetary Annihilation. I was surprised at how many "modern" features this game had. Bought a carryall? Bought a Repair Factory? The carryall will automatically ferry damaged units to be repaired. Harvester full? The carryall will take the harvester back to the refinery. It's also got the 2-resource staple that nearly every RTS has. In this case it's energy and spice. In Starcraft you've got Minerals and Vespene gas. In TA, SC and PA you've got metal and energy.
I got into PC/DOS gaming in the early 90s, and coming from the Amiga platform there was a bit of a learning curve, but man it was a golden age of gaming. Dune 2 was amazing for its time, and it made me fall in love with RTS games. We all know them, C&C Red Alert, Warcraft, Starcraft, Age of Empires. While it's great nostalgia to see the old intro for the game, I could never replay the game today, as you mention in the video, the controls are antiquated by today's standard.
Had a similar path of going from the Amiga to PC, but a little later so had Win95. But so many amazing games to play, but yeah. They aren't always the easiest to go back to after all the improvements.
Very fond memories of this original RTS path setter - some recent as I still occasionally return to it via DOSBox for reasons of nostalgia, especially with the new film releases. Thanks for the video - very comprehensive round up, covered all the reasons I love this game despite the individual unit selection/move which only felt cumbersome once C&C was out.
We had a copy of Day Of The Tentacles. It had the same kind of copy protection: Kinda. When you've found the plans or to Dr. Fred's Super Battery, he'll appear. The solution to the copy protection was the configuration of the battery's components which differed with it Patent Number. Later I found a cracked version, where it didn't matter what you entered. The newest crack sadly removed it totally.
@@GouldFishOnGames - Which ones? That copy protection with the croutons and patent number? I don't remember, where the previous owner, my half cousin, bought the original, that my brother and I had. Could be US, could be EU. What copy-protection did you find?
@@GouldFishOnGames - As you've probably guessed, we lost the original. Now I know the game by heart, but I have never followed all conversations. I have never found out what the hubcap was for. I can recommend Thimbleweed Park. It's a "new" adventure game made by the developers of Maniac Mansion, DoTT, Monkey Island and those. That one and the spin-off I know blind-folded as well. Guess I have to take on Monkey soon.
This was the first- and only- game I never turned up to work for! "Just one more level..." and before I knew it, it was five am and it seemed pointless going into work! I still have the game and the computer I played it on - an Archimedes A5000. I think (well it was 30 years ago!) the Risc-Os version was better because it had a 32 bit colour palette as opposed to the 16 of the PC version? Loved that game and finished all factions. The next game I went mad over was Warcraft, which was similar to Dune II but in a fantasy setting. C&C completely passed me by and to this day, I have never owned or played it. I played Dune II somewhat obsessively till it was usurped by a game I still play occasionally to this day... Total Annihilation...
I once had a chance to buy Ornithopters from starport so I was able to buy and field 3-4 at the same time and oh boy they were good then. I remember how enemy siege tank was trying to turn his gun at them but instead got hammered from three different sides until it was blown up and then they all attack enemy base and were quite effective not like the usual one Ornithopter suicide attack vs enemy turrets.
I've replayed a faithful Android port a bunch of times recently. It's still clunky, but works well enough with the game's unit limits. Certainly helps to know a few tricks and how the AI works.
Putting walls around them, or even sticking them in the middle of the base was a great trick, even better for the repair center as the carry-alls would take them from the combat zone. repair them and then return them to where they were. would abuse that so much in the later missions.
If I were to play Dune II again, it would be in the ideal version. So with modern controls, resolution, etc. AND with the music and sounds of the Amiga version. The atmosphere alone that arises when the "spherical" music plays in the background while you play is simply unique. The other versions, on the other hand, don't have much more to offer than droning. When I looked around a few years ago, none of the versions could offer this.
@@Selas81 1) To run Dune Legacy, you need several files from the original Dune II PC version, which I don't have. 2) I had a look at a few Dune Legacy videos. None of them had the legendary atmosphere. - It's a technically enhanced version of the PC game. That's all! 3) The Amiga version isn't mentioned once on the Dune Legacy homepage either! So you'd better be careful what "helpful advice" you give in future!
@@Chuck_vs._The_Comment_Section by atmosphere do you mean the music? They always disable it on YT to not get a copyright strike, easy toggle in the settings. It's easy to find the game files online. You're right that it's the PC version, but AFAIK the original PC version was just an advanced version of the Amiga, not stripped just with more bells such as a higher unit cap. One annoying thing about Legacy is that the AI is different and feels a lot different, so yeah it's not a 1:1, but as I see it, that is a necessary loss to get modernized gameplay, can't have everything unfortunately.
The first RTS I played and fell in love with. This was the 3rd game that justified me giving up my beloved Amiga for the PC world, just behind Star Control II and Wolfenstein 3d. (Wing Commander and Ultima VI rounding out the top 5) The soundtrack was absolutely unreal, which was one of my beefs with the Genesis/Megadrive port. THAT music was worse then the re-drawn battlefield graphics! Played it to death, didn't know they ever made an Amiga port but I imagine it would have been painfully slow on an un-accellerated A500 even with a hard drive. A trick I used to win regularly as Harkonnen was to 'savescum' the death's hand missile launch. If I didn't like where the missile landed (didn't hear a single building blow up as I fired it into the void where i knew the enemy base to be) I'd reload 10 seconds before the launch until it hit something I like. Repeat until the enemy stopped resisting, and send in the troops to clean up.
Currently playing through Dune Dynasty. Such huge improvements over the original Dune 2. Build queuing, unit grouping. No need to press the attack button (or A key) to get them to attack something. Just rightclick on an enemy and off they go. But the game is still limiting in the amount of units you can build at any given time. Build too many Quads and Trikes? Forget about building a tank army... Carryalls don't seem to be included into the maximum amount of units you can have. I still have the original Dune 2 installed on my PC's ever since my first 486 PC back in 1995. Currently playing the original in DosBox. Still fun times.
This was my favorite game on Sega Genesis, as an 10y old gamer back then remember that I didn't understand eng language and using a dictionary to understand the words😄 would be dope to see a remastered Sega version on todays consoles with pvp elements😁
Westwood's Dune 2 was a completely departure from the source material even the unit Aesthetics in Westwood's Dune 2 were more inline with later C&C games. In the original source material the Spice is vital for the navigation since computers and AI were banned but in Westwood's version Spice is just another petroleum and computers and AI were not banned. The soldiers in Frank Herbert's vision were armed with swords and energy shields, Sardaukars and Harkonnen were known as brawlers, Atredeis troops were more like Ninjas. Meanwhile in Westwood's Dune 2, energy shield doesn't exists, guns and missiles remain popular. The Sardaukars were 100% different from the Frank Herbert's version. In that RTS game, the Sardaukars like the Harkounnen counterparts were elite heavy infantry squads armed with powered exoskeletons, miniguns and long range anti tank missiles. In many cases, Westwood version of Sardaukars and Harkounnern Heavy Infantry units deployed in huge numbers blew up Atriedes infantry units afar very easily even large numbers of tanks can't even get in close and rout them. In contrast, the Atreides soldiers wore basic bullet proof vests, helmets similar to real life FAST or ECH helmet with UV visors and oxygen mask. They were only armed with assault rifles and RPGs. They were basically no different from real life modern day soldiers.
ah dune 2. i rmember when i was 8. turn on the pc. start up mouse drivers lol run dune 2 hit turbo button off so it ran a touch slower pick ordos proceed to get my butt handed to me at level 3 when the sand worms finally go after vechiles continue process until the day
I remember seeing this in the Amiga mags and wondering what was it. I had never seen a RTS before and so it never interested me. If I had paid more attention, I would have loved it. Another game that deserves some attention is Battle Isle. A hex based strategy game that was actually understandable and easy to play.
I can imagine it could be a bit of a hard sell in static images, I played it because a mate passed me a copy. Battle Isle is a great game and series, been planning a video going over the various games.
We had Dune 2 on the Sega Mega-drive. It was arguably my favorite game, it introduced me to RTS as a genre, which led to AoE2, Civ and Sim-city. Such good times!
Grew up with this game and still love it 😁 Also, I use the Starports to break the unit cap (build a base army with the heavy factory untill you reach the cap, then break it with the good people of CHOAM😋) good times...
I tended to get the starport early to try and quickly buy a cheap army early on. But using it to break the unit cap sounds like a good plan, nothing more annoying to hit the cap and spot you had a bunch of single troopers that using up that space.
This brings back good memories! I was addicted to this game in my college days in the nineties. The sonic tanks were really overpowered. I remember having only four of them at the end of the campaign (the rest of my units were gone) and wiping out all enemy units one at a time.
I played it on the Amiga 600. It was so slow that I couldnt deal with the oenithopters, the missils never caught them. Got the dos version later, and finally managed to beat the game with Ordos and the Harkonen, only ever managed to clear it with Atraidis on the Amiga.
I received my first pc back in 1996 (I'm not sure) - it was Intel Pentium P75 (I still have proc and motherboard at my parents house). What a machine it was - switching from commodore c64... Back then, one of my first games was Dune2 - this starts my love for RTS I guess. I still have a lot of nostalgia for that game, and it looks great all the time.
I've always wondered if the litte victory trumpet sound as playing at 3:58 is general midi or very well hidden audio file. It's not in any of the pak archives.
My fav setup was a repair facility completely surrounded by other buildings/walls. Carry-Alls will pick up any damaged tanks from the front AND deliver them back at the front repaired and ready. 😄
That was a great tactic used to use it all the time. it would even give you a free carryall if you didn't have one to move the unit out of the repair bay.
I remember playing thru the original Dune 2 around the C&C/WC2 era and it was a pain without click to move. Tho i remember there was a fan version floating around in the aether that added that and more that was awesome to play.
It might've been a glitch, but sometimes the AI would ignore the fremen until they attacked a unit, and i think even then only that one unit would respond. So fremen could ninja into the back of the base and take out a lot of buildings!
i remember playing this for the first time back in the 90's , it was an amazing time where you didnt know what you were going to get with a game and occasionly something like dune would blow your mind being a completely new experience. Such a shame it pretty much never happens in gaming now, nothing takes risks and everything is derivative.
Its easier to be ground breaking when its so early that you can make new genre's but there was still a HUGE amount of derivative work happening back then. After Dune 2, more so C&C the RTS genre exploded with lots of basic copy cat games. As always its a case of finding the good ones and enjoying them. I play old and new games alike and find lots of enjoyable new experiences.
I loved it as a kid, but didn't have the persistence and skill to finish it. It just became so much harder in the later levels. But, something about the atmosphere of this game, it just grabs you. The digital sounds, the fantastic music, the intro, all that in 1992. At that time, this was unbelievable. Top of the world.
I remember in college I saw too guys playing at the same time. I asked when did it get network play. They said they were each playing their own copy. :(
I saw this game at a friends house, in probably 1993 i would say, on his pc 386. he told me that it was also available for my a500. Dune 2 became my first self bought game. this was my favorite game to play for months. i even got to play the somewhat different mega drive version. good times! The Game made me read the Dune Books and seek out and play Dune from Cryo Interactive, which was vastly different but so much fun.
Amazing had just about the same path, apart from it was the A500 version that I first spotted at a mates and then got a copy of. we watched the movie, read the books (starting on God Emperor was a bad idea). and yeah the Dune Adventure game is so much fun!
@@GouldFishOnGames Yeah, the first three Books are a good read. I can’t even remeber if i finished god emperor and heretics, let alone chapterhouse. It‘s such a long time ago. For years now i‘m waiting for someone to do a proper Remake of Emperor or a something in that direction.
Another fun fact: sonic tanks are immune from other sonic tanks which makes them safe from each other when going up against deviators that temporarily convert units to other side
I do enjoy doing silly things like the blue within blue eyes! I did write and record a bit about each of the houses and how the Ordos were made just for the game. Ended up cutting it felt like I was repeating bit from the intro. It was interesting to see them get fleshed out more in Dune 2000 and the 3D follow up.
House Ordos are actually mentioned in The Dune Encyclopedia, so they do have literary origins and were not created wholesale by Westwood. But it’s true they don’t feature in any of the novels
Back in the day, you picked out games based on reviewing the game box at the game store. Very fortunate Dune 2 made the cut… absolutely loved it. My game buying method seemed to work as I also picked up Master of Orion. Very good video. Odd that you suggest a remake of Dune 2 given that is what Dune 2000 was (as much as I loved Dune 2, I would suggest people skip that and just play Dune 2000)
i've still Got Dune 2, although is a new version to get it working on new PC's, can't get the sound to work, even though it has a batch file to make it work on newer computers. It runs ok, but no sound or music. Has anyone got an idea how to fix it?
I only tried this game for the first time recently and while I know its loved, it just didn't grab me. My history with these RTS games is with Westwoods C&C series, Dune 2 just completely passed me by when I had the Amiga so coming to it now, I must admit it felt a little bit dated and like you said it was mostly the controls that felt awkward. But I wasn't aware of the modern remakes that address some of these issues so I must look out one of those and give it another go as you clearly showed there is a great game in there to be discovered. Fantastic video as always, keep up the good work!
Thanks mate, and yeah coming to it these days can be difficult. the modern fan remakes can help smooth those edges, or there is the remake Dune 2000. it looks much nicer and has acted cutscenes, but at times it feels more like C&C with a dune skin on it. the Dune 2.
I played it on PC. One of my all time favourite games. Sadly I don’t have the original any more, but I found a port on the Google Play store, that is true to the original.
dune 2, x-com(1) enemy unknown, civ1, fields of glory, settlers 1, wolfenstein, warcraft orcs & humans, all great and got fond memories from the start of my gaming career :D
Played this when I was a young one. Still one of my favorites, though I definitely have not played it since before 2K(and got, what is essentially a more modern version of it). Still feel rather let down by Emperor later on, the worms themselves the only thing I REALLY liked out of it. Played bot the DOS and Sega Genesis versions of the game, and liked both rather equally. Whenever I see a spinning light graphic in current games, takes me back to the rentals of the console game. I still loved the Dune 2 Siege tanks FAAAAAAR more than the 2k ones. Some notes that I didn't hear mentioned, but it's been so long I could be misremembering: Atreides did not get Heavy Infantry at all. Harkonnen did not get Light Infantry. I think the Sardukar were just stronger Heavy Infantry the Emperor could make, unlike the Fremen which were a Palace super power. Also, I don't remember ever controlling the Saboteur. This could be my memory going completely off the rails after so long from having played, but I remember them as an invisible unit that is controlled by AI and will just destroy a random building it gets to.
They are all interesting versions, but yeah the Dune 2 siege tanks and the missile launchers were better then the Dune 2K ones. I think I mentioned a few of those things with the different trooper types, or at least I scripted it. but I might have dropped it as there is always a balance between giving too much detail and keeping the review moving. I've had to drop things that I thought were interesting but came across boring or not important. you could move the saboteur in the original, I think they might have changed that in Dune 2k.
I did not know about the book nor the film of Dune when I was a kid. Desert themed cover of the game always intrigued me but I never had a chance to play this game. So thank you for showing the gameplay, after three decades I know what the gameplay looks now 😊 Thinking of it I was never good at rts ( I began playing rts games with C&C) and I would probably preferred the first game of Dune which was story based adventure game.
I just started via gameflorist's Dune Dynasty after avoiding the genre outside of Herzog Zwei most of my life. Would've been nice if I got to play this back then instead of getting destroyed in the first minute or two of KKND.
Some of the RTS games that came out during the rush, were really difficult. so starting off on KKND would have been a hard time! hope you get on better with Dune 2!
I love this game, and so does my dad, we've beaten every single stage in the game, and I mean it, we've saved our games right before a victory to choose every single territory to attack in the three campaigns.
Atreides are soo Broodwar (SC1) Terrans... loved loved and still in love with this game. This game gave us the micromanagement skills that allowed some of us to become very profficient at SC1 until the Koreans took everything from us lol
I don't know about this game since I barely played it, same goes for Dune 2000, the remake of Dune 2. I did play quite a bit Emperor Battle for Dune, and I do know a glitch that is quite overpowered. When you have House Ix as a sub house, build the projectors, 4-5 is perfect if you don't want the engine to freak out. Now produce some projections, and attack the enemy with the projections, they still die in one hit, BUT the projections also does real damage as if it is a real unit. This glitch is even more broken if you also have Tleilaxu as a sub house. If you make a projection of the Leech, and attack enemy tanks with the projection of Leech, once the unit dies, a real Leech will come out from the destroyed tanks.
I have memories of doing it in a few, but that might be my memory playing with me. I do recall using the MCV's to build new bases between the enemy and mine and putting lots of turrets down so they never got close. or building one off the side of their base and building turrets into them.
yeah its worth it. i dont get it why people say dune 2k is better then original. its a c&c clone not more not less. and i hate what they did to the siege tank in dune 2k@@GouldFishOnGames
The PS1 got a version of Dune 2000, which was a semi remake of Dune 2. Something that I should have mentioned in the video, but was already feel a bit long.
LIke many other comments, Dune 2 was what got me hooked on RTS, and PCs and gaming in general. I must've been about 7 or 8 when I found a neighbor had this installed on their computer, and I would knock on their door at random times just to ask to play, as I would think about the game ALL the time. Eventually, I bothered them so much even after they refused that he helped me pirate the game onto my own floppy disks, and taught me to install it on my own computer! I had to learn how to fix the install when I broke it myself thinking I could just delete some files in the game dir to fix a "memory error" xD. Dune 2 started all, to C&C, Total Annihilation, and Starcraft: Broodwar. When I was a kid I never understood why it was such a niche thing, why it didn't have more universal appeal despite being so... badass and entertaining. Turns out, it does! It's not as ubiquitous as mobile gaming but holy crap did it help start a wave of fascinating human behavior and creation and communication.
I must have had a later revision of this. I thought i had a Dune game called battle for Arackis but it much newer than this one. It's like a dune flavored command and conquer clone but i mean that in the best possible way. I played the heck out of that game! They invented a black rubber clad hive mind race as new faction because the borg were a big deal at the time lol
That might have been Dune 2000, it was a sort of remake / remaster of Dune 2 that had fully acted cutscenes. And yeah made the Ordos look far more different. There was also a sequel to that called "Emperor Battle for Dune"
I remember a trick I had with the Ordos: use a Deviator to capture enemy harvesters, send them to your base, and trap them in walls. The computer won't produce new ones.
That is a good trick, there were a few interesting ones with the game.
if you built a repair yard then covered all sides with walls or other buildings, then the carryalls would pick up and return units from battle.
That’s a great idea. I wonder if that works with newer C&C games that have wall building. Like RE3.
I used a similar trick, you captured an enemy tank. Open the order menu for it, right after the unit revert back to their side, you order it to attack one of their building... and it will carry out your order without being attacked by their own side.
sick bastard :)
I liked using the Ordos to mind control the Harkonnen tanks to make them self destruct
Ah Dune2. The most important game I played in elementary school. There was really a magic and mistique about it that I'll never forget. And it also got me into Dune, so this game will always have a special place in my heart.
Also, there are quite some good online versions of it, which are the exact same emulations of the original DOS-version but have a much faster speed and is really enjoyable because of that.
Westwood Studios was awesome. Their Bladerunner game was fantastic.
death of westwood studio still hurts to this day
I remember back in high school even the teachers played them in the faculty office, I learned a few neat tricks from them:
- you can nerf the enemy Sonic Tanks' range by changing the game speed setting in the main menu to Slow.
- you can trick the enemy to shoot at their own bases by attacking their base on the opposite side where their units are.
- tank launcher's range just beats the enemies' missile turrets by one square, and the turrets can't shoot back.
- spend your money on siege tanks and carryalls from the starport than building multiple silos
I was a turtle, just build palaces and send death hand missiles and wait for RNG to get their construction yard.
I'd add this:
- buy/build some carryalls, and carefully plan the layout of the base so that you build your repair workshops surrounded by other buildings or walls (or, if you fail, occupy the accessible surrounding squares by units) - that way, any repaired vehicle cannot just be dumped at the front yard of the repair facility, and instead, a carryall will take it to where it picked it up from the battle. So you avoid having to command it to return there on its own, and missing it in battle for all that time.
- if you command a vehicle to move and its travel time is important for you, always keep it visible on the main screen - they travel a LOT slower when out of viewport.
Dune 2 is the only rts I ever really enjoyed. Never got into the genre, but this one grabbed me.
Well it was a good one to grab you, it a lot of fun!
I get that feel. I'm very much an action game person, preferring shooters, 3D platformers, and metroidvanias, and don't tend to enjoy RTS games - but back when I was a kid, Age of Mythology had a vice grip on my brain for a while. Probably because I'm neurodivergent and one of my constant loves has always been mythology lol
I _do_ plan to try out Bungie's old Myth series at some point, though. I love the older Bungie games and the lack of base building in that game despite being an RTS may be what makes me like it, since I'm not very good at the "managing the resources of an entire army" part of RTS games and that is usually what turns me off of them.
Was the music Frank Klepacki?
Yep, another great sound track by the man!
Yep. As a teenager :o
My oldest brother was bloody obsessed with this game on MY Amiga, so much so after getting bored and wanting to play Syndicate, I would go to the fuse box and flick the power off to the house.
I got really into Command and Conquer which is essentially the same game with improvments. I may have to go back and give Dune II a try.
Heh! the things kids do to play games 😁
C&C is for the most part a better game, its more varied and so many small and large improvements that makes it great.
But there is still something about Dune 2 that I really enjoy.
But if you prefer the C&C style gameplay, try checking out Dune 2000.
it was a ground up remake of Dune 2 but using a highly modified C&C engine.
Thank you for the flashback! I was definitely a fan of Dune 2, but Syndicate was even more influential for me :)
Had this on the Amiga back in the day, wish I'd kept my copy because in retrospect it has my favourite box art. Stark red text on glossy black, rich orange sands, and pillars of smoke against a grainy blue sky. Beautiful.
The European box art was lovely.
It fitted the game so nicely.
A nice advantage of the mega drive version of Dune 2 is the "Follow the leader" mechanic. This is a substitute for a multi select function.
The way this system works is you select one of your units and while selected, click on another friendly unit. This sets this other unit as the 'leader' and when you move the leader, another unit you've linked to it will follow it.
At point point I had a number of trikes and quads set to follow a lead quad. When I set this quad to attack the enemy base, all of my other units followed it into battle.
It works really well.
I replayed it this year, during a looong bus trip. Needless to say, that trip didn't feel that long after all ^^.
With some of the missions taking hours (or at least the way I play) that must have been a loooong bus trip.
but a fun one 😊
I actually listen to this soundtrack quite often. The artwork in this game was mind blowing then and is still impressive today. Mind you, this game made possible what we wanted to see in the movie, an all out war between the houses. There are not a lot of games based on movies that can say they complement a movie, but Dune 2 did!
I love this game back in the days. It ran on my 80286.
I did play this in the 90s, on an Amiga A600. It was the start of my love of Dune and RTS games.
More or less the same, just with an Amiga 500+
“The Devastator Need Not Fear Lesser Tanks”
just sandworms, and earthworms at the speed it moves at 😂
A kid next door had this on the Sega Genesis (Megadrive for you Euros), when I got to play it for the first time I thought it was the most awesome thing ever - I hadn't even known there had been a game adaptation of the Dune movie (which as a kid I thought had been awesome).
This is the first RTS I remember playing and got me hooked on the genre for the next 10 years or more. Loved this game!
The same for me, this was the gateway to so many great games later!
You can't select more than one unit at a time so at first moving lots of units feels limiting, however...
If you use the "A"->Attack, "M"->Move, "H"->Harvest shortcuts on the keyboard you don't need to keep going back to the menu the whole time. It makes the whole game 10x more playable and feels a lot more like modern RTS.
Also you can select a unit, hit "M" and then click on the minimap and the unit will start trundling across the map to the target. This is very useful for moving large squads of units at the same time. In the space of 1-2 seconds you can order it to move and then select the next.
I've played everything from C&C, Starcraft and Total Annihilation to Supreme Commander and Planetary Annihilation. I was surprised at how many "modern" features this game had. Bought a carryall? Bought a Repair Factory? The carryall will automatically ferry damaged units to be repaired. Harvester full? The carryall will take the harvester back to the refinery.
It's also got the 2-resource staple that nearly every RTS has. In this case it's energy and spice. In Starcraft you've got Minerals and Vespene gas. In TA, SC and PA you've got metal and energy.
I got into PC/DOS gaming in the early 90s, and coming from the Amiga platform there was a bit of a learning curve, but man it was a golden age of gaming. Dune 2 was amazing for its time, and it made me fall in love with RTS games. We all know them, C&C Red Alert, Warcraft, Starcraft, Age of Empires.
While it's great nostalgia to see the old intro for the game, I could never replay the game today, as you mention in the video, the controls are antiquated by today's standard.
Had a similar path of going from the Amiga to PC, but a little later so had Win95.
But so many amazing games to play, but yeah. They aren't always the easiest to go back to after all the improvements.
Very fond memories of this original RTS path setter - some recent as I still occasionally return to it via DOSBox for reasons of nostalgia, especially with the new film releases. Thanks for the video - very comprehensive round up, covered all the reasons I love this game despite the individual unit selection/move which only felt cumbersome once C&C was out.
We had a copy of Day Of The Tentacles. It had the same kind of copy protection: Kinda.
When you've found the plans or to Dr. Fred's Super Battery, he'll appear. The solution to the copy protection was the configuration of the battery's components which differed with it Patent Number.
Later I found a cracked version, where it didn't matter what you entered.
The newest crack sadly removed it totally.
That's cool, I've played DoTT a few times but they must have been later releases as I'd never seen that before.
@@GouldFishOnGames - Which ones? That copy protection with the croutons and patent number? I don't remember, where the previous owner, my half cousin, bought the original, that my brother and I had. Could be US, could be EU.
What copy-protection did you find?
@@GouldFishOnGames - As you've probably guessed, we lost the original.
Now I know the game by heart, but I have never followed all conversations. I have never found out what the hubcap was for.
I can recommend Thimbleweed Park. It's a "new" adventure game made by the developers of Maniac Mansion, DoTT, Monkey Island and those.
That one and the spin-off I know blind-folded as well.
Guess I have to take on Monkey soon.
This was the first- and only- game I never turned up to work for! "Just one more level..." and before I knew it, it was five am and it seemed pointless going into work! I still have the game and the computer I played it on - an Archimedes A5000. I think (well it was 30 years ago!) the Risc-Os version was better because it had a 32 bit colour palette as opposed to the 16 of the PC version? Loved that game and finished all factions. The next game I went mad over was Warcraft, which was similar to Dune II but in a fantasy setting. C&C completely passed me by and to this day, I have never owned or played it. I played Dune II somewhat obsessively till it was usurped by a game I still play occasionally to this day... Total Annihilation...
The PC version had 256 colors. The Amiga version had 32 colors. In hindsight, DOS games had already surpassed the Amiga graphic capabilities by 1992.
I remember going from the amiga version to the PC version and it felt like a clear step up both with graphics and sound. Cool game.
I once had a chance to buy Ornithopters from starport so I was able to buy and field 3-4 at the same time and oh boy they were good then. I remember how enemy siege tank was trying to turn his gun at them but instead got hammered from three different sides until it was blown up and then they all attack enemy base and were quite effective not like the usual one Ornithopter suicide attack vs enemy turrets.
I've replayed a faithful Android port a bunch of times recently. It's still clunky, but works well enough with the game's unit limits. Certainly helps to know a few tricks and how the AI works.
What i loved and still use is closing in the repair building and the refineries when the carry-alls become available.
Putting walls around them, or even sticking them in the middle of the base was a great trick, even better for the repair center as the carry-alls would take them from the combat zone. repair them and then return them to where they were.
would abuse that so much in the later missions.
If I were to play Dune II again, it would be in the ideal version. So with modern controls, resolution, etc. AND with the music and sounds of the Amiga version. The atmosphere alone that arises when the "spherical" music plays in the background while you play is simply unique. The other versions, on the other hand, don't have much more to offer than droning. When I looked around a few years ago, none of the versions could offer this.
Dune Legacy has all those things and a lot of tweaks.
@@Selas81
1) To run Dune Legacy, you need several files from the original Dune II PC version, which I don't have.
2) I had a look at a few Dune Legacy videos. None of them had the legendary atmosphere. - It's a technically enhanced version of the PC game. That's all!
3) The Amiga version isn't mentioned once on the Dune Legacy homepage either!
So you'd better be careful what "helpful advice" you give in future!
@@Chuck_vs._The_Comment_Section by atmosphere do you mean the music? They always disable it on YT to not get a copyright strike, easy toggle in the settings.
It's easy to find the game files online.
You're right that it's the PC version, but AFAIK the original PC version was just an advanced version of the Amiga, not stripped just with more bells such as a higher unit cap.
One annoying thing about Legacy is that the AI is different and feels a lot different, so yeah it's not a 1:1, but as I see it, that is a necessary loss to get modernized gameplay, can't have everything unfortunately.
The first RTS I played and fell in love with. This was the 3rd game that justified me giving up my beloved Amiga for the PC world, just behind Star Control II and Wolfenstein 3d. (Wing Commander and Ultima VI rounding out the top 5) The soundtrack was absolutely unreal, which was one of my beefs with the Genesis/Megadrive port. THAT music was worse then the re-drawn battlefield graphics! Played it to death, didn't know they ever made an Amiga port but I imagine it would have been painfully slow on an un-accellerated A500 even with a hard drive.
A trick I used to win regularly as Harkonnen was to 'savescum' the death's hand missile launch. If I didn't like where the missile landed (didn't hear a single building blow up as I fired it into the void where i knew the enemy base to be) I'd reload 10 seconds before the launch until it hit something I like. Repeat until the enemy stopped resisting, and send in the troops to clean up.
Currently playing through Dune Dynasty. Such huge improvements over the original Dune 2. Build queuing, unit grouping. No need to press the attack button (or A key) to get them to attack something. Just rightclick on an enemy and off they go.
But the game is still limiting in the amount of units you can build at any given time. Build too many Quads and Trikes? Forget about building a tank army... Carryalls don't seem to be included into the maximum amount of units you can have.
I still have the original Dune 2 installed on my PC's ever since my first 486 PC back in 1995. Currently playing the original in DosBox.
Still fun times.
This was my favorite game on Sega Genesis, as an 10y old gamer back then remember that I didn't understand eng language and using a dictionary to understand the words😄 would be dope to see a remastered Sega version on todays consoles with pvp elements😁
I agree with u
Westwood's Dune 2 was a completely departure from the source material even the unit Aesthetics in Westwood's Dune 2 were more inline with later C&C games. In the original source material the Spice is vital for the navigation since computers and AI were banned but in Westwood's version Spice is just another petroleum and computers and AI were not banned. The soldiers in Frank Herbert's vision were armed with swords and energy shields, Sardaukars and Harkonnen were known as brawlers, Atredeis troops were more like Ninjas.
Meanwhile in Westwood's Dune 2, energy shield doesn't exists, guns and missiles remain popular. The Sardaukars were 100% different from the Frank Herbert's version. In that RTS game, the Sardaukars like the Harkounnen counterparts were elite heavy infantry squads armed with powered exoskeletons, miniguns and long range anti tank missiles. In many cases, Westwood version of Sardaukars and Harkounnern Heavy Infantry units deployed in huge numbers blew up Atriedes infantry units afar very easily even large numbers of tanks can't even get in close and rout them.
In contrast, the Atreides soldiers wore basic bullet proof vests, helmets similar to real life FAST or ECH helmet with UV visors and oxygen mask. They were only armed with assault rifles and RPGs. They were basically no different from real life modern day soldiers.
Brings back memories. Passed it several times with the Atreides, failed to get to the last misson with either Harkonnen or Ordos. Addictive :)
ah dune 2. i rmember when i was 8. turn on the pc.
start up mouse drivers lol
run dune 2
hit turbo button off so it ran a touch slower
pick ordos
proceed to get my butt handed to me at level 3 when the sand worms finally go after vechiles
continue process until the day
I remember seeing this in the Amiga mags and wondering what was it. I had never seen a RTS before and so it never interested me. If I had paid more attention, I would have loved it.
Another game that deserves some attention is Battle Isle. A hex based strategy game that was actually understandable and easy to play.
I can imagine it could be a bit of a hard sell in static images, I played it because a mate passed me a copy.
Battle Isle is a great game and series, been planning a video going over the various games.
We had Dune 2 on the Sega Mega-drive. It was arguably my favorite game, it introduced me to RTS as a genre, which led to AoE2, Civ and Sim-city. Such good times!
Dune 2000 was a game I played alot, never even knew about these other games.
Dune 2, Monkey Island, Doom and Pirates gold was my youth. Nice video!
Some solid and well loved games!
Thanks for watching.
I was 11 when I first played this on PC and then the Genesis.. Loved it. Wish it would get a remaster.
Grew up with this game and still love it 😁
Also, I use the Starports to break the unit cap (build a base army with the heavy factory untill you reach the cap, then break it with the good people of CHOAM😋) good times...
I tended to get the starport early to try and quickly buy a cheap army early on.
But using it to break the unit cap sounds like a good plan, nothing more annoying to hit the cap and spot you had a bunch of single troopers that using up that space.
Technically Herzog Zwei beat this to be the first RTS game, December 15, 1989.
I tend to look at this one as it set the foundations that so many games would end up using and building on.
@@GouldFishOnGames While I agree completely, it doesnt change facts.
This brings back good memories! I was addicted to this game in my college days in the nineties.
The sonic tanks were really overpowered. I remember having only four of them at the end of the campaign (the rest of my units were gone) and wiping out all enemy units one at a time.
I played it on the Amiga 600. It was so slow that I couldnt deal with the oenithopters, the missils never caught them.
Got the dos version later, and finally managed to beat the game with Ordos and the Harkonen, only ever managed to clear it with Atraidis on the Amiga.
The best thing of this game is the dynamic music. I love it so much.
I received my first pc back in 1996 (I'm not sure) - it was Intel Pentium P75 (I still have proc and motherboard at my parents house). What a machine it was - switching from commodore c64... Back then, one of my first games was Dune2 - this starts my love for RTS I guess. I still have a lot of nostalgia for that game, and it looks great all the time.
I've always wondered if the litte victory trumpet sound as playing at 3:58 is general midi or very well hidden audio file. It's not in any of the pak archives.
I think it might be midi, it has that feeling to it.
even tho I was born in 93 this was my first ever rts, I played the genesis version and the music was soo goood, it will always have a place on my hart
They did a great job on the music for the MegaDrive/Genesis version, quite often they mess that up with PC ports.
@@GouldFishOnGames this was one of Frank Klepacki's earliest works too, was such a treat
My fav setup was a repair facility completely surrounded by other buildings/walls. Carry-Alls will pick up any damaged tanks from the front AND deliver them back at the front repaired and ready. 😄
That was a great tactic used to use it all the time.
it would even give you a free carryall if you didn't have one to move the unit out of the repair bay.
I remember playing thru the original Dune 2 around the C&C/WC2 era and it was a pain without click to move. Tho i remember there was a fan version floating around in the aether that added that and more that was awesome to play.
Did anyone used the trick to use a mobile base on a new grey area , lay down a concrete plate and just spam rocket turrets?
Yes, I would put it down close to the enemy base, and build concrete right up to their base and built rocket turrets 😊
It might've been a glitch, but sometimes the AI would ignore the fremen until they attacked a unit, and i think even then only that one unit would respond. So fremen could ninja into the back of the base and take out a lot of buildings!
i remember playing this for the first time back in the 90's , it was an amazing time where you didnt know what you were going to get with a game and occasionly something like dune would blow your mind being a completely new experience. Such a shame it pretty much never happens in gaming now, nothing takes risks and everything is derivative.
Its easier to be ground breaking when its so early that you can make new genre's but there was still a HUGE amount of derivative work happening back then.
After Dune 2, more so C&C the RTS genre exploded with lots of basic copy cat games.
As always its a case of finding the good ones and enjoying them.
I play old and new games alike and find lots of enjoyable new experiences.
Hey, you can press M on the keyboard for move and A for Attack so you don’t have to use the side menu, noticed no one mentions that :)
I remember you could train your initial carryall to stick around if you keep summoning the harvester back to base.
I loved it as a kid, but didn't have the persistence and skill to finish it. It just became so much harder in the later levels. But, something about the atmosphere of this game, it just grabs you. The digital sounds, the fantastic music, the intro, all that in 1992. At that time, this was unbelievable. Top of the world.
I remember in college I saw too guys playing at the same time. I asked when did it get network play. They said they were each playing their own copy. :(
I remember playing the early stage bringing the harvesters to crush all the enemy infantry units because I could not build any tank.
that crushing sound was brutal, but yeah those harvesters could be useful against those troopers!
lack of multi-select is kind of an instant disqualifier. a mod that adds that back in would go a long way towards making it playable.
The modern fan remakes have added it in along with other quality of life improvements.
so its a good place to start.
I saw this game at a friends house, in probably 1993 i would say, on his pc 386. he told me that it was also available for my a500. Dune 2 became my first self bought game. this was my favorite game to play for months. i even got to play the somewhat different mega drive version. good times!
The Game made me read the Dune Books and seek out and play Dune from Cryo Interactive, which was vastly different but so much fun.
Amazing had just about the same path, apart from it was the A500 version that I first spotted at a mates and then got a copy of.
we watched the movie, read the books (starting on God Emperor was a bad idea).
and yeah the Dune Adventure game is so much fun!
@@GouldFishOnGames Yeah, the first three Books are a good read. I can’t even remeber if i finished god emperor and heretics, let alone chapterhouse. It‘s such a long time ago.
For years now i‘m waiting for someone to do a proper Remake of Emperor or a something in that direction.
Another fun fact: sonic tanks are immune from other sonic tanks which makes them safe from each other when going up against deviators that temporarily convert units to other side
Surely can't just be me who noticed the fremen eyes ha. Also fun fact: House Ordos weren't in the books but were created just for this game
I do enjoy doing silly things like the blue within blue eyes!
I did write and record a bit about each of the houses and how the Ordos were made just for the game.
Ended up cutting it felt like I was repeating bit from the intro.
It was interesting to see them get fleshed out more in Dune 2000 and the 3D follow up.
House Ordos are actually mentioned in The Dune Encyclopedia, so they do have literary origins and were not created wholesale by Westwood. But it’s true they don’t feature in any of the novels
Back in the day, you picked out games based on reviewing the game box at the game store. Very fortunate Dune 2 made the cut… absolutely loved it. My game buying method seemed to work as I also picked up Master of Orion. Very good video. Odd that you suggest a remake of Dune 2 given that is what Dune 2000 was (as much as I loved Dune 2, I would suggest people skip that and just play Dune 2000)
i've still Got Dune 2, although is a new version to get it working on new PC's, can't get the sound to work, even though it has a batch file to make it work on newer computers. It runs ok, but no sound or music. Has anyone got an idea how to fix it?
I only tried this game for the first time recently and while I know its loved, it just didn't grab me. My history with these RTS games is with Westwoods C&C series, Dune 2 just completely passed me by when I had the Amiga so coming to it now, I must admit it felt a little bit dated and like you said it was mostly the controls that felt awkward. But I wasn't aware of the modern remakes that address some of these issues so I must look out one of those and give it another go as you clearly showed there is a great game in there to be discovered.
Fantastic video as always, keep up the good work!
Thanks mate, and yeah coming to it these days can be difficult.
the modern fan remakes can help smooth those edges, or there is the remake Dune 2000.
it looks much nicer and has acted cutscenes, but at times it feels more like C&C with a dune skin on it.
the Dune 2.
Played this one on Megadrive and this was the game that got me into RTS. When C&C came out on playstation i was soooo excited! 😊
I played it on PC. One of my all time favourite games. Sadly I don’t have the original any more, but I found a port on the Google Play store, that is true to the original.
I played this back in the day at my cousin when I was 8 or 9. Had no idea what I was doing but wow was it fun
dune 2, x-com(1) enemy unknown, civ1, fields of glory, settlers 1, wolfenstein, warcraft orcs & humans, all great and got fond memories from the start of my gaming career :D
all amazing games!
You can certainly hear and see the origins of Command & Conquer here.
I have this game on my phone. It plays fine but the save feature is bugged af.
Loved playing it on my Amiga 500 😊
Played this when I was a young one. Still one of my favorites, though I definitely have not played it since before 2K(and got, what is essentially a more modern version of it). Still feel rather let down by Emperor later on, the worms themselves the only thing I REALLY liked out of it.
Played bot the DOS and Sega Genesis versions of the game, and liked both rather equally. Whenever I see a spinning light graphic in current games, takes me back to the rentals of the console game. I still loved the Dune 2 Siege tanks FAAAAAAR more than the 2k ones.
Some notes that I didn't hear mentioned, but it's been so long I could be misremembering:
Atreides did not get Heavy Infantry at all.
Harkonnen did not get Light Infantry.
I think the Sardukar were just stronger Heavy Infantry the Emperor could make, unlike the Fremen which were a Palace super power.
Also, I don't remember ever controlling the Saboteur. This could be my memory going completely off the rails after so long from having played, but I remember them as an invisible unit that is controlled by AI and will just destroy a random building it gets to.
They are all interesting versions, but yeah the Dune 2 siege tanks and the missile launchers were better then the Dune 2K ones.
I think I mentioned a few of those things with the different trooper types, or at least I scripted it.
but I might have dropped it as there is always a balance between giving too much detail and keeping the review moving.
I've had to drop things that I thought were interesting but came across boring or not important.
you could move the saboteur in the original, I think they might have changed that in Dune 2k.
I did not know about the book nor the film of Dune when I was a kid. Desert themed cover of the game always intrigued me but I never had a chance to play this game. So thank you for showing the gameplay, after three decades I know what the gameplay looks now 😊
Thinking of it I was never good at rts ( I began playing rts games with C&C) and I would probably preferred the first game of Dune which was story based adventure game.
The empeor's line of "...there are no set territories" means "feel free to take it by force"
I would make pads diagonally to the other base and then keep placing turrets.
Looks like a pre-curser to dune for the sega. Oh yeah; cool video post. Thank you.
One of the best games on the Amiga back in the day. My A500+ and a ghettoblaster used to make the house rumble.... brilliant game.
It had a great sound track, so playing it loud is important!
I will have that intro burned into my brain forever
Its such a good intro!
I played the hell out of this game on Sega Genesis back in the day.
I just started via gameflorist's Dune Dynasty after avoiding the genre outside of Herzog Zwei most of my life. Would've been nice if I got to play this back then instead of getting destroyed in the first minute or two of KKND.
Some of the RTS games that came out during the rush, were really difficult.
so starting off on KKND would have been a hard time!
hope you get on better with Dune 2!
I love this game, and so does my dad, we've beaten every single stage in the game, and I mean it, we've saved our games right before a victory to choose every single territory to attack in the three campaigns.
Atreides are soo Broodwar (SC1) Terrans... loved loved and still in love with this game.
This game gave us the micromanagement skills that allowed some of us to become very profficient at SC1 until the Koreans took everything from us lol
This game changed my life back then, and changed forever. This game has permanent place in my heart. ❤️
I don't know about this game since I barely played it, same goes for Dune 2000, the remake of Dune 2. I did play quite a bit Emperor Battle for Dune, and I do know a glitch that is quite overpowered.
When you have House Ix as a sub house, build the projectors, 4-5 is perfect if you don't want the engine to freak out. Now produce some projections, and attack the enemy with the projections, they still die in one hit, BUT the projections also does real damage as if it is a real unit. This glitch is even more broken if you also have Tleilaxu as a sub house. If you make a projection of the Leech, and attack enemy tanks with the projection of Leech, once the unit dies, a real Leech will come out from the destroyed tanks.
Emperor is an odd one, that I never got into as much as Dune 2 / 2000.
so never knew about that glitch, I might have to try it out!
@@GouldFishOnGames have fun!!
Usually the grey areas were apart, so building turrets rigth to the enemy was like one mission!
I have memories of doing it in a few, but that might be my memory playing with me.
I do recall using the MCV's to build new bases between the enemy and mine and putting lots of turrets down so they never got close.
or building one off the side of their base and building turrets into them.
@@GouldFishOnGames winning strategie.
i still play it today sometimes on pc and somestimes the mega drive variant. despite clumsy controlls the gameplay and the style still gets me into.
Once you get into the right mind set its still great!
yeah its worth it. i dont get it why people say dune 2k is better then original. its a c&c clone not more not less. and i hate what they did to the siege tank in dune 2k@@GouldFishOnGames
Do you have a recommend website to play it?
i play that on a retro konsole with the module.
I need those CNC big boxes!
Just feed the worm 3x any units sorry men your sacrifice will be remembered
dune 2000 was a pretty decent remake of sorts for windows if one wants to give a spin on something with bit of life quality improvements.
Its an interesting remake, I was hugely disappointed with it at the time as it felt too much like C&C then Dune 2.
@@GouldFishOnGames I think you mean 'than'.
Wasn't there a PlayStation version to this for some reason I remember one
The PS1 got a version of Dune 2000, which was a semi remake of Dune 2.
Something that I should have mentioned in the video, but was already feel a bit long.
Amazing content - keep up the good work!
Thanks! This was a fun video to make as it was a great game.
LIke many other comments, Dune 2 was what got me hooked on RTS, and PCs and gaming in general. I must've been about 7 or 8 when I found a neighbor had this installed on their computer, and I would knock on their door at random times just to ask to play, as I would think about the game ALL the time. Eventually, I bothered them so much even after they refused that he helped me pirate the game onto my own floppy disks, and taught me to install it on my own computer! I had to learn how to fix the install when I broke it myself thinking I could just delete some files in the game dir to fix a "memory error" xD.
Dune 2 started all, to C&C, Total Annihilation, and Starcraft: Broodwar. When I was a kid I never understood why it was such a niche thing, why it didn't have more universal appeal despite being so... badass and entertaining. Turns out, it does! It's not as ubiquitous as mobile gaming but holy crap did it help start a wave of fascinating human behavior and creation and communication.
"There are no set territories" means "you can attack each other and take lands away".
Well played with the eye effect! :-D
Thanks, that took ages to get right but was really happy with the result!
Beautiful game. I still play it every couple of years.
Prachtig hier, mee ben ik begonnen met dit spel op MS Dos ik vind dit nog steeds leuk
I was like 8 years old and i loved this game.
Played it back then. I alsways find the 3 Factions represents 3 difficulties.
Nice Review
I must have had a later revision of this. I thought i had a Dune game called battle for Arackis but it much newer than this one. It's like a dune flavored command and conquer clone but i mean that in the best possible way. I played the heck out of that game! They invented a black rubber clad hive mind race as new faction because the borg were a big deal at the time lol
That might have been Dune 2000, it was a sort of remake / remaster of Dune 2 that had fully acted cutscenes. And yeah made the Ordos look far more different.
There was also a sequel to that called "Emperor Battle for Dune"
@@GouldFishOnGames that's the one! Emperor! It was decent. The new race was the Executrix. Thanks dude
I edited the scenario file as a child. I was so young and didn't know the keyboard properly.
Dune 2 was great, as was Dune 1, a great little rpg
Two great games, very different but they both did great things.