i know, its great feature. i like to split my tanks into 2 groups and attack with both the bind numbers on seperate tanks. Its double the speed as a large group of tanks firing on 1 tank shoots more than is needed, so that way you can spread the bullets a bit. plus a bind for planes is nice to navigate them around air defense and quickly call upon then during a battle without needing to change map position to select them. also having a tanya on each number like 6 7 8 and 9 means you can quickly point them to seperate buildings. Its just so much faster
A few weeks ago i joined some games from 'join for ffa' on the map Super Bridgehead. Was surprised i didn't know this good player, but now things have become clear 😊
proper job, nobody seemed to try and sneak some tanyas around your base. sometimes i build a couple flame towers in the corners at the edges cos i get super paranoid but you didnt need
Challenge. FFA but youre not allowed to attack until all the ore on the map is gone. You can build multi MCV but you cant base crawl. You can build up forces and defend and use base defences (challenge is to see how you do in long game/end game)
OH MY GOD YOU USED GROUP HOTKEYS!!!! It finally happened!
i know, its great feature. i like to split my tanks into 2 groups and attack with both the bind numbers on seperate tanks. Its double the speed as a large group of tanks firing on 1 tank shoots more than is needed, so that way you can spread the bullets a bit. plus a bind for planes is nice to navigate them around air defense and quickly call upon then during a battle without needing to change map position to select them. also having a tanya on each number like 6 7 8 and 9 means you can quickly point them to seperate buildings. Its just so much faster
A few weeks ago i joined some games from 'join for ffa' on the map Super Bridgehead. Was surprised i didn't know this good player, but now things have become clear 😊
proper job, nobody seemed to try and sneak some tanyas around your base. sometimes i build a couple flame towers in the corners at the edges cos i get super paranoid but you didnt need
Such great memory's playing this. Almost brings a tear to my eye
Rarely see you taking someone out early with infantry, thanks for all the videos, keep them coming!
iirc that pulse is to reveal submarines.
It does yes, if playing with Navy then the Sonar Pulse will reveal the position of the enemy Submarines. 👍👍
Fantastic video. I love these longer videos where you can see the progression of the game. And of course, lots of tesla!
When used, the pulse reveals all Soviet submarines operating in the combat zone for a period of time.
Really enjoy these videos :-) have you ever thought about sometimes doing a tiberium dawn/sun or ra2 video?
Sonar pulse reveals all subs in the game
4:12 looking good so far😅 10 seckater insufficient funds😅😅 😘
Challenge. FFA but youre not allowed to attack until all the ore on the map is gone. You can build multi MCV but you cant base crawl. You can build up forces and defend and use base defences (challenge is to see how you do in long game/end game)
What does the crate at 2:07 actually do?
V2 and tesla tanks and some machine gunners best ground army combo
then why don't top players use it
If we play, you build a mix, I'll build only heavy tanks (after the very beginning) and let's see who wins lol.
Hi Zack. Where are you from mate? I'm from Gateshead, but I do struggle to pinpoint where someone else is from in the NE unless we're face to face
GG. What is the hotkey to deploy structures that have finished building?
I think you have to set up your own hotkey for Place Building