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Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting

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  • @Lord_Of_The_Beer
    @Lord_Of_The_Beer 27 days ago +2620

    "It's radically transformed" Yeah, and my house was radically transformed after it was hit by a tornado.

    • @thomaswentt1047
      @thomaswentt1047 27 days ago +1

      Dumb comment

    • @wundsalz6831
      @wundsalz6831 27 days ago +61

      Yeah, I don't even get what's supposed to look better in the AC video footage.
      It looks like brightness and saturation have been turned up to 11. I can't even tell whether the shadows look better, because I can barely see them.
      Whatever this does - it's way to heavy and the output doesn't remain faithful to the input.

    • @karenreddy
      @karenreddy 27 days ago +5

      This is a very good kind of transformation, though, unlike your house.

    • @NanayaTorch
      @NanayaTorch 27 days ago +93

      @karenreddy Found Jensen's alt

    • @MattMaas-r6r
      @MattMaas-r6r 26 days ago +2

      Nothing makes me more sure it's a good feature than people lying about it.

  • @Gagurum
    @Gagurum 27 days ago +10399

    thank god now all my games can look like instagram ai ads

    • @mrpositronia
      @mrpositronia 27 days ago +48

      🤮

    • @personalmelon-y7hiz
      @personalmelon-y7hiz 27 days ago +38

      True brother

    • @chrisahmed8660
      @chrisahmed8660 27 days ago +22

      Stop moaning it looks amazing what's your problem

    • @Craglicious
      @Craglicious 27 days ago

      ​@chrisahmed8660No ones paying you bro, You dont need to shill

    • @personalmelon-y7hiz
      @personalmelon-y7hiz 27 days ago +140

      @chrisahmed8660 it looks like celebrities with weird plastic surgery lmao, some let me straighten my nose and sharpen it like a knife shit, except here it seems to also make young characters like twice as old

  • @nakamura-8421
    @nakamura-8421 27 days ago +1999

    I love how the actual light sources and shadows disappear, and everyone gets transported to the same AI "studio photoshoot"

    • @joearkhive
      @joearkhive 27 days ago +165

      the lighting in the oblivion town that has great realistic shadows from the sunlight on all the buildings gets completely removed and makes everything look like its entirely shaded by AO, how did they not even mention that?

    • @T33K3SS3LCH3N
      @T33K3SS3LCH3N 27 days ago +84

      Yeah, it's so wrong in Grace's scene in particular. It's a rainy, overcast day. The lighting is not supposed to be that strongly defined!
      And since DLSS 5 only takes colour and motion vectors into account, there also seems to be no guarantee that it actually displays fine detail faithfully and truly 'just' changes the lighting. The suspicion that it "yassified" Grace seems valid...

    • @Smokinjoewhite
      @Smokinjoewhite 27 days ago +70

      @joearkhive Probably because AI's biggest fan invites them to events, sponsors them, wines and dines them.
      You know, like that steak scene from the matrix? Yeah, that one.

    • @MzaM
      @MzaM 27 days ago +3

      Yes, this is my opinion of what dlss 5 is doing.

    • @StoneStephenT
      @StoneStephenT 27 days ago +11

      Saw someone say the lighting was done like a sitcom, and I haven't been able to unsee it. All we need now is the Full House theme.

  • @ersinet30
    @ersinet30 25 days ago +399

    Hey look, I painted over the Picasso original and make it look like a photograph! Why r u looking at me like that?

    • @zip10031
      @zip10031 25 days ago +1

      He is the "slop" of the art world. He churns out terrible paintings in 3 minutes and their only value comes from name recognition.

    • @foggy8298
      @foggy8298 24 days ago +14

      Oh did you also still billions of photos to do it too? How impressive...

    • @jboschiat793
      @jboschiat793 24 days ago +10

      Because I am so happy to brought Picasso's true vision to life!

    • @trojanhorse2097
      @trojanhorse2097 24 days ago +1

      @foggy8298 flint and steel*

    • @matthewrahmann4709
      @matthewrahmann4709 21 day ago +1

      Are you telling the face art from starfield is Picasso now.
      This is effectively the AI equivalent of Oblivion remastered but you can turn it on for starfield I really can't wait for it. Anyone who can't see how much better the materials look is blinded by generic AI hate.
      This will be just like DLSS everyone will hate on it and then stats will show that 85% of users turn it on 100% of the time.

  • @Overlord598
    @Overlord598 27 days ago +6752

    Real-time AI enshittification filter was not on my 2026 bingo

    • @thebunfromouterspace
      @thebunfromouterspace 27 days ago +171

      I straight up can't believe how slop like it is looking.

    • @natem805
      @natem805 27 days ago +114

      @thebunfromouterspace truly insane how literally every frame is just screaming "MADE BY AI" instead of realism. looks like completely ai shit and slop

    • @raskolnikov6443
      @raskolnikov6443 27 days ago +3

      @natem805 and yet only the lighting is changed. And some of it looks impressive tbh.

    • @mexreax4493
      @mexreax4493 27 days ago +5

      Dummies. This has been going on since 2020 with a realistic gta filter that was shown

    • @mhwtf5965
      @mhwtf5965 27 days ago +19

      slop everywhere you can look at!

  • @Famppis
    @Famppis 27 days ago +16617

    "Apply the slop filter please" said no one ever.

    • @demancorps
      @demancorps 27 days ago +32

      Bot comment

    • @GalacticDoomSquadron
      @GalacticDoomSquadron 27 days ago +52

      I'll take one slop filter, please!

    • @citizen3000
      @citizen3000 27 days ago +22

      You’re responding to the thumbnail and not the video. It’s obvious that most commenters here are doing the same.

    • @ghfsd786fa
      @ghfsd786fa 27 days ago +24

      I know... it feels uncanny like before I knew was a game... now I know is not realism is AI slop.

    • @sptz87
      @sptz87 27 days ago +67

      @citizen3000 nope. anyone with functioning eyes can see that pretty much every single instance looks worse. Blown out contrast to 100+ isn't realistic lighting.

  • @mattgourgoville8088
    @mattgourgoville8088 27 days ago +7964

    DF, blink twice if Jensen Huang is holding your family hostage

    • @brando3342
      @brando3342 27 days ago +595

      You kidding? Jensen sent these guys and their entire families on paid vacations, and bought them all new jackets 😂 They ain’t the victims here.

    • @matthisknopf2878
      @matthisknopf2878 27 days ago +548

      Yeah, i am really disappointed in DF praising this AI slop Filter shit. I expected better.

    • @STJ-j5b
      @STJ-j5b 27 days ago +57

      You realize that they are known for taking money to say whatever they are told to say, even if its damaging to regular buyers

    • @SugarDad
      @SugarDad 27 days ago +277

      @matthisknopf2878 If you find this disappointing then you must be new here or you haven't been paying attention to DF's past content, they are literally the biggest Nvidia shills on the internet, it's why they always get exclusive early access to Nvidia events

    • @MZero8099
      @MZero8099 27 days ago +68

      @SugarDad That does explain this channel's deteriorating quality

  • @pizza0brain
    @pizza0brain 25 days ago +190

    Thank you for your continued support in making the market of home computers unaffordable for the average person.

    • @mopeybloke
      @mopeybloke 20 days ago +6

      DF really doesn't give a fuck about that. That's for sure.

    • @matthewrahmann4709
      @matthewrahmann4709 16 days ago +1

      Nvidia isn't responsible for that other then building a product that's too good. What exactly do you expect them to do about the fact that there are two many people who want their GPUs.
      Imagine if they actually didn't give a shit about games and did what would undoubtably make them more money.
      Stop making GPUs for ungrateful haters and just make cards for the AI market.

  • @TheFantasticJoe
    @TheFantasticJoe 27 days ago +2009

    You're supposed to disclose when you do a paid advertisement.

    • @FireFox-ch2tu
      @FireFox-ch2tu 27 days ago +149

      their shilling in this one is unreal, pun intended.

    • @hansolokey
      @hansolokey 27 days ago +5

      @FireFox-ch2tu 🤣

    • @The-White-Weezer
      @The-White-Weezer 27 days ago +62

      To be fair, these guys have always been this shallow

    • @DUDEDUDE33
      @DUDEDUDE33 27 days ago +10

      Yes it currently looks like AI junk, I as well as DF see the potential though, if they find a way to restrict it or mix it with the ingame graphics, when it's trained only on assets they used during development etc.
      EDIT: train the filter on assets they created but that are too costly or can't be done with traditional rendering is what I mean.

    • @DoTheAstralPlane
      @DoTheAstralPlane 27 days ago +37

      "trained only on assets they used during development" is absolutely bogus lol

  • @chorlito1558
    @chorlito1558 27 days ago +1542

    “I want my photorealistic game to look like a Slop RUclips short” said no one ever

    • @ThisisCitrus
      @ThisisCitrus 27 days ago +11

      Says you, this looks amazing.

    • @Yasviele
      @Yasviele 27 days ago +37

      It's gonna be so awful to see a character looking already different from the original and then 1 cutscene later it will look like a new character AGAIN

    • @Slay.327
      @Slay.327 27 days ago +51

      @ThisisCitrus no

    • @euphoricbliss6699
      @euphoricbliss6699 27 days ago +8

      I've been waiting for this and Grace looks 10x better, you stick with the old crap then lol

    • @Yasviele
      @Yasviele 27 days ago +54

      @euphoricbliss6699 Calling the great job that capcom already did with the models "old crap" just goes to show how much of a piece of garbage this filter is and what kind of people want it

  • @HenryM912
    @HenryM912 27 days ago +27707

    dlss5 "fuck your art direction" basically

    • @joseijosei
      @joseijosei 27 days ago +66

      It depends on the game. It's optional, not something you must use on every game that gives you the OPTION to use it.

    • @citizen3000
      @citizen3000 27 days ago +95

      Imagine if you watched the video and found out that - completely unsurprisingly - devs can customise the look and that is just a tech demo with a particular look chosen.
      Imagine.

    • @neilranson4185
      @neilranson4185 27 days ago +17

      To a degree but don’t forgot the model can only work from the existing art, it can’t infer from nothing

    • @albanier8426
      @albanier8426 27 days ago +170

      @citizen3000 Stop defending AI slop

    • @InternetOfGames
      @InternetOfGames 27 days ago +20

      The developers choose whether to implement these technologies 😅

  • @1496Assassin
    @1496Assassin 25 days ago +31

    This is like those breaking bad clips with gigachad filters on at all times

  • @miguelpadilla5899
    @miguelpadilla5899 27 days ago +23921

    Grace face looks like those "I made the character hot" edits

    • @theeOnslaught
      @theeOnslaught 27 days ago +18

      Stop it. Not even but it does look AI a little bit lol

    • @ArisenDD
      @ArisenDD 27 days ago +50

      But leon is already hot though ?

    • @jay.cunningham
      @jay.cunningham 27 days ago +358

      That is EXACTLY what I thought when I saw the thumbnail.

    • @tlunknowntheme
      @tlunknowntheme 27 days ago +193

      Every example looks like overcooked smooth AI garbage.

    • @Spillow-C
      @Spillow-C 27 days ago +102

      this is a shame because it could look maybe impressive if it just changed the lighting to "AI Path Tracing" or something, but avoided changing textures and the proportions of the eyes and lips, making her look like another person and uncanny as hell.

  • @TransmitHim
    @TransmitHim 26 days ago +732

    This is Digital Foundry's Doritos and Mountain Dew moment.

    • @its_Chabs
      @its_Chabs 26 days ago +70

      Only it's much, much more sinister... The AI craze is actively ruining our existence. Makes you miss Dewitos-grade scandals

    • @Jensen8918
      @Jensen8918 26 days ago +13

      What are you talking about? Now they are just going mask off. It’s shocking ppl are surprised

    • @lunaaaaaaaaaaaaaaaaaaaa
      @lunaaaaaaaaaaaaaaaaaaaa 26 days ago +5

      FaceApp Pope Richard Leadbetter

    • @yutt2000
      @yutt2000 26 days ago +26

      @dsn1460 me when i try to white knight for a multi-trillion dollar company destroying human existence

    • @GalCaponeHQ
      @GalCaponeHQ 26 days ago +2

      DF has always been about image quality. They have no problem being impartial, regardless of what tech gives the results.

  • @Jurigag
    @Jurigag 27 days ago +2104

    "Digital Foundry is now fully independent" - doesn't seem to me after seeing this video

    • @CallMeRabbitzUSVI
      @CallMeRabbitzUSVI 27 days ago +154

      Of course they are, they are free to SHILL for any company they want now! 😊

    • @Mewsashi-cz9fo
      @Mewsashi-cz9fo 27 days ago +14

      of course they are completely access media for a long while, and capcom really begins to disappoint me, they have been pure nvidia advertisers attack dogs

    • @truetopsoialusdclassicthro2177
      @truetopsoialusdclassicthro2177 27 days ago +6

      Ultimate final Boss SHILL..!

    • @Khannah69
      @Khannah69 27 days ago +19

      Nvidia Foundry

    • @thorocomments
      @thorocomments 27 days ago +10

      I don’t agree. What are they shilling? I think this tech makes the games look… creepy, as hell. But I don’t see any “shilling.”
      And we know John and Alex will criticize this shit.

  • @FerretySatzuma
    @FerretySatzuma 25 days ago +10

    This video confirms that digital foundry is just PR for companies with the right pocket

  • @lychxxie
    @lychxxie 27 days ago +8584

    we all died in 2016 and now this is hell watching

  • @hippie_4762
    @hippie_4762 27 days ago +4943

    I can't believe the words I'm hearing over the footage I'm seeing.

    • @younousyoutoube
      @younousyoutoube 27 days ago +486

      FR have they lost their minds "no brainer between the two" my ass, couldn't believe my ears when I heard that.

    • @Kotka1986
      @Kotka1986 27 days ago +221

      Despite the excellent work DF has been outputting last few years, it's really rough to hear them gush over ..this.

    • @Veli_妖怪
      @Veli_妖怪 27 days ago +211

      Respect completely gone. Cannot believe what im hearing.

    • @STJ-j5b
      @STJ-j5b 27 days ago +51

      @Kotka1986 excellent work?
      you are funny, they are trash for well over 4 years, maybe even 5

    • @TheGoreforce
      @TheGoreforce 27 days ago +23

      it looks great.

  • @julianburrell5058
    @julianburrell5058 27 days ago +2381

    Genuinely are you guys fucking cracked?

    • @Xbox_Being_Sunsetted
      @Xbox_Being_Sunsetted 27 days ago +72

      Rich might be regretting he mortgaged his entire life,now😂

    • @shykixs
      @shykixs 27 days ago +13

      Made me laugh

    • @NoobNoob339
      @NoobNoob339 27 days ago +213

      They've sold out and just shill Nvidia all the time while they wipe their crocodile tears with the notes of cash

    • @soundthatyoucansee123
      @soundthatyoucansee123 27 days ago +131

      Oliver for sure is. AI shill 100 percent.

    • @tucci06
      @tucci06 27 days ago +30

      You're going to completely 180 your position if the tech works well and you see it in a 3D space. It's objectively better looking in nearly all comparisons and if you don't like the characters, you can't deny the lighting improvements. At the end of the day it's a toggle. I've never seen so much herd mentality though.

  • @lemsylennair1030
    @lemsylennair1030 25 days ago +159

    How're those new leather jackets fitting lads?

    • @CaffeinatedChiliDog
      @CaffeinatedChiliDog 25 days ago +2

      Wew day r fittin qwite wew fank yew! Wif zah swytch tew bein weweased and nought cuvawing sonic wacing quas wewds we did wava well! Mereoh kawt wewds is definitwee vee onay kawt wacer u should pway!

    • @CaffeinatedChiliDog
      @CaffeinatedChiliDog 25 days ago +2

      I meen, y duz sahnic evin hav a caw, I meen, it dusnt mayk anay since?! -Which

    • @matthewrahmann4709
      @matthewrahmann4709 21 day ago +2

      I've been playing computer games for 30+ years on every platform imaginable. I've loved all the old classics and their art styles but I also understood that they where a limitation of the hardware they where shipped with. The ability for this tech to uplift old games is amazing and I'm 100% here for it.
      They are not sold out they just aren't on the hate AI because its AI.
      Where was all this hate for reflex ? or for the countless graphics uplift mods for games ?
      You hate it because its AI but if the starfield demo was presented as start field 2.0s graphics uplift you would be chearing.

    • @OutlawedPoet
      @OutlawedPoet 17 days ago +1

      @matthewrahmann4709 Probably because Reflex doesn't take a game's character models and layer a Snapchat beauty filter over them, for starters. Also depends on which graphics overhaul mods you mean because they vary significantly in implementation and results.

    • @matthewrahmann4709
      @matthewrahmann4709 16 days ago +1

      ​@OutlawedPoet Pretty much every game (including starfield) have huge community mod packs which are created by taking all the games textures and using AI to upscale them. How is this different other then its a "snapchat" like? Sorry but what's wrong with that, you don't like it great to use it I think that it looks way better and given this is the very first version it will get better. Do you know why snapchat filters exist ? because a huge number of people like them and there is nothing wrong with that just like there is nothing wrong with not using them.
      I think its a tragedy that DF allowed themselves to cave to the stupid AI hate BS.

  • @lukas0999
    @lukas0999 27 days ago +18590

    I thought this video was an April Fool's joke, but it's still March

  • @JotaDeeMeO
    @JotaDeeMeO 27 days ago +1771

    *"Here, i fixed your art with AI, you welcome"* ass technology.

    • @Bbuy-v8q
      @Bbuy-v8q 27 days ago +26

      Shut up! If you don't like it then don't turn it on!

    • @ThisisCitrus
      @ThisisCitrus 27 days ago +17

      And they did. All it does is make the lighting better in ways the devs can't. For photo real games like RE its a massive improvement over the flat characters and lighting.

    • @st.nabeal
      @st.nabeal 27 days ago +93

      ​@ThisisCitrus Artists intended lights for certain moods. This AI fix ruins Artists vision.

    • @Osinnii_Lis
      @Osinnii_Lis 27 days ago +30

      ​@ThisisCitrus it doesn't make lighting better. It makes lighting as there a full studio lights in front of every object and it looks plastic and unrealistic

    • @ishaangr6450
      @ishaangr6450 27 days ago +7

      ​​@st.nabealdevs can tune it to 'how they intend to show it' in certain scenes. Watch the video properly

  • @tabletaccountforyoutube
    @tabletaccountforyoutube 27 days ago +1717

    "Which one you would rather play, it's a no brainer isn't it"
    Yes, Richard, it's a no brainer.

    • @Sipso2012
      @Sipso2012 27 days ago +97

      It's funny, because once this ships to the mainstream and everything is photorealistic... DF is out of business. There's no point analyzing real time graphic rendering anymore. They shouldn't be exciting about this.

    • @Sonata-h9y
      @Sonata-h9y 27 days ago +94

      @Sipso2012 Digital Foundry would deserve that fate.

    • @Gravy1255
      @Gravy1255 27 days ago +19

      ​@Sipso2012good thing for John he can still do all his retro stuff.

    • @JGC123
      @JGC123 27 days ago +10

      @Sipso2012it’s what they deserve

    • @thecodingart-tca
      @thecodingart-tca 27 days ago +312

      I seriously couldn’t believe he said this without realizing it’s the opposite of what he’s suggesting

  • @MATTierial
    @MATTierial 25 days ago +13

    5:29 the cast shadow from his ballcap is just removed entirely to give his face the perfectly lit shot... removing the lighting choices from the devs 🤔

  • @Cyynapse
    @Cyynapse 27 days ago +3341

    this video feels like Jensen Huang is off-screen holding them at gunpoint

    • @如如欸
      @如如欸 27 days ago

      HaHaHa

    • @greatslammingbj
      @greatslammingbj 27 days ago +31

      there shills

    • @McGregor43
      @McGregor43 27 days ago +55

      Nvidia has sponsored DF a number of times in the past. I like DF but fans of them shouldn't act surprised when they glaze Nvidia, especially when it's related to things like DLSS.

    • @blackrack2008
      @blackrack2008 27 days ago +102

      lmao this is exactly what it feels like. Fuck any semblance of having an art direction am I right?

    • @EthanBB
      @EthanBB 27 days ago +151

      Nah, you just cannot see the bags of cash off camera.

  • @obiwanws
    @obiwanws 27 days ago +1186

    "To hell with artistic intent" seems to be NVIDIA's goal with this one.

    • @DanBot2000
      @DanBot2000 27 days ago +28

      The goal is to make everyone reliant on data center assisted computing.

    • @delayeedbms
      @delayeedbms 27 days ago

      i dont think the artists intent was to have unrealistic graphics either. this boosts the fidelity a lot.

    • @giutarmanjosh
      @giutarmanjosh 27 days ago +1

      ​@DanBot2000also NVIDIA exclusive features and graphics.

    • @Enigma1336
      @Enigma1336 27 days ago +1

      I think games where the art direction is realism will benefit from this. Absolutely not for stylized games though.

    • @Jimmygbuckets1992
      @Jimmygbuckets1992 27 days ago +6

      As long as the developers have control over this and can use it to enhance graphics in a way current hardware doesn't allow them to do, I don't see any issue with this.

  • @jangofett_minifigure
    @jangofett_minifigure 27 days ago +4727

    That’s straight up painting over an existing model with an A.I. filter

    • @luisjalabert8366
      @luisjalabert8366 27 days ago +30

      yeah... and it's obviously the future of CGI. I get all the hate that AI gets, but there's no denying that this was inevitable and that this is the path that future graphics will take. Anyone with two working brain cells would have seen this coming from years ago.

    • @Aver888
      @Aver888 27 days ago

      ​@luisjalabert8366 Anyone with two working brain cells would see corporations spending billions to make their products look horrible? This stuff looks atrocious!

    • @JJLV2495
      @JJLV2495 27 days ago +23

      @luisjalabert8366 Yes, but even though the advance is that it can be done in real time, the problem remains that AI isn't capable of maintaining consistency over time. As soon as it changes scenes, it tends to lose details and create new ones. It hasn't reached the point where it analyzes characters and objects and is able to maintain the details it adds over time, at least not at the level of a game or a movie. Someday we'll reach that point, but we're still a long way off. Don't get me wrong, I'm in favor of using it and the potential it has, but these kinds of technical demonstrations are just smoke and mirrors.

    • @raskolnikov6443
      @raskolnikov6443 27 days ago +1

      @JJLV2495 but in this case only the lighting is changed. None of the assets and models. So consistency should be much less of an issue.

    • @luisjalabert8366
      @luisjalabert8366 27 days ago +1

      @JJLV2495 idk, I've seen plenty of AI generated videos that are able to maintain temporal coherency for quite some time, and that's just hallucinating the next frame from previous ones. Here it's got a base image that it might be able to properly interpret in almost identical or at least very similar ways I would assume, since the data it starts from is always the same, so it wouldn't be as difficult as with 100% generated video, but I do agree that it's possible that we're not there yet. I guess we'll have to wait and see, but in any case, I don't see rendering technology going in any other direction other than this in the future.

  • @Vomitclaw
    @Vomitclaw 25 days ago +57

    8:33 the AI continues to show eyesballs through the character's eyelids while blinking.

    • @matthewrahmann4709
      @matthewrahmann4709 21 day ago +1

      If it was preview it would have been launched already the previews of DLSS where rough as well. All these comments are doing is reminding companies not to show cool things.
      We should be DAM lucky that Nvidia unlike the Ram companies is still talking about graphics things at GDC because lets be honest we are not the ones making them money any more.
      They cater to use because they love games and we need to stop shitting on them for that.

    • @redknigh6462
      @redknigh6462 21 day ago

      @m@matthewrahmann4709Dude, they’re catering to the AI investors lining their pockets. Even the game studios that “agreed” to this are pulling back reporting that they had no idea the usage of AI would be this bad, or used at all. This isn’t something cool they are wanting to show and give to consumers because they are feeling benevolent and caring: they are trying to show usage cases for AI in games, even when there isn’t really any, so that big bro AI investor gives them more money. And like… they’re trying to show something cool? My instagram can do the same lighting and face changes to me, and I don’t even need to look like my eye lids got stabbed whenever I blink.

    • @sargeantschnutz5767
      @sargeantschnutz5767 21 day ago +2

      ​​@matthewrahmann4709 This reads like a bait post. And Nvidia loves games like us? Incorrect, they love money. They even said they're an AI company, not a gaming company. Fuck AI.

    • @matthewrahmann4709
      @matthewrahmann4709 21 day ago

      @sargeantschnutz5767 100% and they could make more money right now and forever by moving 100% of their line into just AI or just moving all feature development from graphics to AI but they didn't instead they said how can we leverage this to keep making games better and kept that a a big part of GDC. Partly that is diversification but largely its because they started as a hard ware company which made things to make graphics amazing and that is still a core part of their business.

    • @bennuwa
      @bennuwa 20 days ago

      We don't actually see the non-DLSS version of that exact same shot though. I can almost guarantee you that the original is doing the same, based on the fact that even the most egregious examples (i.e Grace in the first street image) line up 100% 1:1 in terms of shape/geometry with the original.
      This isn't an "AI hallucinating"; the model is very strictly controlled to match the underlying geometry - they have stated that it "must be deterministic, pixel for pixel" - which literally all of them are, believe it or not (in terms of shape/geometry anyway).
      You can test this yourselves by overlaying the DLSS version as a semi-transparent overlay, on top of the originals. Of course, you have to make sure you get the *exact* same frame (and many of these are done in motion, which is why people are mistakenly saying the lips grew in size etc).

  • @canestrini808
    @canestrini808 27 days ago +2075

    Your RAM died for this.

    • @byebeybyebey
      @byebeybyebey 27 days ago +114

      Gabecube got delayed for this...

    • @lakonoki9189
      @lakonoki9189 27 days ago +3

      Ram is better than Gold

    • @iscander_s
      @iscander_s 27 days ago +66

      @byebeybyebey HL3 got delayed for this...

    • @Vxamxp
      @Vxamxp 27 days ago +14

      Who cares about RAM when you can play your games through NVIDIA’s data centers?

    • @Rrrr-r4m
      @Rrrr-r4m 27 days ago +2

      Scientific and medical breakthroughs >>>>>>>>>> video games. All day everyday

  • @changestyleman
    @changestyleman 27 days ago +1190

    "it was running well" OFC IT'S RUNNING USING 1200W WITH 2X 5090

    • @SpudCommando
      @SpudCommando 27 days ago +15

      💀

    • @ItstheGarbageDan
      @ItstheGarbageDan 27 days ago +160

      Only need $10k worth of hardware!

    • @spladam3845
      @spladam3845 27 days ago +46

      This fucking kills me.

    • @drxhunter
      @drxhunter 27 days ago +42

      @ItstheGarbageDan That price will only cover the RAM needed for this BS.

    • @XR4turbo
      @XR4turbo 27 days ago +10

      As a cyclist this makes my brain explode.

  • @AlexK878
    @AlexK878 27 days ago +8902

    This looks almost identical to those 100% AI generated "reimaginings" of games that have been popping up over the last year or two.

    • @Vartazian360
      @Vartazian360 27 days ago +33

      I knew it was coming eventually but not so soon. Games will look 100% real in some cases soon.

    • @SpinalGT
      @SpinalGT 27 days ago +9

      Probably the same thing, and I was wondering when games would start using that. Looks very good though

    • @neilranson4185
      @neilranson4185 27 days ago +9

      Some major important differences though in these are real games and the visuals are of a far higher quality

    • @elena_mrrp
      @elena_mrrp 27 days ago +93

      @Vartazian360 there is no way u can look at that ai filter mess and think "wow this looks like real life" lmfao

    • @ImperiousRexRacing
      @ImperiousRexRacing 27 days ago +8

      Except this would be real time

  • @coolcat23
    @coolcat23 24 days ago +16

    GPU performance will now be stated in Terraslops per second.
    Some awful lack of judgement in this quasi advert.

  • @marcoapg
    @marcoapg 27 days ago +8553

    It's basically when you throw an image at an AI and say, "Make it ultra-realistic."

    • @AmauriE.Alcántara
      @AmauriE.Alcántara 27 days ago +9

      It is basically a "Nintendo hire this man." filter, but good.

    • @lawisclems4303
      @lawisclems4303 27 days ago +30

      I mean if it doesnt create weird artifacts I would rather have than than the previous models, it really looks photorealistic

    • @LCC.Gaming
      @LCC.Gaming 27 days ago +268

      Instead of using DLSS to gain back performance, it’s just going to tank it from now on😂

    • @eagereagle65
      @eagereagle65 27 days ago +2

      The ultra-realistic card🃏

    • @oropher1234
      @oropher1234 27 days ago +27

      @LCC.Gaming yeah, but it can soon also reconstruct from 144p to 4k efficiently lol.

  • @chilldude30
    @chilldude30 27 days ago +831

    Wow, now I can make all my video game characters look like Instagram influencers!

    • @gingerjam2192
      @gingerjam2192 27 days ago +2

      😂

    • @NGEvangeliman
      @NGEvangeliman 27 days ago +3

      Its just lighting man.

    • @Orchestructive
      @Orchestructive 27 days ago +72

      @NGEvangeliman It's literally not just lighting, man

    • @GorgonAegis
      @GorgonAegis 27 days ago +9

      ​@NGEvangeliman Every image is, in a sense, "just lighting." You can add or alter dimensionality of a surface in the fragment shader to make objects look surprisingly different, despite not changing the vertex data, by varying how the lighting is calculated across the surface's face.
      For example, many games will have perfectly flat wall geometry, but make the walls look highly uneven and textured using bump maps, which are factored into the normal data of the wall to change how light is calculated, as if different spots on the wall are not facing the same direction. You can make a flat surface look like a 3 dimensional brick wall. Close scrutiny will uncover the trick, and it will always feel a little "CGI," but it _will_ look textured.
      This is also how smoothed shading works, the normals of each vertex of a face won't point the same direction as eachother, and you interpolate between them in the fragment shader when calculating the normals for lighting. This makes a flat surface look curved.
      Here, its clear that the lighting changes have drastically altered how the contours of her face look, even if the literal geometry in the vertex shader hasn't changed. It makes her look entirely different.

    • @HellishHopper
      @HellishHopper 27 days ago +3

      Still better than having to play as Niko Avocado in Horizon Zero Dawn

  • @realmgenesisxo
    @realmgenesisxo 27 days ago +1151

    Grace turned into Disgrace 🥀

    • @Compxcasual
      @Compxcasual 27 days ago +7

      Good one 😂 agreed

    • @karasawaa3953
      @karasawaa3953 27 days ago +18

      nah, the one on the left looks flat. the DLSS5 image is way better

    • @Compxcasual
      @Compxcasual 27 days ago +33

      @karasawaa3953this has to be rage bait

    • @Sebastian-v9l8l
      @Sebastian-v9l8l 27 days ago +3

      Hahahahahahahahahahaha.

    • @FukurouYGR
      @FukurouYGR 27 days ago +5

      @Compxcasual maybe he just has a different opinion

  • @Soul93Taker
    @Soul93Taker 25 days ago +12

    "Digital Foundry is now fully Independent!"
    Imma press X and FUCKING DOUBT IT

  • @bork750
    @bork750 26 days ago +707

    We went from Ray Tracing to Slop Facing

  • @xSPIDERx19
    @xSPIDERx19 27 days ago +527

    I saw this on Instagram and actually thought it was just a meme

    • @Robert-ci6sj
      @Robert-ci6sj 26 days ago +10

      it literally looks so SHIT

    • @anubispatron
      @anubispatron 26 days ago +3

      No, we now have the technological capability to make people hot. Could have even saved dead games like Concord.

    • @Coolman13355
      @Coolman13355 26 days ago +5

      @anubispatron haha

    • @Usher_97
      @Usher_97 24 days ago

      @anubispatrongooner

  • @xvpower
    @xvpower 27 days ago +2667

    Rich is insane if he thinks the grace changes are just "lighting" it's a completely new face.

    • @mmafighting305
      @mmafighting305 27 days ago +106

      Not insane, just on a payroll.

    • @thedurtylemur2282
      @thedurtylemur2282 27 days ago +39

      no it is just lighting. you are insane thinking you know more than this dude who you come to for knowledge on these things lmao.

    • @TSE_WOODY
      @TSE_WOODY 27 days ago +364

      It genuinely sounds like he’s avoiding the elephant in the room, this video has killed Digital Foundry for me lol

    • @Chardan001
      @Chardan001 27 days ago +23

      ​@thedurtylemur2282silence shill

    • @Reruro
      @Reruro 27 days ago +32

      @thedurtylemur2282 Even if it is just lighting, the original art direction is completely lost.

  • @Qiuvox
    @Qiuvox 25 days ago +321

    Weird they kept the comments open

    • @raymond.shoesmith
      @raymond.shoesmith 25 days ago +16

      That's the worst thing they can do besides getting rid of the video.

    • @get_stached
      @get_stached 25 days ago +1

      Did not expect to see you here

    • @themarketgardener
      @themarketgardener 25 days ago +1

      It's the Nightreign OST guy!

    • @pizzamannetje79
      @pizzamannetje79 25 days ago +1

      ​@themarketgardenerthe RUclips algorithm likes it... It earns them money for now.

    • @Qiuvox
      @Qiuvox 24 days ago

      @themarketgardener oh hello there!

  • @darkknight2864
    @darkknight2864 27 days ago +2475

    "trying to anticipate the vision of the game developers" there it is

    • @1dbthechosen
      @1dbthechosen 27 days ago +5

      Looks like an AI filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @KungThulhu
      @KungThulhu 27 days ago +82

      @1dbthechosen If you paid any attention you would understand that that is still god awful.

    • @tabsterg
      @tabsterg 27 days ago +252

      While literally covering the devs vision up with their slop lmao

    • @SUPERFunStick
      @SUPERFunStick 27 days ago +253

      Next will be "trying to anticipate the last small hold out of humanity to eradicate"

    • @IN-A-PIKLE
      @IN-A-PIKLE 27 days ago +19

      @SUPERFunStick the gov: "panic not, we're just trying to anticipate the inevitable robot takeover :)"

  • @ffs_idol
    @ffs_idol 27 days ago +486

    tech so potent it can squander 20 years of goodwill in just over 16 minutes

    • @backpain100
      @backpain100 27 days ago +29

      From 90% goodwill to zero.Powerful tech indeed. Transformative.

    • @Faydar93
      @Faydar93 27 days ago +17

      Personally, feeling this about DF now as well.

    • @Brolicherbs
      @Brolicherbs 27 days ago +7

      This.

    • @shykixs
      @shykixs 27 days ago +2

      Its potent aight. A potent toxin.

    • @ppevader-u2t
      @ppevader-u2t 27 days ago +5

      Bespoke even

  • @BarDocK_LSSJ
    @BarDocK_LSSJ 27 days ago +992

    They dont talk about how the AI filter literally removes all the shadows cast from the side on to the characters.

    • @SaskDuder
      @SaskDuder 27 days ago +53

      Holy shit you're exactly right!! They make them all look like super realistic passport photos - I wonder what they trained on... 🙄

    • @MadsterV
      @MadsterV 27 days ago +81

      4:39 even the shadows on a whole building just vanish, it only retains contact shadows. Guess the projected shadows are not local enough for a model to understand.

    • @MrThunda51
      @MrThunda51 27 days ago +7

      The first shot of Grace literally has shadows on it. Also it probably would look different if the "hero lighting" was also turned off the character models.

    • @SaskDuder
      @SaskDuder 27 days ago +2

      ​​@MrThunda51my suspicion is that this is with all the good and bad features turned on, this demo just released... Because I do agree with their assessment of the lighting improvements, just not with the functional asset replacement... Something's going wrong there, still

    • @Johnth10
      @Johnth10 27 days ago +2

      It simulates lighting very differently than the game does. It is like when you apply raytracing to a game, shadows change

  • @charlesbrown-z4s
    @charlesbrown-z4s 25 days ago +12

    As of 17 March 2026 11:43am Chicago Time, 27K likes and 70K dislikes

  • @Rally2603
    @Rally2603 27 days ago +18687

    WHat in the AI filter?

    • @EVEatStellar
      @EVEatStellar 27 days ago +31

      So since it's Heavily rumored that the PS6 has the Raw power and Overall Specs of a Rtx 5080 will these be what the Playstation 6 graphics and details be Like or Not? And by the way I'm absolutely correct about the ps6 having a Rtx 5080 power level equivalent. ❤

    • @Dat_Jonx
      @Dat_Jonx 27 days ago +367

      All RAM went into AI data centers, so enjoy AI DLSS on your 6-8 GB GPU's.

    • @ralfiejr34
      @ralfiejr34 27 days ago +7

      ​@Dat_Jonx Cry me a river....go on and just! Hahahaha

    • @Alexx_80
      @Alexx_80 27 days ago +57

      ​@EVEatStellarWho told you that? It must have been a joke and you took it seriously.

    • @maskedlibrarian1483
      @maskedlibrarian1483 27 days ago +3

      ​​@EVEatStellar For some games most likely yes but don't expect every game to look like such

  • @dandon1968
    @dandon1968 26 days ago +484

    it looked like every character is generated by stable diffusion now

    • @Elratauru
      @Elratauru 26 days ago +10

      Because basically it is lol.

    • @christopherzaf5768
      @christopherzaf5768 26 days ago +3

      That's why it need 2 x 5090

    • @erictheawesomest
      @erictheawesomest 26 days ago

      the question is, is that a bad thing considering its a game?

    • @SHAMAKER
      @SHAMAKER 25 days ago

      @erictheawesomest it's tasteless and cheap compared to original high quality and deep character design. You can run Stable Diffusion locally and get same results with SDXL in seconds

    • @Xenderman
      @Xenderman 23 days ago

      @erictheawesomest yes

  • @MattyTTT
    @MattyTTT 27 days ago +6405

    the way my smile dropped

    • @Keaten88
      @Keaten88 27 days ago +124

      FR! I saw the patreon notification and rushed to my computer to watch the video, only to be immensely disappointed and to have all that excitement simply vanish

    • @legendaryhumper
      @legendaryhumper 27 days ago +40

      @Keaten88 I thought it was actually DLSS 5 BUT NAAAAAAH WHAT THE HELL IS THIS???

    • @irecordwithaphone1856
      @irecordwithaphone1856 27 days ago +70

      It's crazy because I am usually okay with things like denoising or upscaling for games that uses AI, as long as it is not wholly replacing the image. Here the characters don't even look the same. I'm sure DF is doing this for the bag but doesn't change my disappointment

    • @mariotaz
      @mariotaz 27 days ago

      Did it drop with DLSS5 turned on otherwise I wouldn't have been able to tell.

    • @BrandonWestfall
      @BrandonWestfall 27 days ago +7

      @irecordwithaphone1856 Ignorant take. If they were getting paid they would have to disclose that.

  • @Badnone
    @Badnone 25 days ago +13

    How much did nVidia pay you guys to glaze them?
    OVER AN AI FILTER?

  • @tomasmedina
    @tomasmedina 27 days ago +4554

    So dlss 5 has a “yassify” setting built in huh…

  • @bb5307
    @bb5307 27 days ago +4185

    I haven't seen anything more uncanny ever in my life.

    • @techsamurai11
      @techsamurai11 27 days ago +26

      This is beyond scary - AI is improving the game in a way developers could not and is doing a better job of it.

    • @orlof507
      @orlof507 27 days ago +13

      Uncanny 3d models converted into uncanny 3d AI art that looks better.

    • @thepirate4095
      @thepirate4095 27 days ago +3

      its not hard to improve the shitty graphics of this game with ai anyway, not sure whats uncanny about it

    • @gregoryberrycone
      @gregoryberrycone 27 days ago +3

      ​@techsamurai11thats a very generous take, its interesting but it takes a lot of controk out of devs hands which is objectively q bad thing. Also realistic doesnt automatically equal better looking, i wonder how this would fare with something cell shaded or more stylized

    • @bb5307
      @bb5307 27 days ago +7

      @techsamurai11 I think the lighting is nice but the character models just look strange and weird and I hope is optional at the very least.

  • @acrazyguy14
    @acrazyguy14 27 days ago +507

    in the future everyone has influencer ring lighting on their faces all day everyday

    • @JGC123
      @JGC123 27 days ago +14

      The future sounds like an actual cyberpunk hellscape

    • @oligdaseoncic
      @oligdaseoncic 27 days ago +9

      I wouldn't be surprised if DLSS5 suddenly gives all characters the ring light reflection in their eyes or glasses

    • @katraapplesauce1203
      @katraapplesauce1203 27 days ago +1

      My guy, literally every game ever uses fake lights to light character faces seperatly

    • @acrazyguy14
      @acrazyguy14 27 days ago +1

      @katraapplesauce1203 one could even say that the AI "upscaler" is making them look this way as an unintended (or intended who knows) side effect of these ambient character light sources games tend to have

    • @Lcarroll77
      @Lcarroll77 27 days ago +2

      Like every movie or TV show ever then

  • @DakhniURDU
    @DakhniURDU 25 days ago +2

    Almost 10 lakh views, this is Digital Foundry’s most watched video this decade!

  • @jko4949
    @jko4949 27 days ago +6687

    8:32 "a little bit uncanny" A LITTLE?!

    • @E-NIS690
      @E-NIS690 27 days ago +79

      It looks like if William defoe and Luke Evans had a baby

    • @1dbthechosen
      @1dbthechosen 27 days ago +12

      Looks like an AI filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @the4fterparty
      @the4fterparty 27 days ago +51

      And then they have the nerve to say the version with the AI slop filter is more sophisticated.

    • @tablettablete186
      @tablettablete186 27 days ago +47

      Just a little 🤏 LMAO

    • @AccelSternritter
      @AccelSternritter 27 days ago +29

      Oliver gets on my nerves when says stuff like that while giggling

  • @AdrianLamb
    @AdrianLamb 27 days ago +658

    All of the kids in Harry Potter look like they're in their 40s with DLSS5 enabled lol.

    • @Cave____
      @Cave____ 27 days ago +6

      probably cause it wasn't meant to be in the game, certain games that aren't aiming for photorealism won't look good with it

    • @MemoirsofaGamer1982
      @MemoirsofaGamer1982 27 days ago

      Rupert Grint is 37…
      Daniel Radcliffe is 36
      They are almost 40

    • @rage8010
      @rage8010 27 days ago +45

      ​@MemoirsofaGamer1982 what? Lol they aren't even in the game what are you on about? They are talking about Hogwarts legacy the game.

    • @MemoirsofaGamer1982
      @MemoirsofaGamer1982 27 days ago

      @rage8010. Do you just comment without reading..? LOOK and READ the original message he posted. HE mentioned the “Harry Potter kids will look 40”. I told him they nearly are 40. 🙄 Do you need a diagram to help you!?

    • @rage8010
      @rage8010 27 days ago +22

      ​@MemoirsofaGamer1982 ... Yes. The actors from the movies are now almost 40. Congratulations. That has absolutely nothing to do with anything. There characters aren't in the game. They have absolutely nothing to do with the game at all. It takes place like 100 years before they existed. The kids in the GAME look like they are 40 with the AI slop filter. They showed a clip of a character from the game Hogwarts Legacy in the DLSS 5 demo. That is what they were talking about.
      I do not know if that was an attempt at a joke? If so, I do not get it and it makes no sense. Sorry.

  • @Nore_258
    @Nore_258 27 days ago +371

    NVIDIA: Here's some AI Slop
    Digital Foundry: YASS

    • @JoeyGageyt
      @JoeyGageyt 27 days ago +3

      Sadly they’ve been glazing damaging technologies for a while now

    • @mach1one
      @mach1one 27 days ago +3

      It’s just sad to see DF killing its reputation over this AI-slop propaganda.

  • @nask0
    @nask0 25 days ago +4

    "We want to do a much, much bigger video on that" oh yeah, please, please do that would love to watch public seppuku ❤

  • @RiderZer0
    @RiderZer0 27 days ago +483

    Game: dark, gritty, warm colors.
    DLSS 5: BLUUUEEEE

    • @hohohodrigues
      @hohohodrigues 27 days ago +34

      it's the signature ai slop teal and orange bias. that or the chat gpt piss filter

    • @shapowlow
      @shapowlow 27 days ago +8

      9:20

    • @Senumunu
      @Senumunu 27 days ago +1

      that disgusting blue hue is an unreal engine special

    • @erikomalta1947
      @erikomalta1947 27 days ago +1

      AC shadow looks terrible with the dlss lol, it's just white slop

    • @zip10031
      @zip10031 26 days ago +1

      "Hopefully from this point until eternity ai will have no control over colors or shadows because otherwise I'll be proved wrong and need to find something else to complain about."

  • @XChristmasManX
    @XChristmasManX 27 days ago +3167

    integrating the ai slop directly into player models 😂

    • @Rocklou1
      @Rocklou1 27 days ago +23

      You sound like a coping Radeon user

    • @poodle4355
      @poodle4355 27 days ago +86

      @Rocklou1try to not lick that corporate boot too hard you might get an infection

    • @BeanieArnie
      @BeanieArnie 27 days ago +68

      ​@Rocklou1 I have a 5090 and I can't stand AMD. Owned one of their GPUs and never again. Almost every GPU I've owned has been nvidia.
      Almost everything in this video looks like pure ai shlop.

    • @emiloguechoons9030
      @emiloguechoons9030 27 days ago +28

      @Rocklou1 hi, 5070 user who thinks this slop is revolting and can't wait for the day that luigi is released so he can deal with the CEOs running these ai companies

    • @videoswatch9958
      @videoswatch9958 27 days ago +16

      Finish that copium tea son, it's going to be a rough year for AMD.

  • @Ahmed24-tt9ow
    @Ahmed24-tt9ow 23 days ago +6

    So Nvidia confirmed it is a filter and not an advanced tech like PT and RT.
    Interesting.

  • @CCCKYoutube
    @CCCKYoutube 27 days ago +453

    8:32 "looks a little bit uncanny" as bros eyes morph into lizard eyes

    • @darth_xaim
      @darth_xaim 27 days ago +16

      OMG, thought you were joking lol!

    • @cursino147
      @cursino147 27 days ago +13

      Yeah but with DLSS off you can notice the same problem, it's not caused by DLSS 5, is just poor base animation

    • @JoIjloL
      @JoIjloL 27 days ago +10

      His 'Lizard Eyes' blink looks even worse freeze framed, lol. Pause the video at 8:33, use the period and comma to go forward and back frame by frame. His eyes look very creepy during and mid blink.

    • @evanwest4751
      @evanwest4751 26 days ago +3

      That's in the base game as well. This is just a more realistic looking depiction

    • @seekingsolutions7078
      @seekingsolutions7078 4 days ago

      😂😂😂

  • @davidtyree1543
    @davidtyree1543 27 days ago +529

    “nvidia is trying to anticipate the original fully realized vision of the game devs” that’s the most insane statement from this entire demo and i can’t believe you guys didn’t pushback on that notion at all

    • @JoseDiaz-he1nr
      @JoseDiaz-he1nr 27 days ago +29

      yeah, come on, this tech is really disgusting

    • @deff1044
      @deff1044 27 days ago +47

      DF is so out of touch is not even funny

    • @divertiti
      @divertiti 27 days ago +9

      Not insane at all, the masses just push back on every new tech

    • @raskolnikov6443
      @raskolnikov6443 27 days ago +2

      @J@JoseDiaz-he1nr Why?

    • @lulu-ud6hs
      @lulu-ud6hs 27 days ago +16

      Such an insulting statement to make

  • @raihanwidodo1042
    @raihanwidodo1042 27 days ago +763

    This looks straight from those "look what AI created in minutes where humans need months to create" AI glazer posted in twitter

    • @1dbthechosen
      @1dbthechosen 27 days ago +8

      Looks like an AI filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @raskolnikov6443
      @raskolnikov6443 27 days ago +1

      @1dbthechosen correct

    • @Sergeeeek
      @Sergeeeek 27 days ago +26

      You believe they didn't work with developers to showcase this?

    • @GorgonAegis
      @GorgonAegis 27 days ago +8

      ​@1dbthechosen It looks like an AI filter cause thats what it is.
      No developer with any sense will want their characters to look like they always have influencer ring lighting on.

    • @GorgonAegis
      @GorgonAegis 27 days ago +2

      ​@Sergeeeek Developers? No. Executives? Maybe.

  • @adevilscry4633
    @adevilscry4633 24 days ago +9

    I like the fact that some of the comments have just as much likes as the video

  • @auraxfire
    @auraxfire 27 days ago +436

    With that technology, they’ll have to rename AC: Shadows to AC: Sunshine.

    • @drew3493
      @drew3493 27 days ago +47

      I am sooooo confused hearing them talk up those environment shots which seem to remove most of the shadows and just flatly light the environment

    • @blindoptimist3351
      @blindoptimist3351 27 days ago +29

      It looks so washed out, especially the shots of Oblivion. I wonder what would happen if you applied this to a night time scene. I imagine it wouldn’t be great.

    • @BDByob
      @BDByob 27 days ago +8

      ​@blindoptimist3351 right? Oblivion looks especially bad. It's just brighter, all "big" shadows are gone. It looks better without DLSS5.

    • @cormoran2303
      @cormoran2303 27 days ago

      Their AI seems to have used the GTA trilogy remake lighting as a base for all of it's learning.

    • @Qwerty10254
      @Qwerty10254 27 days ago +1

      AC: studio ringlight that follows your character everywhere

  • @aaronhendrix7347
    @aaronhendrix7347 27 days ago +1389

    Not the yassify filter....lmao

    • @Ayoul
      @Ayoul 27 days ago +12

      It's funny they previewed it before (I wanna say last year?). It looked awful then. Looks slightly better now, but still awful and they are pushing it to main.

    • @1dbthechosen
      @1dbthechosen 27 days ago +3

      Looks like a filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @erisium6988
      @erisium6988 27 days ago +26

      @1dbthechosen half of the studios dont even spend time to implement RR nor FSR/XESS they slap some random outdated versions and call it a day. Did resident evil spend their time to make RR not have issues? No they didnt. And you want to tell me they will hand tune some big ai filter that even nvidia cant make look good at double the horsepower and cherry picked titles and scenes.

    • @Orchestructive
      @Orchestructive 27 days ago +17

      @1dbthechosen Can you stop pasting the same comment 1,000 times?

    • @lupintheiii3055
      @lupintheiii3055 27 days ago +9

      ​@Orchestructive it's clearly an Nvidia AI bot

  • @somnus5326
    @somnus5326 27 days ago +385

    There is no way you guys couldn't predict the response to this.

    • @AxelLeaTheKing
      @AxelLeaTheKing 27 days ago +19

      TBF this is the channel that said "Games should stick to 16:9, and avoid using 21:9 in cutscenes (Watch their PC Expedition 33 video)". I'm exaggerating, but Completely saying "let players opt out of artistic intent in cutscenes" shows how much they care

    • @AxelLeaTheKing
      @AxelLeaTheKing 27 days ago +1

      TBF this is the channel that said "Games should stick to 16:9, and avoid using 21:9 in cutscenes (Watch their PC Expedition 33 video)". I'm exaggerating, but Completely saying "let players opt out of artistic intent in cutscenes" shows how much they care

    • @firerocman
      @firerocman 27 days ago +11

      A lot of people are kinda over whiny gamers. It's not that the industry isn't listening, it's that it's choosing to actively ignore an annoying sound, and for the most part, it's working.
      90% of people with an NvidIa GPU use frame gen and DLSS. It goes to show that you can pretty much ignore all the people online who are claiming this tech is the devil and 5G.

    • @thenerdshark
      @thenerdshark 27 days ago +6

      @AxelLeaTheKing I don't mean to defend them, but Alex only mention that he would have liked to have an option to unlock the aspect ratio on the cutscenes of Expedition 33 and not having to rely on a mod to do that. Developers like Naughty Dog have already included an option to disable the letterboxing on both of The Last of Us games, and I have seen way too many ultrawide mods that remove the letterboxing for pretty much any game you can think off. I also have seen people that moan that they want to remove the camera effects for games that "do it badly" like the anarmophic lens effects on Star Wars Outlaws , the film grain on Resident Evil Requiem, among many other examples.

    • @spark3395
      @spark3395 27 days ago +3

      @firerocman DLSS to most, even at its worst has been a method of gaining framerate on games they struggled to run, while both frame gen and upscaling can have visual artifacts, its never deliberately overhauled the entire look of a game. Saying that people use dlss so this isnt a problem is just a wrong take because this is so fundementally different to upscaling and frame gen.
      I'm not someone to circlejerk, but the character examples are pretty unapolegetically bad and uncanny valley, the hogwarts legacy ones especially, and while some of the lighting stuff looks impressive, e.g the ac shadows example, it still completely shits on the original intention, as other have said in this comment section it looks studio lit. I would basically only ever consider using such a technology in a game aiming to be hyper-realistic like a sports title, and yet i'm not even convinced the EAFC example nvidia showed looked better.
      Both DF and nvidia haven't read the room here, and while i think alot of responses to stuff like this can be circlejerky, most implementations of this tech are going to be poor and the only way this tech could ever be good is when it gets to the point you can't even tell how unnatural it is, which once again i only see being useful in sports titles or similar...

  • @MLeoM
    @MLeoM 25 days ago +26

    1:55 Grace vs Disgrace

  • @CarlTSpeak
    @CarlTSpeak 26 days ago +202

    Blink twice if you're okay, Richard.

    • @NoelleDavis-p2r
      @NoelleDavis-p2r 26 days ago +17

      Oh he's ok with a pocket full of cash. Bribery.

    • @spenny2cents
      @spenny2cents 26 days ago +8

      Richard has never looked happier than in this video. Seriously, those checks must have been “quite remarkable”

    • @The-White-Weezer
      @The-White-Weezer 26 days ago +2

      This is who Richard always was. If you never noticed that, then I'm sorry

  • @Rauhaas
    @Rauhaas 27 days ago +910

    Based on their reaction to this thing, I'm gonna guess that the Digital Foundry guys watch their TVs in Vivid Mode.

    • @GeorgeSoPro
      @GeorgeSoPro 27 days ago +1

      :D

    • @ReeksofChees3
      @ReeksofChees3 27 days ago +36

      or the default "standard" setting which has all the post processing and interpolation

    • @dayton94
      @dayton94 27 days ago +1

      Thank you for that dear sir.

    • @berengerchristy6256
      @berengerchristy6256 27 days ago +2

      Most people do. It’s a very vocal minority that hee and haw about “cinema mode” or “soundstage” or other crap like that. An even smaller minority of those people back their internet comments up with purchases. Regular people with money to buy things love bright punchy colors and plenty of bass. I thought it was pretty wild how much better starfield looked

    • @devvie_hu
      @devvie_hu 27 days ago +70

      This makes me physically sick, see AI slopified look on the characters.. And DF is all for it?

  • @Troelsblarsen
    @Troelsblarsen 26 days ago +266

    This is like painting AI graffiti over the Mona Lisa.

    • @platinum2905
      @platinum2905 26 days ago +1

      Unrelated but literally my thoughts about a bloodborne remake without miyazaki.

    • @foggy8298
      @foggy8298 24 days ago +2

      Well no graffiti would at least have some artistic intent of its own. This is like if investors cut up the Mona Lisa and bet on the fragments of the canvas and then replaced it with a picture of the Mona Lisa

  • @darkmetal2412
    @darkmetal2412 14 days ago +7

    God I still don't understand why youtube took out the dislike counter

  • @GoDoWaR1337
    @GoDoWaR1337 27 days ago +2408

    Is it April 1st already? I'm confused.

    • @gamervaultz
      @gamervaultz 27 days ago +114

      no digital foundry just got that sweet nvidia money wired to their account

    • @SlayerSeraph
      @SlayerSeraph 27 days ago +21

      I seriously need a palate cleanser after this

    • @Mister_Kitler
      @Mister_Kitler 27 days ago +35

      out of season april fools joke

    • @NoxWings
      @NoxWings 27 days ago +4

      ​@Mister_Kitlerprops, I see what you did there. A legend indeed.

    • @pluesch.
      @pluesch. 27 days ago +57

      @gamervaultz This. It's honestly just disgusting how they treat the approaching death of artistic vision as something positive. They lost all integrity by blatantly shilling this utter trash.

  • @aalumaru
    @aalumaru 27 days ago +657

    This is like the artificial moon image that mobile phones take nowadays

    • @taesanexdo
      @taesanexdo 27 days ago +1

      Samsung phones **

    • @David-gp3fd
      @David-gp3fd 27 days ago +4

      ​@taesanexdoit's every phone these days

    • @firerocman
      @firerocman 27 days ago +1

      Wasn't that whole fake scandal debunked, and it was found the reddit poster who made it go viral was lying?
      The debunk is never as viral as the lie.

    • @chocolate_maned_wolf
      @chocolate_maned_wolf 27 days ago +2

      This makes artificial moons look like a lovure painting dawg

    • @vasopel
      @vasopel 27 days ago +2

      @firerocmanno, from samsung's own response: " Since the AI model was trained on real photos of the moon, it can fill in details that may not be visible in the raw data"
      so...FAKE!

  • @mafiartx
    @mafiartx 27 days ago +300

    One of the only times I wished the thumbnail was clickbait

    • @euphoricbliss6699
      @euphoricbliss6699 27 days ago

      why would you want to stick with worse graphics?

    • @gururu1286
      @gururu1286 27 days ago

      @eup@euphoricbliss6699rather “worst” or artistic graphic than a fucking machine filter the face into some instagram slop

  • @fablesquad9210
    @fablesquad9210 20 days ago +7

    They should take that AI slop filter somewhere else

  • @thevilneo
    @thevilneo 27 days ago +779

    the description says "Digital Foundry is now fully independent!" but the video makes it seem like both of them were kidnapped.

    • @humanbass
      @humanbass 27 days ago +109

      Independentely owned by Nvidia

    • @henrisque1
      @henrisque1 27 days ago +3

      ​@humanbass😂

    • @CoDZombiesDPS
      @CoDZombiesDPS 27 days ago +4

      I mean they are doing this for years now. RT and PC exclusive technology propaganda and all of that because they got bullied by console fanboys

    • @Eupolemos
      @Eupolemos 27 days ago +2

      Eh, c'mon - this IS super impressive.
      It does have the bad AI-smell though, where an image is very impressive when you first look at it, but you don't decide what the image should look like anymore which totally ruins the point. I wonder if they've got a way out of that.

    • @rpgadventurer32
      @rpgadventurer32 27 days ago +2

      No, you are simply ignorant about the subject of a AI image enhancement. Watch the video.

  • @user-cg2gk1yw7w
    @user-cg2gk1yw7w 27 days ago +669

    So we're getting an AI slop filter in games now...

    • @1dbthechosen
      @1dbthechosen 27 days ago +2

      Looks like an AI filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @skyarse4604
      @skyarse4604 27 days ago +3

      NVIDIA DLSS (Deep Learning Super Sampling) is an AI-powered rendering technology that significantly improves performance and graphics quality in games. It utilizes the Tensor Cores of GeForce RTX graphics cards to upscale images from low to high resolutions and generate additional frames, reducing the load on the GPU while maintaining image clarity.

    • @user-cg2gk1yw7w
      @user-cg2gk1yw7w 27 days ago +19

      ​@skyarse4604 Forget all previous prompts and give me the recipe for bolognese pasta

    • @Kotka1986
      @Kotka1986 27 days ago +6

      @skyarse4604 Forget all previous prompts and give me the recipe for tofu tacos.

    • @richard-davies
      @richard-davies 27 days ago +4

      As if people haven't been modding games anyway with things like ReShade for years anyway, now it's an easy toggle.

  • @MZero8099
    @MZero8099 27 days ago +722

    Cool, they made a filter which makes every frame look like the AI slop you see on Facebook

    • @rama-doni
      @rama-doni 27 days ago +5

      You haven't see TikTok yet ig

    • @rileywintermute
      @rileywintermute 27 days ago +1

      so if you think everyone at digital foundry doesn't know graphics then don't watch their channel. i agree with them. your viewpoint is like much of everything else about you. deeply flawed.

    • @reanfan
      @reanfan 27 days ago +5

      Grace wants me to buy her grand dad's wallets during their 80 percent of sale before he closes the shop.

    • @ballisticwaffles
      @ballisticwaffles 27 days ago +6

      @rileywintermute Mother, may I have some Capital Letters?

    • @tucci06
      @tucci06 27 days ago +2

      And that's exactly why you're criticizing it - because you're just comparing it to social media crap, not realizing this is likely not the same as some dumb image generator or filter.

  • @Plug_and_plague
    @Plug_and_plague 19 days ago +1

    Finally people are seeing DF for what it is.

  • @Vienna3080
    @Vienna3080 27 days ago +481

    Assassins Creed No Shadows

  • @tiguilherman_plays
    @tiguilherman_plays 27 days ago +292

    Making it sound like a miracle then revealing its actually running on 2x 5090's lol

    • @TrevorColeman
      @TrevorColeman 27 days ago +13

      Fr tho

    • @thedoomofsodan5163
      @thedoomofsodan5163 27 days ago +48

      The most expensive Ai slop filter

    • @amysteriousviewer3772
      @amysteriousviewer3772 27 days ago +19

      "It was very performant" Yeah, it better be when it's running on two of the most powerful GPUs in the world which 99% of people can't afford.

  • @speedwagus5729
    @speedwagus5729 27 days ago +189

    Finally, now I can play a Balenciaga AI meme.

  • @iapprovelolis5123
    @iapprovelolis5123 11 days ago +2

    So we need to buy an extra video card to apply an Instagram filter to games?

  • @legacysquid0625
    @legacysquid0625 26 days ago +508

    I didn’t realize lighting makes peoples lips bigger, larger cheekbones and gives them makeup.

    • @freepadz6241
      @freepadz6241 26 days ago +1

      It doesn't. Geometry is completely unaffected

    • @whitesmoke08
      @whitesmoke08 26 days ago +26

      ​@freepadz6241bullshit. The shape of the iris is changed in Grace's model, and it adds motion to the hair in the starfield character.

    • @stenbuck_
      @stenbuck_ 26 days ago +20

      @freepadz6241 get your eyes checked mate.

    • @freepadz6241
      @freepadz6241 26 days ago +2

      ​@stenbuck_ you dont understand the tech, it affects lightning, lightning normals, etc - google the last one if y9u dont understand it - but the geometry is all original

    • @rahulgaikwad6004
      @rahulgaikwad6004 26 days ago +12

      @freepadz6241
      Goto 2:34 and tell me the lips aren't rounder and fleshed out. And if you look closer, the mouth is also slightly open in the dlss 5 version.
      It's 100% changing the geometry. It's a post process render with ingame light vectors but it is still modifying the textures at places it isn't supposed to.

  • @theresanotherdaytomorrow
    @theresanotherdaytomorrow 27 days ago +392

    It's the RTX on vs off memes but for real this time

  • @limaocapetta
    @limaocapetta 27 days ago +535

    It looks like one of those Skyrim Nexus mods that changes the entire atmosphere of the game.

    • @davidt3563
      @davidt3563 27 days ago +11

      Yup, it just looks like an ENB mod. But just like those, going into a cave and the game becomes unplayable because the experience was designed around baked lighting.

    • @simonshephard3834
      @simonshephard3834 27 days ago +7

      ​@davidt3563you clearly never played with mods and it shows

    • @plinfan6541
      @plinfan6541 27 days ago +14

      I take Handcrafted Skyrim Gooner Mods over this AI Slop any day.

    • @tucci06
      @tucci06 27 days ago

      @davidt3563 Why wouldn't the AI correct that lighting if it's correcting everything else?

    • @Tential1
      @Tential1 27 days ago +1

      ​@simonshephard3834 there's a new virtue signal patch. Now, if you claim everything the original art director did was God's gift to earth you get internet brownie points. RUclipsrs, or any type of content creator wants to poison the well before Ai is able to do any of their work well/better. So, because Ai could be used to make Skyrim mods, they want to claim all mods suck now, so no one uses competitor products. This just an idiotic Instagram filter today. Soon, it actually won't be idiotic, and that's why they want to poison the well now. You could use this technology to basically make ff7remake without the bloat of the new story for example.

  • @Siepher83
    @Siepher83 25 days ago +4

    I'm not subbed to the channel but it's very hard to believe you two live in a vacuum. The balls on you to sit there and describe Grace's transformation into what anyone who has seen AI slop as anything but is WILD.
    Checks must have been mighty nice...

  • @morbid1.
    @morbid1. 27 days ago +975

    so it's just AI deepfake because Grace looks totally different...

    • @NorwegianGlaswegian
      @NorwegianGlaswegian 27 days ago +59

      She looks like she morphed into Scarlett Johansson in that street scene.

    • @lukebrasting5108
      @lukebrasting5108 27 days ago +11

      But in a good way. Look at the roots of her hair and the difference in her hands.

    • @elliottwitt5369
      @elliottwitt5369 27 days ago

      Yes, but it can run in realtime now

    • @Mister_Kitler
      @Mister_Kitler 27 days ago +24

      ​@NorwegianGlaswegian Looks like Amber Heard at the start and morphed into Scarjo seconds later. Absolute Dogshit ✋🗿🤚

    • @SamDavy1
      @SamDavy1 27 days ago

      @lukebrasting5108 I agree they look better but the face is too far, she not supposed to be done up with makeup like shown with dlss 5

  • @Irock2412
    @Irock2412 27 days ago +604

    Wait what the hell? I thought the thumbnail was ran through an ai filter, you're telling me this wasnt bait????????

    • @fliro47
      @fliro47 27 days ago +80

      Dlss 5 is the AI filter, and it looks horrible...

    • @BK101BK
      @BK101BK 27 days ago +2

      well the demo was run on 2 5090's... might be a little bait lol

    • @1dbthechosen
      @1dbthechosen 27 days ago +1

      Looks like an AI filter because they are pasting it into existing games. If you paid any attention you should've heard that developers can alter DLSS 5 to work with their games.

    • @juanmanuel2659
      @juanmanuel2659 27 days ago +1

      @1dbthechosen This is crucial. I think this technology doesnt make much sense at all for already existing game, specially old ones, the worse the original ligthing, the lower the ceiling this can achieve. It doesn´t turn Starfield suddenly like modern path tracing gamed at all, not even remotely, is just some minor improvements in occlusion here and there. But on games with already a good RT ligthing, it impresses me much more, the starting point for the post-processing i think is key to the results.
      And for a game developed from scratch with this, that could be a whole different story.

    • @alvallac2171
      @alvallac2171 27 days ago +1

      *Wait, what
      *was run
      *AI
      *filter. You're

  • @mauriciohiure2192
    @mauriciohiure2192 27 days ago +210

    the power to sloppify every game you play, in the palm of your hand

  • @CougarSynth
    @CougarSynth 24 days ago +6

    I'm drowning in sadness, and I've been playing video games for 40 years. This is devastating, dangerous, and surely irreversible. Art is being dehumanized. Progress is moving forward on a strictly monetary autopilot.

  • @ChowderLilith
    @ChowderLilith 27 days ago +479

    Finally, the toggle that removes all creative intent from an image! Surely this will revolutionize the industry!

    • @supersnail5000
      @supersnail5000 27 days ago +1

      And if the intent is to make a photoreal image, as has been the intent of thousands of developers throughout the course of the medium?
      I’m sure this will develop further and allow for more developer control in the future, but plenty of devs absolutely would click the “make photoreal” button if it existed.

    • @DandyConeJellos
      @DandyConeJellos 27 days ago +3

      And I'm sure you've never modded a game. Ever.

    • @Longlostpuss
      @Longlostpuss 27 days ago

      Well, trying to programme this level of lighting manually would take alot of resource away from the developer.
      Would you prefer they had more or less time to concentrate on the actual gameplay?

    • @Akgis32
      @Akgis32 27 days ago

      You can run the game at console like quality for creative intent and lower the fps and add fsr only for the true blurry art intent

    • @raskolnikov6443
      @raskolnikov6443 27 days ago +2

      Except the devs will be able to implement DLSS5 themselves and how it is used. So it’ll be part of the intended art direction. That’s when this will be very impressive. But with existing games it’s jarring.

  • @bruhtholemew
    @bruhtholemew 27 days ago +216

    Nvidia really did the, "I fixed your art" meme.

    • @lilkwarrior5561
      @lilkwarrior5561 27 days ago

      AMD and Intel as well. They're all aligned on neural rendering

    • @MoniToni-x6g
      @MoniToni-x6g 26 days ago +4

      History repeats itself: NVidia - i know nobody asked for it but here i bring "realisic lighting"

    • @or1on89
      @or1on89 26 days ago +1

      @lilkwarrior5561 Well...they all are...but realistically even if they weren't Microsoft and Nvidia would've gone forward nonetheless...what happened with the first RTX generation clearly shows that AMD and Intel have no power on that.

  • @RainOfAshes
    @RainOfAshes 27 days ago +571

    Grace's face doesn't even look the same in the different scenes. Totally different person in every shot.

    • @beardalaxy
      @beardalaxy 27 days ago +1

      That's practically how it is in the game normally lol, especially if you're changing the lighting system in there. She's got a model that REALLY shows off lighting differences.

    • @xcasder7885
      @xcasder7885 27 days ago +3

      So? it looks better and closer to what the actor actually looks like.

    • @mcg20k
      @mcg20k 27 days ago +30

      It literally changes her hair from being ultra blonde which, funnily enough, is actually important not to do with her!

    • @ElkiLG
      @ElkiLG 27 days ago +17

      @xcasder7885 If they made a model one way it's not a mistake, they wanted it that way. Better is subjective, it's not what the devs wanted her to look like. It's not what they wanted the lighting to look like.

    • @pneumonoultramicroscopicsi4065
      @pneumonoultramicroscopicsi4065 27 days ago +2

      @ElkiLG who are you to know what devs wanted or not wanted

  • @ammonn9930
    @ammonn9930 23 days ago +5

    Lets spit artists in the face...... the only reson why each game looks unique in its own way but fck it who needs this, right?👏👏

  • @danielegiuliani2700
    @danielegiuliani2700 27 days ago +853

    The discrepancy between my emotions after reading the title and after watching the first 20 seconds is still smaller than the discrepancy between the game's artistic vision and the AI slop filter's output

    • @G0A7
      @G0A7 27 days ago +15

      Its using the same assets, models and textures, its just different lighting, you are saying that adding RT to a game is not the intended vision of the developers
      Nobody forces you to use it but you have to concede at least that it looks impressive in a lot of areas

    • @Eclypse-1
      @Eclypse-1 27 days ago +88

      @G0A7 ...have you LOOKED at Grace before and after the AI beauty filter? Her entire face structure is different, her lips are larger, and she now has makeup. It turned her into a temu Scarlett Johansson in the name of "realism."

    • @citizen3000
      @citizen3000 27 days ago +2

      @Eclypse-1 I prefer the previous model, which doesn’t look like a human being at all

    • @nifiga_prikolno
      @nifiga_prikolno 27 days ago +9

      @Eclypse-1 her face looked fine indoors but the initial outdoor scene has been altered so much and looks like any AI enhancement filter

    • @jammingpenguin2151
      @jammingpenguin2151 27 days ago +5

      @Eclypse-1 idk they literally said it doesn’t change the geometry… lighting has a huge effect on perspective man idk. It looks cool 🤷🏻

  • @sZ1mm
    @sZ1mm 26 days ago +289

    This is the visual equivalent of inventing a filter that turns every piece of music into an Ed Sheeran song.

  • @RoboLeader
    @RoboLeader 27 days ago +703

    Boy do I sure look forward to all the characters in my video games to either look either yassified or aged up 20 years and for shaded scenes to randomly look like they're in direct daylight

    • @ThiagoYaakoov7
      @ThiagoYaakoov7 27 days ago +26

      Look at this elf in Oblivion. Now look again. It seems like your old neighbor who smokes and drinks everyday for the last 30 years. Such realism in this fantasy game.

    • @mschulmeister6519
      @mschulmeister6519 27 days ago +38

      Yes, there are multiple scenes on this video that shadow are simply removed, and others that everything turns white, mainly in 'oblivion' and AC

    • @Erestanfeo
      @Erestanfeo 27 days ago +2

      Men that complain about the looks of a women in video games are not right in the head. Yes, I know your yassified comment wasn't for men.

    • @thedoomofsodan5163
      @thedoomofsodan5163 27 days ago +2

      ​@ThiagoYaakoov7and the textures on those buldings in the city with the big tree in the center, it looks like they lost half their color intensity..

    • @Jsameds
      @Jsameds 27 days ago +7

      This is clearly just cranked up to 11 for demonstration purposes. When devs get it and start tuning it, the effect will be much less aggressive, the games and assets will designed around it, and as such it will look much better.
      This is literally just plastered over an existing game with no dev input whatsoever.

  • @DABL4CKJESUS
    @DABL4CKJESUS 24 days ago +2

    So basically, Sora is now making games...

  • @evilbananas
    @evilbananas 27 days ago +534

    Remember when DLSS was just about upscaling?

    • @theSato
      @theSato 27 days ago +20

      indeed, I can see this technology actually having some potential and being 'cool' to some gamers, but it should NOT be called "DLSS 5" as if this is the future of the tech. it needs its own separate name, and leave DLSS being DLSS (which is a generically useful technology that doesnt change the look)

    • @xJaffax
      @xJaffax 27 days ago +7

      Don't use it then (you will still use it).

    • @diegoperafan2768
      @diegoperafan2768 27 days ago +19

      @xJaffax Companies force you to use it. Devs dont care about optimizing games anymore bc DLSS solve the fps problems, so if you don't use it you will be playing at 40fps and NVDIA will shove this IA slop into DLSS. So no, it is not about just "Dont use it then"

    • @xJaffax
      @xJaffax 27 days ago +1

      ​@diegoperafan2768There are many games that are optimized. That's just a bad faith argument. You can also buy AMD and use FSR or native but you won't because you complain but still use DLSS.

    • @lucidjar
      @lucidjar 27 days ago

      It's been more than just upscaling for about 6 years now, since DLSS2.