Sign me up :D PA Titans is awesome. More of a SupCom vet myself, I think PA could have done the camera bit better. (actually working on something like that for a space game I'm coding)
I know you're already done with the game so this is unlikely to be helpful but maybe it will be anyway: For the replay system you might consider using the command pattern. For that you would take player input and record it in "command" objects. The command objects could be as simple as a string that says "grow" or "harvest", or it could be a structure with parameters and such. Then the plants would have a function that takes a command and does the appropriate action. That way you can record the commands into a list and play them back later. The plant doesn't have to care whether it's responding to live player input or a recording of the player. That way of doing things also works great for undo/redo systems or anything with similar needs.
For the Unpaws jam, stay tuned on the channel. I'll be releasing videos about it! For the Minifantasy jam, it's a Patreon-only jam so you have to be subscribed to Minifantays assets.
I love this video! It's nice that you feel free to talk about how you feel in your working days.
I look foward to play this game!
Sign me up :D
PA Titans is awesome. More of a SupCom vet myself, I think PA could have done the camera bit better. (actually working on something like that for a space game I'm coding)
I know you're already done with the game so this is unlikely to be helpful but maybe it will be anyway: For the replay system you might consider using the command pattern. For that you would take player input and record it in "command" objects. The command objects could be as simple as a string that says "grow" or "harvest", or it could be a structure with parameters and such. Then the plants would have a function that takes a command and does the appropriate action. That way you can record the commands into a list and play them back later. The plant doesn't have to care whether it's responding to live player input or a recording of the player. That way of doing things also works great for undo/redo systems or anything with similar needs.
That sounds like a very versatile system! Great for these loop-themed games :) thanks for the input!
First sponsored add that I watched and did not think f - Very neat idea selling asset to people they watch devlogs
can you make a grid placement tutorial? you said it was in the blink of an eye and I love the way it looks!
Hey! I used codemonkey's grid system, I won't do a tutorial on that since it would basically be copying his tutorials. Feel free to check them out 😊
@@UnPawsGames haha no way. Ill go watch those right now. Thanks!
I would 100% participate in a game jam you make if that’s something you want to do
We would be very interested in seeing it!!
Sick!!!
How to join this jam
For the Unpaws jam, stay tuned on the channel. I'll be releasing videos about it!
For the Minifantasy jam, it's a Patreon-only jam so you have to be subscribed to Minifantays assets.