👋 Our "Launch Your First App" program will help you build up your iOS skills to publish your very own feature rich app even if you’re a beginner starting from scratch. cwc.to/youtubeoffer
I’m thinking of making an app(that is a game) I know you mostly do just apps, not games but. What do you think I should include in the game? A save game feature? Bossfight music?
Many thanks for explaining it so clearly, especially the part on looping on the available font names to retrieve the specific custom font name we may need.
Hi there, I'm very confused about wether I should add the font to the assets file, or just outside the assets. What is the difference and when should I use one over the other? Thanks
On macOS, there's no UIFont class. There is a NSFont class but it doesn't seem to have the same functions such as .familyNames and .fontNames(forFamilyName:)
I am so mad. After importing the fonts to the project and info plist, I still have to CHECK A BOX FOR THE FONT? plz. This is so mega counter intuitive. It should be checked by default.
I feel you. The process of adding custom fonts definitely needs improvement to make things easier. It's a good thing we only need to do the entire process of adding fonts once or a few times as needed. - Iñaki
Hi! We suggest posting your question on our CodeCrew forum and have our tech support staff assist you. Just visit this link codecrew.codewithchris.com - Pat
At around 05:30, we start to write the code to loop over the fonts to find the file names. (and we see it in action at the end on the console) or check this: sarunw.com/posts/how-to-find-font-name-in-ios/ @AdrienVillez
For those who are on a newer version of xcode and don't see a plist: Click on your target app on the left hand side (it should be a blue icon and be the name of your project), go to the Info tab and it should take you to a similar screen where you can type in Fonts provided by application.
👋 Our "Launch Your First App" program will help you build up your iOS skills to publish your very own feature rich app even if you’re a beginner starting from scratch. cwc.to/youtubeoffer
I’m thinking of making an app(that is a game) I know you mostly do just apps, not games but. What do you think I should include in the game? A save game feature? Bossfight music?
Many thanks for explaining it so clearly, especially the part on looping on the available font names to retrieve the specific custom font name we may need.
This man seems like he'd be a great uncle lol. Thanks for the help Chris.
lifesaver! I needed to lowercase 'provided' and 'application' and also add .otf after the font!
Hi there, I'm very confused about wether I should add the font to the assets file, or just outside the assets. What is the difference and when should I use one over the other? Thanks
we can see the font name in the font book in font validation. also important is to remove the fonts in the copy bundle resources.
Thanks,
My text was not reflecting custom fonts. I followed your video. I found I need to write name with extensions in info.plist
Can you do this for the 2024 xcode?
Hey Chris. I need help to change uiscreen when click on Button to get me on another screen. Can you make a video about that?
thanks for this info, I had no idea how to import fonts. now I've implemented it in an app already.
Glad we could help! - Pat
Awesome video, thank you Chris!
Thank you so much. Also to the other commenters for finding the .plist file..
Why is selecting the custom font so hard though? 😅
There is no info.plist in xcode 15.4. Is this tutorial out of date?
On macOS, there's no UIFont class. There is a NSFont class but it doesn't seem to have the same functions such as .familyNames and .fontNames(forFamilyName:)
Thank you! Great video.
You are welcome! - Pat
A best way to find the exactly font name is, right click on font file and choose get info option, youre gonna find the font name.
Thanks man, love you
I am so mad. After importing the fonts to the project and info plist, I still have to CHECK A BOX FOR THE FONT? plz. This is so mega counter intuitive. It should be checked by default.
I feel you. The process of adding custom fonts definitely needs improvement to make things easier. It's a good thing we only need to do the entire process of adding fonts once or a few times as needed. - Iñaki
Hi - just a quick question; is it possible, and if so, how do you use variables from other structures? And amazing job with these videos.
Hi! We suggest posting your question on our CodeCrew forum and have our tech support staff assist you. Just visit this link codecrew.codewithchris.com - Pat
thank you sir for saving my life
whre can i find the info.plist? On Xcode 16.1 is it not visible on my projects. so where canI edit this file?
Hi! We suggest posting on our CodeCrew forum so that our tech support staff can help you. Just visit this link codecrew.codewithchris.com - Pat
Thank you!!!
thank u dear teacher!
You are welcome! - Pat
How do I make a video suggestion? Keep Up The Great Work 🎉🎉
Hi Jesse! You can send tutorial recommendations here app.productstash.io/codewithchris#/ideas - Pat
Thank You
When did you got app lessons
How do you run the loop to find the font names?
At around 05:30, we start to write the code to loop over the fonts to find the file names. (and we see it in action at the end on the console)
or check this: sarunw.com/posts/how-to-find-font-name-in-ios/
@AdrienVillez
what aboit app playgrounds ?
I don't have an info pilist file
thank you
From a friendly fresh MongolianDev >.
I don't see an Info.plist?
For those who are on a newer version of xcode and don't see a plist: Click on your target app on the left hand side (it should be a blue icon and be the name of your project), go to the Info tab and it should take you to a similar screen where you can type in Fonts provided by application.
@@ken4179 bro forgot to change accounts...
@@Arav_Prasad Nah I just came back and gave the solution to the problem after I found out what it was
@@ken4179 Hi, under which dropdown did you add the fonts within the Info tab? (Custom iOS Target Properties/Document Types/etc..)
@@iamchu did you ever figure that out
🎉🎉🎉🎉🎉
It is ridiculous having to go through all of these steps just to add a font!