Unreal Engine Metasounds: 14 Simple Things I Wish I Knew When I Started

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Комментарии • 21

  • @acidgreenmusic
    @acidgreenmusic 10 месяцев назад +2

    Thank you! This is the 5th video I watched on Metasounds. I am new to UE. Still connecting the dots. I can't wait to see how it all works in games.

  • @Ameto303
    @Ameto303 10 месяцев назад +3

    Thanks Brian! As always it was very informative.

  • @wormjuice7772
    @wormjuice7772 9 месяцев назад +3

    Stat audio is going to be very helpful. Thanks 👍

    • @brianmichaelfuller
      @brianmichaelfuller  9 месяцев назад +1

      Awesome!! Sometimes it’s just the little things!! Lol

  • @TheSoundFXGuy
    @TheSoundFXGuy 10 месяцев назад +2

    Great info Brian! Thanks for sharing your insight.

    • @brianmichaelfuller
      @brianmichaelfuller  10 месяцев назад +2

      Thanks man! I enjoy your videos too!! Really great stuff

  • @joel_303
    @joel_303 3 месяца назад

    super useful! Thank you so much Brian!

  • @Soundscapes4all
    @Soundscapes4all 9 месяцев назад +2

    Thank you very much for all these tutorials!! It is really amazing to be able to find this information so well explained. There is only one thing that bothers me a bit, perhaps I am a bit maniac but listening it with headphones the bass rumble from the microphone is quite noticeable...sorry I had to say it... haha anyway ... Thanks so much !! I really appreciate your amazing work !!

    • @brianmichaelfuller
      @brianmichaelfuller  9 месяцев назад

      Yeah some of my videos are recorded while much noise is happening around me:) unfortunately RUclips doesn’t let you go back and edit it

  • @jean-pascalbeaudoin4769
    @jean-pascalbeaudoin4769 10 месяцев назад +2

    Thank you for sharing these tips Brian, super useful!
    If I can share an observation about the production, there's a severe amount of rumble in here likely cause by your mic stand which makes listening almost unbearable (at least to my ears). A pretty steep HPF would do magic here. Cheers

    • @brianmichaelfuller
      @brianmichaelfuller  10 месяцев назад +1

      Yeah my ceiling fan was freaking out on my condenser mic but I didn’t have time to go back and fix it. And unfortunately RUclips doesn’t let you re-upload!!

  • @Roughpaws_Studio
    @Roughpaws_Studio 6 месяцев назад +1

    Thanks for this, I saw a video the other day from GDC, and the guy didn't explain ANYTHING lol 😲😂

    • @brianmichaelfuller
      @brianmichaelfuller  6 месяцев назад

      Glad you find it helpful! GDC talks are usually delivered in a room full of technical designers so their content delivery, usually for the sake of time, assumes a firm understanding of the content. My videos, are more geared to explaining things from the ground up. Hopefully I did that!

  • @MariusRABIN-dz2gq
    @MariusRABIN-dz2gq 2 месяца назад

    That was useful ! I was a bit disturbed by the the low/sub frequency rumble during the whole video tho, maybe you can high-pass your voice :)

  • @xKajzerGaming007
    @xKajzerGaming007 4 месяца назад

    Hello, thank you for this video. I have an question about accessing metasound parameters outside of metasound - you accessed it in the level blueprint. It works for me, but I tried to access them in other blueprints that were on the scene and I couldn't get them. I want to play music from one source (so I created blueprint with simple "play sound" and put it on the scene) and modify it's inputs/parameters inside other blueprints that contain information what do to (like in game on/off switch, slider that would act as lowpass filter etc). Is it even possible to do it my way, or I should use the level blueprint?

    • @brianmichaelfuller
      @brianmichaelfuller  4 месяца назад

      You need to create a variable of type “audio component” and access that as the target. To communicate to it from other BP you will either need to make a blueprint interface or use event dispatchers. If everything is in the same level blueprint then you can access it directly

  • @xx_pcgamer_xx6866
    @xx_pcgamer_xx6866 2 месяца назад

    7:41 how do I do this? This is exactly what I need to do

  • @yannalaplageable
    @yannalaplageable 4 месяца назад +2

    really ? what a discovery that something empty doesnt make anything !