How To Make CURSED Scratch Blocks

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  • Опубликовано: 11 дек 2024

Комментарии • 302

  • @ego-lay_atman-bay
    @ego-lay_atman-bay 2 года назад +30

    By the way, I was actually the one who suggested adding @list, and that got many people (mostly snap users) getting the icon into scratchblocks. Also, a fun fact, the list icons used in scratchblocks (both 2.0 and 3.0 stlyes) are taken directly from the snap source code. Ok, not directly, they are generated using code in snap, but they were able to recreate them as vector images. For some reason it also took months, probably a year for it to get into the public version of scratchblocks.

    • @XDLittleyellowDuck
      @XDLittleyellowDuck Год назад

      One question, so do I need to wait a long time to done generate the blocks to my scratch 3.0 project editor?

    • @ThPl897
      @ThPl897 6 месяцев назад +1

      @@XDLittleyellowDucki dont know, it may need Scratch 2 projects maybe..

  • @ianfarquharson2933
    @ianfarquharson2933 Год назад +10

    I rewatched this video, gave me so much insparation to make my superblocks from my ideas, like boolean variables, your community post confused everyone, thank you for making this!

    • @Blob2763
      @Blob2763  Год назад +2

      thank you!! :)

    • @ianfarquharson2933
      @ianfarquharson2933 Год назад +2

      @@Blob2763 :)

    • @EVANYAPYANTHENGKPM-Murid
      @EVANYAPYANTHENGKPM-Murid 5 месяцев назад

      @@Blob2763 1:57 the code is wrong I typed it and it printed the undefined block
      You’re supposed to put the “+” at the beginning of the block to make it glow (work).
      same goes for the minus.not at the end.

  • @cst1229
    @cst1229 2 года назад +25

    Also, the + "glow" is to go along with -, which strikethroughs the block. It's for showing script differences.

    • @EHMM
      @EHMM Год назад +1

      didn't work

    • @vii-ka
      @vii-ka Год назад +3

      apparently you're supposed to put - before the block instead of after but nobody said anything about that

    • @nguyenthithuy8516
      @nguyenthithuy8516 4 месяца назад

      @@vii-kaIf you put + before the block and after the ::, it will be work, but if you put - before the block and after the ::, the block will be have line

    • @nguyenthithuy8516
      @nguyenthithuy8516 4 месяца назад

      if you don’t put +(-) after ::, it still work

  • @McVincient
    @McVincient 2 года назад +21

    Amazing Video! ⭐

  • @PixelArcherCookie
    @PixelArcherCookie Год назад +12

    Teacher: the test isn't that hard
    The test:

  • @El_Asado
    @El_Asado Год назад +6

    I made the most cursed scratch block and you can't convince me otherwise
    Define fry everyone's brains {
    Move (::stack) ::pen cat
    Set variable ::variables
    Define < ::music> ::operators
    }

    • @baggZdev
      @baggZdev 11 месяцев назад

      i put this in scratchblocks & oh god

    • @LeonID207
      @LeonID207 4 месяца назад

      maybe this way too cursed? 😏😏😏
      when @greenFlag @stopSign clicked @loopArrow ::hat looks
      change [my vaiable v] to {[broacast [no v]] :: events} :: control
      say {forever}
      eat [hamburger v] :: control
      stop [v v v v v v v v v v v v] :: stack

    • @Multiocular.O
      @Multiocular.O 3 месяца назад

      its looks like it is deserved to be in r/softwaregore

  • @TheRealDawidPlata69
    @TheRealDawidPlata69 Год назад +2

    2:15
    stop [all v] :: hat
    set [my variable v] to () {
    go to x: y: [apple]
    } :: variables
    when flag clicked :: cap

  • @German_Gojo
    @German_Gojo Год назад +1

    Thank you! now I can convert JSON to Larguae!

  • @surewhybutok
    @surewhybutok Год назад +2

    1:00 music works too

  • @baggZdev
    @baggZdev 11 месяцев назад +1

    block concepts in scratchblocks:
    when ::hat events
    spin at (10)RPM for (2)seconds::motion
    (average of (my list::list)::operators)

  • @Potaot
    @Potaot 2 года назад +9

    Everything in the thumbnail looks normal except the when green flag block because its under the other blocks. That's cursed

    • @qwerty_qwerty
      @qwerty_qwerty Год назад +2

      what? everything in the thumbnail is cursed.
      1) stop hat block
      2) set variable to loop
      3) block
      4) green flag cap

    • @beeholland5946
      @beeholland5946 Год назад +1

      @@qwerty_qwerty Don’t forget the top left part

  • @NekuroCherny24
    @NekuroCherny24 Год назад +4

    Create block "%15", press X and press "more blocks".

  • @KneeSurgery_amogus
    @KneeSurgery_amogus 2 года назад +35

    Finnaly, youtube didn't set a Scratch video as "made for kids".

  • @KarenOgnetaOfficial
    @KarenOgnetaOfficial Год назад +1

    1:49 but how

  • @shereecadarette5155
    @shereecadarette5155 Год назад +3

    I made z position block. Z position block is supposed to be size. I used motion color for it. I also made mouse z and mouse direction. I used sensing color and used the shape reporter for them both. I also made when @stopSign pressed block. I used event color and hat shape for it.

    • @moonbun69.
      @moonbun69. Год назад

      btw the z position is used in 3d stuff

    • @shereecadarette5155
      @shereecadarette5155 Год назад

      @@moonbun69. Yeah ik

    • @sonicramdomchannel
      @sonicramdomchannel Месяц назад

      @@shereecadarette5155 so you have 3 directions instead of 2 that already look like 3? cool

  • @cst1229
    @cst1229 2 года назад +2

    I guessed that it was scratchblocks right when I saw the thumbnail.

  • @theexplosivesnatchers9969
    @theexplosivesnatchers9969 10 месяцев назад

    OMG I'm gonna prank ALL MY FRIENDS!! Thank you!!

  • @Lautyrr
    @Lautyrr 5 месяцев назад

    That thumbnail string gave me a good giggle.

  • @FrederickExpress
    @FrederickExpress Год назад +3

    Is there a way to add custom images to blocks?

  • @Hancraft-yj1qt
    @Hancraft-yj1qt Год назад +1

    1:21 is very cursed the cat

  • @ChorusyAnd_MrStickman_MapFlags
    @ChorusyAnd_MrStickman_MapFlags 11 месяцев назад

    "my brain isnt braining" got me on the floor

  • @pegameses
    @pegameses 2 года назад +3

    and now something that is not cursed. Ideas for new blocks
    delete latest stamp :: pen
    Deletes the last stamp made
    play note [60] for [0.5] seconds :: music
    Plays a set note for set seconds
    (touching colour :: sensing)
    Shows the colour its touching with hex
    (positive [-10] :: operators)
    Reverts negative numbers to positive. if the number is positive nothing will change. Has a workaround with math or use
    ([abs v] of (-10))
    (negative [10] :: operators)
    Reverts positive numbers to negative. if the number is negative nothing will change. Has a workaround with math.
    (round [56] by [10] :: operators)
    Rounds a set number by a set number. Its the same thing that is on scratch but its not rounding by a set number like here. Has a workaround with math.
    (pitch:: sound)
    Shows the pitch. Has a workaround with variables.
    orbit around (Sprite2 v) for [3] times with distance [50] :: motion
    Orbits around a set sprite for set times with set distance by pixels. Has a workaround with move set steps.
    orbit around x: [0] y: [0] for [3] times with distance [50] :: motion
    Orbits around a set x: and y: for set times with set distance by pixels. Has a workaround with move set steps.
    (from (0) to (10) [fast v] speed :: operators
    Can be set to slowly move it towards the position. Has a workaround with math.

    • @M_1024
      @M_1024 2 года назад +1

      Instead of (positive (-10)) use ([abs v] of (-10))

    • @ThatOneChannelMadeByAnIdiot
      @ThatOneChannelMadeByAnIdiot Год назад

      I put them in and all of them are amazing, i have added my own too!
      when @stopSign clicked :: events hat
      Activates when the stop sign is clicked
      delete (1) clones :: control
      Deletes a set number of clones, has a workaround with math
      if then :: sensing hat
      A clone of the if then block but its a hat block to clean up scripts

    • @pegameses
      @pegameses Год назад

      @@ThatOneChannelMadeByAnIdiot I like your ideas, but I feel like some of the blocks are a bit weird so i remade them
      set clone name to [a clone] :: control
      this block would need to be put inside of "when i start as a clone" block to work. This block would create or change a clone name to make every clone different.
      delete [a clone v] clone :: control
      This block would delete the clone that is selected and could be put inside of other scripts.
      when then :: events hat
      basiclly just a repurpose of your block, just a bit more different to be similar to the event blocks.

    • @ThatOneChannelMadeByAnIdiot
      @ThatOneChannelMadeByAnIdiot Год назад

      @@pegameses I just updated them to your example and i actually think those are better, so i guess i am bad at making blocks, thank you tho

    • @mitchkiggins9661
      @mitchkiggins9661 Год назад

      here they are: scratchblocks.github.io/#?style=scratch3&script=delete%20latest%20stamp%20%3A%3A%20pen%0A%2F%2FDeletes%20the%20last%20stamp%20made%0A%0Aplay%20note%20%5B60%5D%20for%20%5B0.5%5D%20seconds%20%3A%3A%20music%0A%2F%2FPlays%20a%20set%20note%20for%20set%20seconds%0A%0A(touching%20colour%20%3A%3A%20sensing)%20%0A%2F%2FShows%20the%20colour%20its%20touching%20with%20hex%0A%0A(positive%20%5B-10%5D%20%3A%3A%20operators)%0A%2F%2FReverts%20negative%20numbers%20to%20positive.%20if%20the%20number%20is%20positive%20nothing%20will%20change.%20Has%20a%20workaround%20with%20math%20or%20use%0A(%5Babs%20v%5D%20of%20(-10))%0A%0A%0A(negative%20%5B10%5D%20%3A%3A%20operators)%0A%2F%2FReverts%20positive%20numbers%20to%20negative.%20if%20the%20number%20is%20negative%20nothing%20will%20change.%20Has%20a%20workaround%20with%20math.%0A%0A(round%20%5B56%5D%20by%20%5B10%5D%20%3A%3A%20operators)%0A%2F%2FRounds%20a%20set%20number%20by%20a%20set%20number.%20Its%20the%20same%20thing%20that%20is%20on%20scratch%20but%20its%20not%20rounding%20by%20a%20set%20number%20like%20here.%20Has%20a%20workaround%20with%20math.%0A%0A(pitch%3A%3A%20sound)%0A%2F%2FShows%20the%20pitch.%20Has%20a%20workaround%20with%20variables.%0A%0Aorbit%20around%20(Sprite2%20v)%20for%20%5B3%5D%20times%20with%20distance%20%5B50%5D%20%3A%3A%20motion%0A%2F%2FOrbits%20around%20a%20set%20sprite%20for%20set%20times%20with%20set%20distance%20by%20pixels.%20Has%20a%20workaround%20with%20move%20set%20steps.%0A%0Aorbit%20around%20x%3A%20%5B0%5D%20y%3A%20%5B0%5D%20for%20%5B3%5D%20times%20with%20distance%20%5B50%5D%20%3A%3A%20motion%0A%2F%2FOrbits%20around%20a%20set%20x%3A%20and%20y%3A%20for%20set%20times%20with%20set%20distance%20by%20pixels.%20Has%20a%20workaround%20with%20move%20set%20steps.%0A%0A(from%20(0)%20to%20(10)%20%5Bfast%20v%5D%20speed%20%3A%3A%20operators%0A%2F%2FCan%20be%20set%20to%20slowly%20move%20it%20towards%20the%20position.%20Has%20a%20workaround%20with%20math.%0A%0A

  • @lucasthefunnyguy
    @lucasthefunnyguy 11 дней назад

    can you make import these blocks in a scratch project?

  • @gixtuh
    @gixtuh Год назад +1

    1:26, 1:16 and 1:45 will be cool

  • @randomstuffforrandomthings
    @randomstuffforrandomthings Год назад +4

    how do you import these blocks into scratch

    • @mitchkiggins9661
      @mitchkiggins9661 Год назад

      you can't

    • @EHMM
      @EHMM Год назад

      you can not.

    • @shereecadarette5155
      @shereecadarette5155 Год назад

      I think you go into your editor then you press "File" then press "Load from your computer"

    • @jeffersonpoc
      @jeffersonpoc Год назад +1

      @@shereecadarette5155 its just a png or svg file

    • @LeonID207
      @LeonID207 4 месяца назад

      @@EHMM no you can import with penguin mod (mod of turbowarp)

  • @DevIsNot_Online
    @DevIsNot_Online 7 месяцев назад

    The while block also exists one time when I created a project I got the while block in there after that I couldnt get that block again and also no addons where used

  • @DominoKiddoo
    @DominoKiddoo Год назад +1

    Hello! idk if ur gonna answer this, but how do we do it with the json code? Is there gonna be a download button on the scratchblocks website that downloads a scratch project with it?

  • @APigeonWhoFlew
    @APigeonWhoFlew 5 месяцев назад

    2:10 is this the scratchblocks code?
    stop [all v] :: hat
    set [my variable v] to () {
    go to x: y: (apple) :: motion
    } :: variables
    when flag clicked :: cap

  • @tashicuber4081
    @tashicuber4081 2 года назад +1

    wow, this is amazing!

  • @tigershelf
    @tigershelf 2 года назад +1

    Woah im in the video

  • @Deluxetivity
    @Deluxetivity Год назад

    bro the thumbnail has given me great mental pain.

  • @Luan12356
    @Luan12356 Год назад +1

    glowy block dont work

  • @Paulsitogod
    @Paulsitogod 2 года назад

    2:11
    stop [all v] :: events :: hat
    set [my variable v] to () {
    go to x: y: [apple]
    } :: variables
    when flag clicked :: cap

    • @xaigamer3129
      @xaigamer3129 2 года назад

      how-

    • @0znzw
      @0znzw 2 года назад

      @@xaigamer3129 i did mine 2 months earlier

  • @redcrewmate1813
    @redcrewmate1813 2 года назад +1

    2:14
    stop [all v] :: hat
    set [my variable v] to () {
    go to x: y: [apple]
    } :: variables
    when @greenFlag clicked :: cap

  • @imaginalexiss7208
    @imaginalexiss7208 10 месяцев назад +1

    oh tysm! but its not working about the 3.0

  • @GrogletTheFroglet
    @GrogletTheFroglet 2 месяца назад

    scratch seriously needs to add show and hide round block types (idk what theyre called)

  • @Ilovesimonn
    @Ilovesimonn 4 месяца назад

    I need the block (when is sprite1 is touching sprite2)

  • @luansilva2stchannel
    @luansilva2stchannel Год назад +1

    please do versions

  • @Montserratballaltaccount
    @Montserratballaltaccount Год назад

    i am now obsessed with scratchblocks, but once i had to make a gimp picture because the feature wasn't supported

    • @Montserratballaltaccount
      @Montserratballaltaccount Год назад

      also any other features?

    • @Montserratballaltaccount
      @Montserratballaltaccount Год назад

      plus there are more categories
      ::music
      ::video
      ::text2speech
      ::translate
      ::makeymakey
      ::microbit
      ::ev3
      ::gdxfor
      ::wedo2

    • @BuggaDude2012
      @BuggaDude2012 Год назад

      @@Montserratballaltaccount when u said ::text2speech
      i think you meant ::tts

  • @ItsKaiken
    @ItsKaiken 2 года назад +1

    really cool!

  • @player12708
    @player12708 Год назад

    Look:
    When key () pressed ::Events ::hat
    When x is: () and y: () ::events ::hat It can be just x or just y too
    Say (go to x: () y: () ::motion :: reporter ) ::looks ::stack
    Repat (when this sprite clicked ::events ::reporter) times {...} ::conrol
    Remove () stamps ::pen ::stack
    Stop (Sprite v) stop any sprite from your animation/game ::control

  • @gxmermikey
    @gxmermikey Год назад +1

    its broken.
    idk why!
    please fix it
    PLEASE
    PLEASE HELP US

    • @Blob2763
      @Blob2763  Год назад

      I didn't make it so I can't really fix it :/

  • @thescratcher6800
    @thescratcher6800 2 года назад +1

    how do you do the reporter block?

  • @andrewkelley4560
    @andrewkelley4560 Год назад

    now how do i get this on scratch?

  • @PomPomthePigtailGirl
    @PomPomthePigtailGirl 2 года назад

    How Do I Get Custom "Text To Speech" Or "Go Direct Force And Acceleration" Blocks?

  • @qwerty_qwerty
    @qwerty_qwerty Год назад

    Here's what I put to remake yours 2:14
    stop [all v] :: hat
    set [my variable v] to () {
    go to x: y: [apple] :: motion
    } :: variables
    when flag clicked :: cap

  • @kryptyk64
    @kryptyk64 2 года назад +1

    So do the blocks have any function or are they just visual

  • @OloAllay
    @OloAllay 7 месяцев назад

    now i can make reporter that has boolean input! thanks

  • @CxickenRxce
    @CxickenRxce 2 года назад +1

    can you make a video of how to import the blocks?

    • @Arrow-Pointer
      @Arrow-Pointer 2 года назад

      you cant obviously

    • @CxickenRxce
      @CxickenRxce 2 года назад

      @@Arrow-Pointer 💀

    • @Arrow-Pointer
      @Arrow-Pointer Год назад

      @@Squishy-Balls for fun

    • @tannersgaming295
      @tannersgaming295 Год назад

      @@Arrow-Pointer agreed

    • @Izzythemaker127
      @Izzythemaker127 Год назад

      You, according to the wiki, in early 2.0 could import scratch blocks in forms to backpack, but they got rid of it due to allowing invalid blocks in backpack.

  • @the_brave_one7
    @the_brave_one7 Год назад

    how do you make a when shift key pressed block, or if right mouse down?

    • @kales901
      @kales901 Год назад

      you cant?

    • @giannamhyls10
      @giannamhyls10 Год назад

      @@kales901 when [shift key v] pressed :: events :: hat / cat

    • @kales901
      @kales901 Год назад

      @@giannamhyls10 that doesn't make it in scratch

    • @JulMik
      @JulMik 6 месяцев назад

      Avaiable in turbowarp

  • @jestoniengelbert
    @jestoniengelbert Год назад

    how to put the blocks in Scratch?

  • @bive-channel
    @bive-channel Год назад

    0:52 This is the 'if else' block, not the 'if then else' block.

  • @Micerey
    @Micerey Год назад

    how to upload the blocks on Scratch?

  • @howtodrawwithpaint4648
    @howtodrawwithpaint4648 Месяц назад

    Is there also a way to make a RED HAT BLOCK?

  • @Erik332-gg3np
    @Erik332-gg3np 6 месяцев назад

    this is what i made here: if then :: control cat
    pick random (1) to (10) :: stack
    wait until { stop [all v] :: stack
    } :: control
    when green flag clicked :: stack
    repeat (10) :: cap events

  • @LucidMlem
    @LucidMlem Год назад

    Why did I think the arrow in the thumbnail was something else

  • @DeanSwengler
    @DeanSwengler Год назад

    is this only visual for the player who makes it or can others see it?

  • @111tamron
    @111tamron 7 месяцев назад

    the final Scratch Discord code is here:
    stop [all v] :: control hat
    set [my variable v] to [] {
    go to x: (say [hello] :: looks boolean) y: [apple]
    } :: variables
    when green flag clicked :: cap events

  • @Joris_22
    @Joris_22 Год назад

    Can it make it so that you can export it on scratch?

    • @gamingwithraien4639
      @gamingwithraien4639 Год назад

      no, even if you could they would have no function because the way scratch makes blocks is different

  • @ThatBroskiw3ff4
    @ThatBroskiw3ff4 3 месяца назад

    this is useful👌

  • @nniztt
    @nniztt Год назад

    That's cool but how i export it to project like a SCRIPT, Not image?

    • @goodvibes5780
      @goodvibes5780 Год назад

      You cant

    • @nniztt
      @nniztt Год назад

      @@goodvibes5780 Oh, then i don't see a big point in it.

    • @youlookingatme575
      @youlookingatme575 Год назад

      @@nniztt you just feast your eyes on the beautiful script you made

  • @giannamhyls10
    @giannamhyls10 Год назад

    how to do the go to x: green flag?

  • @VDberri
    @VDberri 10 месяцев назад

    ok but how do we make them an actual extension

    • @JulMik
      @JulMik 6 месяцев назад

      Turbobuilder

    • @VDberri
      @VDberri 6 месяцев назад

      ​@@JulMikcool, but now I don't know how to use turbobuilder, I can't code with strings, only blocks

  • @Fatharabhimanyusafii
    @Fatharabhimanyusafii 9 месяцев назад

    Nice!👍👍👍

  • @BuggaDude2012
    @BuggaDude2012 Год назад +1

    [scratchblocks]
    stop [all v] ::hat
    set [my variable v] to [] {
    go to x: y: [apple]
    } ::variables
    when @greenFlag clicked ::cap
    [/scratchblocks]

  • @ThatOnecat-m7q
    @ThatOnecat-m7q 2 года назад +1

    So useful :D

  • @vrvoid5819
    @vrvoid5819 Год назад

    How do I put it in scratch

  • @pasqualethene
    @pasqualethene 2 года назад

    Invalid/expired discord link :(

  • @Tetril_Homefiesta
    @Tetril_Homefiesta 6 месяцев назад

    yes very cursed with so many uses

  • @MarcTenson
    @MarcTenson Год назад

    when map starts :: hat :: control
    set [Lib v] to (Map [Lib v] :: control)
    for each (i::custom) in ([Lib v][buttons v] :: control) {
    run from variable ([Lib v][buttons v](i::custom)::control) [for this sprite v] :: control
    } :: control
    set ([Lib v][buttons v][2]::control) to (run_function [ButtonTwo v]:: control)
    run_function ([Lib v][Alert v] :: control) args: [I thought wukong died?] :: control
    function [ButtonTwo v] :: hat :: control
    wait (2) seconds
    run_function ([Lib v][Alert v] :: control) args: [FLOODING] :: control
    run_function ([Lib v][MoveWater v] :: control) args: (joinargs([Lib v][Intro v][_Water1 v]::control) (Vector3[new v] (0) (100) (0)) (5) :: operators) :: control
    lol

  • @gducpm
    @gducpm 2 года назад

    Amazing😀😀 I will laugh all night

  • @blockman_games17
    @blockman_games17 2 года назад

    cool but how do you export it to scratch?

    • @Blob2763
      @Blob2763  2 года назад +1

      there's no way to convert this to scratch code, because most blocks are unobtainable. however, if you used just normal blocks, then I suppose it would be possible. there is no way to do it just yet though

    • @ellgaming01
      @ellgaming01 2 года назад +1

      @@Blob2763 Correct, but you can upload an image of it into scratch as a bitmap OR vector. If you want bitmap, click 'Export PNG' and if you want a vector image, click 'Export SVG'.

  • @uncreativename957
    @uncreativename957 Год назад

    in the thumbnail top left corner something is there seems like some code

  • @EpicNoobx
    @EpicNoobx Год назад

    I think the community post one is
    stop [all v] :: hat
    set [my variable v] to () {
    go to x: y: [apple]
    } :: variables
    when green flag clicked :: stack

  • @fungi2153
    @fungi2153 Год назад

    How do you do this?

  • @rubberspatulacosplay
    @rubberspatulacosplay Год назад

    how do you paste text?

  • @frankcheesebaskt9079
    @frankcheesebaskt9079 Год назад

    how do you put it in scratch

    • @EHMM
      @EHMM Год назад

      N O

  • @0znzw
    @0znzw 2 года назад

    Hi i am back, Can I use this video on a website?

    • @Blob2763
      @Blob2763  2 года назад

      what's the website about?

    • @0znzw
      @0znzw Год назад

      @@Blob2763 i don't check my stuff so sorry i completely forgot what this comment and website was about but great video lol.

  • @orsomethinlykethat
    @orsomethinlykethat Год назад

    code for the cursed community post:
    stop [all v] ::hat
    set [my variable v] to (0) {
    go to x: y: [apple] } ::variables
    when flag clicked ::cap
    you're welcome

  • @unstoppableamay
    @unstoppableamay Год назад

    Can. we import them into scratch

    • @EHMM
      @EHMM Год назад +1

      NO

    • @LeonID207
      @LeonID207 4 месяца назад

      ​@@EHMM NO YES

  • @rockywerder
    @rockywerder Год назад

    stop all block shape?

  • @alperenyanar1
    @alperenyanar1 Год назад

    why it dont works : :

  • @olivertothpeti7961
    @olivertothpeti7961 2 года назад

    Does it work on scratch addons? I will try

  • @Puppy-that-was-a-RC-on-bfb
    @Puppy-that-was-a-RC-on-bfb Год назад

    How to get extra information

  • @therealflamey
    @therealflamey Год назад

    0:52 you could just type
    if then
    else
    end
    also did you accidentally make the 1.4 version? (if then blocks used to just be if)

  • @scratchyscratch4726
    @scratchyscratch4726 2 года назад

    How can I use them in scratch?

  • @EpicBaconHairYT
    @EpicBaconHairYT 2 года назад

    how do we put them in projects

  • @ashleighvannes3601
    @ashleighvannes3601 2 года назад

    how to make longer c blocks

  • @liviacarla1052
    @liviacarla1052 Год назад

    Se digitar como: @List, Não funciona

  • @MsT-triangle-SC
    @MsT-triangle-SC 6 месяцев назад

  • @AmineGM73
    @AmineGM73 Год назад

    How create new blocks on scratch

    • @EHMM
      @EHMM Год назад

      custom blocks

  • @RikoDaLiko848
    @RikoDaLiko848 Год назад

    ({hello!!! :: operators} @addInput :: grey ring) //that`s a grey ring
    show (Sprite1 v) :: looks boolean // can show also other sprites
    hide (Sprite1 v) :: looks boolean // can hide also other sprites
    Explode (Sprite1 v) if :: grey //you can explode an Sprite for Example if you press Spacebar
    when @stopSign clicked :: hat events //That`s good for Thumbnails or something like that.
    pick a random Letter from [A] to [Z] :: operators ring //I think its really usefull.
    if then :: custom //i don`t understand why Scratch Team don`t add it in the Game :,(
    end
    ... :: variables //...

  • @learningwithmarilyn2495
    @learningwithmarilyn2495 Год назад

    this is REALLY cursed:
    :: + :: hat :: cat

  • @dominiksalata4234
    @dominiksalata4234 Год назад

    the : : thing dosen't work :(

    • @EHMM
      @EHMM Год назад +1

      bro it's :: no spaces

  • @dominiksalata4234
    @dominiksalata4234 Год назад

    how to import them to scratch?

  • @etzelvirendrasetiadi4763
    @etzelvirendrasetiadi4763 Год назад

    how to download

  • @riyamukherjee7980
    @riyamukherjee7980 5 дней назад

    stop [all v]::hat
    set [my variable v] to (){
    go to x: y:[apple]
    }
    when flag clicked::cap

  • @geometricaldomanator1240
    @geometricaldomanator1240 2 года назад

    Can someone please help me with adding extra stuff

  • @user-bl8jc4hr3y
    @user-bl8jc4hr3y 2 года назад

    How can we acusses those

    • @kiendra
      @kiendra Год назад

      Alt+f4

    • @timebmber
      @timebmber Год назад

      you cant lol these blocks are not real

  • @mel-z
    @mel-z 2 года назад

    THAT THUMBNAIL MADE ME SO ANGRY lol