[OUTDATED] Dr Robotnik's Ring Racers - Track Comparison (VS SRB2K)

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  • Опубликовано: 8 сен 2024

Комментарии • 194

  • @OlmiOP
    @OlmiOP  4 месяца назад +33

    THIS VIDEO IS NOW OUTDATED, WATCH A MORE COMPLETE VERSION OF THIS HERE: ruclips.net/video/rcNefqC0cdM/видео.html
    Note that this does NOT include Addon tracks for SRB2K. There's a bunch I recognized from playing myself, but this video is long enough as is with just the base game tracks.
    This was recorded as of version 2.1. I'm aware of version 2.2 making some changes, particularly to Desert Palace, but I recorded everything before that released.

    • @ah2190
      @ah2190 3 месяца назад +1

      You missed one, because Abyss Garden Zone is basically the first two sections of Ancient Tomb Zone, with a new third section.

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      @@ah2190Wait what cup is it on?

    • @I_TheNightWolf_I
      @I_TheNightWolf_I 3 месяца назад

      ​@@ah2190
      WAIT
      WHAT

    • @ArcadeStriker
      @ArcadeStriker 3 месяца назад +3

      There's technically a few more tracks that are more subtly or vastly transformed but otherwise still based on a previous SRB2Kart track.
      Hot Shelter and Ramp Park are remakes of Red Barrage Area and Kart's Hill Top.
      Ramp Park honestly is easy to miss as a "remake" because of the huge makeover and only a few sections being recognizable as parallels to the old Hill Top plus hearing it was turned into ramp park from the Discord back when it was in development.
      Hot Shelter though is clearly based off RBA not only in the stage theme itself, but there's at least one third or fourth of the layout that is visibly recognizable to be lifted/redone from the old RBA, though otherwise quite different...quite the improvement imo.

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      @@ArcadeStriker I actually recorded Red Barrage Area originally, but deemed them too different to be worth including in the video
      Ramp Park I was not aware of at all though! I've considered making an update video since I was not aware of some tracks when I made this one, so I might look into it!

  • @cold_soup_
    @cold_soup_ 4 месяца назад +74

    this is how i found out ring racers' green hills still more or less has the same basic layout as the original. that's really cool

    • @OlmiOP
      @OlmiOP  4 месяца назад +15

      Right before recording this I was actually on the fence about if I wanted to include it in the video or not. The difference is a lot bigger compared to others. But I thought it was close enough to fit
      Hot Shelter didn't make the pass though. Too different.
      Aurora Atoll also BARELY counted, but I almost scrapped it

  • @DewMan31
    @DewMan31 4 месяца назад +90

    This shows one of my favorite aspects of ring racers: the artstyle. The colors used are just so striking and vibrant and seeing them side by side with older stages really highlights how much work went into the visual style of the game. Its quality makes it almost feel official

  • @firedreadyblocks7427
    @firedreadyblocks7427 4 месяца назад +74

    The level of improvement on the tracks in Ring Racers is genuinely incredible! It's amazing how much they wrre able to improve the gameplay, visuals, and music, all the while keeping to the same general layout.

    • @sergiomendoza251
      @sergiomendoza251 4 месяца назад +1

      Except Final Fall then was nerfed i my opinion and they didn't get back Ancient Tomb,Egg Quarters and even Splashdown.

    • @oat9616
      @oat9616 3 месяца назад

      Ring racers isn't really an upgrade it's just a completely different game

    • @sergiomendoza251
      @sergiomendoza251 3 месяца назад

      @@oat9616 is a sequel actually

    • @oat9616
      @oat9616 3 месяца назад

      @@sergiomendoza251 Yeah I know just I'm just sayian I don't consider a lot of what ring racers does as improvements but it's still fun regardless

  • @ValcomDrifty
    @ValcomDrifty 3 месяца назад +25

    I’m gonna be completely honest it never occurred to me that some tracks in Ring Racers were remakes of SRB2K I genuinely thought they were all new or at least that some were loosely inspired by the older tracks. It was to the point I was asking myself “I wonder if they are gonna add the original tracks as a bonus”

    • @OlmiOP
      @OlmiOP  3 месяца назад +6

      A good majority of them have very different looks and some of them even have significant layout changes so i don't blame you
      But stuff like Blue Mountain is a lot more evident (despite the music change)

  • @Mumu2k3
    @Mumu2k3 4 месяца назад +34

    Oh, the glow up is so bright it's not even funny, the SRB2K versions feel just like SRB2.
    The legacy versions, especially.

    • @ItsCenrryTH
      @ItsCenrryTH 4 месяца назад +4

      SRB2K was made in the tail-end of the 2.1 era.

    • @somerobloxdude3699
      @somerobloxdude3699 3 месяца назад +1

      I mean srb2k was made in a legacy version so uh

    • @Mumu2k3
      @Mumu2k3 3 месяца назад +1

      @@somerobloxdude3699 You're both implying I'm not aware, huh?

  • @Rainbowmon
    @Rainbowmon 3 месяца назад +5

    Aa someone who never played SRB2K but has been playing Ring Racers... *WOW!* The sheer upgrade is *INSANE,* both in gameplay and visuals. I can't imagine how much love and effort went into these...!

  • @Comkill117
    @Comkill117 3 месяца назад +5

    It’s funny, when SRB2K was new I ever thought the tracks were that barren but now they look empty by comparison. They really added a lot to the Ring Racer’s versions, but I like how the general layouts remain since they were already great, they just added on in a few spots to improve them.

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      I mean they do their job for what SRB2K wanted, so even now I don't see them as "barren" personally
      But I do agree on ring racers doing a better job

  • @Jr-Reed
    @Jr-Reed 4 месяца назад +134

    Interesting how every comment so far has a negative spin. I think the tracks are a great improvement in Ring Racers overall.

    • @OlmiOP
      @OlmiOP  4 месяца назад +32

      Some of it is most likely nostalgia for SRB2K, and I get it. My first impressions of Ring Racers weren't great either. But a lot of these had to be changed to fit the gameplay of ring racers better

    • @Jr-Reed
      @Jr-Reed 4 месяца назад +14

      I've never played SRB2K and I'm learning Ring Racers so that's where my bias lies

    • @OlmiOP
      @OlmiOP  4 месяца назад +13

      @@Jr-Reed that's entirely fair. SRB2K was my favorite racing game before this so I understand that side too. I'm just used to adapting to new stuff in plenty of scenarios so it wasn't too bad to change it up

    • @toxithevagrant9977
      @toxithevagrant9977 4 месяца назад +3

      Overall, I like more of the changes than I dislike, but it was a little heartbreaking that of the 32 or so tracks that actively improved my mood on running through in SRB2K, only two made it into Ring Racer.

    • @Jr-Reed
      @Jr-Reed 4 месяца назад +3

      ​@@toxithevagrant9977Aren't custom tracks and characters the bread and butter of SRB2K? I'm fairly certain your tracks will be ported over at some point. You could even learn how to do it yourself.

  • @COlimar788
    @COlimar788 4 месяца назад +5

    Thanks for putting this together! Seeing the tracks side by side like this really drives home the enormous glow up DRRR has both visually and mechanically.

  • @GlorpedBFDI
    @GlorpedBFDI 4 месяца назад +10

    to make it fair, I did played SRB2 Kart before. but I love how much tracks have changed during the DRRR development. DRRR had a great Sonic 3-styled artstyle compared to SRB2 Kart, that quite atleast had SRB2 v2.2 artstyle.

  • @callmelunaVEVO
    @callmelunaVEVO 3 месяца назад +3

    Chemical Facility being promoted out of map hell is hilarious. Guess it’s in one of the later GPs for a reason though.

  • @kalebadvent
    @kalebadvent 4 месяца назад +25

    Of the nineteen tracks returning here, only half a dozen of them didn't get new music:
    - Northern District
    - Desert Palace
    - Lake Margorite
    - Coastal Temple
    - Crimson Core
    - Kodachrome Void

    • @OlmiOP
      @OlmiOP  4 месяца назад +3

      Makes me wonder why some of the others got their music replaced. The ones with different versions I get, seems like a reasonable upgrade, but some others just got it entirely replaced for some reason

    • @thehans255
      @thehans255 4 месяца назад +2

      Blue Mountain's original track is from F-Zero, as was the old animation and music for blowing up the guy in last place. Probably changed things to avoid Nintendo's lawyers coming after them.

    • @KorotasGeckoGamingCorner
      @KorotasGeckoGamingCorner 4 месяца назад +1

      @@thehans255 Then again, the CHECK thing that shows up at the bottom of the screen when another racer's on your tail looks like the one from the original F-ZERO as well, but I guess that one's easier to remake and thus harder to prove as an asset flip

    • @OlmiOP
      @OlmiOP  4 месяца назад +3

      @@thehans255 oh I definitely noticed them straying away from Nintendo stuff, probably for the best, but some other tracks got changed too, and those I'm not so sure on

    • @thehans255
      @thehans255 4 месяца назад

      @@KorotasGeckoGamingCorner Yes, there is that. IIRC the one in Ring Racers is more rounded and cycles through more colors.

  • @ah2190
    @ah2190 3 месяца назад +2

    Maps in the video:
    0:00 - Green Hills Zone
    1:42 - Northern District Zone
    3:23 - Darkvile Garden Zone (Act 1 in Ring Racers)
    4:52 - Daytona Speedway Zone
    6:17 - Sonic Speedway Zone
    7:54 - Misty Maze Zone (Renamed to Aquaduct Crystal Zone in Ring Racers)
    9:47 - Sub-Zero Peak Zone
    11:50 - Silvercloud Island Zone (Loses the Zone part in Ring Racers)
    13:32 - Blue Mountain Zone (Act 1 in Ring Racers)
    15:30 - Desert Palace Zone
    16:30 - Aurora Atoll Zone
    18:22 - Sonic Mania Special Stage 3 (Becomes Wavecrash Dimension Act 1 in Ring Racers)
    19:29 - Lake Margorite Zone
    21:18 - Costal Temple Zone
    23:28 - Opulence Zone
    25:28 - Crimson Core Zone
    27:21 - Kodachrome Void Zone
    28:46 - Virtual Highway Zone
    30:29 - Chemical Factory Zone
    Maps not in the video but should be:
    Ancient Tomb Zone (Becomes Abyss Garden Zone in Ring Racers)

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      After replaying Abyss Garden...
      I don't really see it personally
      But the timestamps are appreciated! I will update the description with them

    • @ah2190
      @ah2190 3 месяца назад +1

      @@OlmiOP True that. It's kinda a little bit of a stretch, but still, the general layout of the first two sections of both of them are similar.
      And technically, the Tutorial is basically a very expanded on version of the track of the same zone name in Kart, but it's changed so much that I wouldn't count it.

  • @betterthanbrooklyn5806
    @betterthanbrooklyn5806 3 месяца назад +3

    - Green Hills Zone: I liked the simplicity in the original better and it was a great introductory track. The new one is still one of the better RR tracks
    - Northern District Zone: My favourite SRB2K track and I’m really sad with what they did… No more risky left route and the construction shortcut is much less time attack friendly. Music still bangs though
    - Darkville Castle: I was never too fond of it but the remake is probably better for RR. Less emphases on drifting means tamer turns. Miss the big offroad shortcut though
    - Daytona Speedway: It’s basically as good as it was. Though sad you can’t use the first speed panels to do the offroad shortcut anymore.
    - Sonic Speedway: it’s of comparable quality. I’d say it feels worse but that’s probably just me not being used to the new mechanics
    - Misty Maze: The same layout but I really don't like the water physics. At the very least I think the water in the beginning should be normal road
    - Sub-Zero Peak: More or less the same. Prettier even!
    - Silvercloud Island: Overall an improvement actually. The original was quite bland in layout and the elevation really makes it stick out! Quite sad the alternate route is boost exclusive now though
    - Blue Mountain: Overall the same but I’m not a big fan of the last cave section change. It was fun to keep a drift going on a straightaway on the last cave section.
    - Desert Palace: Can’t believe they turned the risky bridge into offroad. The button had more of a chance to fuck people over when people were going on it.
    - Aurora Atoll: Feels like a different track. Not a bad thing but losing the original’s two iconic twist turns is like Sky Garden losing two turns in MK8D.
    - SM Special Stage 3: Ruined. It was such a good sprint type track where you felt great keeping your momentum…
    - Lake Margorite: Feel like it’s an improvement both visually and layout wise. Not too different actually
    - Costal Temple: Honestly did one of my favourite tracks justice! The leaves make it a bit hard to see but I’m glad they didn’t make it a water track
    - Opilence Zone: Honestly much cooler layout. Wish you could still water cut at the end though. No more u2 Akuyama music what’s up with that?
    - Crimson Core: One of the greatest tracks and basically as good as the original. Though with the two shortcuts I feel like catchup potential is too big. Felt like a stage that really rewarded getting down the track layout.
    - Kodachrome: It should be burning my eyes
    - Virtual Highway: The corkscrew being long enough for a rainbow drift felt better. I do like the alternate route being locked behind a boost though
    - Chemical Factory: wow it’s as shit as the original
    Oh and I’m pretty sure Ancient Tomb is there too? Not too sure
    No Sand Valley, Megablock Castle, Pradise Hill, Vanilla Hotel, Volcanic Valley or Eggman’s Nightclub is really sad though. They will be missed.
    Rest in Peace to the MK tracks as well. The replacements just don’t replicate the bullshittery of the orignals.
    Thanks for the comparison video man 👍

    • @OlmiOP
      @OlmiOP  3 месяца назад

      I recorded all of these before unlocking any of the recycle cups (I STILL haven't unlocked them all) so I wouldn't be surprised if I missed anything (I unlocked the music for Ancient Tomb recently though)
      o7 for Paradise Hill specifically though, loved that one myself

  • @blurrzapper7777
    @blurrzapper7777 4 месяца назад +3

    I had been an avid player of SRB2K for a good while so I was well familiar with all the Vanilla tracks. But stuff like Darkvile Garden, Green Hills genuinely took me a bit of re-racing in Ring Racers to realize they overhauled them visually and layout wise.
    Genuinely funny how much they decided to make Green Hills way more one to one, to the actual Sonic 2 8-Bit Zone.
    In Kart, I just thought they were just homaging it by name and song, Ring Racers puts the original to shame lmao.

  • @SaturnsRing98
    @SaturnsRing98 3 месяца назад +8

    I don't know how anyone can go back to the old Kart versions of these tracks. A lot of them really felt empty and truly unfinished, and Ring Racers' updates really breath life into them. The textures do so much to give each level a real unique identity, Daytona being a favourite as it introduces a lot of little details from the game it comes from like the slots & Sonic rock carving. They really went beyond in the visuals. My personal favorite of the legacy courses shown here would be Virtual Highway, the original was a real mish-mash of textures as opposed to the work of art that looks like it'd fit with Battle Network. Sad this is missing the MK courses that got changed completely into the "MEGA" courses!

    • @OlmiOP
      @OlmiOP  3 месяца назад +3

      I mean there's definitely something to appreciate about the simplicity of how SRB2K handled things. And even though I prefer the Ring Racers approach, I understand why some prefer Kart's instead

  • @EvanPrower
    @EvanPrower 4 месяца назад +5

    Green Hills is so different I don't consider it a returning track honestly. New one is good but the old one was iconic!!
    Most everything else is a glowup though

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      Mentioned this in another comment, but I actually wasn't originally intending to include it. Then I thought about it, and saw more parallels than I first noticed. Sure, it's the most different track of the bunch, but I figured it was worth putting in just for comparison sake

    • @sergiomendoza251
      @sergiomendoza251 4 месяца назад

      @@OlmiOP and Final Fall?

    • @OlmiOP
      @OlmiOP  4 месяца назад

      @@sergiomendoza251was final fall vanilla?
      I always thought it was modded in

    • @sergiomendoza251
      @sergiomendoza251 4 месяца назад

      @@OlmiOP nope,same as the temple i guess.

    • @rafael44642
      @rafael44642 4 месяца назад +1

      ​@OlmiOP last time I checked it wasn't vanilla at all.

  • @kirbymario2633
    @kirbymario2633 4 месяца назад +9

    ngl I like green hills in srb2k more, since there is a lot more visual elements to it, the two bridges over the river, the entrance to the cave, and the loop in the back as you approach the end looks a lot nicer

    • @OlmiOP
      @OlmiOP  4 месяца назад +7

      Graphically, I'm inclined to agree. but the extra depth added to the gameplay of Ring Racers' gives it the edge for me
      It's close though

    • @Sperx
      @Sperx 4 месяца назад +3

      Idk why they made the Ring Racers version based on Sonic 1 from Master System instead of the Genesis like the original, would've made a lot more sense

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      @@Sperx that is a little odd, but I don't really mind it too much personally

    • @GrandleJams
      @GrandleJams 4 месяца назад +4

      ​@@Sperxwasn't that always the case? Or at least, the original intention? It's called Green HillS Zone for a reason in both games, not Green Hill Zone.

    • @livretro
      @livretro 4 месяца назад

      ​@@Sperxé green hillS zone, com o S no final, por isso

  • @zigzagintrusion
    @zigzagintrusion 3 месяца назад +1

    A lot of people are saying that the originals are barren or lame, but I still think they look really nice! Simple doesn’t always mean worse. Both are quite charming in their own regards.

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      100% agreed there :)

  • @cyanthegojifan
    @cyanthegojifan 3 месяца назад +2

    Jesus, the redone maps in ring racer makes the originals feel even more like its from a doom engine game

  • @SwagMush
    @SwagMush 4 месяца назад +15

    Srb2k. More favorable for beginners but lackin in style
    Ring racers, oozes with charm and vibrant colors with banger genesis toons, but has a high skill gap for beginners

  • @robertkovarna8294
    @robertkovarna8294 3 месяца назад +1

    Wow. Ring racers really is a visual upgrade at least from SRB2 kart

  • @matthewcorrie3324
    @matthewcorrie3324 3 месяца назад

    Nice to see I'm not the only one who has trouble with Chemical Factory Zone (Ring Racers)

    • @OlmiOP
      @OlmiOP  3 месяца назад +2

      I've gotten better at it now but I definitely consider it the hardest track in the game
      It is BRUTAL

    • @shirohimayumikira234
      @shirohimayumikira234 3 месяца назад

      @@OlmiOP How would you like it if the AI was lightning fast throughout the entire thing while you're struggling to get past every single twist and turn? That's how I feel about that map TBH, and I hate it.

  • @ItsCenrryTH
    @ItsCenrryTH 4 месяца назад +4

    SRB2KART has MKDS turning while Ring Racers has MKDD turning

    • @apagan0075
      @apagan0075 3 месяца назад +1

      And you can Drift Brake in Double Dash btw.

  • @Microwave414
    @Microwave414 3 месяца назад +1

    One is "I can't believe this is being done on the doom engine" And the other is "Wait, this is being done on doom engine?" It could be passed off as remastered sega saturn game.

  • @Ninetails2000
    @Ninetails2000 4 месяца назад +9

    I'm consistently blown away by the absolutely massive leap they took artistically and graphically but the game itself is such a chore to play. It's absolutely a bigger, badder, more complex game but sometimes you just want something simple and clean.

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      This is the main thing I noticed about the game and why I expected it to be very divisive. I like what you do in this game but I can't deny the simplicity in Kart goes a long way too

    • @Ninetails2000
      @Ninetails2000 4 месяца назад +1

      @@OlmiOP I just wish there were options to turn on and off some of the features because every one of the new mechanics is interesting and fun but having to juggle them all at once just tires me out after a GP or two worth of gaming. But then you can't really turn any of them off because so much of RR's DNA has them baked into it.

    • @OlmiOP
      @OlmiOP  4 месяца назад

      @@Ninetails2000Not only the DNA but also the tracks are built with these mechanics in mind
      They're all cool individually but it IS a bit too much to handle at first, so I get it

    • @jubbalub
      @jubbalub 4 месяца назад +1

      I don't actually agree that it's too complex. After beating all of the cups, I think the game is certainly more complex than Kart, but not by much. About on the level of CTR.
      The sticking point is that the tutorial teaches you all of these complex, advanced mechanics that you rarely ever use in the actual game. Tricks, for example, are used quite sparingly and are NEVER as dangerous as the tutorial. The tutorial is really overwhelming and paints a really inaccurate picture of the actual game.
      I highly recommend giving it another shot with an open mind. The only new mechanics you really need to worry about are positioning (don't get bumped), rings (simple enough), tricks (used rarely), and tripwires (you have to boost through them, that's it)

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      @@jubbalub yeah the tutorial def painted the game as significantly more complex than it is. The mechanics aren't that bad to understand but throwing you into all of it from the getgo was def a bit much

  • @littleguystar
    @littleguystar 3 месяца назад +4

    Tracks look a lot prettier most of the time, but I think the simplicity is really needed for a Kart game.
    My big thing is just that I feel like I could invite any friend to Kart, pop a few mods, and have a grand old time. Ring Racers is just… not something I want them to have to put up with.

    • @zigzagintrusion
      @zigzagintrusion 3 месяца назад

      RR is just a bit more “complicated” in every regard. RR tracks look amazing, but they also give me motion sickness just because they’re so bright. (But tbf, I am 99% no other players have this issue lol)
      And yeah, RR‘s long-ass tutorial really threw me off at first. It has a ton of charm, though, and it never ceases to amaze me what Sonic fans can create.

  • @wanderingmarshadow
    @wanderingmarshadow 3 месяца назад +1

    It feels so weird seeing Kodachrome Void with static textures rather than the moving, seizuriffic zig-zags of before. Is that just me?
    Even on the SRB2K version they're absent. Was there an update I missed or something? Been so long...

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      They updated it in SRB2K... 1.5 I wanna say? Probably to help photosensitivity issues which is good, though I lowkey miss the craziness of it sometimes

  • @manueldelacruz2397
    @manueldelacruz2397 4 месяца назад +2

    Loving the remakes, minus Misty Maze to Aqueduct Crystal because of how annoying I find the water handling, but the tracks look so much more vibrant

    • @SeriousPan
      @SeriousPan 4 месяца назад

      Misty Maze's aesthetic got eradicated in Aqueduct Crystal, it's really sad.

    • @thepyrosharktf2
      @thepyrosharktf2 4 месяца назад +2

      Funny, I actually like the water handling. It’s a fun change compared to how water is usually “handled”.

    • @chaosreaper05
      @chaosreaper05 3 месяца назад +1

      If it helps you, heavyweight charcters (Like Eggman and Metal Sonic) can turn MUCH better underwater than lightweight characters (Tails and Sonic for example)

  • @blackgustavogaming
    @blackgustavogaming 4 месяца назад +2

    ring racers looks better visually, but I can't really compare the gameplay since I never played srb2k before

    • @JettzCG
      @JettzCG 4 месяца назад +6

      Simple way I can describe Kart is that it's Ring Racers but you're far more in control of your own fate in every possible aspect you can think of lol

    • @blackgustavogaming
      @blackgustavogaming 4 месяца назад +1

      @@JettzCG can agree with that one

  • @bennascar2856
    @bennascar2856 4 месяца назад +9

    Seeing these courses back to back like this really puts into perspective how much tighter Kart felt to control. It's rather baffling to me that they made the game feel so much more slippery, despite the massive increase in chaos of the general gameplay.

    • @OlmiOP
      @OlmiOP  4 месяца назад +3

      There's a setting un the accessibility menu that I had to turn off in order for this to feel better, can't remember the name of it
      Been vibin after that. Game takes a bit of getting used to but isn't that bad once you're past that

    • @OctaHeart
      @OctaHeart 4 месяца назад

      ​@@OlmiOP If you find the setting then can you please put it in the comments? I'd like to try that out to see if it helps me with the issues I'm running into as well.

    • @GrandleJams
      @GrandleJams 4 месяца назад +1

      ​@@OctaHeartscreen tilt - off, and FOV - 110 is what I do

    • @OlmiOP
      @OlmiOP  4 месяца назад +1

      @@OctaHeartProfile Setup > Accessibility > Lite Steer > Off. It feels a LOT better believe it or not

    • @OctaHeart
      @OctaHeart 4 месяца назад

      @@OlmiOP I already have that off, so I guess it's just a skill issue on my part then.

  • @patg500
    @patg500 4 месяца назад

    There is nostalgia in this game to as i provoke reply heat

  • @toupoubuttercup9239
    @toupoubuttercup9239 23 часа назад

    RIPO Eggman Nightclub

  • @sergiomendoza251
    @sergiomendoza251 4 месяца назад +5

    For all the returning tracks,why is not back Ancient Tomb?

    • @aluigiFromKart
      @aluigiFromKart 4 месяца назад +1

      the reason may be that the course didn't quite fit with the extra mechanics

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      @@aluigiFromKartit's a shame honestly, I really liked ancient tomb. They could've reworked it a bit to make it fit better. Oh well

    • @pacothemajestic
      @pacothemajestic 4 месяца назад +3

      I miss Grand Metropolis and Casino Resort so much, and I was also shocked that Eggman Nightclub didn't return, though Chemical Facility is effectively a replacement in terms of track design.

    • @sergiomendoza251
      @sergiomendoza251 4 месяца назад +1

      @@aluigiFromKart maybe a remaster with a little parts with the new mechanics could be good.

    • @OlmiOP
      @OlmiOP  4 месяца назад

      @@pacothemajestic i didn't care about casino resort much but grand metropolis my beloved

  • @bobster5577
    @bobster5577 3 месяца назад +3

    A part of me really perfers the simpler, more readable tracks of SRB2K.

  • @Allplussomeminus
    @Allplussomeminus 3 месяца назад +1

    Nice ring usage. I find you're enjoying it?

    • @OlmiOP
      @OlmiOP  3 месяца назад +2

      This might be the most fun I've had in a fangame since AM2R in 2016
      I am in love with this game

  • @larrisAWSOME
    @larrisAWSOME 3 месяца назад

    I'm noticing a huge problem with visual clutter in Ring Racers, visually the game is definitely improved but a lot of the effects can be distracting and in some cases like the costal temple it's impossible to see turns ahead of you.

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      Coastal Temple is the only place I've personally struggled with that, but I can definitely see where you're coming from with this

  • @sunnyd6519
    @sunnyd6519 3 месяца назад

    overall huuuge upgrade from the first games tracks
    that said, daytona beaches song was better in the first. ^u^;

  • @emilyjones8713
    @emilyjones8713 4 месяца назад

    What settings do you use for ring racers? I feel like a lot of graphical assets get in the way of me understanding what I’m looking at on new tracks

    • @OlmiOP
      @OlmiOP  4 месяца назад +1

      Uhhhh I'd have to check later, currently away from my PC
      But I do understand your struggle, it took me a bit to adapt to it all

    • @OlmiOP
      @OlmiOP  4 месяца назад +4

      Full on video options:
      Resolution 1920x1080
      Full Screen
      V-Sync Off
      FPS Cap 60
      Screen Effect Sharp Bilinear
      Advanced
      Draw Distance Farther
      Weather Draw Distance Farthest
      Enabled Skyboxes On
      Parallel Software on
      Extra frame skipping off
      Renderer Software

    • @emilyjones8713
      @emilyjones8713 4 месяца назад

      @@OlmiOP Thank you so so much!

    • @OlmiOP
      @OlmiOP  4 месяца назад +2

      @@emilyjones8713 for the record I did recently get a relatively beefy PC, and it still drops frames on occasion
      Might be worth reducing the resolution or render distance if you're running into performance issues!

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 4 месяца назад +2

      ⁠@@OlmiOPLegacy GL also gives a major performance boost by redirecting rendering tasks to the GPU. It’s also objectively better for gameplay due to how it handles camera tilting: makes some tracks like Marble Garden significantly easier.

  • @gratedradish6699
    @gratedradish6699 3 месяца назад

    How are you getting speed shoes in time attack? It seems like I can only get ring related drops in TA

    • @OlmiOP
      @OlmiOP  3 месяца назад +1

      It's not time attack. It's free play!

  • @sunnyd6519
    @sunnyd6519 3 месяца назад

    overall huuuuge upgrade from the first game
    that said, daytona beach had a much better song in the first game ;u;

  • @andre.drezus
    @andre.drezus 4 месяца назад +10

    SRB2K: *smooth driving*
    DRRR: what if we force you to bonk into walls every needlessly right angled turn and fight against every uphill?

    • @SireForseti
      @SireForseti 4 месяца назад +10

      Skill issue :)

    • @OlmiOP
      @OlmiOP  4 месяца назад +5

      I did record DRRR's on Gear 3, and Fang also has more speed than Knuckles which makes the turns a lottle harder
      It's a skill issue on my part but I got too lazy to record a perfect run

    • @andre.drezus
      @andre.drezus 4 месяца назад +8

      @@OlmiOP it still says a lot that someone with your experience is unable to play DRRR properly even if it’s on one of the faster speeds. The remade tracks absolutely do not lend themselves for the engine tweaks, specially when you take into account how much E-brakes and literal full stops you had to make in comparison to original SRB2K just to navigate these courses properly

    • @GrandleJams
      @GrandleJams 4 месяца назад +6

      ​@@andre.drezusYou can easily do these maps without touching walls in DRRR. You dont need to E-Brake hard when you can literally do the exact same thing you did in SRB2Kart and just feather Brake when you're taking a turn.
      Physics are a little different, but can still be practiced to perfection nonetheless. You might need more anticipation for turns than in SRB2Kart, which is completely fair criticism. I highly suggest checking out the top ghost times in DRRR, they're literally insane.

    • @Phychologik
      @Phychologik 4 месяца назад +4

      I kinda like how harsh the inclines are from a game design perspective. It forces you to learn how to use rings effectively. It is really harsh tho, I would not be against making the karts a little more powerful across the board.
      It does make it a bit of a pain in first where your item slot can get clogged up tho.

  • @triple-d2640
    @triple-d2640 3 месяца назад

    Ring racers just needs better resolution

  • @sandow8575
    @sandow8575 4 месяца назад

    So, what, is Ring Racers an updated version of SRB2K?

    • @OlmiOP
      @OlmiOP  4 месяца назад +6

      That's what it was going to be originally! But they added so many characters, tracks, mechanics, etc, that they figured they'd release it as a sequel instead (or at least I imagine that was their mindset)

    • @sandow8575
      @sandow8575 4 месяца назад +4

      @@OlmiOP Goootcha. Thanks for the info

  • @CheddarVG
    @CheddarVG 3 месяца назад

    Daytona Speedway, Sonic Speedway and Virtual Highway do not feel the same without their old music
    In Daytona's case, the music feels like a downgrade, it's the same song but it's weirdly different.

  • @DavidHeartdust
    @DavidHeartdust 4 месяца назад +5

    I like the old one version :<
    I hate so much the new one

  • @estoucansado981
    @estoucansado981 4 месяца назад +1

    What have they done to my Northern District ;-;
    And they rly shouldn't have changed the Daytona Music the new one rly doesn't fit the map

    • @livretro
      @livretro 4 месяца назад +6

      What? they improved the track

    • @OlmiOP
      @OlmiOP  4 месяца назад

      I'll agree with you on Northen district. New one isn't bad but I like the old 9ne better
      The new daytona music goes hard tho, so can't agree with you

  • @Shahars71
    @Shahars71 3 месяца назад +1

    Graphically, some tracks look absolutely stunning in Ring Racers, while some others can really strain your eyes with what they throw at you. Mechanically though, I think I'll take srb2k versions 90 percent of the time. Ring Racers is not fun to play.

    • @chaosreaper05
      @chaosreaper05 3 месяца назад +1

      If you know what's going on and can handle some of the chaos, Ring Racers is really cool, although I understand if you don't like it for being too chaotic

  • @R3d_Dr4g0n18
    @R3d_Dr4g0n18 4 месяца назад

    Where's hill top zone?

    • @OlmiOP
      @OlmiOP  4 месяца назад

      That wasn't vanilla in SRB2K. That was an addon track. If I included one, I'd have to include all of them, and I wasn't sure which ones qualified

    • @R3d_Dr4g0n18
      @R3d_Dr4g0n18 3 месяца назад +1

      ​@@OlmiOPno it was in vanilla srb2 kart, sneaker cup

    • @OlmiOP
      @OlmiOP  3 месяца назад +4

      @@R3d_Dr4g0n18OH
      I forgot that one was called Hill Top Zone
      The one Ring Racers considers Hill Top is based off a different track, which was an addon
      The Hill Top you're thinking of isn't in Ring Racers

  • @gab2022-bichosbichos
    @gab2022-bichosbichos 4 месяца назад +2

    What I didn't like is that some of the tracks are bigger than their original versions

    • @televisedmassacre
      @televisedmassacre 4 месяца назад +20

      Ring Racers is much faster and the game generally differs from SRB2K, I think the larger tracks are justified

    • @OlmiOP
      @OlmiOP  4 месяца назад +13

      @@televisedmassacreMy thoughts exactly. Having the tracks be bigger is a positive. Chemical Factory is already hell to drive, I can't imagine it being SMALLER

    • @apersoniguess_
      @apersoniguess_ 4 месяца назад +1

      Too bad a decent portion of the original maps I've played are far too narrow for the speed they expect, you'd think they'd optimize those ones more

    • @sergiomendoza251
      @sergiomendoza251 4 месяца назад

      @@OlmiOP even in the original was a hell (that is why they put that track in the hell maps).

  • @Sandwichface
    @Sandwichface 3 месяца назад +2

    they ruined like all of these tracks jesus christ

    • @chaosreaper05
      @chaosreaper05 3 месяца назад +3

      Wdym? They're all awesome.

  • @triggerpull9275
    @triggerpull9275 4 месяца назад +6

    I really dislike the new designs, way too much stuff to keep track on

    • @michaelodunlami3718
      @michaelodunlami3718 4 месяца назад +1

      Its called a sequel. Look it up...

    • @littleguystar
      @littleguystar 3 месяца назад +1

      ⁠@@michaelodunlami3718This is a valid complaint. Being a sequel doesn’t mean adding clutter is somehow not an issue.

  • @venus7795
    @venus7795 3 месяца назад

    Rip srb2k🤧🤧🤧
    RR is trash, it is just a fighting game and souls like wanna be 🤮🤮🤮
    Please stop lying about it been good just for having an awfull and gimmicky gameplay for no reason 🤥🤥🤥

    • @OlmiOP
      @OlmiOP  3 месяца назад +4

      You're more than allowed to dislike it, but don't you think that accusing people of lying about it being good is a little over the top?
      Also souls like wannabe is INSANE

    • @jetpackdog3427
      @jetpackdog3427 3 месяца назад

      "souls like wanna be?"
      this guy has GOT to be trolling

    • @EWOODJ
      @EWOODJ 3 месяца назад +1

      You have the audacity to claim someone is “lying” for liking something you don’t. What a loser.

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022 3 месяца назад +1

    Theres a genuinely happy simplicity like an 80s arcade game to the originals vs sat the panzeer dragoon orta of the moder ring racers stages

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022 3 месяца назад +1

    Fyi you can use the rings as a boost whilst drifting before you let go for the boost

    • @OlmiOP
      @OlmiOP  3 месяца назад +2

      Am aware, this video was recorded before I got good at this game. If I were to re-record this (which I'm considering cause I missed some tracks) my gameplay would look a LOT better

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022 3 месяца назад +1

    Also ring racers can look gorgeous at times i yearn to play fhis game on a crt some fucking how

  • @lomaxionpeerixonez2022
    @lomaxionpeerixonez2022 3 месяца назад +1

    It seems like every vanilla level of srb2kart is less fun but far more balanced and controllable than ring racers

    • @chaosreaper05
      @chaosreaper05 3 месяца назад +1

      Yeah. Ring Racers is supposed to be chaotic and frenetic,so the tracks are filled with sharp turns and traps