Typically I'd take out the extra fluff So usually +2 super poly +2 evenly -1 welcome -1 field spell -1 daruma -1 terrors of the afterroot Going first , usually taking out 1 Fenrir and 1 pot , but keeping in the welcome. Matchup dependant for sure.
I dont understand the reasoning on 2 karma cannon. That trap is insane and not even once per turn, so if you play 3 and you draw all 3 they are all live. Maybe I'd cut a welcome for it but anyway congrats for the result
Hi , How is your siding pattern like? what cards usually taken out? espicially the 2 evenly 2 super poly , what is taken out? , 3 ash blossom 1 welcome?
Typically I'd take out the extra fluff
So usually
+2 super poly
+2 evenly
-1 welcome
-1 field spell
-1 daruma
-1 terrors of the afterroot
Going first , usually taking out 1 Fenrir and 1 pot , but keeping in the welcome. Matchup dependant for sure.
Any thoughts on Solemn Strike? Feels like it would be nice for breaking boards going second and stopping hand traps.
I dont understand the reasoning on 2 karma cannon. That trap is insane and not even once per turn, so if you play 3 and you draw all 3 they are all live. Maybe I'd cut a welcome for it but anyway congrats for the result
Hi , How is your siding pattern like? what cards usually taken out?
espicially the 2 evenly 2 super poly , what is taken out? , 3 ash blossom 1 welcome?
its Floodgate Lab folks