The Steam Deck's WORST ENEMY? Launchers? DRM? Anti-Cheat?
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These things have been a problem on PC for a long while now but everyone just ignored them.
Suddenly, after the Steam Deck came out and has been getting constant support, people actually opened their damn eyes.
It's worse because of the linux component.
@@NerdNest yep exactly. The launchers generally are “problem free” on Windows because Windows is the supported and tested operating system. Valve is responsible for fixing Proton to work with them. Headlines make it sound like these problems are EA or Ubisofts fault and it really isn’t. Valve should not have allowed 3rd party launcher integration in the first place.
They've always annoyed tf out of me because I've been a controller only gamer on PC for many years now thanks to Valve catering to my preferences with Big Picture Mode and Steam Input. None of the other launchers are nearly as controller friendly and are all designed with a traditional mouse and keyboard desk setup in mind.
Nah some people actually defend it remember EGS and the "you are so lazy that you cant download another launcher" argument, I hate to see that console fanboy mentality.
@@thelegendaryqwerty Valve shouldn't have allowed it in the first place. Also, consoles are launcher free. LOL.
3rd Party Launchers are worse. There's not that many other recognized/approved/sanctioned Anti-Cheat software beyond the big ones already out there, it mostly affects Multiplayer games, and it impacts a small list of games already identified. In comparison, a 3rd Party Launcher can come from ANY developer and break ANY game, no matter how old or new, singleplayer or multiplayer, on or offline.
Tbh, anything that’s not on steam, I get a torrent of. I can’t be bothered to buy anything anywhere else lmao. Or I sub for a month to uplay or ea and play the games I want like dead space or assassin creed
🫠
In the Steam Works dev docs, Valve recommended publishers don't use launchers on Steam Deck, however they don't want two different versions of a game which is problematic. It's time Valve banned third-party launchers on PC, as they're a pain.
The diff launchers are a pain. Especially when games won’t play without the launcher running
Valve could build a Steam based launcher system. Sub-launcher system. So that companies could still advertise their other game to you. But it would all be happening inside steam.
That way the company can have their cake and eat it too. And we get native steam based launchers that should always work on steamdeck.
yes, I think I may make a video about this in the near future.
Of course, there is always the issue of companies just not caring enough to move things over. It's a great idea, but nowadays, those aren't very common in the big boys brains. Just moneymoneymoney!
Anti Cheat is annoying in the games that use it but I think 3rd party launchers are far worse. We're already playing on steam which is DRM in itself, so company's really need to stop with the extra launcher requirements. I doubt it's doing much good but I don't buy games on steam if there is a 3rd party launcher requirement even if it's 90% off on sale.
Steam jsn't DRM and Valve says so in their developer articles. Even though Steam provides some sort of API you can use that works like DRM, Valve themselves admit it's very rudimentary and can be circumvented with no effort using a Steam emulator, for example.
That's presumably the reason many developers choose to go with additional DRM.
Me too. I wanted to buy Titanfall 2 and didn't because or 3rd party.
I own Anno 1800. Right know is not installed. Sometimes I feel the desire to play but I lose interested immediately when thinking about the launcher. I would rather pirate the game i own than install the launcher.
I think anti cheat more problem for steam deck then 3rd party launchers due to always work around a 3rd party launchers. But don't mean 3 party launchers are good, some don't even have the option for controllers even if the game haves full controllers support.
I would say in terms of the Steam deck I would say 3rd party launchers are the enemy of the Deck over anti-Cheat because not many users are playing multiplayer games however in Terms of Desktop Linux gaming I would say anti-cheat because you are going to have players playing multiplayer games using Linux and Proton. At the end of the day it depends on what device you are using to play your games and what OS it has on it.
There is another option: Create a standard launcher API and get these companies to use that API, then plug it into things like Heroic.
I don't think they should pander to it. They don't serve any purpose other than to advertise to the player.
@@AdamWarner Carrot and stick. Basically these companies are trying on their own marketplace for size, and they want control over it. A DMZ is a way to buy direct from each of them (maybe at a decent price).
6:25 Even if I hate most 3rd party launchers, many have some good functions. Like with some you are able to create mod profiles and don't need to uninstall the mods if you want to play without them. Some let you just load your latest save file, you don't need to wait before the game is booted and then load you save. Also some let you reset and/or change all your settings.
Valve could make Steam Deck launchers pluggable. So when a game with a third party launcher is executed, the plugin is loaded up instead of the launcher itself. They could make this to steam too, so it gets universal.
No anti cheat is by far the worst part about deck 😢 I hope they fix it, Deck would be best console ever then
I guess if Valve wanted to try the carrot approach, they could reserve space on the game launch screen that publishers/developers could post to. You know when you go to start a game you have that screen with the play button, controls, gear, and under that activity, community, etc. They could add space under the play button where activity and community are now that has a reserved amount of space for publishers to advertise events, other games etc. I'm sure they'd have rules that you cannot advertise games above that games rating, formatting rules, etc.
Obviously, I'd prefer an ad free experience, but a small controlled ad/branding space may be a small price to pay to avoid launchers. This way Valve could also have some control over the content, size, annoyance, etc.
Anti-cheat is worse, because without official support there is nothing you can do. Another launcher is "just" another obstacle that can be solved, while being annoying. Although games like GTA with its launcher don't bother me, because I have nothing else to do, Steam logs in for me automatically and runs it. In contrast to it, I cannot play some of my favorite games because of Anti-cheat and we can't do anything about it other than hope.
* Valve maintains proton. Proton is a total product that includes wine. Wine is the part that usually needs work arounds (see winehq).
Proton GE is a fork of proton that includes more untested patches or different patches than the official proton.
Valve (co-)funds a lot of these projects.
So yeah, you are right that you will never know who actually worked on it, there are more developers working on this than there are developers writing those launchers.
I only can call myself blessed to live in a time that Linux exists. As a software developer there is no greater joy than to live in an open environment and get paid to use, add or fix that.
I don't think either cut option would work.
First of all, increasing the price of games with an external launcher, doing this for existing games probably breaks existing contracts. Doing it for new games might also break contracts, but if it doesn't, it creates a lot of potential for conflict if the publisher has been getting the other rates for their old games. Creating conflicts with people you depend upon to earn money isn't smart business.
On the other side of the coin, there's decreasing the cut for publishers who remove their launchers. You can't do that as an officially known policy. You'd basically have to apply the new rate to any game without a launcher. If you don't, you'll get publishers creating new launchers, so they can remove them and apply. If course your can disallow that, but that one again opens you up to conflict with those who removed their launcher previously or does not have one to begin with. And I just don't see valve reducing their cut on almost all games just to get rid of launchers.
Alternatively, you can make NDA'd deals with large publishers. But I believe the big publishers already have such deals, but about their games being on steam. Giving them another discount is a big concession that I don't think will be worth it if they're only getting rid of launchers.
There is another solution: A SUB STEAM STORE for publishers where they can do their ads, but without adding more ram use for steam versions of their games.
And it would be multiplatform (not only MS WOS) they can keep their stores for MS WOS users, that still want them, and keep the steam version compatible with steam OS, allowing to not upgrade if something is broken, at least util it is fixed.
First time using Steam because of Steam Deck (I was always console only). I love the SD, but I thought I could just download a game and play it offline whenever I want. Boy was I wrong lol. IMO it's definitely the Launcher more than the DRM. I'd rather know that a game isn't available on the SD because of DRM than buy it, try to play it, and have to deal with a 3rd party launcher needing to load to play a game.
I play Diablo 3 on Switch for 2 reasons. 1, to avoid the extra launcher. 2, because they don't impose the artificial restriction of always online single player DRM on Switch (and other consoles I believe). Limited compatibility for Linux anti cheat, too many third party launchers, and always online DRM are the things holding Linux and Steam Deck gaming back. Add to the list micro transactions, pay 2 win, and publishers not letting their developers release a game in a non-broken state and you have a good list the problems with modern gaming in general.
My main problem with the launchers is that they often don't allow you to play their games unless connected to the internet, which often times defeats the purpose of having a portable handheld.
Not only do i avoid games with launchers, I also avoid any game that installs third party networking tools, for example Superfuse initially forced epic game online tools during the install but the steam community raised concerns regarding that and now as long as steam players don't play online, they are not forced to use the epic games networking option. we can hope that enough players on steam make it viable for the company that makes Superfuse to consider using steam online services for steam users instead of forcing them to use a third party.
3rd party launchers all the way because when it comes to Anti-Cheat not working out for whatever reason I can just tell myself: "Okay, cool. Time to move unto the next game." But 3rd party launchers, man. It's the temptation. It's the fact that I know that I could get my favorite game to work if I just tinkered enough, even though I know even after getting it working that actually playing the game will be nothing but pain. Looking at you Ubisoft. The company that forces me to constantly retype my credentials EVERY TIME I wanna launch my game!! It's the psychological warfare, the incessant wearing you down until you break down and finally give those 3rd parties your sweet, sweet cash that just does it for me.
I've never given in to third-party launchers, though it's getting harder to resist.
I think Anti-Cheat is a worse enemy. Third-Party launchers (GOG, Epic, even Uplay or Origin) are good for business, especially on the customer's end. More comptetition means cheaper prices for us. Most third party applications you can get running through proton anyhow. Meanwhile an anti-cheat just full on blocks you from getting in a game, or if it lets you you will be banned from the game because the game thinks you are using a modded client.
This take couldn't be any hotter. Advertising does NOTHING for me but waste my time and pc resources for the publisher's gain. The anti cheat actually makes the game playable with random online losers, even if it has negative consequences.
@@adambickford8720 Exactly, I have nothing against publishers having their own game stores, but it should be completely separate with a compelling reason to use it.
@@adambickford8720 not at all, it's platform vs platform, if one starts to stunt with pricing the other will follow suit. It's the basics of how stores work. Something like EasyAnti-Cheat might as well not exist at all because it barely does anything to prevent paying cheaters from being detected. I think that anti-cheats should be pushed to support linux and mac as much as windows, that's currently not the case. Third party platforms are something to deal with, it might be annoying for us to have to switch between em, but it'll end up giving us cheaper prices overall. You might not see it, but I certainly do. Competition between companies is good for the customer.
@@AdamWarner 100%. Steam Input alone essentially has my loyalty locked up for the foreseeable future. Steam brings a TON of value, so much so i use it for 3rd party games.
Yes, you can add value w/a launcher. Nobody does.
Dude that guy losing his mind over the Hello Fresh ad made my day😂 ugh. I think anti cheat hits some big titles like Destiny 2, Fortnite, and CoD games. And I’m sure there’s more. As far as compatibility goes I feel like stuff can be worked around a lot and people are always figuring out fixes and updates. But when an anti cheat is in play and bans are issued for playing it on deck that just feels awful.
most of the playable tagged games for steam deck run pretty well and just need you to use the steam built in cursor functions to navigate certain UI. E.g. Soulstone survivors met progression skill tree is requires the use of a mouse or steam decks touchpad to drag around the skill tree. Ive also noticed some steam games and software work just fine in desktop mode but not in gamaing mode. Either way steam deck can be great depending on the user. Not tried any of the more higher spec req. games since i have a decent PC as well for them if need be. I did manage to launch elden ring in limgrave and it looked alright but didnt spend long enough to test out just how playable it is.
Anticheat software is usually just the death knell for a games compatibility. I can work around stupid launchers
Third Party Launchers are the bane of most of my gaming - they can completely break Workshop compatibility to the point that the community had to create an alternate launcher to bring back said compatibility that had been broken (X-Com 2) or requires that I have to boot up another program just to play the game that I bought on steam (Mass Effect Legendary Edition on PC, haven't spent any time with it on the Deck). In X-Com 2's case, the alternate launcher is annoying to use on the Steam Deck since I have to tap the right pixel to launch the expansion that I've modified with Workshop mods.
The worst thing is: it is not a lack of support in wine, it usually is bugs in the launcher/game itself that needs to be worked around, but crashes earlier in wine than it does in windows (usually due to lack of protection).
Disabling the 2k launcher fixed every performance issue with Midnight Suns. How's that for customer focus?
I feel like you might have been a little off with their reasons for having their own launcher. The primary reason for most is that Valve takes 30% of the money from the devs and having a storefront where they can get 100% is better. Tie your existing games into it and force the user to have it to play and maybe next time they'll buy it straight from you since they'll need your launcher anyway
I do agree. But I haven't bought an EA or Origin game for some time now, and the only Epic game I ever launch is a free one. This is a problem for these companies in the long term, they're losing custom because average people like me are having to think strategically before we pull the trigger on a purchase. The convoluted systems companies like Activision Blizzard and Square Enix use to authenticate you are also subject to drift as they alter things, introduce things, take things away over time. It's a mess and it needs serious attention or the AAA market as a whole is going to eat itself.
8:24 been noticing audio crackling in your last few videos. Wasn't sure if you were made aware so I wanted to point that out for you
Yeah, my mixer got a firmware update, I have no idea what the issue is. Hoping it get s fixed soon.
I’m an old man weirdo that doesn’t really play any online multiplayer games, so by virtue of the only annoyance I have to face, I have to say 3rd party launchers are more annoying. The only one I abide is Rockstar with Red Dead Redemption 2, though I loathe it upon every boot of the game. While I don’t love any launcher, including Steam, when I joined the PC gamer world I settled for what I felt was the least evil. I’ve never installed any other game store or launcher, and while I love GOG, I don’t even install their Galaxy software, rather installing my games from GOG one-off instead. With the Deck, I’ve come to appreciate cloud saves, Steam streaming, and other client features, but I still don’t want a bunch of processes cluttering my computer. I know that’s probably an antiquated, “I only have 64K to work with” kind of mentality (my first computer was a Tandy CoCo2, ha!), but it’s just how I feel. Sorry, that’s more than an emoji … but it’s engagement, no?
I think most companies don't understand human logic and language. They understand only money. For the consumer side, I think you're right saying the solution would be not buying games which require other lunchers. On PC and steam deck at least, on console that's not a problem to begin with.
Gog has a launcher if steam is a luncher and GameStop use to have one.
We are talking about 2 variants of launchers. The first are launchers like gog, steam, uplay. And than there are the 3rd pary launcher like all the take2 or paradox games have.
Getting RDR2 to run was a nightmare i spent a few good hours trying to get past error code 18.
Edit: also I love the steam deck, but because some games (Like RDR2 or Destiny 2) causing headaches to use or not even working makes me wonder if i would have been happier just saving up more for a high end pc.
3rd party launchers sometimes just kill my enthusiasm to impulsively just plug in and play a game. I need to remember a password, or do two step authentication, and by the time I'm done it's 5 minutes into wanting to play the game and that does not sound like a lot, but companies should want less barriers between me and their game so im more likely to play it.
4:33 literally Jedi Fallen Order before Origins Switched to EA Play
It might get to the point where more people will want to download a game crack to patch over their legal copy just to avoid non steam launcher account BS and longer wait times.
Anti-cheat. We can get around launchers with third party apps but there's nothing you can do to avoid online games using the presence of Proton to decide an auto-ban.
Giving Steam an exception while condemning the others makes no sense to me. They ALL do the same thing - take up system resources, occasionally pop up annoying notifications, and push you to buy things
I'm not even sure if I want to give an exception for Steam even in the context of the Steam Deck, because Amazon does this crap with their tablets, pushing ads in exchange for a cheap device, and that is no less annoying
I picked it, I clicked it.
The fix to this is super simple and i do not see why its not implemented, for example, gta 5 has little to no issues with hacking and its due to rockstar servers and drm being on their end. (I am aware of the rockstar launcher not what i am talking about, this is refering to the drm/anti-cheat issues specifically, a fix for the rockstar launcher is simply get rid of it, its bloatware anyway it is only used to verify your rockstar account this can be moved into the gta main menu when you click online it runs a check and opens a semi login screen) Yes it costs more but its better for the user and longevity of the online of a game. All Steam would need to do is enact a rule stating no launchers or third party non-linux drm allowed on the store. This would upset developers and cause them to spend more money but oh well the consumer would get 100% verified deck games and a way better user experience when buying anything of steam as the peace of mind knowing it will just open is there. This needs to happen.
Valve should put in more effort in increasing its steam deck market share. If more players than launcher and anti-cheat would be adjusted to support it.
Hard question to answer.
Anti-cheat is something that either works or doesn't, and there's nothing you can do about it as an end user. And my impression is that the percentage of anti-cheat games that do work is still very low, practically cutting out Linux and Deck users from entire genres of gaming. That's a big problem, but entirely fixable if the game devs just get off their asses.
3rd party launchers are kind of the opposite. Often you can make them work to some degree on Linux, but that varies and they often break on updates. Aside from that, they are always a bad experience on any platform, an anti-consumer inconvenience that should have died long ago.
So I would say right now, anti-cheat. Long term, launchers.
My solution to both is to just not buy. Anti-cheat is easy - I don't play online games, so I'm not missing anything. Third-party launchers is a little harder. There are games I want to play that require a launcher. It's also hard to know what specific game need a launcher, meaning I just have to blacklist entire publishers. I don't buy anything from Ubisoft or EA. I would like to play some of the Assassin's Creed games, Sekiro, and perhaps Dragon Age. But not knowing which ones do or do not (if any) require launchers, I end up skipping all of them.
The moment you asked I felt like I want to shout out Anti-cheat because I can't play my favorite game Genshin Impact, and that the same reason that made me think about buying a Handheld PC such as the Aokzoe which is the only option available for me where Ilive.
I hope someday they fix it
I've got to say that for new release games anti-cheat or anti-piracy has a greater potential for the impact on steam because that affects performance.
But at least with 3rd party launchers there's a faster response to get them working.
Launchers are an annoyance while anti-cheat is actual spyware. If a launcher has some sort of always-online component then it's just as bad. I'm opposed to these on principle AS WELL as in the practical sense.
Asking people to just not play those games is just not going to happen. Valve needs to do something about this problem besides bandaids to make SteamOS a viable system. For now, I am 100% Windows until Valve puts on their big boy pants.
What is the first game showing on ur vid?
Hands down 3rd party launchers. Anti cheat protocols only affect me when they are applied for single player sessions when it’s pointless .
I hate additional launchers regardless of if they work or not well on my Steam Deck. The notion that I should have to pay money for a game as well as make an account for the company that made the game is just insulting to me.
I'm happy to have an account with Steam. They've been good to me in both value and customer support. I don't want an account with Ubisoft, Rockstar, EA, etc. Their reputations are terrible for a reason, and their launchers and stores will simply never remotely compete with Steam, no matter how much money and coercion they throw at it.if
I'm mainly into indie/retro games that mostly don't deal with launchers. Launchers are a big turn off and I won't buy games that use them.
Anti cheat is definitely the bigger issue. Launchers can always be fixed, AC can't be in the same way :/
The Steam Deck's WORST ENEMY: Hello Fresh
XD
Steam really need to get together with these company’s asap because this will kill the steam deck if not sorted
We should get the option to disable automatic updates per game so we can preserve how the game is before updates. 😔
For me it is 3rd party launchers.
Keep up the good videos about SD, first place i come to, in order for me to have my daily does of SD news!
The exact reason why i got a SteamDeck is that i dont have to deal with this launchers and windows no more. I had enough of playing technician every week to start games on a Laptop which can run every game at 4K 60Fps with ease... No point spending thousands of Euros on hardware like this if its a constant pain in the ass because of unoptimized games, driver problems, windows errors, etc...
3rd party launchers for sure.
That's why I sold my Steam Deck and bought an AYA NEO. The games I play most are in other launchers and I am not changing that because the Steam Deck is cheaper.
Just address your demand to the developers/publishers of the affected game so they can take notice. Most of the times it's just a simple patch. Valve took so much effort for the publishers to make it as easy as possible to confirm compatibility to the deck. And if you want to vote with your wallet then at least ASK for compatibility before buying if uncertain. And: The more decks (and possible other machines with steamOS on it) will be sold the less they can ignore us ;)
The BS anti-cheat is the worst shit in the world. Matter of fact the third party launcher and the anti-cheat are both horrible. Followed by forcing someone to be online on a single player game looking at you EA
I have had no serious issues with 3rd party launchers on deck even EA games after the update that "broke" it still work for me they seem to be stuck on a loading screen but when i press the steam button and select the game again it opens right up and plays just fine... i have tested it with NFS most wanted and StarWars jedi fallen order.
What's the game at 6:15 called?
Game launchers have never been a good idea since their inception. We tolerate them because we have few options or cannot disable them before launching the games. Some can modify the game before launching. That is good for debugging and changing settings that break a contest or have a black window after launching the game. But that could be better optimization from the devs.
The carrot isn't reduced prices. It's access to your eyes for the other titles they want you to buy (as you mentioned) and don't forget new and novel ways to access your juicy, juicy data.
Steam building in advertising for other games that are from a publisher that you're launching is. really really great idea.
Launchers are a pain. Anti Cheat is annoying as I don't usually play multiplayer anyway. Anti Piracy stuff could be bad too especially if it prevents the game from running. Though they just hurt performance. The Pirates will just find a way around it.
Anti-Cheat because mostly there are no workarounds. But don't get me wrong, 3rd party launchers are a hell as well.
0:03 what is the name of this game?
3rd party launchers seem to get fixed pretty quick, the issues with anti-cheat doesn't get fixed. So I would give the edge to AC but a very close runner up is 3PL.
For me it's Anti Cheat. A 3rd party launchers can have a workaround or you can even install the game outside of Steam in this case. There are usually no workaround for Anti Cheat issues.
I'd rather they fix anti-cheat, that's the bigger issue for me, playing online is important. 3rd party launchers I don't even use, EA has nothing I want to play.
Any single player that has a launcher can be obtained in the high seas without a launcher
That is the real solution
I can’t tell you how annoyed I am that I come back to a game that all of a sudden stops working and some random guy on the internet finds a fix with no thanks to developers. I’ve literally had to fix code errors myself to make THEIR game work. They should be treating the steam deck like an Xbox or PlayStation. And continue to patch games instead of leaving them dead on steam.
I think anticheat is still the bigger menace given some of the BIGGEST games in the world don't work and as far as I know, Valve has done all they can. The ball is in these dev's court and some developers are VERY stubborn.
Third party launchers breaking deck compatibility sucks but at the very least, Valve can inevitably fix them.
I think Bungie straight up said they will never make Destiny 2 playable on the Steam Deck.
I remember the steam launch with HL. I was sooo pissed at Valve at the time cause it required an Internet connection and I happen to be mobilizing at the time for Iraq and did not have Internet access, anywhere even close. 20 years later, depends on the game but most the time I won't buy a PC game of it's not on Steam. And of course now I'm a Valve fan boy.
I think anti cheat is worse because at least most launcher actually let you play the game
What game is at 6:50? That giant pig with husks??
I wish dos2 /Larian didn't have a launcher. I have to close out a pop-up every time I launch it on GeForce now.
I bought steamdeck because my job makes me travel a lot and I thought a portable pc would allow me to keep gaming. but I'm getting tired of drm requiring internet before I can launch games like rdr2 or guardians of the galaxy. I'm so tired of not being able to play without fighting with internet first. defeats the purpose. flights, airports, hotels. I don't always have internet or good internet. just don't want to have to launch phone Hotspot wait to connect, then try to launch game. takes too long. I'm going back to switch for a while.
I could be wrong, but it seems like GEproton (Glorious Eggroll) is 1 guy.
Launchers seems to be much more common.
Am I the only one who has no issues with steam at launch and absolutely loved it?
Anti cheat. There are ways to work around third party launchers. Certain anti-cheats will completely kill any chance that certain games will ever be compatible though.
Launchers are the worst because even in a perfect situation they do not always work. I have only ever used Battlenet and Steam's launchers for games. The only reason I've ever even installed another one was to claim a free game I'll never play (like you said in the video). DRM is definitely an issue as well, but it usually gets fixed if there's a blatant issue. Launchers I feel are here to stay unfortunately and can only get worse...not better.
in debating on just running windows on my steam deck , straight windows , no dual boot , and run steam in big picture mode , windows isnt perfect , but im tired of the launcher issues on steamos/linux
These launchers went from 'annoying' to 'actively hostile'. Notice its the companies with a bad rep to begin with that re the worst offenders?
What is the game in the first segment of your video?
What's the name of that 1st game in the beginning of this video??
you ate right! Also the witcher 3 has more problems with the last update and the new cd-project red launcher is going on my nerves.
Anti cheat for sure. Recent game that was working and now isn’t because of anti cheat is dragon ball fighterz
Anti-cheat is stopping me from trying out some games I would like to.
Though, they’re both bad problems that need to go away.
I mean, Ubisoft? Actiblizzard? these aren't publishers I needed additional reasons to avoid anyway.
100% launchers are the bigger problem.
Their not necessary.
Anti cheat is 100% a necessity.
All the different launchers have always been annoying. Even on Windows.
After I got the Steam Deck I have only bought games on Steam because it's just so simple and sync on the go with my desktop.
3rd party launchers are the bane of my existence on and off the steam deck. ::edit:: if a game isn't supported on steam deck then I am not playing it on my PC either so it doesn't bother me. That is just the way I am.
The best way is truly to just stop buying there games like you said, I wish these companies would see the value in Linux gaming and what the steam deck brings.
"which ones worse, anti-cheat or 3rd party launchers?"
I just started Divsion 2 a few weeks ago and it has both. It runs great on deck but man is that a wait to get into the game.
I solved this issue I installed windows 11 1tb HD and then moved and stripped windows 11 debloated it to nothing and installed an app to controller the gpu battery fans everything I get 3hrs of non stop gameplay on battery even better than steam os also updated the bios and replaced the thermal glue with liquid metal. Sealed of the heatsink.
All in all can play icarus 1080p on my monitor 38fps ish and consistant performance on just the deck live it it'd the best thing I brought that and the nreal glases.
3rd party launchers. Anti cheap impacts specific games. 3rd party launchers affect _all_ games from a certain publisher