This remix was so amazing, it actually made me stand up from my chair and dance while I was alone in the house, that was until I felt like I stretched my left leg's muscle which really hurt, but it was worth it, great remix dude
Hey I know im super late, But when I was going into the hospital for surgery I had this exact song on before it.This actually made me feel better due to the "YOU CANNOT BEAT US!" It truly made me feel strong! I really love this remix:D
my main issues with this are that the volume is really inconsistent, the vocals keep randomly dropping you also completely removed the section Ironik made (fast mr sys part) and Level 2's patterns are all shuffled around, which is an... interesting choice, to say the least. not saying it's bad, just the execution could have been better the instrumental also feels very bland for Level 3, it barely changes at all for the parts where its supposed to hit harder than normal same with Level 4, the buildup is so good, and then it just... faceplants. i love the guitar you added, but it would have been nice if there was a but more like it. and then you get to the solo and suddenly you know where all the effort went, the bf solo is great and then it just gets quiet and meh again for the drop
Thanks for the criticism! Unfortunately, most of these issues are caused by current technical limitations. For the last part of Level 1, FL Mobile doesn't allow mid-song tempo changes for some reason, which is why I had to remove it. I'm kinda on the fence as to whether or not I'll make that section into its separate remix. For Level 2, it's not really shuffled around, although I did remove a transition or two to cut down on the song length. My phone bugged out whenever I opened the project. As for Level 3, that's completely understandable. There were a lot of instrument channels being used by the time I got there, and as mentioned before, my phone was already bugging out. I figured I would reuse instruments instead of creating more and risking the whole thing breaking. I used this thing called Autoduck, where it kinda drops the volume every beat to emphasize the kick/drum. That's probably why it sounded quiet at some parts. As a whole, I realize that this probably wasn't the greatest song to remix on a phone, of all devices, but I really like the original song and I had the time to do so, so I did. Of course, there's always room to improve, and I don't really plan on stopping anytime soon
@@ediblegrape nah i understand lol, i also use flm anything longer than ~5:00 or with more than like 25 channels would lag out my old phone as for the bit about Autoduck, ive never used it normally before, so idk how to help with that other than providing a different method (add an fx channel and link everything you want to duck and the kicks to it, and turn the gain up on the kicks, but put a limiter on the fx channel) for the bpm changes, my only advice is to get creative. or go the route the vocal flm im using rn does, and split it into a different flm for every bpm change (sys1, sys2, levels 2 and 3, level 4)
@@PoketrainerMS good idea. as mentioned before I may make sys2 its own remix, and I had already separated this remix into two parts, hence the pause after Level 3. Fortunately majority of the song was 143 bpm (excluding sys2) so I didn't have to anything too dramatic lol
@@favoursanimationchannel8966 ohhh yeah i couldn't put that in bc of the bpm change and fl studio mobile doesn't allow bpm changes mid-song I actually made this in two parts bc of that lol maybe I'll make it into a separate part/remix in the future
i personally heard
"if you tend to"
as
"its your end bro"
"It's Nint-END-o!"
I heard "It's Intend-o!"
i heard "its nintendo"
I hear "it's intendo"
I heard “what’s your end goal”
This remix was so amazing, it actually made me stand up from my chair and dance while I was alone in the house, that was until I felt like I stretched my left leg's muscle which really hurt, but it was worth it, great remix dude
Why is it always the small channels that make the most banger remixes? Like, this HAS to be the best Unbeatable remix I've heard. Amazing freaking job
WE ARE GETTING SUED BY NINTENDO WITH THIS ONE 🔥
amazing job on the remix lol this is amazing. i cant express enough how im amazed by this. subscribed!
0:58
I never knew he says *if you tend to* , i always thought he said *its youtendo* or *its nintendo*
tbh idrk either, at the end of the day its up to your own interpretation lol
@@ediblegrapeI thought he said "it's intendo"
@ediblegrape "If you can, though..."
the intro is so f####ng long i love it, keep the good work man🗿🤙
i mean, unbeatable is just a really long song
great remix! also at 0:53
"We are nintendo. cannot beat nintendo. cannot beat not tendo. with your tendo."
THE INTRO ALONE IS AN ABSOLUTE BANGER
you did amazing with literally everything
IS SOO EPIC, THANKS MAN, I REALLY LOVE MR,SYS✨🎶
You sir beat the unbeatable. AMAZING remix!
Hey I know im super late, But when I was going into the hospital for surgery I had this exact song on before it.This actually made me feel better due to the "YOU CANNOT BEAT US!" It truly made me feel strong! I really love this remix:D
This truly is an "unbeatable remix"
I think at 0:58 the lyrics should be "is Nintendo" but I really liked the remix
yeah it probably should've been lol
the regular vocals don't make that very clear so it pretty much depends on what you think it sounds like
Ngl I though he said "It's intendo"
Seriously impressive remix, great job man! 👏
bro cooked and didn't let down
I imagine it happening after the og unbeatable but with the unbeatable crew being angry for being beaten in the og song
UNDERRATED ‼‼🔥🔥🔥🗣🗣🗣
I heard "If you tend to" as "It's your end, though"
I've had goosebumps there at the end for some reason lol
Legit one of the best remix of this song
As the #1 unbeatable fan, this is a great remix
Im like you
Very obsessed with unbeatable
he did NOT just remove the best part of the first mr. sys section...
either way this thing goes hard as fuck
fl studio mobile doesn't let me change the tempo mid-song so unfortunately it couldn't stay
had to do part 4 as a separate song lol
lowkey fire tho
kewl
Very nice.
WE ARE NINTENDO
YOU CANNOT BEAT US
Im charting this if you want to do a collab or stm like that
oh sure, go ahead
@@ediblegrape nice
Unperkable
Ough level 2 is so good
But I will say. the mixing could be better
You cannot beat the original
Did you use the oficial/original vocals?
yeah
@@ediblegrape and You cut some parts of the vocals?
@@EclipseDragon2024 yup
@@ediblegrape i SEE why the remix is little short
almost every unbeatable remix I've heard they've been a little bland ngl, this is an exception.
my main issues with this are that the volume is really inconsistent, the vocals keep randomly dropping
you also completely removed the section Ironik made (fast mr sys part)
and Level 2's patterns are all shuffled around, which is an... interesting choice, to say the least. not saying it's bad, just the execution could have been better
the instrumental also feels very bland for Level 3, it barely changes at all for the parts where its supposed to hit harder than normal
same with Level 4, the buildup is so good, and then it just... faceplants.
i love the guitar you added, but it would have been nice if there was a but more like it.
and then you get to the solo and suddenly you know where all the effort went, the bf solo is great
and then it just gets quiet and meh again for the drop
Thanks for the criticism!
Unfortunately, most of these issues are caused by current technical limitations.
For the last part of Level 1, FL Mobile doesn't allow mid-song tempo changes for some reason, which is why I had to remove it. I'm kinda on the fence as to whether or not I'll make that section into its separate remix.
For Level 2, it's not really shuffled around, although I did remove a transition or two to cut down on the song length. My phone bugged out whenever I opened the project.
As for Level 3, that's completely understandable. There were a lot of instrument channels being used by the time I got there, and as mentioned before, my phone was already bugging out. I figured I would reuse instruments instead of creating more and risking the whole thing breaking.
I used this thing called Autoduck, where it kinda drops the volume every beat to emphasize the kick/drum. That's probably why it sounded quiet at some parts.
As a whole, I realize that this probably wasn't the greatest song to remix on a phone, of all devices, but I really like the original song and I had the time to do so, so I did. Of course, there's always room to improve, and I don't really plan on stopping anytime soon
@@ediblegrape nah i understand lol, i also use flm
anything longer than ~5:00 or with more than like 25 channels would lag out my old phone
as for the bit about Autoduck, ive never used it normally before, so idk how to help with that other than providing a different method (add an fx channel and link everything you want to duck and the kicks to it, and turn the gain up on the kicks, but put a limiter on the fx channel)
for the bpm changes, my only advice is to get creative. or go the route the vocal flm im using rn does, and split it into a different flm for every bpm change (sys1, sys2, levels 2 and 3, level 4)
@@PoketrainerMS good idea. as mentioned before I may make sys2 its own remix, and I had already separated this remix into two parts, hence the pause after Level 3. Fortunately majority of the song was 143 bpm (excluding sys2) so I didn't have to anything too dramatic lol
Where is A E UE A???😢😢
what
@@ediblegrape there's that one part of unbeatable when you don't have to miss where bf goes like "A E UE A"
@@ediblegrapeyaeaaa, where the A E UE A??😢
@@favoursanimationchannel8966 ohhh
yeah i couldn't put that in bc of the bpm change and fl studio mobile doesn't allow bpm changes mid-song
I actually made this in two parts bc of that lol
maybe I'll make it into a separate part/remix in the future
@@ediblegrape oh ok, good remix tho