Check out my other Roblox Door Loops: PS(Subscribe since it helps me out a lot and thx :) ) NEW DOORS 2 FULL TRAILER OST: ruclips.net/video/ZI20B43fAtE/видео.html Lobby Theme: ruclips.net/video/3f8SbnGEVgk/видео.html&ab_channel=IyaMio Elevator Theme: ruclips.net/video/7p8SKc0dH4w/видео.html&ab_channel=IyaMio Unhinged/Library Theme: ruclips.net/video/yNMfRNn9UsM/видео.html&ab_channel=IyaMio Here I Come/ Seek's Chase Theme: ruclips.net/video/r0K0syKdJhY/видео.html&ab_channel=IyaMio Guided Lights/Death Theme: 1 Hour: ruclips.net/video/pJfKOSoOdiU/видео.html&ab_channel=IyaMio Guided Lights/Death Theme: ruclips.net/video/a-X_9DsaHU8/видео.html&ab_channel=IyaMio Trailer Theme [ 45 Minute Version Of Trailer Theme] : ruclips.net/video/riZnsMUW2vI/видео.html&ab_channel=IyaMio Ending Theme 1 hour: ruclips.net/video/NTMyuE6G1iQ/видео.html&ab_channel=IyaMio
Genuinely one of my favorite songs, it’s just so calm and catchy - the simplicity of the melody works great with its execution. Perfect study music for me, so I’m glad a one hour exists for it.
This song’s perfect for this game. 100 doors are ahead of you, and what you do to avoid what those doors hold will be figured out through trial and error. If you wish to get past these doors successfully, then you have a long road ahead of you. You can stay a while and get comfortable in the lobby, because the runs you need to do to successfully walk past that 100th door will be quite abundant.
It’s such a amazing game man, I’ve had so much fun moments in this game with my friends I feel I dont know how to explain it i feel happy when I’m playing doors this is a top 3 game of all time for me
Am I the only one who just feels so calm with ANYTHING related to Doors? This track just makes me feel so relaxed and safe - it is such a strange phenomenon to explain
sameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee-dies of the e entity
There are 100 doors ahead. You may meet unique entities on your way. Not all are friendly tho, be careful! Some might kill you, jumpscare you, or just stare. Each entity has a certain ability you need to pay attention to. You might wanna play alone before you play with others. Some entities are harmless, but also unexpected. Some doors need keys. There are keys hidden left and right. Some of them might be right infront of you! Beware of dark rooms. Stay safe and don't get a heart attack! Edit: Fixed mispelling of entities
Tbh, I never played a horror game with such calm music, it's so weird this game is the only one who has it (correct me if I'm wrong), like you're in the lobby, listening to this; bracing yourself for the hotel filled with entities that might make you scared.
everytime i feel kina lonely, i like to put this music on, its peaceful, nice and just relaxing. it really make's me forget about all the bad things in life.
This song brings the feeling of the power the doors hold beyond. A adventure worth taking and trials that are waiting for attempts. You’ll only realize the true magic of this song in 3 years time when the game has evolved and simple Doors is in the past.
I listened to this while playing video games (with no music) and it was amazing. I recommend listening to this while gaming. But dont play doors because 2 doors lobby music tracks going at the same time would sound weird! 10/10 5 STARS!👍😀
The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you. Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly. When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon. The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you. Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly. When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon.
i always use this music for the end of a long trip like 5-6 hours and it feels like end of something when i do it and mostly it feels satisfying in a way
i dont know how to describe it but i get this felling from it that separates it from being just a regular horror game like theres lots more too it than your lead to believe
Most songs from doors have a repetitive tune, with a simple buildup, it truly fits the game that it is. Having that you must go door, to door, to door, to door, to door...
When I listen to this song, I just have this memory of me in Fall with the Car window down, with the wind hitting my face, and seeing the blue skies, with a bright sun, and feeling the wind hit me whenever I'm outside the car. Listening to this, just feels so nostalgic, I imagine getting coffee with my family and eating bread before we do errands. Its just beautiful. The Pain I felt having no friends, but the pain turned into something beautiful. Its so complex
Hello! Welcome to the hotel. Trust me.. Nothing bad will happen to you here. Its just you and ur few "Friends" *aka monsters*. You are not alone. Get yourself comfy and go to your room. Your room number is 3968. Goodbye and enjoy your stay... Edit:Part 1 'Inside the Hotel' Is in Elevator Jam Comment Section
i was playing doors when i was walking to the next door i was like wow this theme song is amazing i was happy until i was being chased and had a panic attack
I have a couple of things to say. 1: In one of the quotes about dying to glitch, talking about how you lagged back to your friends, I believe it breaks the border of video games, and reality. It knows it is a video game. 2: The guiding light knows nothing about glitch. Why is that? It knows everything about the others. Was glitch not originally in there? And to the people claiming that guiding lights created the entities, how does that happen? Is there more videogame to reality breaking things happening? Is the world of doors being attacked by a virus? 3: I believe guiding lights has telepathic powers, or control over the world. But at the same time, why does he not get rid of the hotel? Is he trapped there? Is his power limited? Why doesn’t he interfere more?
Fun fact number 1: I appreciate the effort to make this vid Fun fact number 2: if you join Roblox and have an Arduino Uno connected to the data lined that are coloured white and green if ur using an ethernet cable you could get all the info Ur pc is receiving and you could find the thing that loads the game sounds each sound is a different command sent to Ur pc and they are sent bit by bit so if u add another script to the Arduino that makes it collect all the bits of the lobby theme and send all the data to Ur pc via usb you could make Ur pc turn it into an mp3 and then congrats u just stole the lobby theme song from Roblox now u just put it into an editor and make the loop.. Fun fact number 3: I know y did nothing of that and stayed in the lobby and used a recording app..😊
Check out my other Roblox Door Loops: PS(Subscribe since it helps me out a lot and thx :) )
NEW DOORS 2 FULL TRAILER OST: ruclips.net/video/ZI20B43fAtE/видео.html
Lobby Theme: ruclips.net/video/3f8SbnGEVgk/видео.html&ab_channel=IyaMio
Elevator Theme: ruclips.net/video/7p8SKc0dH4w/видео.html&ab_channel=IyaMio
Unhinged/Library Theme: ruclips.net/video/yNMfRNn9UsM/видео.html&ab_channel=IyaMio
Here I Come/ Seek's Chase Theme: ruclips.net/video/r0K0syKdJhY/видео.html&ab_channel=IyaMio
Guided Lights/Death Theme: 1 Hour: ruclips.net/video/pJfKOSoOdiU/видео.html&ab_channel=IyaMio
Guided Lights/Death Theme: ruclips.net/video/a-X_9DsaHU8/видео.html&ab_channel=IyaMio
Trailer Theme [ 45 Minute Version Of Trailer Theme] : ruclips.net/video/riZnsMUW2vI/видео.html&ab_channel=IyaMio
Ending Theme 1 hour: ruclips.net/video/NTMyuE6G1iQ/видео.html&ab_channel=IyaMio
Thanks for like doing every music in doors
Can u do the ending theme song?
u hearted ur own comment
*recommends you the lobby theme video in the lobby theme video.
What’s ur roblox avatar? I wanna friend u. Mine is AABrothers2021.
Genuinely one of my favorite songs, it’s just so calm and catchy - the simplicity of the melody works great with its execution. Perfect study music for me, so I’m glad a one hour exists for it.
that's until you hear psst, from behind u
you can just loop the original one by long right click/tap lol.. play unlimited
edit: i also keep track of my playtime by using this music.. lol
It's very calm
I like guiding light it's calm too
Props to the guy who stayed in the lobby for an hour 👏
It was a good hour tho..
True
He looped it btw I ruined the EHEHHEHEEHE
Yeah Ik I was joking
@@ColinTheCarrot oh
This song’s perfect for this game. 100 doors are ahead of you, and what you do to avoid what those doors hold will be figured out through trial and error. If you wish to get past these doors successfully, then you have a long road ahead of you. You can stay a while and get comfortable in the lobby, because the runs you need to do to successfully walk past that 100th door will be quite abundant.
It’s such a amazing game man, I’ve had so much fun moments in this game with my friends I feel I dont know how to explain it i feel happy when I’m playing doors this is a top 3 game of all time for me
The first time I ever played doors with my friend holy crap man one of the most enjoyable experiences Ive had in a game
Over explanatory but good
To say it more simply, it's a Lobby.
Funny thing is I beat the game third try, had to redo it again after update for the badge
Imagine how nostalgic this will be in a few years
Уже)
its already nostalgic...
@@_IAmDiamond exactly
Kinda sad to see Doors dying after it took over roblox for a while, but most if not all good things come to an end.
Ye
Am I the only one who just feels so calm with ANYTHING related to Doors? This track just makes me feel so relaxed and safe - it is such a strange phenomenon to explain
sameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee-dies of the e entity
what about the chase theme
Your Right this music is nice and calming
Bro this is my place I feel the same way
Same
I’ve been reading in bed listening to this for 35 minutes :) what a beautiful soundtrack. ❤
I usually go to sleep listening to the Sims PC sountrack... I have to try this one out now
i know, it a good sound track
*”Your only goal is to survive the monsters and pass every door you see”*
-Spirit, the guider of doors
It’s not spirit, it’s guiding light
@BruhSnacc ok
@@Guy767 🤓 🤓 🤓 🤓
@@zzzz12394 how is that nerdy
@@zzzz12394 okay nerd 🤓🤓🤓🤓🤓🤓
Can’t believe that this game is already almost a year old. It feels like I just played this game yesterday. Time really does fly fast.
something about this song is just so eerie but so beautiful at the same time, i love it, thank you for posting this!
Honestly true
i don’t know how to describe this feeling, its like satisfying,calm, good, charming, uncomfortable, nostalgic, all at the same time
Ikr
I have no words to explain this song...such a master piece
HIIIIIIIIIIII IMMM YOUR BIG FANN
@@thiyvbyt nice try bro
Being the same person doesnt help
@@Jinxer. wdym?
@@thiyvbyt your the same person.
You replied to your own comment with "HIIIIIIII IMMM YOUR BIG FANN"
Bro for some reason it makes me happy yet so sad i dont know how to explain it
the lobby music is the perfect mix of guided lights and mystery :)
i love the serene music in this game ^-^
I genuinely like RUclipsrs like these there very much apriciated
:D
This song is so nice and smooth compared to the stuff you go through within those 100 doors of mistery and misery
I think after a couple years the game, and especially this soundtrack, would become nostalgic, at least for me.
This was highly requested so here it is. Enjoy :)
W
There are 100 doors ahead. You may meet unique entities on your way. Not all are friendly tho, be careful! Some might kill you, jumpscare you, or just stare. Each entity has a certain ability you need to pay attention to. You might wanna play alone before you play with others. Some entities are harmless, but also unexpected. Some doors need keys. There are keys hidden left and right. Some of them might be right infront of you! Beware of dark rooms. Stay safe and don't get a heart attack!
Edit: Fixed mispelling of entities
What's the point in your comment?
@@kulubot6534 Doors manual guide. If you don't want to trial and error the game.
🤡🤡
to make it seem cool, as in the music represents you are about to do something super cool or super scary, also a guide..?@@kulubot6534
The most iconic music in Roblox doors ❤
Tbh, I never played a horror game with such calm music, it's so weird this game is the only one who has it (correct me if I'm wrong), like you're in the lobby, listening to this; bracing yourself for the hotel filled with entities that might make you scared.
TRUST its gets creepier
@@FatherlessTrashTalker That made no sense
This song is the perfect embodiment of being scared of the rain for the first time.
In the lobby, listening to this, after completing for the first time the game, looking outside the doors, with all those floating things in the void.
This OST is the perfect one to listen to when people are studying😀
thats what im doing rn lol
I know
Mostly this song though
E perfeitoii
bro read me :/ are u the poltergeist that stole Mah remote and book :?
I've been listening to this song for 5 months its still perfect dang
everytime i feel kina lonely, i like to put this music on, its peaceful, nice and just relaxing. it really make's me forget about all the bad things in life.
This song brings the feeling of the power the doors hold beyond. A adventure worth taking and trials that are waiting for attempts. You’ll only realize the true magic of this song in 3 years time when the game has evolved and simple Doors is in the past.
I listened to this while playing video games (with no music) and it was amazing. I recommend listening to this while gaming. But dont play doors because 2 doors lobby music tracks going at the same time would sound weird! 10/10 5 STARS!👍😀
Ty for spending a good hour just to have this song playing really appreciate you
The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you.
Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly.
When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon. The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you.
Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly.
When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon.
Thanks for explaining literally the whole game
Yw
mf wrote a whole book
You wrote an entire essay on the figure
Wait I'm confused, what does the figure do?
It’s so calming
thanks for doing it for an hour.
what a nice and relaxing song i play this song when im studying and it works perfectly
That's great!
dude same
This song... This song is the reason i subbed. Keep up the AMAZING work! 👏
The chains clinking in the background are such a nice touch
i always use this music for the end of a long trip like 5-6 hours and it feels like end of something when i do it and mostly it feels satisfying in a way
This makes me want to visit there, I don’t care if there’s entities that can kill me but.. this hits different
*No I’m not suicidal..*
This music wouldn’t be playing, but VR Doors would be cool
i dont know how to describe it but i get this felling from it that separates it from being just a regular horror game like theres lots more too it than your lead to believe
this music gives back memories to me🧐
Don't rush... Just rest and listen to this calm music....
i cant believe i was here 7 months ago its so nostalgic
This guy deserves more subs...
great music, just Vibin' out
sometimes i stay in the lobby for 30 minutes JUST FOR THIS. IT'S SO GOOD.
SAME JAHAHAH AND I DO MY HOMEWORK
Props to the gue who started in the lobby for an hour 👏
Why is this relaxing?!?! Am listening to it while I sleep , Goodninght
omg i was looking for this for so long ty
np!
- This music remember me when i feel the time go fast. -Thank's for posting this music .
A calm music and relaxing. Its so nice
FINNALLYYYYYYYYYYYYY
Thank you so much!!!
This music is so calming and it just…has the best ways to calm anyone
This is amazing…just AMAZING!
Can’t wait till several years pass and we all come back here for nostalgia.
Bro this is the Kinda music you can blast in your headphones on a long road trip
The most beautiful song I've ever heard in a *roblox* game. I keep forgetting this is a *roblox* game. This is just incredible.
This ost is very comforting and should be use in relaxing music songs
La mejor canción de doors para mi
Just so satisfying to listen to it’s like after you finally defeated the main villain and now every thing is destroyed but you saved the city
this song gives so much potential uncertainty and potential excitement in the the best way possible
bro when i heard this music from the game it was actually a fantastic and relaxing music.
Perfect music for drawing stuffs. Its just so calm cmon cant deny XD
why does this music make me cry helpaworoora
am in closet
Me confused what I did to hide while waiting for ambush to pass again
@@georgiabeasley84 no fuckin way it’s Timothy
Me too it makes me cry
i'm hiding, you can't catch me
Oh man, I love this lobby music so much
Most songs from doors have a repetitive tune, with a simple buildup, it truly fits the game that it is.
Having that you must go door, to door, to door, to door, to door...
This really sounds like Dying Light 2 menu theme for me
The Thumbnail and this music reminds me of 2017-2018 Roblox on xbox.
for real!
0:24 it’s does give me dl2 menu vibes
@@mrtreadmill355 DUDE ITS 2022 WAKE UP
Doest
2:38 Sounds like the sound that plays when the elevator door closes.
Worrell its actually the same thing but, during the elavator scene its more dramatic
There is some green thing..
@@TheEpicFlyer oh thats my friend ambush he likes to eat you
When I listen to this song, I just have this memory of me in Fall with the Car window down, with the wind hitting my face, and seeing the blue skies, with a bright sun, and feeling the wind hit me whenever I'm outside the car. Listening to this, just feels so nostalgic, I imagine getting coffee with my family and eating bread before we do errands. Its just beautiful. The Pain I felt having no friends, but the pain turned into something beautiful. Its so complex
It’s also interesting I just noticed rush is just chilling in the background
This song just makes me feel something. I don’t know how to describe it but it just resonates with me
Favorite Roblox game in terms of OST. Also, favorite Roblox game
Thanks very much to make a video with this wonderfull music!😁😁😁
I love this song is so misterious and a bit scary, LOVE IT!
The song is so relaxing 🤩
This takes me back to a nice time 5 months ago, when doors first released, when I first started playing it.
you deserve all the subs pls keep making more music like this it is so cool!😁
Bruh he did not make this LSPLASH did
i am talking about the music
Hello! Welcome to the hotel. Trust me.. Nothing bad will happen to you here. Its just you and ur few "Friends" *aka monsters*. You are not alone. Get yourself comfy and go to your room. Your room number is 3968. Goodbye and enjoy your stay...
Edit:Part 1 'Inside the Hotel' Is in Elevator Jam Comment Section
i was playing doors when i was walking to the next door i was like wow this theme song is amazing i was happy until i was being chased and had a panic attack
I love it. it´s so relax .....😊. Perfect to study
nerd
This music brings some kind of closer
please stand for the national anthem
Personally I really wish that the person who stayed in lobby for a hour got alout of subs because he deserves it
I like how rush is just at the door looking like he’s saying: oh boy I am going to get you.. ONE DAY MARK MY WORDS
Yay I no longer have to go afk in game and drain my phone battery :) great work
we need 10 hour version))
just put this on loop!
i listen to this every night
This song is so good. There's just something about it that makes me feel nostalgic, yet happy
If you listen closely you can hear the guiding light song playing in the background
Oh yeah, I hear it now thanks
Ty for the song I can listen to it all day!1!!
Good you have stayed for 1 hour and thanks for staying in there you might get a world record
I have a couple of things to say.
1: In one of the quotes about dying to glitch, talking about how you lagged back to your friends, I believe it breaks the border of video games, and reality.
It knows it is a video game.
2: The guiding light knows nothing about glitch. Why is that? It knows everything about the others. Was glitch not originally in there? And to the people claiming that guiding lights created the entities, how does that happen? Is there more videogame to reality breaking things happening? Is the world of doors being attacked by a virus?
3: I believe guiding lights has telepathic powers, or control over the world. But at the same time, why does he not get rid of the hotel? Is he trapped there? Is his power limited? Why doesn’t he interfere more?
we can all see rush going to interrupt this elevator music but better
NOOOO KING! YOU ARE STILL A PRO! DONT LEAVE YET!!!
This sounds nostalgic
This song is underrated.
i always stay at the lobby for like 3 hours just for the music because it helps me calm
I play this when I'm doing my homework and it's so relaxing!!!!
I really like this doors song, it's feel so relaxing!
Gg congrats for staying in there for one hour
Perfect music for my "starting video" screen for some of my gacha skits
Fun fact number 1: I appreciate the effort to make this vid
Fun fact number 2: if you join Roblox and have an Arduino Uno connected to the data lined that are coloured white and green if ur using an ethernet cable you could get all the info Ur pc is receiving and you could find the thing that loads the game sounds each sound is a different command sent to Ur pc and they are sent bit by bit so if u add another script to the Arduino that makes it collect all the bits of the lobby theme and send all the data to Ur pc via usb you could make Ur pc turn it into an mp3 and then congrats u just stole the lobby theme song from Roblox now u just put it into an editor and make the loop..
Fun fact number 3: I know y did nothing of that and stayed in the lobby and used a recording app..😊
This music is good for my reading. Every time I read a book I know it instantly
this song makes me relax remember the past and very good this song
This song prepares you for battle it’s awesome