So I basically took the first half of the code. And I made moving platforms. I also made the end location a variable. So I can drop a platform in the level, and set how far it must travel in the details tab.
Love the videos. Slight critique would be that I have to constantly pause to catch up as well as playing at .5 speed. Almost all Tutorials on youtube seem to be like that but it's so difficult to follow along.
Can you use destructable meshes instead of static? So for example I'm making a 3d asteroid game, if you shoot the asteroids they explode then you get score?
Amazing , can you do as next tutorial something like game start/end like u run to some place and after do something pickup some or open door and run into opened door it will open widget with message that u finish game or something like that
I have my target at an angle and want it to move along its own local axis. But doing this method makes it move along the world axis it seems. Any advice?
Keep on man
Cheers!!
Thank you man! And no problem, happy to help! :)
So I basically took the first half of the code.
And I made moving platforms.
I also made the end location a variable. So I can drop a platform in the level, and set how far it must travel in the details tab.
Oh nice, adding an extra part to it. I love it! Well done and great idea, glad to see you can use it in other areas too :)
Damn bro already passed 1,100 subs! Keep it going!
Thank you man! Like I said, we're just getting started! :)
Excellent tutorial again, thanks
Thank you again!! :)
thx
needed this
No problem, glad I could help :)
Love the videos. Slight critique would be that I have to constantly pause to catch up as well as playing at .5 speed. Almost all Tutorials on youtube seem to be like that but it's so difficult to follow along.
I got stuck on the integer + integer node couldn’t cast it
Can you use destructable meshes instead of static? So for example I'm making a 3d asteroid game, if you shoot the asteroids they explode then you get score?
Amazing , can you do as next tutorial something like game start/end like u run to some place and after do something pickup some or open door and run into opened door it will open widget with message that u finish game or something like that
Thank you! And yeah I can definitely do that when I can get around to it! Thanks for the suggestion :)
My target moving from left to right and stands for some seeconds before moving back:) need help
Great! Now make the moving decals when you hit the targets ;)
Hi, like a visual sign for hitting the targets? :)
I have my target at an angle and want it to move along its own local axis. But doing this method makes it move along the world axis it seems. Any advice?
Maybe have to set vector track instead of float track ,
Thanks, now I can make a airsoft playground for real :D
No problem, happy to help Asmund! :)
Can’t find the integer plus
I did this in VR but the widget is not shown can anybody help ???
could you do this with c++ code?
Still waiting the view distance video 😁💙
Yep :) I've already got a few planned for upload and since you asked this morning it isn't quite up there yet, but definitely on the list :)