Practice Shooting Range | Moving Targets | Score In Widget - Unreal Engine 4 Tutorial

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  • Опубликовано: 11 янв 2025

Комментарии • 27

  • @operationhandle
    @operationhandle 4 года назад +2

    Keep on man
    Cheers!!

    • @MattAspland
      @MattAspland  4 года назад

      Thank you man! And no problem, happy to help! :)

  • @SanneBerkhuizen
    @SanneBerkhuizen 4 года назад +2

    So I basically took the first half of the code.
    And I made moving platforms.
    I also made the end location a variable. So I can drop a platform in the level, and set how far it must travel in the details tab.

    • @MattAspland
      @MattAspland  4 года назад +1

      Oh nice, adding an extra part to it. I love it! Well done and great idea, glad to see you can use it in other areas too :)

  • @JoeVonD
    @JoeVonD 4 года назад

    Damn bro already passed 1,100 subs! Keep it going!

    • @MattAspland
      @MattAspland  4 года назад +1

      Thank you man! Like I said, we're just getting started! :)

  • @SanneBerkhuizen
    @SanneBerkhuizen 4 года назад +1

    Excellent tutorial again, thanks

  • @dagiberish8105
    @dagiberish8105 4 года назад +2

    thx
    needed this

    • @MattAspland
      @MattAspland  4 года назад

      No problem, glad I could help :)

  • @roblesliemedia
    @roblesliemedia 3 года назад

    Love the videos. Slight critique would be that I have to constantly pause to catch up as well as playing at .5 speed. Almost all Tutorials on youtube seem to be like that but it's so difficult to follow along.

  • @StaxKarratGang
    @StaxKarratGang Год назад +1

    I got stuck on the integer + integer node couldn’t cast it

  • @aidenfarmer6951
    @aidenfarmer6951 3 года назад

    Can you use destructable meshes instead of static? So for example I'm making a 3d asteroid game, if you shoot the asteroids they explode then you get score?

  • @Mrkev217
    @Mrkev217 4 года назад +1

    Amazing , can you do as next tutorial something like game start/end like u run to some place and after do something pickup some or open door and run into opened door it will open widget with message that u finish game or something like that

    • @MattAspland
      @MattAspland  4 года назад

      Thank you! And yeah I can definitely do that when I can get around to it! Thanks for the suggestion :)

  • @KastriertesLama
    @KastriertesLama Год назад

    My target moving from left to right and stands for some seeconds before moving back:) need help

  • @__dINe__
    @__dINe__ 4 года назад

    Great! Now make the moving decals when you hit the targets ;)

    • @MattAspland
      @MattAspland  4 года назад

      Hi, like a visual sign for hitting the targets? :)

  • @Konksling123
    @Konksling123 3 года назад

    I have my target at an angle and want it to move along its own local axis. But doing this method makes it move along the world axis it seems. Any advice?

    • @zeeraxa9671
      @zeeraxa9671 2 года назад

      Maybe have to set vector track instead of float track ,

  • @Asmund648
    @Asmund648 4 года назад +1

    Thanks, now I can make a airsoft playground for real :D

    • @MattAspland
      @MattAspland  4 года назад

      No problem, happy to help Asmund! :)

  • @originallegoideas2312
    @originallegoideas2312 6 месяцев назад

    Can’t find the integer plus

  • @KalashJain-l4w
    @KalashJain-l4w Месяц назад

    I did this in VR but the widget is not shown can anybody help ???

  • @tristanjames5843
    @tristanjames5843 3 года назад

    could you do this with c++ code?

  • @braintech-5722
    @braintech-5722 4 года назад +1

    Still waiting the view distance video 😁💙

    • @MattAspland
      @MattAspland  4 года назад +1

      Yep :) I've already got a few planned for upload and since you asked this morning it isn't quite up there yet, but definitely on the list :)