Hi. Thank you for this tutorial. This was very useful especially when you did the retopology of the spoon handle. I suppose we could use this technique/concept when we retopologize the hand, when the palm joins the wrist.
Yes a hand would hide shading irregularities even more since it has more texture. For a shiny metal spoon you would want to be careful on the curved areas. For an ArchViz style prop I would probably just use an LOD (level of detail) with the spoon in this video being LOD 0 (highest detail).
U explained amazingly, ist tym I saw ur video thnku so mch
Thanks for the informative video! So helpful!!
Thanks and you are very welcome!
Hi. Thank you for this tutorial. This was very useful especially when you did the retopology of the spoon handle. I suppose we could use this technique/concept when we retopologize the hand, when the palm joins the wrist.
Yes a hand would hide shading irregularities even more since it has more texture. For a shiny metal spoon you would want to be careful on the curved areas. For an ArchViz style prop I would probably just use an LOD (level of detail) with the spoon in this video being LOD 0 (highest detail).
@@DigitalDreambox aaahh... fair point. Thanks!
THANK YOU SO MUCH!!!!
No problem!
Thank you so much