You can get even more discipline if you stack "max effect of absolutism" modifiers, increasing the absolutism above 100 and getting even more discipline
Might be an idea for two counters, although I will be honest updating the counter is already a lot of editing work for me, so I will see if I go through with it!
@@Daniel_Potter_2K End tag issues (you have to start as Zulu, as they are a release and play hence you don't keep the modifiers) and since they are an end tag you can't form other fun stuff for modifiers.
Also discipline increases military tactics. In your demonstration it wasn't a significant increase (just +0.5) but later in the game it will matter a lot.
Subscribed, however i must say i'd prefer permanent ones then limited times ones just so you can have an idea of what ur actually doing to reach this discipline using the limited time things, instead of every way of getting discipline in order (Missions etc). Also it can be a way of knowing how much you can keep till the end of the game which is mostly what i'm going for
@@LemonCake101 I know ur going for the largest number, but do it after showing what's permanent so we can then go after the other things if we try doing the same and be able to actually do it. Also i prefer permanent modifiers by 150 times, +10% goods produced for 20 years is nothing for me while till the end of the game is ridiculously op
A very reasonable version of this run which I'm trying right now is gotland into Hanseatic into prussia for a theoretical permanent 52.5% discipline without a strict ruler
When Morale stacking??? Please... I can`t wait for it any longer!! :) And really nice to see a demonstration of the modifier stacking as well! Btw where did you get that Ottoman Estate Trick from?
Ooh, moral stacking is coming.. maybe this Sunday? As for the Ottoman estate trick, it’s from this Eu4 RUclipsr who makes pretty cool videos about the game, dunno if you have ever heard of him…
@@LemonCake101 All jokes aside, really nice video but I would really like to see you playing an Ironman Game with some nice modifier stacking some time :)
@@thestudentYT I was thinking of doing the Dithmarschen run simply because I like the tag, but yeah if I actually played these videos instead of just showcasing them, I slow down to one a month. Not against it though, by any means!
Excluding the march, good to see I'm remembered. I assume swapping to zoroastrianism for the monument is one of the things that loses prussian militarisation then?
@@botondmarton6358 Yes, but the Zulu are an end tag which adds a whole host of issues. Furthermore, they are a release and play tag, so you lose any country modifiers you have to play as them, and since you are an end tag you can't do any of the formation shenanigans
@@LemonCake101 Thank for the nice video. It is possible via Livinian goverment. Kuronia has the same missions and not an end game tag, however you have to be 4 provinces. If you fulfill this, you will get zoroastrian millitarisation with all other things
yes, but... if you do this on ironman, you'd basically have conquered the world by the point you're ready to stack all the modifiers, no? So there would not really be a point in it, since there's nothing really left to fight. It's nice for the meme, but that's it...
You are correct. You do end up doing a much harder version of a world conquest, but the question put toward was how high can discipline go and this to the best of my knowledge is the answer. Is it practically useful? Oh absolutely not.
Please no this was insane to route already. Also how would I calculate trade offs? If I could have 15% moral or 5% discipline, do I take the discipline or the moral?
@@LemonCake101 that is inevitable. But it will result in the best possible army for winning wars, since wars end up mostly being about siege races, with morale/discipline being only important for relieving sieges and show superiority wars.
So sarge how disciplined are your troops? Well sir, I asked my men to jump during basic training, when he asked how high I said “the moon”. What are you trying to say sarge? We now have a space programme
One recommendation for viewer retention From a new viewer’s perspective, the mostly still background for the first 60 seconds I feel like could lose some people’s attention spans But the editing of the video as a whole is great, you just need some tiktok level attention span pandering But it depends on what kind of audience you even want to cater to And I’m not an expert either Just a recommendation
I mean that's fair, thankfully according to analytics people seem to be watching the intro and that's about it, with 80% ish on the background with a Lemon Cake, and dropping to 60% once you get into the game itself. So maybe I need more still background and less Eu4 :)
Well you could actually become zorotostrian and then become reveloutionary and use one of their factions for 5% dicipline. So thats 2.5% dicipline more than Prussian monarchy path. And I think the Native American Idea group has a 2.5 dicipline policy with exploration ideas.
I can take multiple Strict ruler trait as totemist, which gives me 50% discipline just from one religion... so maybe you could make your disciplnine significantly higher than you said in the video.
Yeah you could before, but that’s been fixed on the current patches I am afraid. You can only get the discipline from totemism rulers once, and the same for every other modifier.
Idk, I was able to do it, I was messing around with the console and made an ai florence go totemist. They could stack the traits no problem. Idk if it was a bug.
@@LemonCake101 I tested it just now and it worked by using console command "die" and "add_trait" unless the command impact how the religion works, or using the "die" command impact deaths for the religion, it should work.
@@jarvee9407 hmm, weird. Well, the intended behavior of the game is that you should only be able to use a ruler trait once, and hence I am going to disallow it as an exploit, but good to know its potentially still in the game!
max papal influence traumatized me, in a MP game (in Gecko mod to be clear) one of the players on Poland had so much papal influence they capped out the stability and would just no cb truce break all the time, since 5 stab meant nothing to them...
I like your videos, but I think it would be way more interesting if you just played these nations at the end. You could attack multiple Enemies and once and show off what 210% discipline are really capable of. And in the case of byzantium you could have not peaced out so easily and payed for the fort
That's a fair concern, but I feel like playing with 110% discipline may be boring in the other direction: I just kind of win. As for the Byzantium example, could have been interesting, but eventually I would start winning (I hope) and when you expand the fort stops being a factor if your capital is never under siege.
@@LemonCake101 well they also get a mission to get permanent 5% discipline, I saw a video yesterday of a guy going up to 150% discipline by forming hanseatic league and prussia and he used pirate gotland
well, don't discount the determination of Eu4 players, you can hold most of the formable and not fire events (like the 10% disc event) by holding off on it. Someone got to 202.5% disc a year back (France was a formable back then) and he did that by forming 9 tags in the last 20 years to get the modifiers, so it is possible. But yeah you are not doing that in any normal game.
You can get even more discipline if you stack "max effect of absolutism" modifiers, increasing the absolutism above 100 and getting even more discipline
I forgot thats a thing... good to know!
You should do morale next
oh trust me, its planned...
Moral is next... but I may need help with something of that caliber...
could you maybe include a separate counter for permanent bonuses, otherwise great video as always
Might be an idea for two counters, although I will be honest updating the counter is already a lot of editing work for me, so I will see if I go through with it!
@@LemonCake101 Isn't Zulu + Zoroastrian better than Prussia + Protestant.
@@Daniel_Potter_2K End tag issues (you have to start as Zulu, as they are a release and play hence you don't keep the modifiers) and since they are an end tag you can't form other fun stuff for modifiers.
Also discipline increases military tactics. In your demonstration it wasn't a significant increase (just +0.5) but later in the game it will matter a lot.
Yup, as mil tech goes up it will matter more, but it’s still enough for England to have a trivial time with the French.
Subscribed, however i must say i'd prefer permanent ones then limited times ones just so you can have an idea of what ur actually doing to reach this discipline using the limited time things, instead of every way of getting discipline in order (Missions etc). Also it can be a way of knowing how much you can keep till the end of the game which is mostly what i'm going for
thats fair enough, I was going for largest number possible but I see your point!
@@LemonCake101 I know ur going for the largest number, but do it after showing what's permanent so we can then go after the other things if we try doing the same and be able to actually do it.
Also i prefer permanent modifiers by 150 times, +10% goods produced for 20 years is nothing for me while till the end of the game is ridiculously op
@@gamgamesplayer4506 oh, don't nock 10% goods produced for 20 years, the economic buffs from that are still pretty significant!
They're not just space marines. They're Adeptus Custodes.
We go above and beyond, what can I say.
A very reasonable version of this run which I'm trying right now is gotland into Hanseatic into prussia for a theoretical permanent 52.5% discipline without a strict ruler
thats a fun run!
I knew the english could defeat the french, all it took was 210% discipline.
Small buff really, I mean they practically had it anyway. And once you factor in losing -1% national unrest, I could argue its a nerf to be honest!
Awesome video. Keep up the great work 🎉
Thanks for the support!
Hope you would consider making an extra text telling just the permanent value for the next video, really enjoy these videos:)
Fair enough, multiple suggestions of the sort coming in so I will definitely keep it in mind!
Can you do a video where you maximise your imperial authority modifiers
Ooh that’s a unique on will add to the list!
You could also get a 15% bonus from nauha faith
that exploit is fixed, you can only get +5%
When Morale stacking??? Please... I can`t wait for it any longer!! :)
And really nice to see a demonstration of the modifier stacking as well!
Btw where did you get that Ottoman Estate Trick from?
Ooh, moral stacking is coming.. maybe this Sunday?
As for the Ottoman estate trick, it’s from this Eu4 RUclipsr who makes pretty cool videos about the game, dunno if you have ever heard of him…
@@LemonCake101 All jokes aside, really nice video but I would really like to see you playing an Ironman Game with some nice modifier stacking some time :)
@@thestudentYT I was thinking of doing the Dithmarschen run simply because I like the tag, but yeah if I actually played these videos instead of just showcasing them, I slow down to one a month. Not against it though, by any means!
Lore of Making the most Disciplined Army in Eu4 momentum 100
👀
Once formed Prussia, go Zoroastrian: you have a exclusive monument that gives you 10% discipline and another bonuses
You can't keep Prussian government with Zoroastrian, and Prussian is better overall (12.5% vs 10%)
how can you relisticly do that in an game?
about absolutism there's "max effect of absolutism" which can add a tid bit discipline there
oh god ofc that exists.. yeah I did forget thats a thing.
Excluding the march, good to see I'm remembered.
I assume swapping to zoroastrianism for the monument is one of the things that loses prussian militarisation then?
Yup, so its a net -2.5% discipline loss, which is a shame.
You can swap to zoroastrian and use the monument for 10(?)% discipline
… at the cost of the 12.5% from losing Prussian government and Protestant buffs
@@LemonCake101 you're right
Not if you do this with zulu . Zulu also have prussian goverment
@@botondmarton6358 Yes, but the Zulu are an end tag which adds a whole host of issues. Furthermore, they are a release and play tag, so you lose any country modifiers you have to play as them, and since you are an end tag you can't do any of the formation shenanigans
@@LemonCake101 Thank for the nice video.
It is possible via Livinian goverment. Kuronia has the same missions and not an end game tag, however you have to be 4 provinces.
If you fulfill this, you will get zoroastrian millitarisation with all other things
yes, but... if you do this on ironman, you'd basically have conquered the world by the point you're ready to stack all the modifiers, no? So there would not really be a point in it, since there's nothing really left to fight. It's nice for the meme, but that's it...
You are correct. You do end up doing a much harder version of a world conquest, but the question put toward was how high can discipline go and this to the best of my knowledge is the answer. Is it practically useful? Oh absolutely not.
Next do one where you maximize morale, discipline and siege ability at the same time
Please no this was insane to route already. Also how would I calculate trade offs? If I could have 15% moral or 5% discipline, do I take the discipline or the moral?
Operations research
@@LemonCake101 only focus on permanent bonuses, siege ability > discipline > morale in terms of priority.
@@sasi5841 might be interesting, but I also feel like I will double dip on a lot of the stuff I already covered.
@@LemonCake101 that is inevitable. But it will result in the best possible army for winning wars, since wars end up mostly being about siege races, with morale/discipline being only important for relieving sieges and show superiority wars.
Don't you need to pass some Prussian missions to transform the militarization mechanic so that it gives you 10% instead of 5% discipline?
Yes, you do need to pop a couple missions. In my initial recording I did include myself saying that, but it didn't make the final edit.
Cant you switch to orthodox for extra 2.5%?
Nvm you lose gov reform
@@afridge8608yup, which is very sad :(
So sarge how disciplined are your troops?
Well sir, I asked my men to jump during basic training, when he asked how high I said “the moon”.
What are you trying to say sarge?
We now have a space programme
Love that!
This army has such high military tactics that they are able to collateral 1000 soldiers every time they shoot.
not really collateral, just special military casualties :)
Cav combat is op too if you stack it with cav info ratio 100 aka full cav every battle is stackwipe
well, not every battle, but yeah its definitely a very powerful build
I'd like to see max stacked infantry combat ability! and cav and artillery for that matter
On the list!
Will you do a video on special unit discipline, including mercenaries?
Could be something for the future, why not?
try looking into juicing ICA, CCA, or ACA. you can get some wacky bonuses and I have to see what it'll do
fair enough, all on the list. Cav CA is definitely a popular one too!
One recommendation for viewer retention
From a new viewer’s perspective, the mostly still background for the first 60 seconds I feel like could lose some people’s attention spans
But the editing of the video as a whole is great, you just need some tiktok level attention span pandering
But it depends on what kind of audience you even want to cater to
And I’m not an expert either
Just a recommendation
I mean that's fair, thankfully according to analytics people seem to be watching the intro and that's about it, with 80% ish on the background with a Lemon Cake, and dropping to 60% once you get into the game itself. So maybe I need more still background and less Eu4 :)
Had no idea it could go that high… how much of that was temporary buffs?
Honestly quite a bit, but I just wanted number to go up so I didn't keep track of permenant/temporary. Just everything into one big pile!
Well you could actually become zorotostrian and then become reveloutionary and use one of their factions for 5% dicipline. So thats 2.5% dicipline more than Prussian monarchy path. And I think the Native American Idea group has a 2.5 dicipline policy with exploration ideas.
Interesting will take a look, I remember there where issues with native ideas but the revolutionary stuff is a good call.
Would it be better if you tried it with zulu ?. Because you can use baku ateshgah with zulu
Lose 2.5% effective, Ive covered it in other comments.
whats the ottoman estate trick?
ruclips.net/video/CvRBcMTwA1g/видео.html
Can you start as zulu and become zoroastrian for the monument? Zulu have old militarization and change religion whenever you want
I was looking at that route, but you forfit so much (Zulu is an endtag)
you can get the 5% discipline as pirate godland aswell
ah fair enough, my bad!
And here I thought 25% discipline + 10% ICA created spacemarines...
I mean in conventional games, I guess yes, but I like to push it further!
I can take multiple Strict ruler trait as totemist, which gives me 50% discipline just from one religion... so maybe you could make your disciplnine significantly higher than you said in the video.
Yeah you could before, but that’s been fixed on the current patches I am afraid. You can only get the discipline from totemism rulers once, and the same for every other modifier.
Idk, I was able to do it, I was messing around with the console and made an ai florence go totemist. They could stack the traits no problem. Idk if it was a bug.
@@LemonCake101 I tested it just now and it worked by using console command "die" and "add_trait" unless the command impact how the religion works, or using the "die" command impact deaths for the religion, it should work.
@@jarvee9407 hmm, weird. Well, the intended behavior of the game is that you should only be able to use a ruler trait once, and hence I am going to disallow it as an exploit, but good to know its potentially still in the game!
yess
happy to deliver!
When you will make max papal influence 🙏. Great videos ^^
max papal influence traumatized me, in a MP game (in Gecko mod to be clear) one of the players on Poland had so much papal influence they capped out the stability and would just no cb truce break all the time, since 5 stab meant nothing to them...
I like your videos, but I think it would be way more interesting if you just played these nations at the end. You could attack multiple Enemies and once and show off what 210% discipline are really capable of. And in the case of byzantium you could have not peaced out so easily and payed for the fort
That's a fair concern, but I feel like playing with 110% discipline may be boring in the other direction: I just kind of win. As for the Byzantium example, could have been interesting, but eventually I would start winning (I hope) and when you expand the fort stops being a factor if your capital is never under siege.
But thanks for the feedback, I will bare that in mind for next time!
No Zoroastrian + Baku Atesh?
nope, it gets rid of the Prussia government
@@LemonCake101 huh, people told me that after Emperor it stayed. How about starting from Mutapa -> Zulu to keep militarisation with zoroastrian?
you can do the same with pirate gotland
I did that route a while back, and from my understanding that is either the route I used or another valid alternative, so either way, well spotted!
@@LemonCake101 well they also get a mission to get permanent 5% discipline, I saw a video yesterday of a guy going up to 150% discipline by forming hanseatic league and prussia and he used pirate gotland
@@warthoggoulags1679 yes: but I believe in the routing you miss out another 5% from start, I am aware of the Gotland 5%, at least as far as I remember
Kinda sad the Zoroastrian monument wasn’t a part of this
Yeah, its a shame :(
Only permanent modifiers makes sense to me, those timed ones shouldn't be counted
this is a max discipline stacking run, hence all where considered. If you pop them all in 1801, you do have them until the end of the game :P
What if mercenery disciplin also counts 😅
Honestly too much.
Non-pirate goat land is actually good....?
well... I won't say good, more useful in this very specific circumstances
Now make a video about autonomy minimum reduction
on the list!
start as papal state for that 5% event that last the game then you switch :)
Papal switching honestly is kinda exploity in my books
totemism
yes - if you use the exploit, otherwise you can only get 5% from the religion without it.
Based & redpilled
Thanks!
All I’m hearing is Prussia should be Zoro
Unfortunately, you do lose the +10% discipline government if you do.
@@LemonCake101 I know that’s why I said should be
@@Speedster___ ah fair enough I see I missread
isnt going hindu better has you get 5% instead of 2.5% from religion
Yes but you lose Prussian Monarchy so you lose 10% overall
A bit pointless for a real game. Most of the discipline buffs you showed are temporary and you wouldn't be able to get multiple of them at once
well, don't discount the determination of Eu4 players, you can hold most of the formable and not fire events (like the 10% disc event) by holding off on it. Someone got to 202.5% disc a year back (France was a formable back then) and he did that by forming 9 tags in the last 20 years to get the modifiers, so it is possible. But yeah you are not doing that in any normal game.