Worth mentioning: while it’s not a large Ancestry, Lizardfolks can achieve get a permanent size increase to Large with Scion Transformation at level 17. Personally the idea of Centaurs and Minotaurs seems cool, and because the rules of Tiny PCs we even have rules to riding another PC. Give me a Sprite and Centaur duo Paizo!
+1: They should've had Minotaur Ancestry Rules in Absalom: City of Lost Omens. I'm hoping when they do a setting book for the Broken Lands that Centaurs get added as an Ancestry as well. I'm blanking on the name of the region, but in 1e, the largest known collection of Centaurs was from a region to the East of Brevoy.
Roll for combat did a video recently talking about minis and at one point they mention the reason large ancestries aren't available is probably because of reach.
@@Asurendra334 which means good things for the centaur! i dont personally believe reach is too powerful, given a simple weapon can get you reach at level one(long spear). But I'm not a game designer so take that with lots of salt
Minotaurs and centaurs are confirmed as large ancestries to Howls of the Wild, a book to be launched next year! I want a headless heritage, based on the headless mule, which is a pretty remarkable figure from the folklore of my country, which has fire on its head instead of a face
I'm super excited for Howl of the Wild! A headless heritage would be sick. It sounds like something Roll for Combat would write for their Battlezoo Ancestries books(Pathfinder 2e compatable). You might be able to plant the idea with a comment on one of there streams, if they aren't working on the idea already.
@@xaropevic7918 I probably would superchat on one of there streams talking about the game or the industry. I haven't watched many of there live play streams, so I don't know if they read superchats on those, but I wouldn't want to distract from the game even if they did.
Or a swashbuckler centaur. speed is strong no doubt but it is also situational, seeing the best utility in open spaces but in small spaces they would be moving through difficult terrain, slowing them down a lot. perhaps instead of a direct boost to speed they could use the gallop >> action from the horse animal companion. pg216 crb
I cant express my dissapointment about the fact that paizo still kept the "large pc = inflated medium pc" approach even after the introduction of minotaurs in howl of the wild.
First, epic profile pic. Hastur, Thee King in Yellow? I'm planning to contribute my own video on Howl of the Wild to the youtubiverse but for now I will leave it at this. Considering small and tiny pcs are pretty much shrink wrapped medium pcs I am not surprised. And it doesn't particularly urk me.
Another good use for a Large ancestry: giants or half-giants or giant-touched or whatever.
Worth mentioning: while it’s not a large Ancestry, Lizardfolks can achieve get a permanent size increase to Large with Scion Transformation at level 17.
Personally the idea of Centaurs and Minotaurs seems cool, and because the rules of Tiny PCs we even have rules to riding another PC.
Give me a Sprite and Centaur duo Paizo!
The Automaton can do something similar at 13th lvl, Enlarge Chassis
+1: They should've had Minotaur Ancestry Rules in Absalom: City of Lost Omens.
I'm hoping when they do a setting book for the Broken Lands that Centaurs get added as an Ancestry as well. I'm blanking on the name of the region, but in 1e, the largest known collection of Centaurs was from a region to the East of Brevoy.
Roll for combat did a video recently talking about minis and at one point they mention the reason large ancestries aren't available is probably because of reach.
@@GoatKingDice but Mark said that you can easily make it large just dont give it reach
@@Asurendra334 which means good things for the centaur!
i dont personally believe reach is too powerful, given a simple weapon can get you reach at level one(long spear). But I'm not a game designer so take that with lots of salt
Minotaurs and centaurs are confirmed as large ancestries to Howls of the Wild, a book to be launched next year!
I want a headless heritage, based on the headless mule, which is a pretty remarkable figure from the folklore of my country, which has fire on its head instead of a face
I'm super excited for Howl of the Wild!
A headless heritage would be sick. It sounds like something Roll for Combat would write for their Battlezoo Ancestries books(Pathfinder 2e compatable). You might be able to plant the idea with a comment on one of there streams, if they aren't working on the idea already.
@@GoatKingDice Which of their streams?
@@xaropevic7918 I probably would superchat on one of there streams talking about the game or the industry. I haven't watched many of there live play streams, so I don't know if they read superchats on those, but I wouldn't want to distract from the game even if they did.
I realized almost all of the other undead player options are archetypes. So I'm planning to do a homebrew dullahan archetype in a few weeks!
An ancestry with a 45 movement speed sounds too scary. I can just see a monk centaur who took the fleet feat 150 movements scares me.
Or a swashbuckler centaur. speed is strong no doubt but it is also situational, seeing the best utility in open spaces but in small spaces they would be moving through difficult terrain, slowing them down a lot.
perhaps instead of a direct boost to speed they could use the gallop >> action from the horse animal companion. pg216 crb
I cant express my dissapointment about the fact that paizo still kept the "large pc = inflated medium pc" approach even after the introduction of minotaurs in howl of the wild.
First, epic profile pic. Hastur, Thee King in Yellow?
I'm planning to contribute my own video on Howl of the Wild to the youtubiverse but for now I will leave it at this. Considering small and tiny pcs are pretty much shrink wrapped medium pcs I am not surprised. And it doesn't particularly urk me.