Curse vs C'thun
HTML-код
- Опубликовано: 27 авг 2024
- Curse Guild vs. C'thun, final boss in AQ40. This video is property of Curse guild and credits are given in the video intro. This is long before TBC and was considered probably the toughest boss in the game before the first expansion dropped.
The ol' Frostbolt Frostbolt Frostbolt Frostbolt Frostbolt rotation.
Simpler times..
Fura being my PVE hero back in the days. Watched these vids endlessly!
Everyone who had tier 2.5/3 knew the respect of roaming through sw or orgrimmar looking like a boss.
As a hunter I really enjoyed this fight. Accurately tab targeting to kill tentacles as fast as possible... interrupting the Eye Tentacle Mind Flay with Scatter Shot... Feign Death to drink and mana up multiple times throughout.. that sense of panic whenever somebody would get too close to you and you hope that neither of you gets green lasered in that brief moment.
I remember strategy varied here. In phase 1, some guilds would rotate 180 degrees per red laser like in the video and some guilds would rotate 360 degrees, which was easier for people to learn the spacing. I remember weighing those two decisions against each other so our guild would adopt and execute the strategy more quickly.
And so many wipes.. the worst was when somebody would run in too early and 1 green laser would wipe the entire raid instantly.. and then the 10 minute run back from the graveyard through the labyrinthine tunnels.. from sand surface, to the Prophet's temple, to underground bug tunnels, to the Twin Emperors chamber, through more bug tunnels, past Ouro's lil corner, and up to the Old God C'thun.
I think we got a Dark Edge of Insanity on our first kill and our top PvP warrior got it.
i have been looking for this video for so long, since they did it.
thanks really means a lot:D
Wow this is a memory, a very good one.
vanilla raiding was like trying to swim with only your hands. advancements in talent trees, gaming databases, interactive ui and the reduction of raid group size has made it much easier albeit with more combat variables. In vanilla you had to have tremendous talents in your guild to be able to fight through the clusterfuck (raid leaders, tanks, clutch healers, dps freaks), all of whom more or less developed their own mastery of the game rather than apply it from cannon
+Chris Connor actually, the raids were made easier than they are today because with a 40 people raid, it would be a real clusterfuck if it was any harder. The mechanics were easy but the damage numbers overtuned. Take Naxx as an example. If you compare Naxx 40 with Naxx 10/25 the only real difference was that the damage numbers had only been tuned up a little in Wrath, little as in a few hundred damage on some DoTs for example. Molten Core was about has hard as raid finder is now, but the players back then had no real knowledge of the game as were, to be honest, shit. The game was new, the players sucked. Some specs weren't even playable at all, they were utterly useless and a game like that would never be played by today's standards. People who look back at vanilla and think that those were the times of real skill are mostly just nostalgic and don't think of the fact that they were actually really bad at the game, but being bad back then was normal, being an okay or decent player was good. People in vanilla weren't good at the game as people can say that they are now. If we take affliction warlocks, all they really did was apply DoTs and save as much mana as possible. You weren't even supposed to spec the last talent in any talent tree no matter what spec you chose, there were almost no advancements. There definitely was some good stuff tho, the leveling experience was great and class specific quests and weapons? Yes please, love that and miss it too.
+Albin Asp 100% correct. Still. We faced other types of fun. Our addons sucked. We played on terrible rigs. Gaming "gear" ie keyboards ,mice, headphones, etc SUCKED. Ventrillo(top tier communication app lulz) was buggy and constantly disconnected people. Mat farming for pots and resist gear. Constant guild drama. Much more attributes stacking than current raiding. Aggro actually was hard to keep. Even for the best of tanks. (more so for horde because no Pallies :( ) I played a Restro Druid and our HoT's didn't stack intill around pre patch for Naxx. So if I didn't have the highest +healing in our raid I had spam healing touch. The other druids HoT would take over mine and it was a waste of mana. Over healing was actually really critiqued back then. Not even sure if that's tracked now. Made 60 WoW a great learning curve that's for sure.
Shatamx Yeah, that's true.
@@albinasp7426 you are a total clown. WoW became ezmode after WotLK. The same people who clear all the mythic in BoF in 1 month took 6 months to do this shit, moron
Delerium feat Sarah Mclahlan - Silence (DJ Tiesto's "In Search of Sunrise" Remix)
Frostbolt, Frostbolt, Frostbolt, FrostBolt, Fro
To be honest, the hardest boss in the game pre-BC was the four horsemen.
This was the pve video I used to always remember, so sick. So many memories. This was when assassination rogues were the shit
mine was curse vs patchwerk with the amazing soilwork songs with Zaeta's fury warrior POV and the Death & Taxes video "Alliance's Most Wanted" was probably my favorite wow video of all time, shit was INCREDIBLE!
Since the launch of vanilla until C'thun, he was the only boss that every top tier guild was just bashing their heads against and was like, "Holy shit, this guy is impossible." and that coupled with the flavor of the fairly new Old Gods theme made him so iconic in the Warcraft lore.
I used to have a small time guild that, shortly before C'thun release, was just finally getting Ragnaros on farm status, and this guy, in my younger years, was such a lofty goal to ever beat. I remember watching C'thun takedowns on RUclips way back when, while my guild was still trying to inch our way through AQ 20, and just thinking this was the ultimate boss.
Kinda funny to come back and watch it now, shortly after the announcement of the Whisper of the Old Gods expansion for Hearthstone, and just reflect on the good ol' vanilla WoW days.
+Daniel Hendrickson 4 horsemen and Kel'thuzad were harder imo, c'thun was actually fairly easy when you understood the mechanics and positioned correctly. Same with 4 horsemen. Kel'thuzad on the other hand.. it was just a clusterfuck haha..
+50kent h1z1 yeah kel'thuzad was really a clusterfuck. 4 horsemen was the most difficult fight in my opinion. c'thun took a lot of practice and was way more fun than those other two though. killing cthun for the server first was absolutely epic though, I'll never forget it
+Navi DnB Yeah man, four horsemen.. God all the swapping all the switching and rotations.. 40 people.. 8 tanks. Fucking NIGHTMARE.
DreadSlayer 67 yep, people who didn't play in vanilla will never understand how difficult getting 40 people online at the same time and all on the same page was. Someone d/c? 39 other people waiting for them to come back.. vanilla was awesome in a lot of ways, and 40 man raids were EPIC but damn I don't really miss needing 40 people.
You playing classic era now?
That group shot at the end
One of the better UIs
A massive challenge and a great fight back in the day. A complete snooze fest by today's boss encounter standards.
It was far more team based during Vanilla and TBC. In expansions after that you had so many individual skills to make any teammate mistakes much more forgiving. So maybe it was a snooze fest from an individual POV or spectator POV but I thought it was a lot more fun than that shit nowadays. Also getting like a hundred testruns on 3 different piss easy modes before you do heroic makes the encounters so much easier.
@@gilian2554 the fact that you mention heroic says it all
@@axelwedelin92 I also play all the way since vanilla and I have to say that he's right. The bosses were just tuned so dramatically hard back then, that one death person made you worry A LOT..
It was so much more fun to do actually hard encounters and blizzard just shittin on the whining youngsters
Mage rotation so fun lol,
Perfect music choice btw
whoever made all these curse videos has a good taste in music.
Amazing memories with this game
Really nostalgic, epic and awesome, Well done guys!
I want to go back to that time
장태준 Nostalrius Begins, new incredibly popular vanilla server with over 10k active players.
장태준 Nostalrius Begins, new incredibly popular vanilla server with over 10k active players.
+장태준 Yeah Nostalrius begins, just picked it up a month ago and cant stop playing, great servers and community
i still play nostalrius its called elysium now and i have my first c'thun raid soon
Oh baby we are going back where we came from 🤗
The sweet sweet memories from just the intro to Silence :)
You are saying the exact same thing I tell everyone.
Sadly people often think I didn´t love vanilla wow, which I did.
You are soul bound to group and Half of Cthun sound strip Cheery hos cherries Cheerios Huns in the raid name of the place.
Being the first player to have a Tier 2.5 Chest on my realm... priceless!
The reason it was so fun is because it was difficult, not because u get everything server on a platter by an dungeon journal.
Difficult my ass, look at this shit. How is it hard? Simple shit boss mechanics that doesn't even need strategy. And people say raids today are easy.
***** Explain the difficulty you dumbfuck
you've clearly never played wow vanilla so there's no point in explaining how diffictult this encounter was cause you would not understand
too many wrath babies around nowadays, that's what really ruined this game
Private servers blew through naxx like it was a fucking face roll. Anyone who defends these bosses as being difficult, are doing so for the wrong reasons.
Each boss, in classic, had a *MAXIMUM* three mechanics. 40 people in a raid, not knowing anything about their class with heavy restrictions on those classes, is what made classic "hard." Its a false sense of difficulty and social nostalgia that gives classic players those rose-tinted glasses.
Rollin GraNolan True but then again the private servers have people who know exactly what is best in slot, talent trees that are simcrafted to perfection, a database that has been created by players over the years, and an evolving internet that has allowed for better forums and ways to discuss strats and how to down the boss. Yes, these bosses are a cake walk compared to today's standard of boss mechanics however what really was hard about this fight was the DPS and healing checks. People did understand and even mastered mechanics of bosses but C'thun had so much raid coordination and dedication to the game that it seemed impossible at first until the first guild did it. 40 man raiding has also been described as cat-herding, which is more accurate than I can describe in a single sentence. Yes, I agree with you that it was a somewhat false sense of difficulty however it was difficulty nonetheless that was a hurdle to beat the boss. People forget that everyone was a noob in vanilla and even the top end raiders of the day could probably look back and think how stupid everything was they did as there are probably easier ways. Also one last thing, DBM is one of the main reasons why they couldn't down a boss with 3 mechanics vs ours with 10 and a pony.
'The only thing this tank is doing is taunting mobs'
'The only thing this healer is doing is casting heals on allies'
'The only thing this deeps is doing is pressing a single macro button to automatically cast a computed best-possible spell rotation'.
A team member's potentially unenviable role doesn't make their contribution to the team less valuable. I was far more rewarded failing to EVER clear MC with my guild in vanilla than I was clearing Naxx in 1 night our third raid night in WotLK.
the only time rogues were the gods of raiding, their lack of utility made them the least desired class in all expansions
old man's child - on through the desert storm is the only song worthy for vanilla
These days were the best
Everyone loves updating a huge spreadsheet after an exhausting night herding cats though a dungeon :)
Mage was alot more skillful back in the day with such a complex dps rotation...
Frostbolt, Frostbolt, Frostbolt, CRIT, AFK for threat to go down.
Shrews85 Horde warlocks had to use spells two or three under the max. If a level 11 bolt spell crit you pulled aggro and wiped the raid haha.
jsprlol not when you're fighting the boss that requires frost damage to kill
arcane missle for threeat 2 go down foo
@Fragz I like the profile pic 💙 alicexz
It's sad to see comments about Nostalrius... R.I.P
epic music for an epic boss kill :D good job
4:42 Drops combat and starts drinking :^)
Old times:)
This was when WoW was fun, and mattered.
The time to relive that is now
@@L3GENDZLuLKeK Ahahaha classic is a meme.
Yeah and so hard, spam one key
I know dude, i was a raider in one of the guilds doing him during these days.
You could actually do damage to him and get a few % of his life on phase 2, but the guilds just couldn't afford to stay on that fight for so long due to dps/healing mainly because it was impossible to manage all the mana needed for it.
That's why i just said insanely hard, but i know it just couldn't be done back in the day.
wut it literally COULD be done and was done in this video lol, when it VERY FIRST released there was a bug with his green eye laser where they wrote the equation/coefficients wrong and it did millions of dmg lol
I remember raiding this dungeon in vanilla on my rogue and getting my Death's Sting from this boss.
That's a unique way to puke
classic wow - best wow.
It's back bro join us....
this video game our guild the inspiration to kill c'thun 3 weeks after curse
Still think this is a great video with an excellent soundtrack.
Last song : Third Base - Coone ;)
Not "insanely hard" it was litterally impossible to kill him. You simply couldn't do the dps/hps required to kill him before the hotfix.
And as we found out in classic wow that was a lie, people just sucked back then. This mage isnt even fire spec lmao
@@croszdrop1 why didn`t people just farm world buffs and have 16 warriors Per raid? We did farm the world buffs went inside and died to lag all worldbuffs gone and nobody stacked a bunch of classes together
@@michaeltimmermann4228 the lag and bad computers was a big part of the problem for sure and the bad class combos. It wasn't mathematically impossible though in the end it came down to people not being good enough
As is said, you obviously wasn't playing wow back then.
The same guys that are now getting world first in less than a month on new instances got cockblocked back then by C'thun for more than 5 months. That means something.
Oh, also the best equipped tank back then had 10/11k hp (if Tauren) and still died of 3/4 hits of a Giant Claw or a single Eye Beam from a Giant Eye.
The "difficulty" of this fight was only the fact that it was horribly overtuned, that's it.
Rip Nostrils
im tires of reading "vanilla bosses was easier blabla" . yes the mechanics were simple and the people not so experienced , also grinding and repairs were time consuming . but learn one thing : WOTLK characters were about 10 times stronger than vanilla ..WOTLK bosses statwise were only about 2 TIMES stronger than vanilla . so the old bosses actually were unforgiving as fuck . a simple mistake and everyone dies
Back when people weren't sweaty nerds just people who wanted to have a good time. No world buffs. No speed runs in their minds. Just enjoyment. Vanilla.
A guild beating c'thun in vanilla were sweaty nerds. Casuals would be stuck in the lower tiers until the expansion released. Curse was on the level of a guild like method today.
If only you knew....
@@NightpireVideosMy guild best C‘thun in September 2006 way before the expansion release date was even announced with all of 2 nights of raiding per week. We certainly weren’t sweaty neckbeards. Sorry to burst your bubble.
Lmao no. You had to be a sweaty nerd to have a chance against C'Thun.
how naive you are, who told you that stories?
at least the song is awesome.. i have it on my music folder :)
11:12 20% nom nom fury warriors
I wish I could have played Classic Wow.
mee091000 if you want to play vanilla you still can. i suggest The Rebirth, as from all the ones i tried (feenix, nostalrius, kronos, rebirth) rebirth was the best scriptwise, although a little underpopulated. You can fix that :)
ByteKnight Cool! How do I do it?
mee091000 therebirth.net/getstarted.html
hope you roll horde ;P
ByteKnight Thanks
mee091000 www.reddit.com/r/rebirthwow/wiki/index
i think this might help you even more, as it has actual links to get the client if you don't already have it
This boss was mathematicly impossible before he got fixed Dont say that this boss is easy.
MrNomanisa Yep and being horde it was AWFUL. Cat herding at its finest.
+Shatamx
why is it worse for hordes?
Holdin McGroin Pally buffs blew away totems. Especially in mobile boss fights. Also Dwarf priest had fear ward.
Shatamx
Oh right, i thought you were referring to Horde players being too stupid (with cat herding and all).
Pally raiding sucked hard though. 5 minute blessings were absolutely horrendous, and paladins were inferior to priests and druids as a healing class.
Holdin McGroin Agreed they were used for threat buff mostly haha. I split my time raiding back in vanilla as a human warrior and tauren Druid. BWL was a tough grind on horde. While my Ally guild finished in a decent time span. I don't miss buying acorns and thorns by the bundle come raid night. Sure it was worse for Pally's.
Most of the fights in vanilla were bugged throne of thunder took 2 months with no bugs or resistance gear grinds. You all didn't need every world buff in the game to down them. T11 lasted 4 months with no grind it was just about how good you were at the game.
Dat UI O_o !!!
You don't get gladiator or heroic raiding gear, mounts, titles, and achievements handed to you on a silver platter. Yes you can get free epics but they all low item level or have LFR tag on them only a fool would care.
I remember doing this before nerf, hours and hours of wiping and 3 weeks later, around midnight we did it, so much screaming and joy…. The old days
Noone killed C'thun before nerf
@@arnau7773 my bad! After the hot fix got in place, the guild "scorned" doomhammer
when u fell nd died, iceblock my dude :p
i like how this is speeded up by like 1.5x or 2x and it took you 13 min 25 sec to kill him. so its like 20 - 26 min kill. Lol like this boss takes like 10 min for a kronos guild max
If you look at the time stamps in his chat you can see that it took them roughly 17 minutes.
You obviously didn't play WoW back in the day.
This was such a tough fight and couldn't be killed by anyone in the world for 5 months until Blizzard made a hotfix due to c'thun being insanely hard.
he was insanely bugged. not insanely overtuned. huge difference idiot
last song please?
No weapons? That stinks.
Soo I never did this raid. Why are everybody (almost everybody) running around in a circle once in a while?
+Pompomatic because of his lazer eye
Days alive for each boss:
Ragnaros = 154
Nefarian = 77
C'thun = 113
Kel'thuzard = 90
------/------
Sha of Fear = 6
Lei shen = 13
Garrosh = 15
You still think the game became more difficult?
Victor Machado
You can't JUST look at days alive though.
People are much more dedicated nowadays and some even treat raiding as a job. Look at this video and tell me that many people weren't (very) slow to react. There's a lot of downtime inbetween casting sometimes, hell even time for random bandaging. There aren't many bosses from WotlK onwards where you could just stand still and bandage for 10 seconds. There are so many boss mechanics that have to be dealt with absolutely perfectly or the entire raid wipes. In the past it was just you that would die, not all the others.
So yes the game did become much more difficult, but people also got a lot better and dedicated toward it.
By the way, it took one reset for high end guilds to even get to Archimonde, and two more resets to kill him.
Mark Kooiman iwhen i say "harder" i wasn't talking about game mechanics, you know that is not what was hard on vanilla...
Victor Machado You have to think of the bugs that were in play in Vanilla also the general skill of the player base. Also as Mark Kooiman cleverly pointed out. They wern't as dedicated back then. C'thun was impossible to kill for a long time. You also had to take into the fact that most classes had only one spell to cast, 2 at best. Tho i agree it was very hard back then, comparing kill time to Mists just isn't fair. Also correctly coordination 40 people is a lot harder den coordination 25.
Victor Machado Yes, raid bosses became much more difficult.
+Victor Machado Yes. What made these bosses hard is that the raid size was insane and thus there were more drama. Farming for consumables took ages and other things like that. The actual battles were much much simpler.
Holy shit - am I seeing a non-protection warrior in vanilla pve? o_O Or is it just me?
i raided as arms sucessfully back in the day
yes arms and fury were both incredible in late vanilla, lookup Curse vs Patchwerk for Zaeta's POV (fury warrior with thunderfury) and there was another video where a thunderfury fury warrior was doing nefarian and pulling nearly 4k dps which was unheard of in vanilla days lol
Why are you Soul Stoned? lol
People in these comments saying how WoW was so much harder back then are dead wrong. It was a better game, but as someone who has experienced both sides of raiding I've gotta say, raiding today takes far more skill, sorry.
Mechanic wise the fights today are pretty hard. But for these fights you had to be extra resourceful, also threat tables were different, plus keeping track of 40 people is hard enough itself. If a few people fuck up bad it could be a wipe. Not to mention the low fps rates at the time. Sure you have mythic on retail but you can still be satisfied completing the raid on normal. Back then the raids themselves were already hard as hell without an easier version. There was just something more special about it.
People forget when having this debate. Our rigs sucked. Keyboard/mouse awful. Overhealing was a thing. It would get you kicked. Threat for Horde was tougher to maintain. C'thun was a very punishing fight. One or two mistakes was a wipe.
Kids nowadays with their fancy mouses and keyboards 90% of us were on a $20 logitech wireless mouse and keyboard.
He was soulstoned because you couldn't afford to lose any DPS or the tentacle spawns would slowly overwhelm the raid. Almost no need for tanks in this fight and you could get away with losing healers just as long as you didn't fail to kill all of the tentacle spawns on time. Looks like he was the best geared mage as well so it makes sense to soulstone your biggest damage dealers.
Vanilla is to abused due consum n world buffs. U see 30 min mc runs now but do u see a 30 min bt run or stuff no. Tbc n + is still nice to raid.
jesus christ, how mages have changed, or raiding for that matter, alot of standing around not casting and spamming one spell in this
private server bullshit, Curse didn't even exist back in Vanilla LMAO
Spam Frostbolt for 14 min,and ppl still cry for classic/vanilla servers.
raiders of today you see this ? you can beat bosses without a million buffs
i just soloed this on my druid lol, these guys must be bad if they need 40
This was back when the max level was 60, this raid was redicuous back then to do which is why it's 'AQ40' by some players :)) at level 70, even as a disc priest current legion it's easy. My friend and I went on our level 70s and duo'd it
Don't feed the trolls!
Swooosh'
Naxxramas was harder to do than this
lmao I think it's funny how mages are simple now but we're stupidly simple back then
ah nice back when wow used to be braindead spamm that frostbolt baby
The only thing this mage is doing is casting frost bolt on tentacles.
Just accept the fact that wow is much better today.
Wow was so awesome back in vanilla because everything was new and exiting.
Wow is much better right now.
Quality of players sucked, imagine he died from falling damage having iceblock and slowfall rofl and if you tell me he didnt have feathers for slowfall, why didnt he?
Why does terrible candy music accompany most video games? Shit is awful.
the point is all of WoW is fun but really sick of people who can't get over vanilla..
Stop whining. Try wow now patch 5.2.
The playstyle, and raids are soooooo much more fun.
Vanilla was just pure farm.
LOL, the video right after this one was a perfect, shitty-music-less C'thun fight.
I guess there's a lesson in this.
Please Jesus, if you will let me find an Ahn Qiraj video that doesn't feature douchebag clubbing music, i won't ask for anything this christmas.
Good video just absolutely horrendous music. Please remove club/dance/techno music from all wow videos. It's crap and doesn't go with the game at all. How does killing a dragon or another player make you want to spin wands and bust a move??? Stop with the stupid music
+Jeremiah Brandenstein You can press the mute button on the video if you don't like the music.
+Meandroid Or we could abolish dance/club/techno music. I vote for my idea. Let's stop this nazi loving music and remove it once and for all!!
+Jeremiah Brandenstein While I do agree, this video is very old, and this music was all the rage back then.
+Jeremiah Brandenstein It's cause stoners like to listen to techno while raiding. There's two types of people who play wow. Stoners & autistics.
+William Gallant I just don't get it. The music isn't even good to listen to. It's just random noise, much like today's pop music, yet some how it is popular. My dad would disowned me if I listened to this shit
horrible music
This is the hardest thing iv did as a Wow player.... my god it was hardcore. LUL Wow nowadays