This is funny because the online is probably the worst part of the game. Absolute garbage delay-based netcode that makes more reaction based gameplay far less practical than other fighters with superior rollback netcode like Strive or Street Fighter 6. It creates really stale metas that can be countered offline that can't online. I don't know how many frames of delay the devs set, but it feels like it's set at a base of 5-frames, but greatly increases depending on the distance from you opponent. Doing techniques like Super Counter online and offline are night and day in this game and most people just resort to using instant transmission characters to get a similar effect.
10/10 game since goatjirobe puts fraudgeta in his place like he should
you got my respect for playing the great yajirobe 🙏🙏🙏
I literally clicked this because you had Cell wearing a Magic jersey in the thumbnail, this year will be our year!!!
THANKS A LOT
2:20 there is a take all button…
I'm not completly sure if i like how this game looks
This is funny because the online is probably the worst part of the game. Absolute garbage delay-based netcode that makes more reaction based gameplay far less practical than other fighters with superior rollback netcode like Strive or Street Fighter 6. It creates really stale metas that can be countered offline that can't online. I don't know how many frames of delay the devs set, but it feels like it's set at a base of 5-frames, but greatly increases depending on the distance from you opponent. Doing techniques like Super Counter online and offline are night and day in this game and most people just resort to using instant transmission characters to get a similar effect.
Plays dbfighterz ost instead of budokai music, 0/10 video