Mostly the same here, but I didn't really like A plague tale the first time around so I doubt this one is for me. I already have Starship troopers too. The only one for me this month is the card battler probably, I am addicted to those lately.
Yeah, I think of the two card games the tower defence is the one I'd prefer - if I can work out how to get the tower actually defending :D I get what you mean about Plague Tale, it certainly has moments that are annoying but for a moderately linear sneak 'n' squeak I enjoyed it. There's a few great set pieces in Requiem that are cool, like a tidal wave of rats. I think that's in Requiem, at least :D
Yeah, I think sometimes it goes without saying - mostly I was more annoyed by buggy things that didn't work. I'd love to see Hyperviolent actually get their resolution / fullscreen issues fixed, but I feel like the project is abandoned given the number of weird bugs and things it has after a year in Early Access. They've kinda let themselves down. It got to a tech demo stage (it's made using Gamemaker) but then didn't get the polish it needs.
The whole game is about changing perspectives and there are characters who are different 'opinions' in the game; There is a fantastic set piece in one level where a load of bad opinions are singing about bad opinions, like pineapple on pizza or making a game into a musical. :D I think it's my favourite of the experiences, even if it is only 4 hours long. And to be fair to Zoeti, it's semi-poker hand style so it's easy to get into. It's just not for me. I found it a bit dull.
@@SlothrockGamingthanks - that helped me decide to not go for this particular game, as I love card games but don't particularly go gaga for the poker-style mechanics.
@@michaeltruong7428 Yeah, I found them a bit weird. Individual cards did small damage, a straight does a large amount and two pair is some kind of defence trigger. Which is super boring and annoying. Maybe it opens out later on, like a house decapitates someone. Probably not.
Heretic's Fork had a demonic Clippy!
I did appreciate that - I think I'll give it another go, just for that!
Personally not for me, but two good headliners overall
Mostly the same here, but I didn't really like A plague tale the first time around so I doubt this one is for me. I already have Starship troopers too. The only one for me this month is the card battler probably, I am addicted to those lately.
Yeah, I think of the two card games the tower defence is the one I'd prefer - if I can work out how to get the tower actually defending :D
I get what you mean about Plague Tale, it certainly has moments that are annoying but for a moderately linear sneak 'n' squeak I enjoyed it. There's a few great set pieces in Requiem that are cool, like a tidal wave of rats. I think that's in Requiem, at least :D
I was looking forward to the "I'm not the target audience" comment. It almost happened. 💜
Yeah, I think sometimes it goes without saying - mostly I was more annoyed by buggy things that didn't work. I'd love to see Hyperviolent actually get their resolution / fullscreen issues fixed, but I feel like the project is abandoned given the number of weird bugs and things it has after a year in Early Access. They've kinda let themselves down. It got to a tech demo stage (it's made using Gamemaker) but then didn't get the polish it needs.
"**** weeb card game" lol that's a shame I was looking forward to zoeti. Thanks for the heads up that Figment 2 is a musical, that's interesting...
The whole game is about changing perspectives and there are characters who are different 'opinions' in the game; There is a fantastic set piece in one level where a load of bad opinions are singing about bad opinions, like pineapple on pizza or making a game into a musical. :D
I think it's my favourite of the experiences, even if it is only 4 hours long.
And to be fair to Zoeti, it's semi-poker hand style so it's easy to get into. It's just not for me. I found it a bit dull.
@@SlothrockGamingthanks - that helped me decide to not go for this particular game, as I love card games but don't particularly go gaga for the poker-style mechanics.
@@michaeltruong7428 Yeah, I found them a bit weird. Individual cards did small damage, a straight does a large amount and two pair is some kind of defence trigger. Which is super boring and annoying. Maybe it opens out later on, like a house decapitates someone. Probably not.