Unity3d Magic Effects Pack 1 (AssetStore demo)

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  • Опубликовано: 18 сен 2024
  • Asset store package of effects for Unity3D
    assetstore.uni...

Комментарии • 91

  • @patrikradacic8640
    @patrikradacic8640 7 лет назад +96

    Man that wall is sturdy

  • @yukiyuki5078
    @yukiyuki5078 2 года назад +6

    The 12:45 effect was reflected in a certain game and became a hot topic in Japan.
    This is because it is called "あぶよ(A-bu-yo) Circle" and its meaning is unknown in Japanese.
    It is an image like "ABC Circle".

    • @kripto289
      @kripto289  2 года назад +3

      xD
      It's just random symbols from google that I liked :)

  • @cioluvsurnan5722
    @cioluvsurnan5722 Год назад +1

    The first projectile was the best rendition of magic I’ve seen so far, but adding more speed to the projectile would work wonders.

  • @Erebus2075
    @Erebus2075 7 лет назад +5

    the shields that follows the projectiles are really cool ^^
    also like the pentagrams in the end; water splash is also pretty sweet ^^

  • @federicodebona2842
    @federicodebona2842 7 лет назад +37

    Wow!! You're really talented! Will you make some tutorials about that?

  • @RyzenComIntel
    @RyzenComIntel 3 года назад +1

    seeing things like that makes me want to make a game like Lost Souls Aside

  • @GhostXLR999
    @GhostXLR999 6 лет назад +2

    Really wish you would have made this into a game. It's just so amazing and beautiful to watch :O

  • @Pr3DaToR15
    @Pr3DaToR15 7 лет назад +4

    So much talent.

  • @sukhjeetsingh5397
    @sukhjeetsingh5397 3 года назад +1

    Loved it...... so creative

  • @rezo856
    @rezo856 6 лет назад

    KRIPTO YOU ARE THE BEST. SUPER BEST REALLY. YOU ARE REAL PARTICLE ARTIST. I LOVE YOUR EFFECTS SO MUCH MAN. AND YOU MAKING ME TO START LEARN UNITY. SO MUCH AWESOME RESULTS YOU GETTING WITH THESE EFFECTS. AND PEOPLE REALLY WANT YOU TO MAKE TUTORIAL ABOUT HOW TO MAKE THIS STUFF. BUT THIS IS ACTUALLY UP TO YOU. ITS YOUR CHOICE. BUT NEVERMIND FOR THAT NOW! BTW. I M WORKING IN UNREAL ENGINE AND I HOPE ITS POSSIBLE TO MAKE THESE EFFECTS IN UNREAL ENGINE TOO!
    CHEERS!

  • @Izkimar
    @Izkimar 5 лет назад +1

    Big fan of your Magic packs, already using some right now! If you don't mind me asking what character models are you using?

  • @BuIIet
    @BuIIet 2 года назад

    I have no idea what this is but it is so mesmerizing

  • @mor9361
    @mor9361 6 лет назад +7

    I want an rpg with this magic . This is amazing!!!!!

    • @joakyduran1820
      @joakyduran1820 4 года назад +2

      dolphin life i got ideas for it but not actually capability of doing it xD

    • @ragetheartist23
      @ragetheartist23 3 года назад

      @@joakyduran1820 bro I want to make an elemental game you trynna help?

    • @joakyduran1820
      @joakyduran1820 3 года назад

      @@ragetheartist23 sounds great, but I am not really experienced in making games 😅

    • @ragetheartist23
      @ragetheartist23 3 года назад

      @@joakyduran1820 bro don’t worry about it! Do you have Instagram or Snapchat?

    • @ragetheartist23
      @ragetheartist23 3 года назад

      @@joakyduran1820 please respond ☹️

  • @steve6794
    @steve6794 5 лет назад +5

    hello , I am very interested in your particle system.
    Especially in the upper left corner of the screen "Can change color of particle system"
    how to do that in C# please~
    could you teach me please?

  • @thecaptainjera6327
    @thecaptainjera6327 7 лет назад +1

    Nailed it again!

  • @Havie
    @Havie 4 года назад +1

    Id kill for a high end VFX tutorial about making these

  • @madhatter5361
    @madhatter5361 7 лет назад

    Beautiful, liked and subbed, one question though, are you self taught or did you take an FX course in university or somewhere else?

  • @GameDev1
    @GameDev1 7 лет назад +3

    Looks cool. Does this work in 1st person view as well, e. g. if you place the camera to the character's location? I'm wondering how this could look like in VR and if it would work at all that way.

    • @3sgamestudio
      @3sgamestudio 7 лет назад +2

      Roland C and why wouldent it work?

    • @GameDev1
      @GameDev1 7 лет назад +1

      Venomek1985 What you see in the video is from far away. In VR you'd have it very close. Example: If 2d sprites would be used in the effects, they'd be very noticable. But that's just one of many examples of things that wouldn't work.

    • @kripto289
      @kripto289  7 лет назад +6

      You can test the demo. And also you can rotate camera (by left/right click) and change distance (scroll).
      goo.gl/Nkij86
      I've testet effects in VR and it's works perfect :)

    • @LordBaaleos
      @LordBaaleos 6 лет назад

      Realise this is an old comment, but I recently started using these effects in a FPS unity project and they work very well. The only thing to be aware of is that the projectiles can collide off other projectiles. This happens frequently if you don't have a polling rate set for your mouse button down detection. Eg: It will launch 3 projectiles with 1 mouse click. Thats why I have some fireballs that explode on launch.
      ruclips.net/video/NArV88AI-PE/видео.html

  • @457Deniz457
    @457Deniz457 6 лет назад +18

    thats some real porn :P

  • @normalperson397
    @normalperson397 3 года назад

    Everyone gangsta until the wall uses spells too

  • @user-rx5ks8og3w
    @user-rx5ks8og3w 7 лет назад

    It's really amazing!!

  • @Tymon0000
    @Tymon0000 3 года назад

    Looks great

  • @madhatter5361
    @madhatter5361 6 лет назад

    I really have no words for this, this is beatiful, are you self-taught?

  • @savagefist1029
    @savagefist1029 7 лет назад +2

    5:08
    Oh man, I so want to make a Water Controller now. City of Heroes reference if anyone doesn't understand.

  • @deminor1743
    @deminor1743 7 лет назад +5

    Сделай видео урок пожалуйста. Или лучше серию уроков. Просто хотелось бы знать какими программами ты пользуешься. Материалами. Буквально на 10-15 минут было бы идеально. Спасибо

  • @b152349
    @b152349 5 лет назад

    Pretty gosh darn flingin flangin sick nasty

  • @gilsonconceicao5201
    @gilsonconceicao5201 5 лет назад

    very good

  • @boomkim947
    @boomkim947 6 лет назад

    fucking holy shit. very good. amazing!!!

  • @Diego0wnz
    @Diego0wnz 4 года назад

    I was able to make such a nice nice boss fight thanks ti this asset 😍

  • @HuyLe-vt5hs
    @HuyLe-vt5hs 7 лет назад

    Awesome!!!

  • @xoxo8757
    @xoxo8757 5 лет назад

    So awsooommmmeee

  • @user-rx5ks8og3w
    @user-rx5ks8og3w 7 лет назад

    Just like the movis CG

  • @themastermind5817
    @themastermind5817 6 лет назад

    5:10 I actually felt like going for a swim

  • @Criticallme
    @Criticallme 7 лет назад +1

    Nice video ! Could you please tell me the technique used to achieve the ground effect with the spell at 2:16 ? Is the ground a unity terrain or a regular mesh ?

    • @kripto289
      @kripto289  7 лет назад +3

      It's decal with projector and triplanar mapped shader.

    • @BigDickEnergy777
      @BigDickEnergy777 2 года назад

      @@kripto289 thanks! What tools people use these days to make such effects? Or is it built in engine?

    • @starvosxant4348
      @starvosxant4348 10 дней назад

      ​​@@BigDickEnergy777Built in engine. Decals are part of Unreal Engine natively.
      Decal is just a texture/material that you apply over another, like a floor that is wet, or a wood that is burned.
      Triplanar projection is a technique to avoid "textures stretching" when they are applied over complex surfaces, like when you apply a rock texture in a cliff, for example. The texture may look stretched because of the complexity of a cliff mesh, so triplanar projection helps.

  • @mosth8ed
    @mosth8ed 6 лет назад

    How bad would these effect performance? I am making a small RPG and wanted to use some of these as the basis for some spells. How many different effects do you imagine could go one at once? The game is going to be fairly low poly and hopefully not too resource intensive to begin with. Maybe some dynamic lighting, volumetric fog here and there with some lit particles, Final IK running. Would I be able to have a few of these spells here and there without much worry?

  • @ohwhatworld5851
    @ohwhatworld5851 Год назад

    You are exceptionally talented my friend. Do you have a version of this for Unreal Engine?

  • @PoppsMadeThis
    @PoppsMadeThis 6 лет назад

    Dopee

  • @psychospoiler
    @psychospoiler Год назад

    Hello, i'm new to vfx and i'm curious how you made the trails to each effect. I used Spawn Over Distance on vfx graph but it's not as good as yours.

  • @ayuobkhalid8244
    @ayuobkhalid8244 6 лет назад

    So great what you software used to create VFX?

  • @jswerve6823
    @jswerve6823 5 лет назад

    good shit

  • @jacklantern4833
    @jacklantern4833 6 лет назад

    This makes me think of infamous second son

  • @malequenatera-crawley6704
    @malequenatera-crawley6704 5 лет назад

    Sorry for the weird question but, is this a. game? and if so what is it? I'm very interested.

    • @emivargas1751
      @emivargas1751 5 лет назад

      It's a spell pack you can buy to put in your own game

  • @johnnytroher5610
    @johnnytroher5610 6 лет назад

    What would be even better is if I could make these radius' bigger like you are charging the spells. Or like the shield barrier walls and bubbles, be nice to make those bigger. I would think you could, if you can let me know I'll buy them. But I want More effects too. lol.

  • @3sgamestudio
    @3sgamestudio 7 лет назад

    Mate youre doing custom orders? Ever done anything in ue4?

  • @ShinyVeggie
    @ShinyVeggie 6 лет назад

    Sadly the collision effects with the shields do not change even if the color of the shield changes.

    • @kripto289
      @kripto289  6 лет назад

      It's demo bug.
      Anyway, you can add "color script" on collision prefab and change color in one click.

  • @VeenanNorvius
    @VeenanNorvius 7 лет назад

    can the wall effects be used differently like to block paths

  • @allenlin4881
    @allenlin4881 7 лет назад

    Comparable to the effect of Unreal!!!!

  •  3 года назад

    Anybody knows, whether this could be used for a mobile game without causing a phone explosion? Is there any setting to decrease the demand on user's phone? Thx in advance!
    (I mean I can see it says mobiles are supported, but has actually anyone tried it, what impact it has on user's phone?)

  • @Boeodatiy
    @Boeodatiy 6 лет назад

    This is amazing... What Kind of motion Controller is best sutuable with this Pack? Iam complete novice in game dev, i want to make multiplayer game with this magic Pack. Any advice is greatly appriciated!

  • @ДаниилСилкин-д2ц
    @ДаниилСилкин-д2ц 5 лет назад +1

    Witcher 4 ?

  • @LordBaaleos
    @LordBaaleos 6 лет назад

    I think I came a little when I saw these effects....

  • @AJeyLMFAO
    @AJeyLMFAO 5 лет назад

    for UE4 will be?

  • @gatapreta5130
    @gatapreta5130 6 лет назад

    :( There should be 'Pack1_Data'
    folder next to the executable

  • @ivikosakvarelidze2177
    @ivikosakvarelidze2177 5 лет назад

    turn up the projectile speed its annoyin

  • @MrSonicboom2003
    @MrSonicboom2003 4 года назад

    Y they move so slow

  • @b13sem
    @b13sem 6 лет назад

    please make the character teleport like Azazel from xmen first class. Thank you

  • @MascaraGamesV
    @MascaraGamesV 6 лет назад

    Can I open the effects in unity?

    • @457Deniz457
      @457Deniz457 6 лет назад +1

      sure :D
      why not

    • @MascaraGamesV
      @MascaraGamesV 6 лет назад

      GOOD, ASKED WHY I WOULD LIKE TO SEE THE EFFECTS HOW IT WORKS, I WANT TO STUDY HOW IT WAS DONE AND WHAT IT WAS USED TO GET INTO THIS RESULT THAT IT IS VERY BEAUTIFUL.

  • @ifejioforchukwujekwu4986
    @ifejioforchukwujekwu4986 5 лет назад

    I don't know if u r the one making these effects but pls make them free on the assets store

  • @gatapreta5130
    @gatapreta5130 6 лет назад

    OMG AHAHAHAHAHAHAHHAHAAhh

  • @ifejioforchukwujekwu4986
    @ifejioforchukwujekwu4986 5 лет назад

    and make a tutorial on how u make them

  • @blackcanarygachalife5415
    @blackcanarygachalife5415 4 года назад

    Please give me name game

  • @3sgamestudio
    @3sgamestudio 7 лет назад +4

    What a pity its unity assets :(

    • @mosth8ed
      @mosth8ed 6 лет назад +6

      Not really, Unity is fantastic. Way more community support, users, assets, etc. Things just as good if not better come out of Unity all the time. So I guess really, pity you don't use Unity. :(

    • @457Deniz457
      @457Deniz457 6 лет назад

      so ur at UE? cryE?
      ur mistake :D