F-16 FALCONs and OH-58D KIOWAs join the FIGHTING RETREAT! | WARNO Campaign - Fulda Gap #3 (NATO)

Поделиться
HTML-код
  • Опубликовано: 3 июн 2024
  • Twitch 📺 / vulcanhdgaming
    Welcome to episode 3 of the Fulda Gap campaign in WARNO playing on Elite difficulty!
    WARNO Campaign Playlists | bit.ly/WARNOCampaignNATO | bit.ly/WARNOCampaignPACT
    Merch! 👕 vulcanhdgaming.com/
    ----------------------------------------------------------------------------
    Enjoyed the video? Here's some more! ► goo.gl/vHwUWj
    Find awesome Total War content here! ► goo.gl/QAAZHN
    Contact Me!
    Discord: / discord
    Twitter: / vulcanhdgaming
    Facebook: / vulcanhdgaming
    Instagram: / vulcanhdgaming
    Steam: steamcommunity.com/groups/vulc...
    Patreon: / vulcanhdgaming
    Player.me: player.me/vulcanhdgaming
    Music used: End Game by Per Kiilstofte
    machinimasound.com/music/end-...
    Licensed under Creative Commons Attribution 4.0 International
  • ИгрыИгры

Комментарии • 69

  • @ML-zv6tr
    @ML-zv6tr 24 дня назад +74

    RIP Graham's Bradley, 11 kills and slotted by a last ditch AT squad

  • @casssmith2002
    @casssmith2002 23 дня назад +44

    Was stationed in Schweinfurt, Germany 87-89. which was 22km from East German border. Was in 4-4 Cav (2 Troops of Bradley M-2, 2 Troops of AH-1/OH-58s, 1 Troop of Rangers). The rest of the units around us were armor. The armor units were trained to engage the Russians at range and keep shooting and scooting backwards. They were a delaying action until the units in the states were activated and shipped over to take out the gear that was mothballed in various locations throughout Germany. Our Cav unit was tasked with flanking and the Rangers hid themselves on high ground on the avenues of approach to spot for intel.

    • @blydchyld
      @blydchyld 23 дня назад

      Have you ever taken the time to look into what the Russians had planned for you? The west was leaking so much intel that they knew about our orders often before the units received them from HQ.
      They would have known your exact position and had a plan to deal with you before the whistle was even blown.

    • @grudgebearer1404
      @grudgebearer1404 23 дня назад

      Luckily nothing ever happened but your unit would probably get encircled or would have to do a hasty retreat, the idea of a Soviet offensive on Fulda was a soviet intelligence decoy to tie NATO QRF there while the 1st Guards Tank Army and 8th Guards Army pinced the V Corps.
      Well, not that it would ever get to that point as the nukes would fly pretty quickly anyway.

    • @casssmith2002
      @casssmith2002 22 дня назад

      @@grudgebearer1404 The aviation part of our Cav unit (part of HQ Troops) was to initially fall back to Geiblestadt Airfield from Schweinfurt. Not too sure what the Bradley troops nor the other Armored units were tasked with. Then we were to fall back even further south. We did this during Reforger '88. Ended up in some woods in the middle of Bavaria.

    • @gagaringaming6583
      @gagaringaming6583 22 дня назад

      @@casssmith2002that’s extremely interesting. How long was your unit supposed to hold their positions before they fell back in the exercises?

    • @casssmith2002
      @casssmith2002 21 день назад

      @@gagaringaming6583 Well it being an exercise, it only lasted a couple weeks. Not sure how well the OPFOR did against us but once the exercise was over we just packed up and moved back to Conn Barracks. Fortunately for Europe, in November the following year the wall came down so no more need to simulate a Soviet invasion through the Fulda gap.

  • @blbelt2001
    @blbelt2001 23 дня назад +19

    Ah yes, you've learned the lesson of Desert Storm. The Bradley eats T-55's for breakfast.

  • @NYCFenrir
    @NYCFenrir 24 дня назад +30

    The most dangerous job under commander Vulcan is recon. 9/24 casualties at the start of the video.

    • @NYCFenrir
      @NYCFenrir 24 дня назад +2

      13/30

    • @heinekelland9223
      @heinekelland9223 23 дня назад +2

      as in real life. Forward observers have always suffered high casualties

  • @TheWildcard4542000
    @TheWildcard4542000 24 дня назад +22

    My biggest problem that I've found, is the AI only uses the roads... All ya gotta do is setup to cover the main roads.

  • @dakaodo
    @dakaodo 24 дня назад +68

    "After driving into it [artillery] the first time, the enemy probably wouldn't do it again."
    2+ years of an ongoing conflict begs to differ, sir! Technical skill at a tactical level doesn't trump operational, strategic, or political objectives. :D

    • @warwolf3005
      @warwolf3005 24 дня назад +8

      Yeah, there is a crossroad near Synkivka with some 50 destroyed vehicles near it xd

    • @johnnyenglish583
      @johnnyenglish583 24 дня назад +9

      @@warwolf3005 da, comrade! In ze Vest, they say "if it's stupid but it works, it's not stupid". Here in ze great Russia we say "If it's stupid and it doesn't vork, just keep doing ze same thing until you run out of soldiers". That's why in WW2 Britain fought for 6 years on 4 different theatres and lost ca. 500 thousand people while Russia fought for 4 years on a single large theatre and lost 27 million people :)

    • @grudgebearer1404
      @grudgebearer1404 24 дня назад +4

      ​@@johnnyenglish583of those 11 million were military losses, the rest were civilians murdered to create the Lebensraum.
      Also, compared to Germany's 9 million military losses and considering that most of the Soviet losses were on encirclements during the first 6 months of the conflict I wouldn't say this trope works anymore.

    • @grozzik2232
      @grozzik2232 24 дня назад

      @@johnnyenglish583 yeah famous soviet meat grinder. as we can see rusia still use same tactics

    • @locksneedfartn
      @locksneedfartn 23 дня назад

      @@grozzik2232 Yes, a whole lot of pork sausage getting made these days...

  • @steave435
    @steave435 23 дня назад +4

    Tip for identifying enemy air forces: I'm not sure what it stands for, but the IAP in the squadron name identifies enemy air superiority squadrons. They don't come with any ground attack at all other than strafing, but the AI doesn't do that.
    I'm quite a big fan of using artillery on counter battery order with "show all orders" active. That way, they'll start firing the instant enemy artillery fire is detected, and the "show all orders" means that they put red lines across the map so I notice and can queue a move order for them.
    Also, not sure if you noticed since it's not very clearly marked, but the 4 stack of scout infantry come with the Airborne tag, and the dismount troopers have the security trait if you want some stronger but harder to deploy recon.

    • @steave435
      @steave435 23 дня назад

      Ooh, that's an interesting battle coming up.
      I have noticed that rocket attack helis beat manpads fairly easily as long as they can see the manpads, they may take a hit, but the rockets will kill or suppress the manpads fast enough that they'll only get two shots, and it's quite unlikely for both shots to hit with the suppression going on. With SEAD radar AA shouldn't be a problem either, but any vehicle mounted SAMs is gonna be a challenge....

  • @SJHRYS
    @SJHRYS 24 дня назад +13

    How many purple hearts do you think sgt. highway get in the end?

    • @garygrandy9443
      @garygrandy9443 23 дня назад +2

      He's been fighting since Steel Division 1so he can probably just swim in them by now.

  • @LancelotSwe
    @LancelotSwe 24 дня назад +10

    The fatigue got some of my ACR-battalions :( Takes some planning to rest some battalions.
    Just finished my Fulda-campaign, it was a blast!

  • @denisbarinov9510
    @denisbarinov9510 23 дня назад +2

    me screaming: "supply trucks dude!" at the beginning of every mission))

  • @mostlyamiable
    @mostlyamiable 23 дня назад +1

    In case you didn't know, you can disable the automatic smart grouping for deploying multiple units in the settings.

  • @TheGhostReacher
    @TheGhostReacher 24 дня назад +15

    Never clicked harder then Seeing the F-16 in the title!

  • @buiquanghuy7589
    @buiquanghuy7589 24 дня назад +10

    After 4 days of fighting, finally it’s time i almost won fulda gap as Nato in elite mode, my 11 acr from 20 point power to 8,almost all of my abram are gone, only 6 left @.@

    • @buiquanghuy7589
      @buiquanghuy7589 24 дня назад

      Its turn 10 in my game

    • @grudgebearer1404
      @grudgebearer1404 24 дня назад +3

      I got overwhelmed by turn 8 in elite difficulty, I have an overall idea what I can do better next time but damn is a lot of sweat for a PvE game

    • @buiquanghuy7589
      @buiquanghuy7589 24 дня назад

      @@grudgebearer1404 well i played in 0.33x speed to micromanagement every tank i have in order for me to kill T-80UD, and mostly i trade 1 for 1, 1 m1 for 1 T-80UD

    • @buiquanghuy7589
      @buiquanghuy7589 24 дня назад

      @@grudgebearer1404also i make 1 different move then Vulcan, i decide to stay inside Fulda for 1 turn and i almost got encircled, my cav regiment got minor defeat and after 2 turn of chasing i lost that regiment due to disorganized @.@

  • @panzerkampfwagenvitigeraus2405
    @panzerkampfwagenvitigeraus2405 23 дня назад +3

    With all due respect, I really would like to see Vulcan level AI so that there is a bit of a challenge for you 😂

  • @raigarmullerson4838
    @raigarmullerson4838 23 дня назад

    Love the content. Cheers from Estonia

  • @dilsten3216
    @dilsten3216 24 дня назад +2

    love your channel❤

  • @the-macjagger
    @the-macjagger 22 дня назад

    Loving the AG content!

  • @sicor94
    @sicor94 24 дня назад +4

    Man, bradleys carry so hard in this campaign.

    • @Arrath777
      @Arrath777 6 дней назад

      TOW 2's are nasty

  • @longyu9336
    @longyu9336 23 дня назад

    Im fiending for the fourth video in this series

  • @EAfirstlast
    @EAfirstlast 22 дня назад +1

    The Ai is very good at simulating the actual skill of the russian army

  • @snecko9029
    @snecko9029 23 дня назад +1

    Although I think the AI in this game is not too bad and has also improved during early access, it is very sad to see that especially in Army General they just send these stupid columns of tanks and vehicles down the road. I really wish there was more tactical depth to the advancing AI, especially in the “hard” difficulty

  • @Unclebellen
    @Unclebellen 24 дня назад +5

    W channel

  • @whitedrawf
    @whitedrawf 20 дней назад

    Well that crossroads looks a lot like pictures we have seen from Ukraine, so it seams pretty realistic to me

  • @dougroberts3840
    @dougroberts3840 20 дней назад

    @VulcanHDGaming I saw a unit called M728 CEV (Combat Engineer Vehicle) and I was curious as to when and how would you use this unit.

    • @Arrath777
      @Arrath777 6 дней назад

      It's got a big Ole HE slinging gun so it's mostly meant (in game) to root infantry out of buildings

  • @GZhechev
    @GZhechev 23 дня назад

    at the last mission you "accidentally" killed a second command (I don't know with what) but yeah huge advantage

  • @AsherDurand
    @AsherDurand 23 дня назад

    Why did one of your ACR battalions blow up on the strategic map after the last battle? It was not maxed out on fatigue or unit losses.

  • @sometimeslol5578
    @sometimeslol5578 23 дня назад +1

    They need to improve the AI

    • @Nimmermaer
      @Nimmermaer 23 дня назад +1

      To be fair, Vulcan is extremely good at dismantling the AI in this game.

  • @youtube-comment-account
    @youtube-comment-account 23 дня назад +4

    "after it happened the first time, the enemy wouldn't do that again"
    Clearly not watching what russia's been doing for 2 years in ukraine.

  • @garygrandy9443
    @garygrandy9443 23 дня назад

    This campaign is brutal, I don't get it how you manage to keep your losses so low on hardest difficulty!

  • @Taskicore
    @Taskicore 24 дня назад +2

    This game is too easy for you.

  • @Colston3
    @Colston3 24 дня назад +11

    Wish it was more challenging for you, you're not taking any losses just seems too unrealistic gamey.

    • @lolifico_banzago
      @lolifico_banzago 24 дня назад +17

      Blame the AI being borderline braindead

    • @johnnyenglish583
      @johnnyenglish583 24 дня назад +15

      @@lolifico_banzago I thought the same about Regiments, I saw him play on hard, tried playing on medium, got my arse kicked :)

    • @originalnickname9021
      @originalnickname9021 24 дня назад +24

      ​@@lolifico_banzago its not the AI dude its Vulcan, man's a beast

    • @grudgebearer1404
      @grudgebearer1404 24 дня назад +2

      ​@@johnnyenglish583beat Regiments campaign on Master difficulty, man, the AI does not disappoint there

    • @AcidMonkie
      @AcidMonkie 24 дня назад +2

      I'm hoping that changes once we see some non-Abrams gameplay.