AD&D Review: Ravenloft

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  • Опубликовано: 1 окт 2024
  • Review and Dungeon Master tips for the classic D&D adventure "Ravenloft". Originally published in 1983, it's spawned numerous sequels and expansions, most recently with 5th Edition's "Curse of Strahd".
    You can find it here: www.drivethrurp...
    My own fiction can be found here: amzn.to/2zLTxAb
    Guest Starring Jack the NPC.
  • ИгрыИгры

Комментарии • 429

  • @DUNGEONCRAFT1
    @DUNGEONCRAFT1 5 лет назад +274

    Magic candle in a lamp to light their way through the fog. Brilliant, sir. Brilliant.

    • @RPGmodsFan
      @RPGmodsFan 4 года назад +15

      I agree. It is better than the Potion of Fog Lifting that is in the module.

    • @saintjst7
      @saintjst7 3 года назад +16

      You guys need to collaborate.

    • @emielpeper9248
      @emielpeper9248 3 года назад +8

      That magic candle could set up a thread with the players trying to steal a candle of fogwalking, maybe use it to guide villagers out in an exodus from Barovia

    • @GonzoTehGreat
      @GonzoTehGreat 3 года назад +2

      How about a magic Genie inside the magic lamp who navigates them through the magic fog? 😁

    • @bighara
      @bighara 3 года назад +4

      It's a Silmaril! :-p

  • @tommageddon2012
    @tommageddon2012 3 года назад +99

    Just realized that in the modern Curse of Strahd module, the floor plan for Castle Ravenloft is exactly the same as the original, and I seriously appreciate that.

    • @Baalek1
      @Baalek1 Год назад +7

      I'm running the original Ravenloft for the first time and I was all set to look for an original castle map online when I found that out, so I just got the 5e map instead!

  • @jayoungr
    @jayoungr 4 года назад +50

    "Vampyr with a y, which means we're not going to be able to kick its ass that easy..." LOL!

  • @grymhild
    @grymhild 7 лет назад +226

    Maybe the church-bell hadn't been rung in years is because it causes Stradh pain... and last time it was rung there were _consequences_

    • @TheHeartlessAlchemist
      @TheHeartlessAlchemist 4 года назад +5

      Oh! I got that reference!

    • @jesternario
      @jesternario 4 года назад +11

      Oh you mean like the same type that would most likely happen if they were to be dumb enough to build a wall, which would make him probably kill what? 60-70% of them?

    • @Unahim
      @Unahim 3 года назад +8

      @@jesternario Plus, he can't gain sustenance from soulless barovians anyway, so many of them need not strictly speaking fear his depredations.

    • @jesternario
      @jesternario 3 года назад +13

      @@Unahim Right, so he kills 60-70% of them , ensuring the majority of them are soulless, and there you go. All Barovians fear him.
      Also, this is a minor point, but if you're playing the original adventure, or the 2nd edition campaign setting, the soulless thing wasn't a part of the setting.

    • @Eron_the_Relentless
      @Eron_the_Relentless 3 года назад +9

      I came to the comment section to say no villager would dare cross strahd with any of the countermeasures presented in the video. They know better.

  • @russellharrell2747
    @russellharrell2747 5 лет назад +51

    Vampyre with a ‘Y’? Yeah, I’d bug out too. Adding a Y to any monster makes it instantly OP.
    Also you forgot to spit when you said ‘the devil strahd’ *petew*

  • @zeromancer-x
    @zeromancer-x 7 лет назад +135

    Don't forget buying a fog machine to run during the session. :P

    • @elreyabeja4539
      @elreyabeja4539 5 лет назад +5

      I did this for my crew when we played Strahd!

    • @geekydiy5323
      @geekydiy5323 5 лет назад +8

      Along with some gothic candles along with the soundtrack of castlevania sympathy of the night

    • @EpsilDelta197
      @EpsilDelta197 4 года назад +5

      @@geekydiy5323 I wouldn't be able to concentrate because the SotN soundtrack is too good

    • @brianjacob8728
      @brianjacob8728 4 года назад +2

      dry ice is all you need.

    • @Anderson_101
      @Anderson_101 4 года назад

      Neat idea, That would be useful in all of the Ravenloft setting modules!

  • @railbaron1
    @railbaron1 5 лет назад +80

    I've heard of Strahd Von Zarovich being run as a "The Trains Run to Time" Villain, Strahd doesn't directly harm the People of Barovia because it doesn't suit his interests.
    I've heard of a Paladin finding himself work _for_ Strahd.
    I heard of a party getting there hands On a _Scroll of True Resurrection_ and in an attempt to reverse the Curse tried to resurrect Sergei Von Zarovich, the man who's death had sealed it, and having to cut a deal with Grandmother Night _Herself_ to make it work.

    • @plagueofjoe
      @plagueofjoe Год назад +3

      The second time I ran CoS Strahd was able to convince our Paladin that he was being blamed for more than he deserved and she became very sympathetic to him.

  • @Andonios88
    @Andonios88 7 лет назад +86

    My dad and I played this module when I was a kid, I'm pretty sure he bent the rules some just to scare the hell out of me and my friends. Great memories.

  • @ClutchSituation
    @ClutchSituation 7 лет назад +219

    I count on you for intelligent commentary of scenarios. There are many, many role-players that treat scenarios as if they are sacred and "should be" run "as is." What hogwash. You consistently have great ideas for improvement. Even if I never intend to run a specific game, just watching you suggest alterations is a huge benefit.

    • @TheBayzent
      @TheBayzent 4 года назад +9

      Furthermore, you have to adapt the adventure to your group, and with these scenarios, your *really* need to add stuff always. They are very barebones.

    • @MaleusMaleficarum
      @MaleusMaleficarum 3 года назад +7

      This idea of "sacred" scenarios... feels very new. None of the players or DMs i met in the 90s ever did anything "by the book." House rules were everywhere.. and every table ran things differently.

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      I was stupid forgot the login password. I love any help you can give me

    • @malachibraydon5360
      @malachibraydon5360 3 года назад

      @Ayaan Alberto instablaster =)

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  • @GM_Darius
    @GM_Darius 5 лет назад +60

    I'd highly agree about changing the poison fog to a magical, teleporting one. That would be far cooler and provide more of a "No Escape" scenario.

    • @originaluddite
      @originaluddite 4 года назад +5

      Or even just a space-bending effect that turns really walking in a straight line into turning back.
      I also assume that the land so constrained is still large enough to provide basic food for the village, even without the gypsies supplementing it with a smattering of delicacies.

    • @JamieDNGN
      @JamieDNGN 3 года назад +6

      Yeah 5e changes that to teleportation+exhaustion imposing. The characters slowly become exhausted if they don't leave the fog quickly, which can lead to their deaths, but it also teleports them to where they started.

    • @klaykid117
      @klaykid117 3 года назад +6

      I think that's how it is in more modern versions because if it's just poisonous then you'll have a lot of players trying to come up with race and spell combos to try and get through the fog

    • @Quandry1
      @Quandry1 3 года назад +2

      Teleporting, reality bending fog is closer to how it worked when it was turned more into a full setting with multiple domains with multiple lords rather than just a couple of adventures. So this is a detail that is actually consistent with how a number of players would remember Ravenloft Adventures/campaigns.

  • @Rezkeshdadesh
    @Rezkeshdadesh 7 лет назад +68

    This is one of the best Tabletop/D&D Channels I've found in a while.

  • @EntropicUsername
    @EntropicUsername 6 лет назад +37

    My favorite visit to Ravenloft was Black Rose. A fan project to use the Blue Rose system in Ravenloft, where the romantic fantasy lens and some of the early story game elements complimented Ravenloft really well.

    • @drsatanrx
      @drsatanrx 4 года назад +2

      Never heard od that before. I think ill look into it though. Thanks fkr the tip!

  • @tommageddon2012
    @tommageddon2012 3 года назад +26

    That one bit killed me. "It's like the guy that went to the Cheesecake factory and left a one star review because they offered him a freakin' cheesecake." I'm dead. lol

  • @captainnegativity9269
    @captainnegativity9269 7 лет назад +63

    Never trust a Miskatonic U grad. ESPECIALLY if they're talking about old books. I'M ON TO YOU!!

  • @BurtonJohnson
    @BurtonJohnson 5 лет назад +47

    The letters from Kolyan Indrovich, Burgomaster seem prescient of modern-day Nigerian scammers.

    • @SSkorkowsky
      @SSkorkowsky  5 лет назад +67

      Greeting Brave Hero, my name is Kolyan a prince of the Nigerian province of Barovia. I am electronic mailing you today to plea for your help. I am willing to pay you 1 million gold, for your service, but you must first transfer me 1,000 gold in order to free the royal accounts. Please act now, as you are our family's only hope. Thank you for your assistance.

    • @rpeterson9182
      @rpeterson9182 5 лет назад +7

      Seth Skorkowsky Genius funny!

  • @mrbroeders
    @mrbroeders 3 года назад +10

    Anyone else wave back to Seth when he says 'Hello Internets?" Just me?

    • @SSkorkowsky
      @SSkorkowsky  3 года назад +10

      I always wave when he says it.

  • @wanderinghistorian
    @wanderinghistorian 6 лет назад +20

    1. This was a great review of a classic product. Can you do more of these please?
    2. I had a friend who ran 1 session of this last year, but then gave up and quit. I was so disappointed. I hope I get a chance to play it through some day.
    3. The best part of this video was the desert rant. :)

    • @SSkorkowsky
      @SSkorkowsky  6 лет назад +8

      Thanks. I have a few more classic AD&D and a lot more classic Call of Cthulhu module reviews that I have planned.

  • @MysticVRB
    @MysticVRB 6 лет назад +27

    Ravenloft was, is, and will always be my favorite module in D&D. It was the first module (and adventure for that matter) that I was ran through as a player. I have collected every Ravenloft module, adventure, everything since it has been printed up to now with the 5E version and I have loved each one.

  • @heroesdelve
    @heroesdelve 5 лет назад +10

    You are correct... Cheesecake and Big Trouble In Little China sounds Great! Thanks for another great review video!

  • @MrOurai
    @MrOurai 4 года назад +13

    A: You kill the golems with the rust monsters :D

  • @fastsniperfox6250
    @fastsniperfox6250 7 лет назад +12

    Hi Seth, your channel is really inspiring. You have hands down the best Cthulhu content on RUclips.
    Do you have any plans on making a video about how to make good NPC's? It's one of my biggest weaknesses and would love to hear your opinions on it.

  • @subzero9113
    @subzero9113 4 года назад +6

    Man this takes Me back to when I bought Ravenloft when It first came out . Then My Party getting ecstatic about the sequel! Strahd is one of the best villains made for D@D! I used to have every Ravenloft supplement that came out after the original!

  • @raphaelperry8159
    @raphaelperry8159 6 лет назад +17

    Ah good old Ravenloft. It's about as Legendary as good old B2 Keep on the Borderlands.

  • @Fyrmer
    @Fyrmer 4 года назад +7

    Poison fog just sounds like something most D&D parties would try to get past with poison resistance/immunity effects. Or just a high constitution and a supply of healing spells/potions.

  • @lunatic0verlord10
    @lunatic0verlord10 5 лет назад +10

    6:53 Or some Castlevania music. It fits well if the weapon the players get is a whip.

    • @krispalermo8133
      @krispalermo8133 5 лет назад +2

      Spike chain with light horseman's mace attach to one end of it.
      Strahd's castle has been attack by so many adventures over the years, he now his a ticket both outside of the castle gates to charge entrance fees.

  • @Leocmatias
    @Leocmatias 7 лет назад +12

    Great video. Subscribed. This level of review with personal perspective is really unique as far as I know.

  • @ronbrown6841
    @ronbrown6841 5 лет назад +6

    Changing the potion to a candle/lamp is an excellent idea. Gonna use that. Thanks Seth!

  • @dixieflatline9772
    @dixieflatline9772 4 года назад +6

    The angry mob out of nowhere is a hilarious touch. They only attract more random encounters.

  • @christianthatcher9644
    @christianthatcher9644 4 года назад +4

    Love your Ad&D and Cthulhu commentaries. It really is a great service for DM's especially the tips and heads up on problems/solutions in these published adventures. Great work.

  • @Sonnenbringer
    @Sonnenbringer 4 года назад +4

    I ran this module back in the eighties.
    It was kind of a revolution for the game.
    Everyone loved the dark melancholie and the wonderful athmosphere.
    The castle map is the best Iever saw.
    And I also loved the optional ending...
    I wished there were more such jewels like Ravenloft!

  • @dirk_gently
    @dirk_gently 7 лет назад +9

    This showed up recently (second edition box set) at my local half price books. Still kicking myself for not picking it up for 20 bucks.

  • @KuyVonBraun
    @KuyVonBraun 7 лет назад +6

    Is no fun is no Blinsky! I'd love to see a companion review of Curse of Stradh if you have an inclination. Ravenloft was the first adventure I played in its entirety over several sessions (as a player). Great memories. You touch on this in your review but I think Ravenloft was the first adventure that wasn't simply a dungeon crawl & actually had a story! Hard to imagine that was pretty innovative in the 80s.

  • @m.a.packer5450
    @m.a.packer5450 5 лет назад +7

    I like Icewind Dale's cold wights: instead of level drain, they deal extra frost damage

  • @silverbane8065
    @silverbane8065 4 года назад +4

    You know, the same time the box set came out, there was an additional box called "forbidden lore" which had a set of the taroka cards, and some dikeshi dice as well, along with lots of additional extra information. Most of it via the Vistani gypsy's lore and back story's. Its probably hard to get hold of now tho.
    I'm glad they brought ravenloft back from the dead as it was one of the first sets I got back in the 1990's.

  • @shapeshiftybee5542
    @shapeshiftybee5542 5 лет назад +6

    Thank you so much for your advice! I actually changed the village of Barovia like you said, and it really helped convey how scared the villagers were of Strahd and what he controls.

  • @sailorrenek7823
    @sailorrenek7823 4 года назад +16

    I enjoyed your review and it brought back a lot of fond memories of ravenloft mod and then the box set. The only thing I disliked tho was how you pronounced Barovia, You are saying Baravia Bah rav ia, there is no A after Bar it is an O so the it would be Bah Roh ve ah. I know that this is a little nitpicking but its clear in the spelling on how it is pronounced and with the love I have for Ravenloft it got to me, Peace my friend.

    • @MrShadowbite
      @MrShadowbite 3 года назад

      It bugged me too

    • @MethosJK9
      @MethosJK9 3 года назад

      @@MrShadowbite ditto

    • @toprak3479
      @toprak3479 3 года назад

      He also struggled a bit with Zarovich but I give him a pass because his content is so great.

  • @magua9563
    @magua9563 5 лет назад +5

    Easily my favorite campaign and D&D setting. I absolutely love the gothic horror setting, the looming threat of Strahd or any of the other dark lords is dreading and a great build up for the fight. I do have to say out of the core domains I honestly prefer some other areas like Sithicus or the wastes with Har'ikir.

  • @zephyrstrife4668
    @zephyrstrife4668 4 года назад +5

    I think having the option for the PC's to lure the rust monsters through the castle to defeat things like the iron golems would be hilarious

  • @roarshach13
    @roarshach13 2 года назад +2

    The hatred for the ending is especially baffling to me since the Domains of Dread really AREN'T about the player characters. They're stories centuries in progress when the hapless adventurers stumble their way in.

  • @CitanulsPumpkin
    @CitanulsPumpkin 7 лет назад +32

    The town bell being silent and there not being a wall makes sense for the tone of the setting. The town has had its will broken by the Devil Strahd. They don't ring the bell because everyone knows to be indoors long before nightfall and ringing the bell would be seen as an act of defiance against Strahd. They don't have a wall because Strahd ate all the masons willful enough to try rebuilding it. Strahd is in complete control in Barovia. The townspeople don't like it but not one of them will stand up to him by lining their roofs with holy symbols, ringing a church bell, or putting up a wall. The townsfolk aren't PC's, they're Strahd's cattle.

    • @franohmsford7548
      @franohmsford7548 7 лет назад +7

      A wall makes zero sense against a powerful vampire that can turn into mist anyway!!!

    • @CitanulsPumpkin
      @CitanulsPumpkin 7 лет назад +4

      For the main vamp yes, but he might have meant a wall would hold out the lower tier monsters and varmints that plague the woods around the town. In any case Strahd isn't going to let his livestock have any nice things.

    • @Bluecho4
      @Bluecho4 7 лет назад +11

      Well, sure, the Devil Strahd **Spit** owns the people of Barovia, but by that same token he would want to keep them from being casually slaughtered by monsters. Even a cattle rancher defends his herds from wolves or poachers. The Devil Strahd **Spit** may consider the people as food or possessions, but that in turn implies that he'd _allow_ them to build wall. Like Francis Wright said above, he is in no way hindered by walls. Unless he's massively insecure about his control of the country, the Devil Strahd **Spit** probably wouldn't care about exactly what the people do, so long as they don't fight back against him directly.

    • @CitanulsPumpkin
      @CitanulsPumpkin 6 лет назад +5

      That assumes the smaller tier monsters feeding on the townspeople are not beholden to The Devil Strahd *Spit*, which they definitely are. The level of control he has over the town and the surrounding woods of Barovia heavily implies that anything feeding on the townspeople ties back to the Top Vamp in some way.
      Why let the cattle build a fence when they are already fenced in by the fog covered pocket dimension you've trapped them in? Why let the pigs in your sty wall themselves off from the ranch hands you hired to keep them in line?

    • @DetectiveBarricade
      @DetectiveBarricade 5 лет назад +2

      It would be impossible to keep Strahd out anyway. He's the lord of Barovia, and therefor owns all the houses and buildings within its fog-enshrouded borders. He doesn't need the townspeople's permission to enter their homes whenever the mood strikes him.

  • @scimerio1117
    @scimerio1117 6 лет назад +9

    "oh, holy crap! This is gonna be bad..." huahuahauahau xD

  • @docartemis2878
    @docartemis2878 4 года назад +6

    When I ran Curse of Strahd, I had the village of Barovia play out as a town that had given up, over the centuries they’d finally lost hope and just tried to fly under the radar, hoping that Strahd would ignore individuals if they didn’t actively resist.

    • @krispalermo8133
      @krispalermo8133 3 года назад +3

      I had a DM that ran Barovia as a bunch of stone cold killers with a lively night life. Where the locals offer up a pint of blood into a pitcher for Their Lord before going to bed. Along with five to eight werewolf packs/ families fighting for control over herd grazing rights. Random vampires and other outsider monster getting drop off by The Mist. Where Castle Ravenloft was regarded as a five star high class hotel tourist trap for the rich.

    • @armata_strigoi_0
      @armata_strigoi_0 Год назад +1

      ​@@krispalermo8133 That's a very unique take lol, sounds like it was fun to play through.

    • @krispalermo8133
      @krispalermo8133 Год назад

      @@armata_strigoi_0 My last gaming shop from close to 15 to 20 years ago played Whitewolf/World of Darkness(WoD): Vampire, werewolf, mage, and changeling.
      So playing vampire city politics with blood bond human servants was an old hat for us.
      Thanks for checking out the old videos and hope you had a good weekend.

    • @armata_strigoi_0
      @armata_strigoi_0 Год назад

      @@krispalermo8133 Ah, I see, haven't gotten around to running anything in WoD yet but it's always intrigued me.
      Cheers, likewise.

  • @jasonnewell7036
    @jasonnewell7036 5 лет назад +3

    Cheesecake and "Big Trouble in Little China" is always a great idea.

  • @rebooter66
    @rebooter66 10 месяцев назад +2

    I feel like Barovia is the one city that should NOT have a wall or any holy symbols (except for the church). Maybe the broken, rusted and crumbled remains of old ones that Strahd has torn down and punished the people for building.

  • @NarJackal
    @NarJackal 7 лет назад +36

    Why do you keep saying Baravia? Its Barovia. With an OH sound.

    • @Elsunkisto
      @Elsunkisto 6 лет назад +6

      Same reason he says Strahd Von ZOrovich

    • @HeirophantCarneus
      @HeirophantCarneus 6 лет назад +9

      Not gonna lie, that made my eye twitch a little bit. First time I was like, oh a slip of the tongue. Then he kept doing it...twitch...twitch...

    • @machinenoise9622
      @machinenoise9622 5 лет назад +1

      @6:24 he pronounces it correctly. 🤔

    • @veng3r663
      @veng3r663 5 лет назад +1

      Oh, like Levi-OH-sah..? ;)

    • @darbizzlebacon
      @darbizzlebacon 5 лет назад +1

      it was still incorrect. He said Boravia.

  • @michaelvargha7302
    @michaelvargha7302 Год назад +2

    "I say we gain a few levels, come back with a keg of holy water and about 17 more clerics..." - Jake the NPC LMAO

  • @AxiomofDiscord
    @AxiomofDiscord 7 лет назад +4

    My homebrew world is based heavily on Ravenloft I love the land and all its kingdoms. I am also taking some planescape and dark sun influences into my world as well, but mostly Ravenloft.

  • @raptorjesues1445
    @raptorjesues1445 7 лет назад +8

    This was great as always. Could you review Beyond the Mountains of Madness anytime soon? I would really like some sort of multi part video about it but if it is too mutch of a strain i totally understand, that thing is titanic

    • @SSkorkowsky
      @SSkorkowsky  7 лет назад +10

      Problem is that i haven't run it and I only want to review scenarios I have play-experience with. I get annoyed with reviewers that only read a module and review it without running it through the gauntlet to see how it actually plays.

    • @KuyVonBraun
      @KuyVonBraun 7 лет назад +6

      Hey Mountains would only take a year or so to play through! Get on it Seth :-P

  • @jpfernweh7771
    @jpfernweh7771 5 лет назад +3

    Great review! I really appreciate the added commentary on suggested changes to improve or smooth out certain parts. They gypsy's potion -> lantern change was particularly cool.

  • @ardon68
    @ardon68 7 лет назад +5

    i played the original way back in 1986 with a couple friends

  • @MaxWriter
    @MaxWriter 7 лет назад +15

    I've owned this module for years and always thought it spectacularly done. So much so that I collected all of the 2nd and most of the 3rd edition stuff put out for the game setting. I thought all of it was brilliantly done. I only ran a little bit of it when some of my Greyhawk players ended up in the demiplane of dread when they entered a cave that led to an isle of terror of my own making. They soon found themselves in the main part of the world with Feast of Goblyns.
    I often used the Tarokka deck from the 2nd edition for fortune telling for my pcs.
    Nicely done. I didn't realize reviewers hated the optional ending so much. Jack's right. Now I want to watch Big Trouble in Little China again.

    • @LordSephleon
      @LordSephleon 7 лет назад +3

      +MaxWriter
      Heh. MaxWriter, I knew I subbed to your channel years ago for a good reason. ;)
      Although I've been into Ravenloft since acquiring the original boxed set in 2E from my very first DM (along with Dark Sun), I didn't actually own a copy of the original I6 until my mother got me the 25th Silver Anniversary Collector's box that included it and some other well-known modules. Over the years, I managed to collect the vast majority of the 2nd and 3rd Ed Ravenloft material (missing only a few hard copy 2E modules), including the beautiful Sword & Sorcery Tarokka deck (back when it first came out, though sadly I have no idea where it ended up over years of moving). The 2E Van Richten's Guides and the 3E Edition Gazetteers are among my favorite sourcebooks of all time, even to this day. And note: I actually have not liked 3E since suffering some major burnout with it and getting an epiphany that it - along with what are considered more "modern" systems - has subtly changed how many people play, focusing on miniatures, tactics, and combat instead of letting players trust their DM with adjudicating relatively looser rulesets...
      Well, okay, some DMs can't be trusted.
      Sorry. Tangent. I'll end that there. :)

    • @MaxWriter
      @MaxWriter 7 лет назад +1

      Hello LordSephleon. It's a great setting and I've always liked it. I, too, sickened of the more tactical systems, which is why Call of Cthulhu and the BRP is my goto game now.
      Great tangent btw!

  • @FordPrefict42
    @FordPrefict42 6 лет назад +2

    My first encounter with Ravenloft was playing a Dragonlance campaign. The Devil Fog crept in and transported us there. It got even more interesting when, during a later game session, a lawful good paladin joined our group. At first, it made me nervous, because I was playing a neutral evil Silvanesti Elf mage. My heart about sank into my throat when he cast Detect Evil. An evil smile overtook my actual face when our DM announced that EVERYTHING was glowing blue to the paladin. Good times!

  • @FantasticDimensions
    @FantasticDimensions 6 лет назад +3

    Great review, Seth! I've been a fan of your Call of Cthulhu stuff for a bit now, but I am planning to run I6 via the Lamentations of the Flame Princess ruleset in a couple months and I really appreciate your tips here. I'm so glad you only review the adventures you have actually run/played, as it annoys me to no end when people make reviews of a product without actually having any experience beyond reading a few pages or chapters. Yes, the worst are the ones who don't even read the whole thing cover to cover before gracing us with their opinion on it. Charlatans!
    Keep making great and entertaining reviews. We need more quality and less quantity!

  • @raphaelperry8159
    @raphaelperry8159 6 лет назад +3

    The Tarokka deck also came in one of the 2nd edition boxed sets as well didn't it? Not the core Ravenloft setting box but the first big expansion box. I can't remember the title off the top of my head.

    • @kontrarien5721
      @kontrarien5721 4 года назад

      That was the Forbidden Lore box set. Still have it in the basement.

  • @Laozi_Sparta
    @Laozi_Sparta Год назад +3

    3rd edition has complete Ravenloft setting made by Sword & Sorcery and it's amazing. Too bad it was overshadowed by Forgotten Realms which made their name through the Baldur's Gate series.

    • @jacobq.2204
      @jacobq.2204 Год назад +1

      2nd Edition D&D had a complete setting too. Multiple lands, multiple antagonists, beastiary and many books.

  • @glowingturtle9673
    @glowingturtle9673 7 лет назад +17

    Great review! Bonus points for referencing Big Trouble in Little China!

  • @TM1337FalconPunch
    @TM1337FalconPunch 7 лет назад +1

    Maybe the rust monsters are there so if the PCs encounter them, they can lure them towards the Iron Golems and dispose of them super efficiently? I haven't ran the module and I really wouldn't profess to understand the intentions of AD&D module designers, but that's what comes to mind for me.

  • @PatriceBoivin
    @PatriceBoivin 3 года назад +2

    What appealed to me about I6 at first glance was the isometric map, had never seen that in a TSR module before. The vampire theme was cool too. The novels based on the Ravenloft world sometimes were good, though the Knight of the Rose was a bit plodding... like the main character who was after all a Death Knight. Ravenloft became a campaign setting because it gave people a chance to play a gothic themed RPG. Tales of the Supernatural existed but it wasn't as well known and it wasn't the same.

  • @thegameoverclub
    @thegameoverclub 7 лет назад +3

    Outstanding review Seth! :) Every time a new vid of yours pops up I can't click fast enough! Also your CoC reviews are the best on RUclips!

  • @franohmsford7548
    @franohmsford7548 7 лет назад +8

    It's BarOvia! Why do you keep saying BarAvia!?!

  • @Incrediblefatslug
    @Incrediblefatslug 7 лет назад +6

    I love your reviews. always bringing the fire.

  • @paulcoy9060
    @paulcoy9060 7 месяцев назад +1

    Strahd's a 500-year old vampire wizard, of course he's going to be smart about dealing with the adventurers.

  • @imperialtutor8687
    @imperialtutor8687 4 года назад +1

    Bonus points if you play Simons theme from Super Castlevania when facing off Strahd.

  • @Giganfan2k1
    @Giganfan2k1 5 лет назад +2

    Need fog machine.

  • @RPGmodsFan
    @RPGmodsFan 6 лет назад +2

    Great review on the I6 Ravenloft D&D Module. Ravenloft is my favorite D&D Module. Great villain, great setting.

  • @dragoon4530
    @dragoon4530 4 года назад +1

    Honestly the best way to run Strahd is to show that he is the ruler of the land. The villages have no defenses because they've long since submitted to his might because the only thing worse than his wrath is his indifference. Sure his laws are brutal and he might demand humans to feed on, but he protects them from the other nightmarish creatures of barovia and from the assaults of other dark lords.
    This puts the players in a really tough position because even if the townsfolk agree with them, they might still might betray the players for fear of reprisal from Strahd or even the other villagers. It also justifies so many strahd loyalists beyond "Well he treats us nicely" or "Eh We're just evil". Everybody still hates Strahd, but they're also more scared of what would happen if Strahd wasn't there.

    • @krispalermo8133
      @krispalermo8133 3 года назад

      Also in some of the back stories brought up in the novels near the end of AD&D run. Strahd had to deal with and fight a werewolf " War of the Packs " for a few hundred years. Along with other vampires getting drop off by the Mist. So the place is a nice war zone under siege. It all depends on how your DM wants to run the campaign setting. Also when my game shops ran Ravenloft, it was best/ more fun to have everyone draw a card and let a player PC Strahd. So no one can " blame " the DM for screwing over the PC group.

  • @jamesc.7988
    @jamesc.7988 5 лет назад +1

    Hey Seth, I just found your channel and have really enjoyed a number of your videos. Scott Brown and the Bone Saw will both be making appearances in my campaign. I have been a DM/GM/Judge/Narrator/Storyteller for about 30 years and I am still finding some of your GM Toolbox advice helpful. Keep it up!
    Now while on the subject of Ravenloft, I want to first say that I loved the setting. I had the 2nd Edtion boxed set and ran it with a gleam in my eye. My players on the other hand, hated it. Or at least one player, who seemed very vocal at the time, really, REALLY hated it. But fast forward 30 years and that same player is still a member of my group so I must have got something right.
    While running Ravenloft, I found a module that contained about 10 separate adventures that were each connected somehow. Each adventure was just a little more difficult than the one before it and the module was designed to take characters from level 1 on up to level 10 or so to face Strahd. I remember that one of the passages meant to be read aloud was a description of dead crabs along a beach. I think this was the entry into the Ravenloft and the first adventure in the module but I'm not sure. I have searched all over the internet trying to find this book so that I can update and run it in my new campaign but I haven't had any luck. Is there any chance you (or one of your followers) can tell me what book it is that I am thinking about?

    • @SSkorkowsky
      @SSkorkowsky  5 лет назад +1

      Hmm. I've never read this collection. Sorry.
      Here's what my Google-Fu has found. Maybe it's one of these:
      Chilling Tales - 7 adventures index.rpg.net/display-entry.phtml?mainid=11419
      Book of Crypts - 9 adventures index.rpg.net/display-entry.phtml?mainid=8494
      Here's the full list of Ravenloft material from RPG.net index.rpg.net/display-search.phtml?key=background&value=Ravenloft&sort=system

  • @darrellnewman4844
    @darrellnewman4844 5 лет назад +1

    Hugh fan of Ravenloft going all he way back to 1990, I have run most of the Ravenloft modules including this one. I loved the video, gave me some new things to think about as I prepare to run it again for a new and unsuspecting generation!

  • @w.qualls7930
    @w.qualls7930 3 года назад +1

    Jack: Ooooo poison fog! 🙄
    Strahd: Listen here you little sh--

  • @That80sGuy1972
    @That80sGuy1972 4 года назад +3

    The module is impossible, nearly impossible, with the level and class recommendations. As a DM in the 1st edition (2nd Ed is my primary) running that module and seeing the level recommendations, I suggest far more. At least 2 clerics, a paladin, and a mage. Also, stock up on the trusty 10' pole... even if that is merely to keep certain hungry creatures at bay. Buy the scrolls of Restoration. They will save you. Take all of your healing potions with you. If the party does not have these: Sun Sword, Mace of Disruption, Charm Monster spell (or at least spell scrolls), and Holy Avenger, I provide a bit of a side-quest for them to have those. 1st Ed may have had easier to kill monsters but the sheer number and randomness were grinding issues.
    Edit: Rust monsters - keeping them at bay, subduing them, and-or Charm Monster them and they are perfect sacrificial pawns to take out the Iron Golems. In the last moments, a Rust Monster is charmed, it can easily be sent away to find food elsewhere or be used as a minefield pig (Vietnam reference).

  • @AdmiralSuperman
    @AdmiralSuperman 6 лет назад +13

    Seth, do you mind, if you actually do possess it, do a review of the 5th edition review? It would be invaluable to have a retrospective, experienced review comparing the old and the new. How it changes and where it misses the point.
    Love the videos please continue, you have me trying to convert CoC modules into 5e because you do such a good point in selling them.

    • @techorix
      @techorix 5 лет назад +1

      the video here, more or less, covers that pretty much. all in all the fifth edition version is a more improved and vastly larger than the first edition version but contains all its core elements. even the optional ending and all.

  • @twilight_phantom2969
    @twilight_phantom2969 6 лет назад +1

    Me and my friends played some of curse of strahd, but our playthrough was cut short when half our party (led by a chaotic neutral rogue) split off and went to work for Strahd. We also didn't have a cleric, and I was the only one with a silver weapon.

  • @euansmith3699
    @euansmith3699 3 года назад +2

    I love the idea of the Circus that came to the village decades ago.

  • @justinjanicki6561
    @justinjanicki6561 6 лет назад +1

    Speaking of well known classic dnd modules, are you going to review OG Tomb of Horrors? I'd love to hear how you'd change and handle certain aspects of that adventure.

    • @SSkorkowsky
      @SSkorkowsky  6 лет назад +1

      I am planning one for Tomb of Horrors eventually. My personal rule for module reviews is that I must have played it, and Tomb of Horrors and I go way back.

  • @WayneBraack
    @WayneBraack 5 лет назад +1

    The second boxed set from 2nd edition also has a gypsy deck, also it has d6's with symbols instead of numbers, bone dice which if used lend an individual fortune telling aspect allowing you to blend a more personal aspect to the game. I LOVE this adventure and the entire idea of Ravenloft as a reacuring bad dream that haunts the players when it wants to. Straads revenge, toying with your players from time to time.

  • @jesternario
    @jesternario 6 лет назад +1

    I actually have the second edition TSR silver anniversary version of this module, which is a faithful recreation of the original module converted to second edition rules. It is pretty good, and the full color map of Barovia was nice (I used my color printer with scanner function To make a two-page copy of it so I could keep it from getting messed up).

  • @smrii2487
    @smrii2487 3 года назад +1

    You lost me when you said "Bela lugosi Dracula". Straud was clearly inspired by Lee and Hammer horror. JK

  • @gregorybarna1026
    @gregorybarna1026 4 года назад +1

    Can the rust monsters be turned on the iron golems?

  • @pentegarn1
    @pentegarn1 4 года назад +1

    2nd addition "Ravenloft: Forbidden Lore" also had a Taroka deck....they are nice and more colorful than the ones shown here. I love all the good suggestions on here though.

  • @shadowfirekarp
    @shadowfirekarp 4 года назад +1

    Cant remember the name of the novel, but I'm pretty sure Soth made a trip to Ravenloft and made everyone his bitch.

    • @gypsyfreek
      @gypsyfreek 4 года назад +1

      Knight of the black rose. Apparenlty weiss and hickman hated that he was added to ravenloft and set up his own realm there.

  • @rickeymariu1
    @rickeymariu1 6 лет назад +2

    More D&D reviews. I want all of the moduels to be reviewed by you. I love the vids!

    • @RPGmodsFan
      @RPGmodsFan 4 года назад

      Rick, If you are interested in D&D Mod Reviews by various RUclipsrs (including Seth), I put together a Playlist of such Reviews (in alphabetical order of their Mod Codes :-)
      ruclips.net/p/PLzsw3tqRJUVzzpCp3u7eIK2MkgC0DQsM-

  • @nerdzhul
    @nerdzhul 6 лет назад +1

    Hi Seth, great video! I just discovered your channel and am liking it a lot, lot of great advises on running games!
    Do you think that the Ravenloft module can be applied (or can be an inspiration) for a Call of Cthulhu adventure, in the gaslight era (a la Dracula / Van Helsing) or even in the Dark Ages era? Any thoughts on that?

    • @SSkorkowsky
      @SSkorkowsky  6 лет назад +5

      The setup and overall plot would be very easy to convert and I think a Gaslight version sounds awesome. However the castle traps and combats within would need a serious amount of changing. It'd be too combat-heavy for CoC. But just about everything up until the castle could translate with little effort. Stats for vampires, werewolves, and zombies are already in the Keeper's Guide, so converting those monsters is pretty straightforward.
      I like the idea that the PCs get trapped there in a Gaslight game and find themselves melting down their silver coins and jewelry to mold bullets or load as buckshot. Then emphasize the research of Strahd and his brother's history to bring in more of that investigation aspect. Maybe have the Sunsword piece that the PCs are carrying be in the handle of a walking stick (or the rapier blade in a sword cane) or a piece of jewelry. Of course you could also have one of the PCs have bought an antique sword at auction or it could be an heirloom, but unless the PC normally walks around with a sword on their hip, you'd have to have the invitation letter specifically request them to bring it and that could tip the PCs off.

    • @nerdzhul
      @nerdzhul 6 лет назад

      Thanks a lot, that really helped! Cheers! :)

  • @victorhowlett195
    @victorhowlett195 6 лет назад +2

    im doing 5th edition rn and i have designed to truly destroy strahd and remove his curse they have to destroy the Amber Casket and then the heart then fight and overcome strahd. I love this setting too as a new DM its awesome

    • @saldownik
      @saldownik 4 года назад

      How did it go?

    • @RPGmodsFan
      @RPGmodsFan 4 года назад

      I kinda had a similar idea for running a D&D Campaign, where (like you) I was going to run the X2 and I6 Mods together.

  • @mysticnumber
    @mysticnumber 6 лет назад +3

    Pretty sure it's BarOvia, not BorAvia. Anyway, great video!

    • @darbizzlebacon
      @darbizzlebacon 5 лет назад

      I understand people mispronouncing words because they've never heard them, only saw in print, but I have never heard anyone pronounce it Baravia. I was scouring the comments looking for someone who pointed this out already, so thank you.

  • @adamoutrage6597
    @adamoutrage6597 7 лет назад +1

    Those puns really are awful. I dispensed with all of them.

  • @bighara
    @bighara 3 года назад

    Ravenloft was one of those products that was heavy on tone, but was poor on execution, IMO. Of course, I'm no fan of the Hackmans- I mean Hickmans! ;-)
    Also "the G-word" is considered a slur. Romany is the polite term.

  • @mythzerous
    @mythzerous 7 лет назад +2

    Great Video! Insightful as always.

  • @RedwoodTheElf
    @RedwoodTheElf 4 года назад

    another alternative to the "Poison Fog" is that the fog is where the ghosts from the daily parade live. Ghosts are incredibly dangerous monsters, and these ghosts are unwilling. So they approach any PCs who try to leave through the fog and WARN them that they will be forced to attack them if they don't turn back. Any PCs killed by the ghosts join their number on the next and subsequent nights.

  • @mackbonham1
    @mackbonham1 5 лет назад +1

    I love your observation about "shared war stories". I'm in my 50's and my D&D experience goes back to the very earliest products (back when "elf" was a class, for example!) but there remains that handful of mods that I can talk about with people younger than half my age. It's a wonderful feature of having a game system that's been around in one form or another for over four decades.

    • @francescospuntarelli7369
      @francescospuntarelli7369 5 лет назад +2

      I was a dwarf 25 years ago but we were retro playing first edition at that time and i didn't understand the why I was a class less dwarf at the time.... God bless 3rd edition over all for skills and feats and pathfinder for character customization

    • @raymondlugo9960
      @raymondlugo9960 5 лет назад

      @@francescospuntarelli7369Dwarf as a class was a Basic thing. In OD&D and AD&D, dwarf was a race and could choose from multiple classes.

  • @torikazuki8701
    @torikazuki8701 7 месяцев назад

    I have a very long 'War Story' about this, though likely most here wouldn't care. However, through a completely uncreepy situation, I ended up GM'ing this, back in 2006 at age 35, for 3 teenage girls & 3 teenage boys. I went full-bore on it, using all the skills as a GM I'd gained having been a roleplayer since 1982, including LARP'ing as many events as possible. This also meant I dressed up as Madam Eva & did a Tarot reading for my players. Apparently I do a great Female Gypsy. Make of that what you will.
    'Ravenloft' itself was the background and climax of the campaign & took nearly 5 YEARS of gaming to get there. Finally, in 2011, my players emerged victorious, but scarred & borderline traumatized by the experience (at least their PC's were.)

  • @EpicSolo
    @EpicSolo Год назад

    Not just a great review, but an amazing guide with some brilliant ideas for any GM that is thinking about running this classic module.

  • @mrburn6119
    @mrburn6119 4 года назад

    so the vampyr, should have less undead wandering around its lair, so that a heroic party can slay the vampyr easier?
    oh look its only 2 wights. . . . thankfully it wasnt 12+ of them - we would be dead by now - OR RUNNING FOR OUR LIVES. Ravenloft and nightmare keep were two of my most enjoyed (by players) adventures. Because they said the tension and atmosphere and deadliness had them scared witless.

  • @dlausactor6373
    @dlausactor6373 5 лет назад +2

    5:36
    So... you could even use, say... a whip???
    “Die, monster; you don’t belong in this world!!!”

  • @krispalermo8133
    @krispalermo8133 3 года назад

    Years ago my game shop drop " X-Files lead characters Fox Mulder & Dana Scully into Water Deep Forgotten Realms setting with their firearms.
    We even drop them into Ravenloft, along with the X-Men and the Justice League. So it will be cool to see NPC Jack spoof on how did he go from Call of Cthulhu now trying to figure out where he is at now at the moment.
    Hope you had a good weekend, and God bless.

  • @jasonclearwater3303
    @jasonclearwater3303 6 лет назад

    Consider streaming the upcoming Dungeons and Dragons Online (DDO) Ravenloft expansion this December 5th, 2017. gc.digitalriver.com/store?Action=custom&CustomPageEnv=DESIGN&Locale=en_US&SiteID=turbine&pbPage=ddo-ravenloft

  • @Kain5th
    @Kain5th 7 лет назад +1

    I'd like to see you review the planescape campaign setting

  • @danielhale1
    @danielhale1 Год назад

    People complaining loudly about NPCs having their own story and motivations, or complaining about helping NPCs being an optional reward, apparently object to the Roleplaying and Story aspects of Roleplaying Games. I suppose they'd be more comfortable with endless randomly-generated dungeon crawls. A computer can do that better than a GM.

  • @Rajaat99
    @Rajaat99 2 года назад +1

    Tracy loves bad puns. The puns are all his.

  • @krispalermo8133
    @krispalermo8133 5 лет назад

    Run Castle Ravenloft as a military outpost with guards patrolling 24/7 and staffing aids going place to place within. There is a day court and there is a night court.
    "Circle of Protection from Undead," does nothing to stop a fighter in full plate from swinging a great sword or pole ax at the players' character group. The guy not even evil, just lawful neutral serving protection to his lawful legal Lord and Master. So a paladin will have no special defense bonus against the guy.

  • @raymondharnack4160
    @raymondharnack4160 9 месяцев назад +1

    Damnit Seth now I’m gonna sing Bella Lagosi is dead for hours

    • @SSkorkowsky
      @SSkorkowsky  9 месяцев назад

      That wasn't my intention.
      But I regret nothing with the result.