that's a shame the Johnston is 1 of the most famous fletcher class DDs of the US. navy. they should have done more for it. like maybe a super duper heal with a short cool down its famous for its last charge to save the small carriers.
Oh man such a hard agree on the MM monitor thing. I've never wanted to install one for the reasons you mention, and the toxicity they generate was a factor in me stopping WoT. And its a little wild how quickly people will accept some opaquely generated color or number as a valid and final determinant of that player. And like, a good winrate - a really good winrate would be around 60%. That's still losing a lot, for all kinds of reasons. Who hasn't been first blood because they fucked up AND also because they got unlucky a few times?
Your definition of average is still off. Average of famous youtube/twitch streamers? Maybe.... average of the whole playerbase? 60% winrate alone makes that impossible in a game where 50% wins and 50% loses. So no, I have to disappoint you: You are faaaar above average. And people relying on players like you is statistically a safer thing than relying on others (although I don't like this stats monitor either)
MMM is only really useful in situations where you have 60% player Trenlass and 30% player SuperSpud both dead to rights and choose to click Tren out of the match over Spud since Tren probably won't give you another easy chance while Spud doesn't know any key other than W exists. Otherwise it's nothing more than a malding machine.
Your argument is not great at the beginning. Your argument should be about how to use the information, not to avoid the information. Don't pretend the match is lost or won based on the information of the teams' histories, but if someone has a 70% win rate in a DD and you're trying to decide whether to go to their cap or another at the start of a game, you might favor going to the high winrate DD's cap since they're more likely to win the contest and spot for you. Not guaranteed, but more likely.
that's a shame the Johnston is 1 of the most famous fletcher class DDs of the US. navy. they should have done more for it. like maybe a super duper heal with a short cool down its famous for its last charge to save the small carriers.
Great video, thanks!
I believe if you are going to say anything in chat it should be helpful. Not name calling or complaining. Keep being awesome Trenlass
Oh man such a hard agree on the MM monitor thing. I've never wanted to install one for the reasons you mention, and the toxicity they generate was a factor in me stopping WoT. And its a little wild how quickly people will accept some opaquely generated color or number as a valid and final determinant of that player.
And like, a good winrate - a really good winrate would be around 60%. That's still losing a lot, for all kinds of reasons. Who hasn't been first blood because they fucked up AND also because they got unlucky a few times?
Your definition of average is still off. Average of famous youtube/twitch streamers? Maybe.... average of the whole playerbase? 60% winrate alone makes that impossible in a game where 50% wins and 50% loses. So no, I have to disappoint you: You are faaaar above average. And people relying on players like you is statistically a safer thing than relying on others (although I don't like this stats monitor either)
W intro by Trenlass
the only time winrate comes up is to stat-shame by salty or arrogant players. play for fun imo
Hidro? A brand new consumeable? :)
Fletcher was great all the way to the end.
MMM is only really useful in situations where you have 60% player Trenlass and 30% player SuperSpud both dead to rights and choose to click Tren out of the match over Spud since Tren probably won't give you another easy chance while Spud doesn't know any key other than W exists.
Otherwise it's nothing more than a malding machine.
7km hydro and it still can't detect what is were invented to detect....
Aber die Genauigkeit ist wie bei vielen anderen Deutschen BBs absoluter Murks
👌.
Perfect System for Backling Campers detecting 20km Shima Torps ;)
I have 13k Battles. Never saw a Good Player in a Supershipp BB. Not once
🖖.
Knowing the winrate of the other players (in real time) is valuable information.
Lol, bro calls himself average when he has a 1%r winrate, you might not be the top .1% but your still a cream of the crop player Tren.
Your argument is not great at the beginning. Your argument should be about how to use the information, not to avoid the information. Don't pretend the match is lost or won based on the information of the teams' histories, but if someone has a 70% win rate in a DD and you're trying to decide whether to go to their cap or another at the start of a game, you might favor going to the high winrate DD's cap since they're more likely to win the contest and spot for you. Not guaranteed, but more likely.
The information isn't useless just not useful enough
how can you have a high win rate when the team f 's up the rounds, why are people even talking about win rate in a team game, i do not understand?