You seem fine but i'm not tho😢 why HG made Wisadel overpowered But our Queen just average after 4 years i don't know anymore i just don't like it , i'll get her for sure but this is suck and ughhhhhhh
@@sebby5060 It’s cuz W is a main character for no reason other than her connection to Theresa. Beyond that, W has no reason to be in Victoria. Her Alter is the ugliest, most undeserved in the game.
People when HG releases broken operator: “Powercreep” “Cashgrab” People when HG releases balanced operator: “Mid” “Skip” You guys can just hold onto your Wisadel until HG release someone stronger than her then
i WILL be skipping her not because of her damage. It's because everything about her skills are so underwhelming, boring to look at, and no crunchy ASMR for someone like me. They've been cooking with 6★ SFX but they decided to drop it right at the most hyped alter
@@Vadikus2424That’s more of a personal preference opinion but still a better reason than stupid meta debate. They do kinda did her dirty with the skill effect and SFX. That’s to be expected for a non limited alter tho. We can just hope for a good L2D skin for her
Based from what I've seen her s3 basically Nearl alter but with more block and deal aoe instead of single target. Both also do the same thing which deal true damage to block target
THAT'S WHAT I'VE BEEN SAYING. Since her preview was released, I already had a bad feeling cause her skill VFX looks so underwhelming. But then I realized that she has 9 whole lions besides her and I went "Oh, maybe they'll do the skill justice by making the lions roar!". But no, there's still NO impact on any skills and those lions doesn't even have any SFX...
@@wawa-ye8pmYou guys are obsessed with Wis'adel in a very weird way. Also "satisfy the en player"? Just let it go dude, there's nothing to be upset there.
She's good but her skill hella weird (or balanced?). S1 is auto but no charge so she can't spam, S2 unlimited & hit multiple target but she only block 1 so she need someone to block, S3 is true damage CC but she need her lion to block which not very tanky. The biggest issue is she has nothing to do with arts damage tho she's arts fighter, feels like HG want to make her dreadnought but forget they have too many 6* dreadnought so they put her on arts instead lol.
Her S3 can attack anything being blocked an ally within her skill radius, so you can (And probably should) put an actual operator who's tankier then a lion in front of her since she's not that great of a laneholder on her own. Both her S2 and S3 seem to encourage letting somebody else soak hits for her while she provides supplementary damage and helps keep them alive with her physical damage reduction aura. Ulpianus springs to mind since his total lack of defense means he appreciates mitigation effects more then other archetypes.
Her S3 can ATK anyone in her range, the bonus is she can also ATK enemies blocked by lions, up to 4, it's not that she can only ATK blocked enemies, and her normal ATK becomes true DMG not like ntr who needs to be blocked for her to do true DMG
Yea, NTR is my favourite operator and I maxed her everything. If she got power crept, it would have hurt a tiny bit lol. A side grade like Vina is always welcome.
@@eufrosniad994 Nearl no deployment slot in her S2 is like Surtr passive immortality. it's, until this day, remained an identity of the operator gameplay and looks like will not be replaced any time soon. so, at some capacity Nearl player shouldn't be worry about replacement.
@@taufikhidayatullah3221 That is true. My main Nearl usage has been with her s2 and corresponding true damage on deploy configuration equipped. Has saved me a lot of times on harder content with it where I would have lost the entire run if I had been without it. But, for some reason even though I rarely use it, I want her s3 to also not be overcome by Siege lol.
Honestly I'd probably stick with skill2, and use her as a support / backliner. 20% physical damage reduction and multi hit unlimited skill is really nice. I'd say Vivanna is more built to be put on a lane without a healer or anything and should be able to manage while vina boosts others. I do think the archetype needs a module, I do fear how that effects Surtr tho.
nearl modx: 2372 dps, 25/40, 25s vina (sl7?): 2010 dps (+46 dps per adj ally), 30/60, 25s kaltsit mody: ~2000 mean dps, 0/15, 20s the fact that vina doesnt need to block for her true damage already gives her a niche over nearl, but she does need to block for her range extension, which is pretty bad imo i think with starting sp and damage from masteries, she should be a sidegrade to both nearl and kal
@@CrusherKingZcorrect, she even encourages to place units near her because they get 20% physical damage reduction, which is a pretty good survivability buff to whoever is in her 8 tiles, while said unit helps her in return by both giving 5% atk (not that much considering her skill numbers but still) and extends her range a little
If she didn't have true damage she would have been kinda underwhelming, but her true DMG capability compensate for that, i only have amiya that i don't use and kaltsit that needs 2 deployments, so vivi will be a great addition to my true dmg roster
A lot of ppl shitting on her for not having Mlynar or Wisadel numbers. But forget the fact that she does true damage which basically ignores 100% def and res. Guys we are in the 99% Dodge and DR phase of the game (A desperate attempt of neutralizing ever growing physical and arts damage btw). A true dmg dealer that doesnt have decay like Kaltsit or conditional blocking like nearl is a life saver.
What do you mean by phase? Cause I'm deadass sure that the last time we have an enemy that's able to dodge was from SN, which is a REALLY long time ago
@@Vadikus2424 So what if its a long time ago? Are we not in the phase anymore ? Andoain and Manfred still exists and a pain to deal with (The fat chance they'd re appear is through Trial of navigators). There is still DR i guess theres that.
Nearl and flame tail are the only legit knight we have Others are just shameless cowards Blemishine: deals extra dmg to SLEEPING enemies Degenbrencher: deals extra dmg to disarmed opponent (like a coward) Siege alt: despite being a an arts guard she mostly deal true dmg And also her 3rd skill basically just siege and her lions gangbang a helpless enemy after applying a most powerful debuff in the game
guys, hear me out, excuse me of my yapping. Wisadel is built easy and broken, probably, because on top of her being popular even outside of AK is also to compensate the harder content for the new and returning player who might lost the chance to built a proper 12 ops squad that can deal with any map. I suppose this is what happened with Chen and Texas (Chen to Tex is 12 banner apart (?) and Tex to Wis is 15 banner apart (?) so I can theorize the brokenest ops pattern here), both also have reach outside of AK community. there is a case of Ling but she need some degree of AK gameplay understanding to be properly "broken" while Ela and Yato is a case of collaboration and also need some level of map and enemies experience to as to not waste their broken ability. Vina is built for player who already have a hand on a more completed roster who seek more gameplay option rather than to enhanced the number play of your roster. see why I mention only limited ops when I talk about Wis? because the only thing I disagree with Wis to Vina comparison is that limited and non limited ops assessment have to be approached differently than just their in game performance. the correct comparison for Vina is to Mlynar, Reed, Logos, and moreso, Degenbrecher in which I think if they are the top(est)tier, Vina is below them but still belong to a high tier performance just closely right behind Ines and Typhoon.
Since Wisadel got released in CN I don't think I never saw one video comment for others operators CN release after that who doesn't being compared to her. Like seriousely some of you guys can't just try to enjoy some new others operators without thinking about wis?
Yeah hence why I ignore comments that love to compare, I like her as I like surtr and I don't care if kaltsit or ntr or Wisadel exist, no operator is a clone of another
I actually think that the only good thing about Siege alter is her art. Cause GOD DAMN, she has a whole package underwhelming as hell VFX, lacking SFX (WHY NONE OF THE LIONS ROAR???), and an absolute L theme. Now I'm 100% sure that i'll be saving for 5.5
Her skill 3 looks promising, those Lions can block multiple enemies, she can deal a pseudo AoE true damage. Her main skill is probably Skill 3, then followed by skill 2. I think she's solid. She's now the true damage Queen. She's not as broken as Wis'adel but definitely meta in my opinion. One thing is for sure, Vina absolutely powercreeps Viviana.
This is the biggest disappointment I've ever seen on an alter operators in Arknights, they ruined her 😞 and it's all because of the people that goes: why is he/she so broken? This is power creep, cash grab!" Enough with that bs, we want big numbers goes brrr to clear the game faster, not this half ass mechanic! Why need disarmed when you can just make her, Idk, shoot lazer like Saber or something?? An art fighter that have nothing to do with Art damage but true damage is just weird to me, a lot of hype for nothing, such a shame, still gonna pull for her but probably never upgrade anything
I’d say that she feels like ntr felt like at her release which is a bit above average and her kit works as it should without any annoying drawbacks so I wouldn’t place her on mid tier
@@A1D7 I mean, it’s not like she’s bad or anything it’s just Mlynar is simply ridiculous… him and Degen are on a completely different axis when it comes to dps guards. Easy to use, Strong, Aoe Skills on low cooldown would do that to anyone. Vina’s equivalent is on a longer cooldown, is difficult to manage because the range extension is conditional, and isn’t fast enough. Not to mention that the lions could simply just die and there’s goes the range. Mlynar and Degen don’t have to deal with any of that and that’s what makes them so strong. They’re very easy to use compared to Vina
@@five6001yeah this didn't impress me very much. And I already have Degen and soon will have wis logos and texalter so I don't know if she would do much for me
Vina has around 2k dps which is basically the same dps as kal's. Total dmg is 70k-ish with optimal condition while kal has 34k-ish, but kal also has shorter downtime 15s vs 50s Yep, she is mid
Not a good showcase tbh, and showing ntr doing most of the work is big sarcasm even if it's not intended Not to mention that they're not the same level of build to be used together, ntr being full mastery and most likely max module, yet vina only l7
This man really loves his MN-EX-8 stage. :D
2 Boss Multiple Bulky Elite Enemies good for showcase.
1:06 I was like "HOLY FK! Look at how fast that skill recharged."
Then I realized there was a cut. 😅
Skill level 7 btw
Also 4 year old stage, she looks good tough but alot less of a powercreep than we tought
truly "excalibur" moments.. as expected of saiba
Amazing. One of many triumphs that I hope to enjoy once she comes to Global.
You seem fine but i'm not tho😢 why HG made Wisadel overpowered But our Queen just average after 4 years i don't know anymore i just don't like it , i'll get her for sure but this is suck and ughhhhhhh
@@sebby5060 It’s cuz W is a main character for no reason other than her connection to Theresa. Beyond that, W has no reason to be in Victoria. Her Alter is the ugliest, most undeserved in the game.
@@SilentSpirit671 I don't know what HG thinking at all, I guess all i can do is accept it damnit.
@@SilentSpirit671Oh i think i know it now because Wisadel is lowlight's favourite child so that's it.
Walter is lowlight favorite oc, of course he going to make her the most broken operator lol
People when HG releases broken operator: “Powercreep” “Cashgrab”
People when HG releases balanced operator: “Mid” “Skip”
You guys can just hold onto your Wisadel until HG release someone stronger than her then
i WILL be skipping her not because of her damage. It's because everything about her skills are so underwhelming, boring to look at, and no crunchy ASMR for someone like me. They've been cooking with 6★ SFX but they decided to drop it right at the most hyped alter
Yeah, I noticed it too, that's actually crazy
@@Vadikus2424That’s more of a personal preference opinion but still a better reason than stupid meta debate. They do kinda did her dirty with the skill effect and SFX. That’s to be expected for a non limited alter tho. We can just hope for a good L2D skin for her
I'm too noob to understand if she's part of the broken or balanced in your comment
rejoice, she's both mid and powercreep (of nearl)
Based from what I've seen her s3 basically Nearl alter but with more block and deal aoe instead of single target. Both also do the same thing which deal true damage to block target
And a much higher SP cost, which is the biggest issue imo. Even for a laner it takes her forever to cycle
@@meenty9056 how much is the sp cost?
@@Fat_Rucker50 at m3
@@Fat_Rucker 50sp at M3, and 25 second duration
True damage is dealt even if they weren't blocked. Blocking only extends her range. Also the lions also deal true damage as well
she lacks the sound impact. not like NTR 3rd skill. i hope that gets updated
I think she lacks the damage impact too lol and she takes forever to cycle. Not very impressed, which is a shame since I really like her design
THAT'S WHAT I'VE BEEN SAYING. Since her preview was released, I already had a bad feeling cause her skill VFX looks so underwhelming. But then I realized that she has 9 whole lions besides her and I went "Oh, maybe they'll do the skill justice by making the lions roar!". But no, there's still NO impact on any skills and those lions doesn't even have any SFX...
@@caiovinicius5204 oh yeah let's just give every new operator wisadel level damage impact, thats for sure will satisfy the en player
@@wawa-ye8pm where did I say anything about wis? She's basically a sidegrade to Kal tsit and NTR which in late 2024 is not that great
@@wawa-ye8pmYou guys are obsessed with Wis'adel in a very weird way. Also "satisfy the en player"? Just let it go dude, there's nothing to be upset there.
shes beautiful
must get
So basicly shes arts degen with her disarm mechanic
She only disarms on her first hit for 5 seconds (or 6 at pot 3) though
Except she's nowhere near Degen's level, such a shame
@@marisaordinaria maybe if arts guards get a module it'll be more impressive, tbh the whole archetype (except Surtr) needs it
Lion lady is very interesting...
Shes fayn but she works wrll for when she's needed since true dmg is true dmg
Decided to get back at the game. Turns out some fun operators are here now. And will soon be here. W alter, Saber Alter... what is going on.
True Damage is always handy to have
She's good but her skill hella weird (or balanced?). S1 is auto but no charge so she can't spam, S2 unlimited & hit multiple target but she only block 1 so she need someone to block, S3 is true damage CC but she need her lion to block which not very tanky. The biggest issue is she has nothing to do with arts damage tho she's arts fighter, feels like HG want to make her dreadnought but forget they have too many 6* dreadnought so they put her on arts instead lol.
Isn't she Block 2?
@@hedgeyes6411 arts guard only has 1 block
@@hedgeyes6411 Arts fighter only has 1 block
Her S3 can attack anything being blocked an ally within her skill radius, so you can (And probably should) put an actual operator who's tankier then a lion in front of her since she's not that great of a laneholder on her own.
Both her S2 and S3 seem to encourage letting somebody else soak hits for her while she provides supplementary damage and helps keep them alive with her physical damage reduction aura. Ulpianus springs to mind since his total lack of defense means he appreciates mitigation effects more then other archetypes.
Her S3 can ATK anyone in her range, the bonus is she can also ATK enemies blocked by lions, up to 4, it's not that she can only ATK blocked enemies, and her normal ATK becomes true DMG not like ntr who needs to be blocked for her to do true DMG
Vina even get the first half of Nealter's operation failure voiceline, like wth is this, she is so Nearl 2
Arts fighter❎️
True fighter✅️
Vina also overwhelmed with the formal paperwork just like Nearl
I'm happy to hear she doesnt directly powercreep NTRK
Yea, NTR is my favourite operator and I maxed her everything. If she got power crept, it would have hurt a tiny bit lol. A side grade like Vina is always welcome.
@@eufrosniad994 Nearl no deployment slot in her S2 is like Surtr passive immortality. it's, until this day, remained an identity of the operator gameplay and looks like will not be replaced any time soon.
so, at some capacity Nearl player shouldn't be worry about replacement.
@@taufikhidayatullah3221 That is true. My main Nearl usage has been with her s2 and corresponding true damage on deploy configuration equipped. Has saved me a lot of times on harder content with it where I would have lost the entire run if I had been without it. But, for some reason even though I rarely use it, I want her s3 to also not be overcome by Siege lol.
NTR is still the best.
oh my my next CC is about to be hella cooked with this sort of operators
Honestly I'd probably stick with skill2, and use her as a support / backliner. 20% physical damage reduction and multi hit unlimited skill is really nice.
I'd say Vivanna is more built to be put on a lane without a healer or anything and should be able to manage while vina boosts others.
I do think the archetype needs a module, I do fear how that effects Surtr tho.
oh gawd more golden women 😭my savings in shambles
I'm kinda relieved we aren't getting broken ass limited 6* back to back... FOMO can get kinda crazy at times
nearl modx: 2372 dps, 25/40, 25s
vina (sl7?): 2010 dps (+46 dps per adj ally), 30/60, 25s
kaltsit mody: ~2000 mean dps, 0/15, 20s
the fact that vina doesnt need to block for her true damage already gives her a niche over nearl, but she does need to block for her range extension, which is pretty bad imo
i think with starting sp and damage from masteries, she should be a sidegrade to both nearl and kal
The advantage of Vina is that the blocker can be even a bulky defender if I'm not wrong
@@CrusherKingZcorrect, she even encourages to place units near her because they get 20% physical damage reduction, which is a pretty good survivability buff to whoever is in her 8 tiles, while said unit helps her in return by both giving 5% atk (not that much considering her skill numbers but still) and extends her range a little
If she didn't have true damage she would have been kinda underwhelming, but her true DMG capability compensate for that, i only have amiya that i don't use and kaltsit that needs 2 deployments, so vivi will be a great addition to my true dmg roster
Nearl save the day
A lot of ppl shitting on her for not having Mlynar or Wisadel numbers. But forget the fact that she does true damage which basically ignores 100% def and res. Guys we are in the 99% Dodge and DR phase of the game (A desperate attempt of neutralizing ever growing physical and arts damage btw). A true dmg dealer that doesnt have decay like Kaltsit or conditional blocking like nearl is a life saver.
What do you mean by phase? Cause I'm deadass sure that the last time we have an enemy that's able to dodge was from SN, which is a REALLY long time ago
@@Vadikus2424 So what if its a long time ago? Are we not in the phase anymore ? Andoain and Manfred still exists and a pain to deal with (The fat chance they'd re appear is through Trial of navigators). There is still DR i guess theres that.
Queen Vina
YES YES YES
Nearl and flame tail are the only legit knight we have
Others are just shameless cowards
Blemishine: deals extra dmg to SLEEPING enemies
Degenbrencher: deals extra dmg to disarmed opponent (like a coward)
Siege alt: despite being a an arts guard she mostly deal true dmg
And also her 3rd skill basically just siege and her lions gangbang a helpless enemy after applying a most powerful debuff in the game
Well, there's a reason why she's the Radiant Knight.
Like i said so many time victoria is an upgrade of ntrk and i accept it as a nearl simp bcause +1 for my knight niece
guys, hear me out, excuse me of my yapping.
Wisadel is built easy and broken, probably, because on top of her being popular even outside of AK is also to compensate the harder content for the new and returning player who might lost the chance to built a proper 12 ops squad that can deal with any map. I suppose this is what happened with Chen and Texas (Chen to Tex is 12 banner apart (?) and Tex to Wis is 15 banner apart (?) so I can theorize the brokenest ops pattern here), both also have reach outside of AK community. there is a case of Ling but she need some degree of AK gameplay understanding to be properly "broken" while Ela and Yato is a case of collaboration and also need some level of map and enemies experience to as to not waste their broken ability.
Vina is built for player who already have a hand on a more completed roster who seek more gameplay option rather than to enhanced the number play of your roster.
see why I mention only limited ops when I talk about Wis? because the only thing I disagree with Wis to Vina comparison is that limited and non limited ops assessment have to be approached differently than just their in game performance. the correct comparison for Vina is to Mlynar, Reed, Logos, and moreso, Degenbrecher in which I think if they are the top(est)tier, Vina is below them but still belong to a high tier performance just closely right behind Ines and Typhoon.
mfw endless unskippable banners
Siege my king
Since Wisadel got released in CN I don't think I never saw one video comment for others operators CN release after that who doesn't being compared to her.
Like seriousely some of you guys can't just try to enjoy some new others operators without thinking about wis?
Yeah hence why I ignore comments that love to compare, I like her as I like surtr and I don't care if kaltsit or ntr or Wisadel exist, no operator is a clone of another
NTR 2.0 XD
so they are successful in making a balanced operator this time huh
I actually think that the only good thing about Siege alter is her art. Cause GOD DAMN, she has a whole package underwhelming as hell VFX, lacking SFX (WHY NONE OF THE LIONS ROAR???), and an absolute L theme. Now I'm 100% sure that i'll be saving for 5.5
60 sp cost? That's outrageous.
Easy skip. With this i can pull for ulpianus and still have time to save more pulls for future ops.
50 with M3
That's l7 btw, Wisadel needs 55 at M3 if I remember, so 50 is very normal for M3
Texas solo
Siege alter is a lie
I mean, arts fighter but true damage
1 block but 9 block actually
0:51 what is the target priority
Up to four targets being blocked by allies within the eight tiles around her.
she has an operator name, storn, and its not siege
Ah yes, "great"
Her skill 3 looks promising, those Lions can block multiple enemies, she can deal a pseudo AoE true damage. Her main skill is probably Skill 3, then followed by skill 2. I think she's solid. She's now the true damage Queen. She's not as broken as Wis'adel but definitely meta in my opinion. One thing is for sure, Vina absolutely powercreeps Viviana.
Waiting for the is showcase 😂
Is the summon tanky
4k Hp 300 def so decently tanky I guess but won’t survive a boss’ special attack
4000 hp but low defense and 0 art resist
the lion summon skill is kinda funny-looking
She looks like she'll have potentially good synergy with Ptilo (faster skill cycles) and Degen (both doing disarm), and any other crowd control unit 🤔
If you want a better disarm synergy, just do Laios S2 + Degen S2 for an unlimited stall rather than whatever this is
This is the biggest disappointment I've ever seen on an alter operators in Arknights, they ruined her 😞 and it's all because of the people that goes: why is he/she so broken? This is power creep, cash grab!"
Enough with that bs, we want big numbers goes brrr to clear the game faster, not this half ass mechanic! Why need disarmed when you can just make her, Idk, shoot lazer like Saber or something?? An art fighter that have nothing to do with Art damage but true damage is just weird to me, a lot of hype for nothing, such a shame, still gonna pull for her but probably never upgrade anything
Okay so skippable
Basically she's mid
Be careful bro, you could be attacked if you say she's mid
I’d say that she feels like ntr felt like at her release which is a bit above average and her kit works as it should without any annoying drawbacks so I wouldn’t place her on mid tier
true damage characters always look mid in normal content
Wis'adel brainrot
real, true, factual
She's kinda mid
Wisadel brainrot…
People when an operator didn't one-shot an A+ HP boss: omg mid unplayable
I think she’s being heavily underrated. She’s not Wis’adel tier, but she is Mlynar tier
Not in this universe is she anywhere near Mlynar tier
@@five6001 yes yes, we’ll see in a few months
now you are being overstatement
@@A1D7 I mean, it’s not like she’s bad or anything it’s just Mlynar is simply ridiculous… him and Degen are on a completely different axis when it comes to dps guards. Easy to use, Strong, Aoe Skills on low cooldown would do that to anyone. Vina’s equivalent is on a longer cooldown, is difficult to manage because the range extension is conditional, and isn’t fast enough. Not to mention that the lions could simply just die and there’s goes the range. Mlynar and Degen don’t have to deal with any of that and that’s what makes them so strong. They’re very easy to use compared to Vina
@@five6001yeah this didn't impress me very much. And I already have Degen and soon will have wis logos and texalter so I don't know if she would do much for me
Yay... Another BALANS/10... Hypergryph ain't even trying, at this point...
Yeah because if you can't make a likeable character then make an OP character. It's good for sales
Skippable. Not that great and if we have wisadel then we dont need her.
Wisadel brianrot
you described 99% of AK ops with that sentence
not really, you will see her true power when she m3
Vina has around 2k dps which is basically the same dps as kal's. Total dmg is 70k-ish with optimal condition while kal has 34k-ish, but kal also has shorter downtime 15s vs 50s
Yep, she is mid
well you can just skip everyone then
wouldn't degen just have better cooldown and survivability? For a character with this much hype, this feels quite underwhelming
Everyone else: 7-18
Storn: *MN-EX-8*
Not a good showcase tbh, and showing ntr doing most of the work is big sarcasm even if it's not intended
Not to mention that they're not the same level of build to be used together, ntr being full mastery and most likely max module, yet vina only l7