I have her, and I also have Frosth who I'll be pairing her with. Her minions don't hit so I'll need Frosth to boost her minions health even more. She was ok in beta and I am disappointed that they nerfed her before release, but I'll still use her anyway for my green team. In beta her minions had 35% health inherited, and they boosted 200 health per turn, however it's only one minion doing it at a time... It's such a pity SG feels the need to keep making December hotms they way they do. Look up my Fix Leadria post on the forum and give your vote to restore her to her pre release state.
Cheers Milo and thanks for the inside info. I was also a little dissatisfied that the boost was not per minion summoned. There are definitely a few nice combinations she fits well in but with that extra minion hp and boost she could stand alone as a healer. I'll check out ur forum post when I have a chance' u got my vote 👍👍👍🍻
@@GBass011 She's not Telly or Arco, but that 100hp boost per turn works well enough. She is even useful in bloody battles simply for the meat shields themself. She is not a priority for me yet, but since I do need another 5* "healer" I will level her for use.
HOTM odds make no sense to me at all. Ive gotten FOUR of her already.....with about 50 pulls. Last month i did around 75 pulls in the first 25ish days and got zero Neema, then the last few days i ended up with 5 of her with about 30 additional pulls. I got my first Leadria in 4 pulls this month yet it took over 90 to get one Neema lol I havent started leveling either yet, but i really like what they do alot more than uthragen haha
There is no rhyme or reason to this crazy game. It's like squid game there's no mercy! 😅😅😅 tbh I have seen some incredibly lucky pulls and some heartbreakers and experienced a couple myself. As long as ur happy it's all good m8 cheers for the comment ;?)
I like the idea (healer centered around minions, similar too Red Riding Hood) but the numbers just aren't good enough. The passive gives 50 health.... that's peanuts. How many minions are you going to get in an average fight? 2-3? Also the boosted health the minions provide - 100 a turn? And it doesn't even stack when you have multiple minions? It just doesn't look strong enough. The same for the "Special Skill boost" - why only 20%? It looks like they took a hero out of the "Next imba hero" pool they use for new summons, then halved all the numbers too make it suitable as a HOTM
Cheers TM I thought the same after making this it is also slightly disappointing that the minions health boost doesn't stack so still room for synergies but not the greatest as a healer substitute. Better than red hood tho I'd say.
They should've made her anything but green, some of the best minions counter are red.. If I face her I will put Xiaotu and those minions wont do anything, so Leadria will just give some 20 to 30% attack.I wil also go with R&N and mb for the fun even 2nd custome Gormek (the wizzard one).So Xiaotu will cancel health boost and Gormek will destroy all minions and even heal my allies.A bit off topic, but Gormek's customes are mb the most useful 4* customes -one destroys minions, other dispel buffs, very, very useful indeed. She might be very useful as 2nd healer/support on an attacking team, but putting her on defensive team might not end well. About Shaal, check my comment in your video about him, I think it concerns damage taken from purple tiles/heroes.
Too bad that her minions don't do additional healing. Three of her minions still only give 100 b health. Would be nice if 3 minions gave 300 b health. Still, not bad.
I got her twice
Reminds me of a big sister to Meilikki, who can be a part of an A grade 5* defense in tournaments
I have her, and I also have Frosth who I'll be pairing her with. Her minions don't hit so I'll need Frosth to boost her minions health even more. She was ok in beta and I am disappointed that they nerfed her before release, but I'll still use her anyway for my green team.
In beta her minions had 35% health inherited, and they boosted 200 health per turn, however it's only one minion doing it at a time...
It's such a pity SG feels the need to keep making December hotms they way they do.
Look up my Fix Leadria post on the forum and give your vote to restore her to her pre release state.
Cheers Milo and thanks for the inside info. I was also a little dissatisfied that the boost was not per minion summoned. There are definitely a few nice combinations she fits well in but with that extra minion hp and boost she could stand alone as a healer.
I'll check out ur forum post when I have a chance' u got my vote 👍👍👍🍻
good thing I read this, I would've maxed her thinking she would be like the old Telluria and Arco
@@GBass011 She's not Telly or Arco, but that 100hp boost per turn works well enough. She is even useful in bloody battles simply for the meat shields themself. She is not a priority for me yet, but since I do need another 5* "healer" I will level her for use.
HOTM odds make no sense to me at all. Ive gotten FOUR of her already.....with about 50 pulls. Last month i did around 75 pulls in the first 25ish days and got zero Neema, then the last few days i ended up with 5 of her with about 30 additional pulls. I got my first Leadria in 4 pulls this month yet it took over 90 to get one Neema lol
I havent started leveling either yet, but i really like what they do alot more than uthragen haha
There is no rhyme or reason to this crazy game. It's like squid game there's no mercy! 😅😅😅 tbh I have seen some incredibly lucky pulls and some heartbreakers and experienced a couple myself. As long as ur happy it's all good m8 cheers for the comment ;?)
I couldn't agree more on this, I also have the feeling that odds for HotM are much higher than what's written.
They give away the less wanted HOTM more often
I like the idea (healer centered around minions, similar too Red Riding Hood) but the numbers just aren't good enough.
The passive gives 50 health.... that's peanuts. How many minions are you going to get in an average fight? 2-3?
Also the boosted health the minions provide - 100 a turn? And it doesn't even stack when you have multiple minions?
It just doesn't look strong enough.
The same for the "Special Skill boost" - why only 20%?
It looks like they took a hero out of the "Next imba hero" pool they use for new summons, then halved all the numbers too make it suitable as a HOTM
Cheers TM I thought the same after making this it is also slightly disappointing that the minions health boost doesn't stack so still room for synergies but not the greatest as a healer substitute. Better than red hood tho I'd say.
They should've made her anything but green, some of the best minions counter are red..
If I face her I will put Xiaotu and those minions wont do anything, so Leadria will just give some 20 to 30% attack.I wil also go with R&N and mb for the fun even 2nd custome Gormek (the wizzard one).So Xiaotu will cancel health boost and Gormek will destroy all minions and even heal my allies.A bit off topic, but Gormek's customes are mb the most useful 4* customes -one destroys minions, other dispel buffs, very, very useful indeed.
She might be very useful as 2nd healer/support on an attacking team, but putting her on defensive team might not end well.
About Shaal, check my comment in your video about him, I think it concerns damage taken from purple tiles/heroes.
Too bad that her minions don't do additional healing. Three of her minions still only give 100 b health. Would be nice if 3 minions gave 300 b health. Still, not bad.
Agree this mechanic is a bit broken TBH she needs a bigger heal or heal per minion. 100% 👍👍👍