the COOLEST game feature YOU'RE NOT USING!

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  • Опубликовано: 30 окт 2024

Комментарии • 107

  • @officerjohns9554
    @officerjohns9554 9 месяцев назад +249

    im pretty sure roblox themselves actually forgot about this feature lmao

    • @crusherfire1
      @crusherfire1  9 месяцев назад +55

      fr they slackin

    • @tekoolll
      @tekoolll 8 месяцев назад +1

      grilled cheese

    • @toph_84
      @toph_84 6 месяцев назад

      never let them know

    • @shadowzhr95
      @shadowzhr95 4 месяца назад

      @@toph_84 yeah, probably they gonna fu#k up by an random update

    • @truestbluu
      @truestbluu 2 месяца назад

      @@shadowzhr95 #k

  • @panzerv1dev
    @panzerv1dev 7 месяцев назад +4

    Volumetric Audio is a huge life saver for cinematic audio on roblox. I use it CONSTANTLY as a sound designer and mix it seamlessly with different sounds. Great video :D

  • @Andrew90046zero
    @Andrew90046zero 9 месяцев назад +64

    This is a really cool feature, but, I think they should make this somthing you can enable per sound object, because I'm sure that volumetric audio requires more CPU time compared to just point source audio.
    So maybe they will add a special object for it even? Like VolumetricAudio?

    • @chibisayori20
      @chibisayori20 9 месяцев назад +14

      Audio is just client-sided, the server doesn't have audio and when a sound is server-sided, it just the server telling ALL clients to play that sound without even firing a remote. Also who cares if it requires more CPU time? You prob have a decent computer to play roblox as they kinda just remove support for older devices anyway lmao

    • @Andrew90046zero
      @Andrew90046zero 9 месяцев назад

      @@chibisayori20 It's actually very important for any programmer to care about performance... No matter what language.
      It just makes sence that not all sounds should be volumetric. Like a gun shot. Even if the speculated performance difference is tiny, but still significant.
      Use the right tool for the right problem.
      From my own experiences, I've learned that "excusing" performance redundancies onto the hardware is not a smart idea. Because all the software on your PC is fighting over resorces. So just saying "the cpu can handle it" is not a wise mindset. Your software should be as optimized as you can possibly get it.
      Also, I'm not Robox, but that's kind of a strange business descision to limit your own market by removing support for older PC's. Why not make your game run on as many computers as possible. But that's just me.
      Many other game engines have point sound sources. It shoudn't hurt the engine to have such a feature in any way.

    • @grzyb11
      @grzyb11 9 месяцев назад

      @@chibisayori20bro

    • @superflyboy8732
      @superflyboy8732 9 месяцев назад +7

      Just add an attachment and put the sound in it if you don't want it to be volumetric

    • @Andrew90046zero
      @Andrew90046zero 9 месяцев назад

      @@superflyboy8732 Oh cool, didn't know that was a thing.

  • @Soufyan.
    @Soufyan. 9 месяцев назад +42

    Omg this is exactly what i needed, i was making ambience for certain parts in my roblox magic adventure game but the sound is weird at some places because i just used flying invis parts, ill just add it to bigger parts now. Thanks!

  • @HaileyStudios1213
    @HaileyStudios1213 6 месяцев назад +7

    this saves me loads of time i dont need to make complicated scripts for sound regions now

  • @pimpbob
    @pimpbob 9 месяцев назад +6

    Love this, as a builder this helps make better ambience.

  • @zzotic8894
    @zzotic8894 9 месяцев назад +11

    Thanks, I've been needing a video explaining volume features for ambience.

  • @wenerab
    @wenerab 9 месяцев назад +10

    im kinda glad i had studying in the way of my coding because now i need to start just a little bit further than the start (i forgot some things) so when i actually get to game creation i would have these videos. if i didn't have to study, i would be in the game creation section now and would have to go back and optimize with these videos. thanks crusherfire! your discord is also very helpful.

  • @setscet
    @setscet 8 месяцев назад +2

    Soooo glad I found this since I was gonna script a whole audio/music system with areas lol

    • @whiskeee
      @whiskeee 6 месяцев назад +1

      I already had one scripted before I even saw this video 😭

  • @NovaWolf_
    @NovaWolf_ 8 месяцев назад +1

    This is amazing, no need to use scripts to detect when a player is in a certen sound zone anymore!
    Another great thing they should add is make it so the audio playing zone can be set to the players root instead of the camera, so you wouldnt have to make boxes super big to account for zoom distance.

  • @Flawless-Entertainment1
    @Flawless-Entertainment1 9 месяцев назад +1

    This is an awesome feature of Roblox Studio, I'm sure future developers will catch up to this and use it in their future games.

  • @spikeworks
    @spikeworks 9 месяцев назад +2

    Dude this is insane, im so glad you got recommended to me. this is a game changer. You deserve way more subs lol

  • @FadMick
    @FadMick 8 месяцев назад

    This actually is pretty useful for making background sound between goin inside a room or being outside

  • @BLODSWIPER
    @BLODSWIPER 9 месяцев назад +1

    This is perfect! I have been looking for a feature like this one without using blocks to detect if player is in zone or not.

  • @gmodiscool14
    @gmodiscool14 9 месяцев назад +3

    wish theyd add volumetric lighting and maybe raytracing someday but the engine just cant freaking handle it, its so sad since i remember getting my hopes up seeing how amazing volumetric fog looked

    • @wgrool
      @wgrool 8 месяцев назад +2

      The engine most definitely can handle it, it uses pretty much the latest technologies, roblox just has to improve LODs for it to be viable without losing all frames

    • @wgrool
      @wgrool 8 месяцев назад +2

      Latest technologies as in the rendering library, not stuff like DLSS, thats a separate thingy

  • @Yorubabwoi
    @Yorubabwoi 7 месяцев назад

    This is genuinely so cool I wish they added it sooner..

  • @tony098uk
    @tony098uk 2 месяца назад

    This is a really cool feature. Thanks for sharing.

  • @w0b0t
    @w0b0t 9 месяцев назад +1

    hey gotta say man thanks alot for this video, you're right i had no idea this existed and it really made the audio sound so much better in my game!

  • @connorallgood0922
    @connorallgood0922 4 месяца назад

    There should be an update to allow the option for audio to be teremined by either camera or character, so if the majority of the character is in a region, then it will play that music, despite where the player moves there camera. Also a local sound service, where you can set it to scriptable or something, so in game it will usually be at character per se, but then if they go into a GUI where I still want there character visible in game where they were before, I can change the audio to camera so when their camera is in say like a GUI shop thing, they hear that audio.

  • @JamMC
    @JamMC 8 месяцев назад +2

    I’m pretty sure lumber tycoon uses it.

  • @thinkpadnubert
    @thinkpadnubert 8 месяцев назад

    I remember I added it into a game I was making, until I found out that audio would completely break after some play time and the entire game would go silent, not even the volume slider played anything.
    Had to remove it, and it stopped happening immediately.

  • @T4styPizza
    @T4styPizza 8 месяцев назад

    Thanks so much for this tutorial! Really useful feature.

  • @LordXaedin_AltAccount
    @LordXaedin_AltAccount 9 месяцев назад

    THANK YOU, I was wondering wtf was wrong with Roblox's audio.

  • @jakuzure6405
    @jakuzure6405 9 месяцев назад +1

    Thank you CrusherFire for explaining to us what the coolest game feature that we are not using is!

  • @ALFAHAD34169
    @ALFAHAD34169 9 месяцев назад +1

    Thank you so much this will help me with future projects , and your explaintion was great !

  • @zacattack386
    @zacattack386 8 месяцев назад

    I never knew this existed! This helps so much!

  • @TysonTubeHD
    @TysonTubeHD 8 месяцев назад

    I was just thinking about this, and now I get recommended a video about it without searching or anything. Truly the corpo overlords can read minds.
    Thanks though, this is very cool.

  • @ItsViperYt
    @ItsViperYt 8 месяцев назад

    yooo tysm! this is exactly what I needed

  • @sxlih
    @sxlih 9 месяцев назад

    I can finally use sound areas without disabling melee weapons

  • @asjke_pl936
    @asjke_pl936 9 месяцев назад

    this is actually something i need! i never knew that it existed right under my nose!

  • @Project_Z10
    @Project_Z10 9 месяцев назад +3

    This is very interesting. also around 1:30, what is the background music? Its so soothing.

    • @crusherfire1
      @crusherfire1  9 месяцев назад +2

      check out LAKEY INSPIRED's set of music, the one in this video is called Monroe
      dude makes the most banger background music for videos

    • @Project_Z10
      @Project_Z10 9 месяцев назад +2

      @@crusherfire1 THX SO MUCH! I will definitely check them out for sure!!

  • @Noon1263
    @Noon1263 8 месяцев назад

    all they need to do now is add volumetric lighting!

  • @emotionallydeprived1889
    @emotionallydeprived1889 9 месяцев назад

    Ok I had no idea about this, thanks!

  • @qbiqbiqbi
    @qbiqbiqbi 9 месяцев назад

    THATS SICK i can finally make a climatic metro shooter! ty

  • @deadstrike9412
    @deadstrike9412 9 месяцев назад

    Thank you for this information, last month's i got problem like this, the audio emitted in the center of the part and it's very sucks, i even use touch event, ray casting, and region3 and even magnitude it do the job but it took a lot of processing which is not worth it, I'm so glad that you share this knowledge or I may not encounter this, thx and I leave a like and i sub.

  • @MaKill
    @MaKill 8 месяцев назад

    W tutorial, W avatar, W pfp

  • @mile.9768
    @mile.9768 9 месяцев назад

    glad to be your 800th sub

  • @nalcij
    @nalcij 9 месяцев назад +1

    You can also script this yourself using raycasts (it’s pretty memory-hungry though)

    • @snetzgaming
      @snetzgaming 9 месяцев назад +2

      I think this video shows an easier and simpler way than scripting it.

    • @why6985
      @why6985 9 месяцев назад +1

      Literally pointless to use ray casts in this case

    • @snetzgaming
      @snetzgaming 9 месяцев назад

      @@why6985 but the video is better because you don’t have to script a lot and it probably doesn’t take too much memory

    • @Soufyan.
      @Soufyan. 9 месяцев назад +1

      ​@@snetzgaming but using what the video describes requires 0 scripting, also im too lazy to start learning raycasts

    • @m0nth0r
      @m0nth0r 9 месяцев назад +1

      yeaaaaaaaaaaaaaaaaaaaaaaaaa but why use raycast when you can just do this..........

  • @mannequinyt
    @mannequinyt 9 месяцев назад +1

    forgot to add this to the playlist

    • @crusherfire1
      @crusherfire1  9 месяцев назад +1

      real soldier right here 🫡

  • @North_Star__
    @North_Star__ 9 месяцев назад

    I’ve always wondered how to do something like this ty so much

  • @Hyperbolicdev
    @Hyperbolicdev 9 месяцев назад

    This is so cool, such I shame I'm only finding about this now! Thanks for telling me:)

  • @SparklingWol
    @SparklingWol 9 месяцев назад

    It is exactly what I was looking for

  • @AndrewTate-o8h
    @AndrewTate-o8h 9 месяцев назад

    Bro needs more subs

  • @пвнедлейс
    @пвнедлейс 8 месяцев назад

    that's cool! i think nicos nextbots has that

  • @ChannelOfStalin
    @ChannelOfStalin 9 месяцев назад

    Thanks for this video.

  • @Mex-ge9kj
    @Mex-ge9kj 9 месяцев назад +1

    Ive been having a lot of trouble with sound on roblox studio lately. Every track i upload either gets taken down, or im js not able to use it. Kinda sucks cuz this feature seems so cool :(

    • @snooglebrosplayz
      @snooglebrosplayz 9 месяцев назад

      Do you know why they get taken down? And it sometimes takes a while for a sound to be able to work so wait a bit after uploading the sound and then put it in your game. If you wanna use ur own sound in ur game, you also need to give the audio permissions to be used in your game. You can set permissions by changing the sounds settings in the developer dashboard i think

  • @W31RD0.mp4
    @W31RD0.mp4 9 месяцев назад

    UGGHHHH THIS WOULD BE SO USEFUL A WEEK AGO

  • @Melbiza
    @Melbiza 3 месяца назад

    THANK YOU SO MUCH GOD BLESS

  • @HCSRBLX
    @HCSRBLX 9 месяцев назад +1

    Would this be bad to use for gunshots since you wouldn’t know where they’re coming from? Or does this only effect sounds within parts?

    • @crusherfire1
      @crusherfire1  9 месяцев назад +1

      This is specifically for sounds that are children of BaseParts. Any sounds inside of attachments, the workspace, sound service, etc will still function normally.

  • @VirusFlexovitch
    @VirusFlexovitch 8 месяцев назад +1

    Why isnt this on by default lol

  • @rockyes3239
    @rockyes3239 9 месяцев назад

    underrated

  • @Alketro
    @Alketro 9 месяцев назад

    underrated video :D

  • @thepartykid
    @thepartykid 8 месяцев назад

    You made my day 🎉time to party!

  • @kaizenkl32
    @kaizenkl32 2 месяца назад

    so will it affect to all sound?

  • @hansummit7082
    @hansummit7082 2 месяца назад

    Does this work if it was for an area of an rpg

  • @TrafficSkater
    @TrafficSkater 8 месяцев назад

    what the heck that’s cool

  • @NTSA-ox6fg
    @NTSA-ox6fg 9 месяцев назад

    Most info on roblox documentation is very low, or im just braindead

  • @creeperplayzz
    @creeperplayzz 9 месяцев назад

    Oooo ima use this

  • @ExoticFoxy
    @ExoticFoxy 9 месяцев назад

    Currently vomitted on the floor. Good video

  • @TheTrueKittenSeeker
    @TheTrueKittenSeeker 9 месяцев назад

    doe sit work with unions?

  • @cjmgamerdude
    @cjmgamerdude 9 месяцев назад

    THIS IS SO USEFUL! HOW DID EVERYONE FORGET ABOUT THIS.

  • @CrazyDoodEpicLeaves
    @CrazyDoodEpicLeaves 9 месяцев назад

    Does this have any performance downsides?

    • @crusherfire1
      @crusherfire1  9 месяцев назад

      There's probably going to be more calculations involved since it is calculated using the entire surface area of the part rather than a single point, but it's likely very negligible and not worth worrying about.

  • @inactivated101
    @inactivated101 9 месяцев назад

    i wish i could script. Building is way easier for me

    • @crusherfire1
      @crusherfire1  9 месяцев назад

      no need to wish! all you need to do is *learn*

  • @DexNathan
    @DexNathan 8 месяцев назад

    Damn!

  • @nyanea
    @nyanea 9 месяцев назад

    Very cool 😎

  • @vickytb
    @vickytb 9 месяцев назад

    GARF

  • @baconboibacon947
    @baconboibacon947 9 месяцев назад

    epic

  • @Luxembourgs_final_boss
    @Luxembourgs_final_boss 9 месяцев назад

    you = pro
    i liek your vids btw
    - Pretzelman096

  • @Dylan-cy3kq
    @Dylan-cy3kq 9 месяцев назад

    /e wave

  • @Brickbacon757
    @Brickbacon757 9 месяцев назад +11

    I liked my comment