Was going to narrate it but... meh. This took around three hours to build. Going to expand on it and try to get around 300 max sec prisoners before it's finished.
Just started this game and really love the time lapse approach to get ideas. Would love to see more of these layouts, and maybe an in-depth walk through in a separate video?
I like the video! You build well in prison architect! I recently picked up the game again myself, though no DLC or such. I searched for more recent PA videos to look for ideas with the new mechanics they have added since I last played. I like your idea to keep the prisoners contained in their own little portion of the building except for things like parole or visitation. I usually use the separated visitation booths as contraband can't be passed through them iirc, and they can be tapped like phones giving extra intelligence. Keep up the good work and have fun!
Yeah the separated booths are probably better but putting a dog stationed in the visitation room is usually enough. Seems like the mail and shop rooms are the big bandits in bringing in contraband but it can be countered the same way. Thanks , same dude :)
Was going to narrate it but... meh. This took around three hours to build. Going to expand on it and try to get around 300 max sec prisoners before it's finished.
I love meeting people who cares about the details and makes the things symmetrical, post more videos pls.
Just started this game and really love the time lapse approach to get ideas. Would love to see more of these layouts, and maybe an in-depth walk through in a separate video?
Maybe, we'll see if I get the urge to play some more prison architect :)
I like the video! You build well in prison architect!
I recently picked up the game again myself, though no DLC or such. I searched for more recent PA videos to look for ideas with the new mechanics they have added since I last played.
I like your idea to keep the prisoners contained in their own little portion of the building except for things like parole or visitation. I usually use the separated visitation booths as contraband can't be passed through them iirc, and they can be tapped like phones giving extra intelligence.
Keep up the good work and have fun!
Yeah the separated booths are probably better but putting a dog stationed in the visitation room is usually enough. Seems like the mail and shop rooms are the big bandits in bringing in contraband but it can be countered the same way. Thanks , same dude :)
I really enjoyed your speed build. Got some cool ideas!
This video gave me some good inspiration
Nice :)
Hey man, what plot size did you use at the start, also can you give us a guide how to do Awesome prisons like these?
Oof, now I've seen everything
I love it keep it up man!!!:-) :-) :-) :-)
I'll maybe make some more PA videos if I get some time over :)
Funny how it reminds me of Dwarf Fortress
Same here. Probably because of how you make the rooms.
can you make a tutorial for this prison or does that take to long bc i really like it :)