I usually think of CAD as an architect's design tool program for creating printable images of intended "blueprints" that can be seen in multiple different angles. Thus I have never used it for myself, but I have been tempted to a number of times.
Christ look how slow this was back then. We all thought it was state of the art back then but if a user machine was moving this slow in 2020 they would be submitting incident tickets as the day is long. I found watching these videos makes me appreciate our current state of technology more.
This episode may be a bad example, but I do get a kick of of the ones where they put 2 competing products on at once, and one just completly wrecks the other. How did they get away with that without fights/arguments and lawsuits? lol It is quite entertaining, tho, to see the competitors watching the other guy's demo (which is certainly present here).
As the late 1980s went, they might have been thinking, "The ROI is better if we spend what we have on R&D than Legal." I forget which judge said to both parties of a 21st-century IP suit, "If you spent as much money developing marketable products as you did on lawsuits, you'd have far better bottom lines."
I know im asking randomly but does any of you know a trick to log back into an Instagram account?? I was dumb lost my account password. I appreciate any assistance you can offer me!
@12:15 LOL, the other competing company guy is thinking to himself, "we're done. maybe I need to kiss up to this guy after the shoot is over so he can recommend to hire me"
Well you have that shit even today if you compare two CAD Tools sometimes. But I wonder what the price was, like today that would be going from a 3000€ Programm to a 30000€ programm. Still damn! That was a fucking change I mean everything just was soooo much better!.
Not really, the two programs are aimed at very different markets and pricepoints - one for a home user with an average PC, the other aimed at a professional user with a higher-end, more expensive PC, the the latter costing far more than the former.
We had neuromorphic AI in around the 50s. I am afraid that software is nothing without its hardware. Hence that long ice age for neuromorphic computation and ray tracing.
@@vurpo7080Wolfenstein 3D used on a 2D plane rays to detect wall cells already in 1992 before Doom. The name 3D is a bit misleading though. Because all you really get in Wolfenstein is the vanishing point of a very limited perspective camera. Good for turning around the Y axis and nothing else. There is a reason why Wolf could run on such crappy hardware back then. It took a lot of shortcuts.
27:44 Cue much wailing and gnashing of teeth by Adobe. But in fact that never came to pass. Microsoft licensed its newly-acquired PostScript clone to Apple, in return for which it got access to TrueType. One of them turned out to be spectacularly successful, the other was never heard from again. Guess which company got the better deal?
God, looking at these old videos I can’t help but thing “how is gonna help an architect in any way?!?!” I’m 35, and this came out on the year I was born, but looking back, HOW is gonna be of any help when it comes to building houses?
Did I hear right, that Mac Portable was 16 pounds with hard drive installed? and nowadays, morons whine about a notebook weighing even an extra *ounce* over a handful of paper. Unfortunately, said whiners whining is why anything with dedicated graphics hardware is almost automatically a $4000 notebook.
17:41 Raytracing my Arse! What did you use 4 rays with 0 bounces? Actually that would still be pretty impresive to me if they do it in a quick time. I know games could do that in real time for a long time but that long time was like 20 years ago. Which started with wolfenstein where it was for the AI and latter for some games light which just used simply raytracing as precomputing for the light calculations after wards. But that was too pretty impressive for their time utilizing raytracing for that. It is not like today where we literally can fully raytrace scenes (not in real time trough).
I've seen you make a few ignorant comments on these videos, it's getting to difficult to ignore in case you spread your ignorance to others. Yes what you see around 17:41 is generated through ray tracing as he says, of course it is not done real time but he does not imply such a thing to begin with. Also learn the difference between various ray cast and trace algorithms as this type of ray tracing has nothing to do with the wolfenstein you're talking about.
I usually think of CAD as an architect's design tool program for creating printable images of intended "blueprints" that can be seen in multiple different angles. Thus I have never used it for myself, but I have been tempted to a number of times.
I used the car builder program in shop class in 7th grade (around 1997). Was obsessed with it even though it was so dated then ha.
I played that in 1992, on apple 2e
The laptop costs almost USD6.5K in 1988!!!! It´s 16.3K in 2022. SIXTEEN GRAND!
$6,944 for that Mac laptop? I can’t believe nothing has changed after all.
Apple product were even more expensive back then, A Lisa was around 10k that are like 20-25k nowdays.
@@adrianzanolithose clones were cheaper
12:42 Some really old nerd is shrieking, "Aaaagh! NOT THE TEAPOT!" (It was the standard test model for various theories of computer graphics.)
Yup if anyone has done anything in CAD we all know the teapot and automobile carburetor. It is like the volcano of the science experiment world.
Utah Teapod
Yesterdays teapot is todays dounut..😂
Christ look how slow this was back then. We all thought it was state of the art back then but if a user machine was moving this slow in 2020 they would be submitting incident tickets as the day is long. I found watching these videos makes me appreciate our current state of technology more.
Same thing will be said about our current technology. Just wait.
@@nyccollin haven't you seen the web with its javascript?
This was before the RISC era.
Opening Word on a low cost laptop isnt that much faster nowadays. Even though the PCs are like 1000 times more powerful. Sloppy programming.
This episode may be a bad example, but I do get a kick of of the ones where they put 2 competing products on at once, and one just completly wrecks the other. How did they get away with that without fights/arguments and lawsuits? lol
It is quite entertaining, tho, to see the competitors watching the other guy's demo (which is certainly present here).
As the late 1980s went, they might have been thinking, "The ROI is better if we spend what we have on R&D than Legal."
I forget which judge said to both parties of a 21st-century IP suit, "If you spent as much money developing marketable products as you did on lawsuits, you'd have far better bottom lines."
I know im asking randomly but does any of you know a trick to log back into an Instagram account??
I was dumb lost my account password. I appreciate any assistance you can offer me!
@Wells Nolan instablaster =)
@@floydjohnson7888Get solid patents and IP then you can ride on the coattails of more successful products
13:23
Spot on!
I only got the gist of 3D modelling by vast array of trual and error.
geniality of proyection matrix multiplication
@12:15 LOL, the other competing company guy is thinking to himself, "we're done. maybe I need to kiss up to this guy after the shoot is over so he can recommend to hire me"
Well you have that shit even today if you compare two CAD Tools sometimes. But I wonder what the price was, like today that would be going from a 3000€ Programm to a 30000€ programm.
Still damn! That was a fucking change I mean everything just was soooo much better!.
Not really, the two programs are aimed at very different markets and pricepoints - one for a home user with an average PC, the other aimed at a professional user with a higher-end, more expensive PC, the the latter costing far more than the former.
3:47 Log Flume Tycoon decades before Theme Park Tycoon.
lol Ray tracing. My god it took forever to come into gaming then when we had it all the way back in 1988.
Even the original DOOM had raytraced graphics.
We had neuromorphic AI in around the 50s. I am afraid that software is nothing without its hardware. Hence that long ice age for neuromorphic computation and ray tracing.
@@vurpo7080Wolfenstein 3D used on a 2D plane rays to detect wall cells already in 1992 before Doom. The name 3D is a bit misleading though. Because all you really get in Wolfenstein is the vanishing point of a very limited perspective camera. Good for turning around the Y axis and nothing else.
There is a reason why Wolf could run on such crappy hardware back then. It took a lot of shortcuts.
21:40 "I can ecscape".
@ 13:22 - That's very true.
12:47 utah teapot :)
25:24 - How DO you pronounce "pixels"? Wait till you hear the PRICE of the Apple laptop she's reviewing...
pig tails
27:44 Cue much wailing and gnashing of teeth by Adobe. But in fact that never came to pass.
Microsoft licensed its newly-acquired PostScript clone to Apple, in return for which it got access to TrueType. One of them turned out to be spectacularly successful, the other was never heard from again.
Guess which company got the better deal?
Royally screwed? (Microsoft's vector-font system was called "Royal".)
“Royal” was Apple’s code-name for TrueType.
@@lawrencedoliveiro9104 So I screwed that one up royally :)
God, looking at these old videos I can’t help but thing “how is gonna help an architect in any way?!?!”
I’m 35, and this came out on the year I was born, but looking back, HOW is gonna be of any help when it comes to building houses?
Starting at 17:00 is this running on a Macintosh II or IIx? (16MHz 68020 for the II or 68030 if it is a fresh-at-recording IIx)
OMG!!! wow
27:04 Unix workstations were still Motorola-based at this point. I think the RISC revolution really kicked in the following year.
High-five on that Motorola-Unix observation! My CS lab work between 1990 and 1992 was on Sun 3s driven by a BSD variant and a 68k.
รายการง่วงนอนชิบหายครับ
0:01:00 Still not as ugly as the cybertruck
Hands up who would nail Jan
Lol, I was reading through the comments and then got to this one and needless to say, kind of a change of pace
@@matthewmaurysmith2486 come on... am I wrong though... bet she was a handful
Byte me.
Did I hear right, that Mac Portable was 16 pounds with hard drive installed? and nowadays, morons whine about a notebook weighing even an extra *ounce* over a handful of paper. Unfortunately, said whiners whining is why anything with dedicated graphics hardware is almost automatically a $4000 notebook.
How about the one who think deleting files will make their laptops weigh less
@@floydjohnson7888 It can, a bit has quantifiable mass in flash storage.
Ladies who design quilts, lol, boy have things changed. What the heck is a lady?
17:41 Raytracing my Arse! What did you use 4 rays with 0 bounces? Actually that would still be pretty impresive to me if they do it in a quick time. I know games could do that in real time for a long time but that long time was like 20 years ago. Which started with wolfenstein where it was for the AI and latter for some games light which just used simply raytracing as precomputing for the light calculations after wards. But that was too pretty impressive for their time utilizing raytracing for that. It is not like today where we literally can fully raytrace scenes (not in real time trough).
I've seen you make a few ignorant comments on these videos, it's getting to difficult to ignore in case you spread your ignorance to others. Yes what you see around 17:41 is generated through ray tracing as he says, of course it is not done real time but he does not imply such a thing to begin with. Also learn the difference between various ray cast and trace algorithms as this type of ray tracing has nothing to do with the wolfenstein you're talking about.
"Started with wolfenstein" 😂
@@waffleburger8752 dude, just look at his profile picture. dont even bother