ShadPS4 Bloodborne Disable Motion Blur, Enable 60fps, Skip intro & More | Tutorial
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- Опубликовано: 5 фев 2025
- in this tutorial you'll learn how to enable and use bloodborne patches for shadps4 such as: disable motion blur, enable 60fps, force enable DLC and more.
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► py patcher github.com/ill...
► patch0 if you only want to disable motion blur and enable 60fps github.com/ill...
► yml file with more patches mega.nz/file/Y...
► shadps4 bb hacks github.com/sha...
As soon as the shaders are fixed im hopping on this game finally
Anytime I exit, reboot shadps4 on bloodborne, it immediately crashes
@@DeerGoonSesh what's your RAM
@@lukkkasz323 about 16
@@DeerGoonSeshBe patient, They haven't optimized the game yet, and the textures still need to be fixed
@@DeerGoonSesh It needs more to not crash, it uses around 21 from what I've seen. I think you might need to increase the pagefile size, so the emu can use a part of your hard drive for the remaining RAM.
Man I am happy to see such progress. Keep up the good work man.
So glad i found your channel! Subscribed right away. You ROCK!
I've been waiting for this since the day BB came out
thats nuts cant believe bloodborne's being emulated by this incredible bro
Glad to see the progress! I am sorry for offtop question, do you know how to start UFC 3 on this emulator? Because the game is not running on my laptop
Muito obrigado mano. Meu jogo estava crashando e com tela cinza toda vez que habilitava os 60FPS, agora vai dar certo
playable by christmas lets goooooo!!! cant wait to see also chalices like cummmfpk and 3aqbyx95
thanks for guide, i applied same patches, but mine is crashing :) at least now with 0.2.1 i can continue or load game instead just new game like on 0.2.0 and crashes immediately :) awesome progress, also all the best to shadps4, thanks and keep it up
that's another improvement hopefully most of the games will reach at lease ingame status within the end of 2024....
Where is the unself aplication?
what should i do if after selecting bloodborne orbis in py patch programm crashes?
where get patches?
if i write Vulkan validation to true my emulator is crashing when im starting the game , anything i can do with this?
what's the specs?
chromatic aberration be sweating
Cant believe we are getting Bloodborne playable before official remaster, Sony is a lazy ass
Hi
Mine stops in the loading but works fine in the menus
Idk why
Should i download a specific game version ?
I downloaded the main version with its Updates . [ Bloodborne ]
i load into the clinic but its a black screen with the hud
Try deleting the DiscMap module if you have it in the sys_modules folder
The orbis not the same you use in the tutorial.
Anytime i exit, reboot shadps4 on bloodborne it immediately crashes
hello need to play install Vulkan SDK? and Windows 11 can support?
no need for vulkan sdk unless you wanna use vulkan validation
@@BRUTALSAMM thanks
I keep getting a crash after character creation.
🎉🎉🎉
how the hell do you even get the shadps4 version 0.2.1 WIP? i cant find it anywhere
github.com/shadps4-emu/shadPS4/actions/runs/10458195829
@@BRUTALSAMM thanks a ton!
Anytime I exit, reboot shadps4 on bloodborne, it immediately crashes
Any way to uncap the eboot like Yahfz has done? I looked at PKG editor but not sure@@BRUTALSAMM
HOW CAN I RUN THE GAME WITHOUT ME HAVING PS4 TO GET LIB FILE FROM
lib is not really that necessary and you can find the files if you look up on the internet, send me a msg on discord/twitter/email and I will give you the lib files. I can't share them publicly here, it'll result in DMCA
@@BRUTALSAMM i will thx
Can anyone tell me do i have to worry about my cpu when i get to play bb with this emulator?
For now it seems like it's vram and ram intensive more than cpu, so I wouldn't worry about cpu unless it's too weak
Can you please make a tutorial on how to run ShadPS4 on ubuntu?
Unfself file download link please.
In the description
'Unfself' link not available in the description.
where the hell do i get the game???
Cannot share because of youtube policies, no piracy allowed, search on google
is it actually using 17 gigs of ram? if so that is fucking nuts
Its only days away brothers not even weeks
It's months even years away. Wtf are you talking about?
@@2psah2come on Its not that long im holding to that
Yeah idk about days lol. The progress they are making is lightning fast, but there's still a ton to do in order to get it running properly. And not every day will see as much progress as yesterday.
The majority of the game's shaders aren't being compiled correctly, and likely need to be handled one by one. Lighting, textures, post processing, render distance/LOD optimisation, bump maps, speculars, shadows, AO, essentially every aspect of the game is currently scrambled when the emulator tries to execute them.
My bet is that we'll have a playable and mostly stable game by the end of the year, albeit still with a tall list of minor bugs, but it'll be playable.
@@ThatGuySquippy yeah ur right but I was shocked this game is barely booting few days ago but now 60fps 200 fps it's insane. Anyway Finally it's confirmed it's happening 😁
Marvel’s spider-man ps4 pls Check
keep getting "[Debug] liverpool.cpp:ProcessGraphics:459: Unreachable code!
Unknown PM4 type 3 opcode 0x11 with count 3" anyone know whats wrong?