[KRSCH] Kabuto RA Loops
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- Опубликовано: 26 сен 2024
- Despite how immensely popular Kabuto is, I don't think there was a really good resource for this yet. Hopefully this helps!
Remember, once Rider Art hits, the followup combo is UNBURSTABLE. A Rider Art starter can straight up end the round. This is a pretty crucial technique for Kabuto under the current NA/AU ruleset.
Remember also that every time they touch the ground (besides groundbounces) they can ground tech, but I wanted to show how some of these decay too much in juggle height to actually deal 100%, and exactly how close they get.
I'm glad you dropped this because I recently picked up this character and wanted to know more combo routes with him. Tendou is insanely fun.
thanks! there's barely any resources for this game out there.
So that's how it was suppose to go. So sick!