It should be noted that Mario Odyssey mod is being used on the right alongside Render96, which explains the different bowser fight in case anyone's wondering. I do think base Mario 64 has better sound mixing than Render96, a mod which I otherwise adore & excited to see finished.
It isn't exactly necessary, but i think having a slightly blue filter when underwater would look really nice for Render 96. It just looks too clear imo.
Confirm/deny:
RIGHT: How you remember it
LEFT: How it is really is
well, I don't remember cappy back in sm64 tho 😂
You threw that baby penguin off the cliff you monster!
Guess who's back, back again
It should be noted that Mario Odyssey mod is being used on the right alongside Render96, which explains the different bowser fight in case anyone's wondering.
I do think base Mario 64 has better sound mixing than Render96, a mod which I otherwise adore & excited to see finished.
It isn't exactly necessary, but i think having a slightly blue filter when underwater would look really nice for Render 96. It just looks too clear imo.
how do you get that little trail when you were using the wing cap?
I believe it's due to the specific parameters I picked when using SM64builder which I included in the description if you want to try and replicate it!