6 flags, no lawnmower, 2,5 Zomboss health boss and the boss randomly not allow u to plant when the attack wave can send Giga garg at u, totally fair and balance
we already knew earlier. but at this point we can confirm the dev does not play their mod, they just randomly vomit difficulty and think every player is winning legit 0 save scum or cheese
Nahh, PvZ but every zombie is the "boss" zombie from this mod but blindfolded, in 5D, playing GW2 without exploiters and without instakills :) (Obviously a Joke, it ain't possible)
Td edition casually dropping the most common zombie imaginable there Fr tho extremely good job! Even if i couldn't be in some streams it's insane that you're still going whatever happend Gotta wish you luck in the next few levels
RCCH. Level 6-10 is actually beatable, I saw on BiliBili by using chomper spam and intense stalling. The guy who beat 6-10 used no lily pads and uses blovers to kill any water lane zombies while spamming chompers in the non-water lanes plus intense stalling to make even chompers able to fend off gargs. They also use walnuts to defend and they somehow beat 6-10 so I wonder if this strategy is recreatable. Looking forward to you beating 6-10 one day
thats only beatable because the person used TAS, I did the same, its impossible to do it normally, however rcch could've savescummed aswell but it would just take too long.
hey man i lost my grandma today and i found your video which really cheered me up my grandma was always really nice to me and i wish i could've seen her again..
8:47 "I suggest skipping this level as well as 6-7 if you're playing this mod - not that I suggest playing this mod." Yeah, just don't even try to do those levels as if you weren't eviscerating your sanity already XD
10:08 I was on stream, your reaction was priceless, when the catapult zombie killed the pot (top left corner) you screamed something like "OMG I'm so bad at this game! NONONONO" congratulations!
The loadout isn't outdated, you just never savescummed, the original run was TAS'd and not beaten legitimately because its impossible that way like 6-7, kernels + glooms or glooms + garlic would've still worked better
@@Pvzgirl423 no? Didn't you see he savescummed? It's basically tas'd for his run too, he savescummed for the dumbstrat to "work better" too I think you don't know, but tas is literally savescumming the game, it's just an easier way to do that so no, dumbstrat is not good, because I tried tasing it and it took way longer
@@Pvzgirl423 and just so you know, by the Chinese community, this level is impossible to beat LEGITIMATELY, so there's no 'realistic' scenario, rcch savescummed, Chinese players and I tas'd, it's the same result, both make strategies "work better" but dumbstrat is just not the best one for this level. Infact let me tell you right now, dumbstrat will make all zombies threatening because it requires alot of luck on the zombie spawning positions and the amount of zombies spawning generally, while gloomshrooms loadout only has one threatening zombie, the ender Hypno conehead
@@Pvzgirl423 there's no such thing as 'precise calculation' or 'bonus unlimited luck' it simply makes your savescumming process easier, you're probably talking about a way different way of use TAS, the tool I use allows me only one thing : automatic save file creation and savescum every frame, now in terms of how many rerolls it could take to beat 6-9, i precisely calculated and you would still need the same amount of rerolls for both the strategies. For example my manual savescumming attempt for 6-10 had over a 100 savestates of manually created save files that were rerolled multiple times, but when I played with tas, I did the same but it was simply easier, TAS and savescum are almost every identical in terms of their overall result, unless it's something extremely crazy like 7-10. There's no such thing as it changing every single RNG related thing unless you code your own TAS, I made it very clear that my tool functions on extreme/excessive savescumming alone, it doesn't change anything about the rng other than you savescumming out zombie spawning positions and variants
@@Pvzgirl423 I think you don't know what my TAS is then, it doesn't change everything related to RNG, neither gives unlimited luck nor anything like precise calculation, you're probably referring to manually coding a TAS, the tool I use just does one thing : automatic save file creation and savescumming every frame, (which I do myself using TAS) there's no a.i that magically creates a run for you like that. Now about 6-9, I precisely calculated and you still need the same amount of rerolls to beat 6-9 with both strategies, the TAS I use doesn't necessarily need to savescum all the frames unless you're either bad or the level is something like 7-10, for example I remember in my manual savescumming attempt of 6-10, I made 100+ save files manually and rerolled several times, TAS on the other hand would do the same but create save file every single frame for you to savescum, so it's just easier to do it, if I remember, I did almost the same number of rerolls I did with TAS as I did with manual savescumming, so extreme savescum is still almost identical to TAS. All my TAS runs are perfect end results of real time TAS runs I did without all the mishaps and failed savestates, so it gives a perfect result for an editor's view. Same goes for how 6-9 worked, both his extreme savescumming method and me using TAS to do the same almost had the same number of rerolls as eachother
@@Pvzgirl423 not gonna lie, but it's the truth for both the strategies, like you said, the level probably is possible if it's two flags, the actual impossible part in these levels come after the 2nd flag that requires extreme savescum, jalapeno or Hypno rng is too much at that point to handle practically, just like 6-7. My point here is not to berate Rcch's strategy, I simply wanted to point it out that it would've been much less painful for him if he went with glooms because I have personal experience with it, you can just watch his stream again, his brain was fried after micromanaging and dealing with the 2nd to 3rd flag progression, and I will let you know, the run you saw in my vid is indeed TAS'd, but I tried these levels months ago even with MANUAL SAVESCUM, I only switched to TAS for 7-10 and then replayed previous levels for content, so I have experience with even regular game slowdown + savescumming to point out whether one strategy is more painful or not.
This feels like great ideas, paired with bad design (Unlike Brutal Mode EX Plus, which has great ideas and game design, although the Knife Newspaper sucks I'd really like to see some challenges done on the new version of the mod)
PvZ Plus: An accessible and fun hard mode challenge Brutal Mode: A somewhat fair but highly challenging version for PvZ veterans Brutal Mode EX: An immensely hard and often unfair challenge testing strategy, luck, and micromanagement Brutal Mode EX+: An extremely hard challenge where determination is incredibly important and many stages are near impossible Total Death: Literally just impossible
The thing I hate about this, is just the horrible worlds. I understand nighttime roof, it’s a pretty neat idea. But seriously? The zen garden? And the plants don’t even line up!
I remember playing Level 6-7 in the original Plants vs Zombies (which is 8x easier than this) and spending three million seven hundred fifty thousand attempts on it
In this rate, we are gona got all zomboss family, zomboss and robot (original), that super news paper zombie (father), football zombie with 100,000 hp (brother)
I know this is a different mod but it's the newest video I'm confused about how the brutal mode ex+ elemental shroom works I know what the forms do but what causes them to switch? What's the timer on it? Why are there 3 peas at the bottom of it?
That's not how it works , for your phone to blow up there would have to be around 10-20 thousand zombies , and most of these mods never pass more then 1000 zombies on 2 flag levels
Potato mines are invincible once they are armed right? Couldn't you have effective neutralized the catapult zombies by placing the potato mines at the back of the lawn, so that when they shoot them, nothing happens
I dont really like skipping a level but i guess its understandable consiering how unreasonable it is. I'm all for excessive save scumming but skipping levels not as much.
Watch Part 7 here - ruclips.net/video/9HCVuoLyllk/видео.html
@@RCCH First
@@Ihhyan who cares
6 flags, no lawnmower, 2,5 Zomboss health boss and the boss randomly not allow u to plant when the attack wave can send Giga garg at u, totally fair and balance
Thats why we love total death edition
yes
@@noobie1301 Total Death Players may not be the best strategist but goddamn do they have an infinite pool of patients.
@@chrisriverata1917 the fact that my guy Rcch use cheat engine just to slow down the whole gameplay of world 6 and nothing else
Pretty easy ngl
we already knew earlier. but at this point we can confirm the dev does not play their mod, they just randomly vomit difficulty and think every player is winning legit 0 save scum or cheese
Time to see rcch shave 5 years off his life due to the stress of a handful of levels
lol
More like 55 years
@@Furface_the_thumpie”the next day mf was dead”
Rip to the guy but I can't wait for the next part. I rewatched the whole series to make sure I got everything right and god it's good
I don't think you understand how long I have been waiting for this video
Same
Me too
Every hardcore fan know the struggle to wait for weeks for one wideo
I guss the answer is the exact time between this video and the last total death video?
I dont
The screen flashing actually has an extra gimmick which is the mini game grave danger, graves spawning way more than usual
I was about to say, no way the sun drain and Zombie Nimble Zombie Quick gimmick had an extra feature and not Dark Stormy Night
@@brawlmaster0190 helps when Chinese is your second language
@@nvapisces7011GIVE IT
Cant wait for you to beat 7-10 which is 52 minutes long with TAS
I believe he will skip it because he already skipped 6-10 and 7-10 is miles harder than that
@@WafPvZ ohh hi
@@Charlie-hz6dp yoo
@@WafPvZ hello
@@WafPvZ yeah probably
PVZ but every zombie is an Angry Dancing Giga Football Newspaper Gargantuar that spawns 999 Screendoor Buckethead Letterhead zombies.
+ 100,000 tall-nut zombies, seems fair!
@@garytheguy332 plus flag zombies that drain your sun in 1 second and 5 jalapeno zombies in intas kill your defense
+1 basic zombie
Nahh, PvZ but every zombie is the "boss" zombie from this mod but blindfolded, in 5D, playing GW2 without exploiters and without instakills :) (Obviously a Joke, it ain't possible)
@@Qwertyexists gw2 is impossible. the rest is EASY compared to it.
Td edition casually dropping the most common zombie imaginable there
Fr tho extremely good job! Even if i couldn't be in some streams it's insane that you're still going whatever happend
Gotta wish you luck in the next few levels
RCCH. Level 6-10 is actually beatable, I saw on BiliBili by using chomper spam and intense stalling. The guy who beat 6-10 used no lily pads and uses blovers to kill any water lane zombies while spamming chompers in the non-water lanes plus intense stalling to make even chompers able to fend off gargs. They also use walnuts to defend and they somehow beat 6-10 so I wonder if this strategy is recreatable. Looking forward to you beating 6-10 one day
thats only beatable because the person used TAS, I did the same, its impossible to do it normally, however rcch could've savescummed aswell but it would just take too long.
@@WafPvZ hi
At this point this mod could only be reliably beaten by a TAS.
That's pretty much the solution to most levels in the later worlds of this mod
yeah theres a video of some of them being beaten with tas
hey man i lost my grandma today and i found your video which really cheered me up my grandma was always really nice to me and i wish i could've seen her again..
❤We love you my friend, stay strong😊🩵🩵💪🏻
@@Skiddle234 look for her in the video, she might be one of the zombies
@@oliver9927 😐
in level 6-9 he also had to slow down the game to like 6 FPS
or as he said: slideshow vs zombies
pvz powerpoint edition
12:42 You know this is serious when RCCH swears
8:47 "I suggest skipping this level as well as 6-7 if you're playing this mod - not that I suggest playing this mod."
Yeah, just don't even try to do those levels as if you weren't eviscerating your sanity already XD
6-9... We're so BACK!!!
10:08 I was on stream, your reaction was priceless, when the catapult zombie killed the pot (top left corner) you screamed something like "OMG I'm so bad at this game! NONONONO" congratulations!
the difference between this and dr zomboss is that zomboss doesn't have access to the zombotany zombies
Yea
At least Zomboss stayed in the back rows the entire time
@@Pvzgirl423 what are you talking about
@@Pvzgirl423 Yes, but he does not use them in 5-10.
I kinda want to see the mod developer beat his own game
world 7 is the real weirdmageddon
Yep
You know that the final boss is so bad when there is a literal cheat code designed to beat it
it's a joke i think
I wonder how much could change if they allowed an 11th seed slot here
Probably not much
It would change a lot, it gives you space for another insta kill.@@ryanshields-f5q
Probably a lot
Plant vs Zombie : Total Insta-Kill
welcome back to another episode of _why would anybody do this to themselves_
The loadout isn't outdated, you just never savescummed, the original run was TAS'd and not beaten legitimately because its impossible that way like 6-7, kernels + glooms or glooms + garlic would've still worked better
@@Pvzgirl423 no? Didn't you see he savescummed? It's basically tas'd for his run too, he savescummed for the dumbstrat to "work better" too I think you don't know, but tas is literally savescumming the game, it's just an easier way to do that so no, dumbstrat is not good, because I tried tasing it and it took way longer
@@Pvzgirl423 and just so you know, by the Chinese community, this level is impossible to beat LEGITIMATELY, so there's no 'realistic' scenario, rcch savescummed, Chinese players and I tas'd, it's the same result, both make strategies "work better" but dumbstrat is just not the best one for this level. Infact let me tell you right now, dumbstrat will make all zombies threatening because it requires alot of luck on the zombie spawning positions and the amount of zombies spawning generally, while gloomshrooms loadout only has one threatening zombie, the ender Hypno conehead
@@Pvzgirl423 there's no such thing as 'precise calculation' or 'bonus unlimited luck' it simply makes your savescumming process easier, you're probably talking about a way different way of use TAS, the tool I use allows me only one thing : automatic save file creation and savescum every frame, now in terms of how many rerolls it could take to beat 6-9, i precisely calculated and you would still need the same amount of rerolls for both the strategies. For example my manual savescumming attempt for 6-10 had over a 100 savestates of manually created save files that were rerolled multiple times, but when I played with tas, I did the same but it was simply easier, TAS and savescum are almost every identical in terms of their overall result, unless it's something extremely crazy like 7-10. There's no such thing as it changing every single RNG related thing unless you code your own TAS, I made it very clear that my tool functions on extreme/excessive savescumming alone, it doesn't change anything about the rng other than you savescumming out zombie spawning positions and variants
@@Pvzgirl423 I think you don't know what my TAS is then, it doesn't change everything related to RNG, neither gives unlimited luck nor anything like precise calculation, you're probably referring to manually coding a TAS, the tool I use just does one thing : automatic save file creation and savescumming every frame, (which I do myself using TAS) there's no a.i that magically creates a run for you like that. Now about 6-9, I precisely calculated and you still need the same amount of rerolls to beat 6-9 with both strategies, the TAS I use doesn't necessarily need to savescum all the frames unless you're either bad or the level is something like 7-10, for example I remember in my manual savescumming attempt of 6-10, I made 100+ save files manually and rerolled several times, TAS on the other hand would do the same but create save file every single frame for you to savescum, so it's just easier to do it, if I remember, I did almost the same number of rerolls I did with TAS as I did with manual savescumming, so extreme savescum is still almost identical to TAS. All my TAS runs are perfect end results of real time TAS runs I did without all the mishaps and failed savestates, so it gives a perfect result for an editor's view. Same goes for how 6-9 worked, both his extreme savescumming method and me using TAS to do the same almost had the same number of rerolls as eachother
@@Pvzgirl423 not gonna lie, but it's the truth for both the strategies, like you said, the level probably is possible if it's two flags, the actual impossible part in these levels come after the 2nd flag that requires extreme savescum, jalapeno or Hypno rng is too much at that point to handle practically, just like 6-7. My point here is not to berate Rcch's strategy, I simply wanted to point it out that it would've been much less painful for him if he went with glooms because I have personal experience with it, you can just watch his stream again, his brain was fried after micromanaging and dealing with the 2nd to 3rd flag progression, and I will let you know, the run you saw in my vid is indeed TAS'd, but I tried these levels months ago even with MANUAL SAVESCUM, I only switched to TAS for 7-10 and then replayed previous levels for content, so I have experience with even regular game slowdown + savescumming to point out whether one strategy is more painful or not.
14:23 That zombie has to be unlocked
You know the level is just diabolical when it makes 5.4 from the other mods look like blind-toddler difficult
Mod creator thought he was smash bros ultimate since "everybody is here"
You know if that level going to be hard of there was that pvz edit song
TD is most thing I’ve waittin
You know I think these levels want RUclipsrs to try it out and struggle while the viewers Just Laugh. kinda disrespectful
Yes 100% it was made so wievers will laugh literally no one is laughing
@@MarinBrzuhalski Whatever you say dude
Rcch gave NOTHING for us to play this mod with(no info)@@MarinBrzuhalski
@@rasolJr I mean it's the youtuber's choice if he wants to play the mod or not
i know it took you very long to edit this video, but you made it!
W video.
This feels like great ideas, paired with bad design
(Unlike Brutal Mode EX Plus, which has great ideas and game design, although the Knife Newspaper sucks
I'd really like to see some challenges done on the new version of the mod)
0:09 Level 6-9🤔🤔🤔 you see where this is going
Hands down the best pvz content on youtube- and thats saying something considering how much is out there.
PvZ Plus: An accessible and fun hard mode challenge
Brutal Mode: A somewhat fair but highly challenging version for PvZ veterans
Brutal Mode EX: An immensely hard and often unfair challenge testing strategy, luck, and micromanagement
Brutal Mode EX+: An extremely hard challenge where determination is incredibly important and many stages are near impossible
Total Death: Literally just impossible
Giant all-stars going through the unsodded lanes be like:
12 streams using save scumming every 0.4 seconds later… and finally we beat this horrific level of horrors that I wont even wish to the devil himself
10:34 why did i laugh so hard at this
I’m glad you finally finished this nightmarish level, kudos for this guy 👏🏻
imagine if this was in pvz two and you had plant food, i feel like it would make the game a million times easier
buddy kept us waiting for "only" 4 weeks lmao
hardcore fans know to struggle to wait
The thing I hate about this, is just the horrible worlds. I understand nighttime roof, it’s a pretty neat idea. But seriously? The zen garden? And the plants don’t even line up!
THE WAIT WAS WORTH
Jalapeño with bucket…
This is new level
RCCH with the 20/10 music taste as usual
he spends hours getting videos out, he's at 89k, I remember him having 141k returning viewers. he needs more support.
Does a level containing every zombie in every level, contain its own zombies?
not how the paradox works
yes
Can’t wait what Nightmares lie in 10-10
My gusse it's gonna be a bunch of that unkillable boss guy
@@Potatoz2 Nah it’s gonna be a giant football zombie that can spawn infinite giga gargantuars
"How do we tell him?"
10-10 is a conveyor level and very easy and boring
At this point we're literally playing Brutal Mode on Brutal Mode.
this is pretty much just a gambling mini game at this point
These mods make 10k sun look like nothing
The -Zombies- Ultimate craziness levels are COMING!!! 🤪
I love this series, always watched, keep it up! (im so sorry for ur suffering)
At this point i feel that beating a level will take a whole video
if you encounter an even harder level,name the video
"I genuinely think nothing could be harder than THIS..." or something
okay 6-10 is going to the levels i couldt show 2 video
I remember playing Level 6-7 in the original Plants vs Zombies (which is 8x easier than this) and spending three million seven hundred fifty thousand attempts on it
Jesus Christ, not even him could save you. You need his Cousin RNGesus to even get a chance.
(Wonder if RCCH will make a video about the PVZ: DLC mod)
Why does it have to be my first day of high school when this dropped
if EA made pvz 1:
*accurate representation of 1-1 in EA made pvz 1 from **0:00** to **10:19** guys*
4 levels
the mod so hard you have to repeatedly time travel to beat levels
In this rate, we are gona got all zomboss family, zomboss and robot (original), that super news paper zombie (father), football zombie with 100,000 hp (brother)
I wish i had a computer so i could play this
Good luck finding it if u had a pc
My words exactly this looks insane
12:40
I know this is a different mod but it's the newest video
I'm confused about how the brutal mode ex+ elemental shroom works
I know what the forms do but what causes them to switch? What's the timer on it? Why are there 3 peas at the bottom of it?
6:36 nice
5:23 rcch here. where are your blowverse?
The fact you had to resort to cheating for almost every level in this video shows just how fair and balanced this mod is!
12:21 that ain’t zombies
That’s zom big brain
I had a question, what's the wincon of 6-10, kill the 100k hp boss, survive 6 flag or both (assume that you can do it)
You have to do both
Feel bad for the gold magnet. Why is it so underused in every mod.
So... What's with gold magnet being randomly useful in particular late game worlds in random PVZ mods?
Go to the shop dawg
Love his determition
If you have to play a plants vs zombies mod that need save scumming for winning a level, this mod don't have to be tries (for a normal human)
Golden magnet is really buffed
Sorry RCCH, for enjoying watching you suffer in PvZ
7:28 speaking as a casual player, no it does not look easy.
Can't wait for level 10-10
MJ zombie shooting like a gloom shroom and a Bunge zombie with sun as his head
24:34 poor zombies
love to hear that btd6 music
first song goes insanely hard
I Like Your Videos, I Love PVZ Mods
if you type dance it makes your plant 5x stronger
RCCH is this mod available on mobile
Nope. Your phone would literally blow up
xi and a fanmade brutal mode ex bootleg exist though. They run pretty well on modern phones.@@brawlmaster0190
That's not how it works , for your phone to blow up there would have to be around 10-20 thousand zombies , and most of these mods never pass more then 1000 zombies on 2 flag levels
@@Cabbagetroll345 This is a pc mod. It can’t be played on mobile.
@@RenéSotoPenalba there are windows emulators for mobile
Bro, in video 😇
Bro, in stream 😈
Potato mines are invincible once they are armed right? Couldn't you have effective neutralized the catapult zombies by placing the potato mines at the back of the lawn, so that when they shoot them, nothing happens
Potato Mines are only invincible from being eaten, but the basketballs can kill them
Just get a gun, ez win
Pole vaulters jumping into your house while reloading the gun: 🗿
@@MaxDesignProButCooler🗿
@@MaxDesignProButCoolerenderconeheads:
This level is madness
I dont really like skipping a level but i guess its understandable consiering how unreasonable it is. I'm all for excessive save scumming but skipping levels not as much.
Bro in every mod on rcch's channel im useless 💀
Do you think The Royal Giant should have enough popping power to kill the tall-nut zombie?
yeeey new video from rcch
Hey any tips on brutal mode ex plus?😓
From what ive seen, just dont play it.
But i must ask what lvl you are on
whats next? TD Brutal Mode EX+5?
At this point just start insta macroing doom shrooms
This mod is so difficult, it's not even entertaining to watch!
Wait, I thought the gold magnet in this mod was like the eletric fence thing from pvz2? or am I tripping?
Diffrent mod I think
that was brutal mod ex+