-SSF2 Project UltiFlash 1.5 Changelog- -Engine *The first event mode has changed to Unova Pokemon League. *New fonts. *Added SFX to Bomb Hit effect. *Added few filtred costumes to 13 characters. -Characters Mario: *Down Air has been fixed and added effect ftom his DAT. *New animation on D-Air while end the atttack. *Fireball no longer stay after hitting opponent. *Added voice on his side taunt. Luigi: *His D-Special are based on Ultimate. *His Dash Attack are based on Ultimate. *Added Zoom attack on his U-Special Ground. *The U-Special on air has been nerfed on Y-Speed of 10 > 7. *His original costume has been changed into ultimate style. Dr. Mario: *Every attack attack-boxes has set on his animation. *His U-Special have attack while jumping. Captain Falcon: *Now he has SFX and VFX from ultimate. *His original costume has been changed into ultimate style. *His Final Smash now he has the cutin SFX. *Added Zoom attack on his N-Special. Marth: *Added filtred effect on his Counter and U-Special. *His dance now has the SFX from ultimate. *Added voice on his side taunt. *His D-Air now has 70% chance of spike attack. *N-Special has been reworked and added zoom attack while the opponent put shield. Roy: *Now his moveset are based on Project PS. *His U-Special are based on Ultimate. *His Final Smash are based on Ultimate. Sora: *Now his moveset are based on Project PS. *His Final Smash do an critical attack on end of FS. Ganondorf: *His S-Special, N-Special and U-Tilt has been fixed on SFX and reworked. *Added Zoom attack on his N-Special. Jigglypuff: *His U-Special are based on Ultimate. *Some VFX and SFX are from Ultimate and reworked. -Stages Added few stages and reworked: *Kingdom Hearts Stage. *Castle Siege with 4 soundtracks: Fire Emblem Theme and Comrades from SSF2 and ID Purpose from Ultimate and Melee Theme. *Duel Zone *Palm Tree Paradise *New Donk City *New Hyrule Castle
I can see the mod cooking when given more time. My only problem is Project PS Roy. I personally never a fan of that version and prefer the original version moŕe. Other tha that, I hope the mod become successful and well developed
Soras final smash turned into
Big white rectangle
what
I would like someone to make a gameplay of this so that more people can see this project 😯.
gran trabajo man, espero que sigas actualizando con algunas personajes mas.
cool!
-SSF2 Project UltiFlash 1.5 Changelog-
-Engine
*The first event mode has changed to Unova Pokemon League.
*New fonts.
*Added SFX to Bomb Hit effect.
*Added few filtred costumes to 13 characters.
-Characters
Mario:
*Down Air has been fixed and added effect ftom his DAT.
*New animation on D-Air while end the atttack.
*Fireball no longer stay after hitting opponent.
*Added voice on his side taunt.
Luigi:
*His D-Special are based on Ultimate.
*His Dash Attack are based on Ultimate.
*Added Zoom attack on his U-Special Ground.
*The U-Special on air has been nerfed on Y-Speed of 10 > 7.
*His original costume has been changed into ultimate style.
Dr. Mario:
*Every attack attack-boxes has set on his animation.
*His U-Special have attack while jumping.
Captain Falcon:
*Now he has SFX and VFX from ultimate.
*His original costume has been changed into ultimate style.
*His Final Smash now he has the cutin SFX.
*Added Zoom attack on his N-Special.
Marth:
*Added filtred effect on his Counter and U-Special.
*His dance now has the SFX from ultimate.
*Added voice on his side taunt.
*His D-Air now has 70% chance of spike attack.
*N-Special has been reworked and added zoom attack while the opponent put shield.
Roy:
*Now his moveset are based on Project PS.
*His U-Special are based on Ultimate.
*His Final Smash are based on Ultimate.
Sora:
*Now his moveset are based on Project PS.
*His Final Smash do an critical attack on end of FS.
Ganondorf:
*His S-Special, N-Special and U-Tilt has been fixed on SFX and reworked.
*Added Zoom attack on his N-Special.
Jigglypuff:
*His U-Special are based on Ultimate.
*Some VFX and SFX are from Ultimate and reworked.
-Stages
Added few stages and reworked:
*Kingdom Hearts Stage.
*Castle Siege with 4 soundtracks: Fire Emblem Theme and Comrades from SSF2 and ID Purpose from Ultimate and Melee Theme.
*Duel Zone
*Palm Tree Paradise
*New Donk City
*New Hyrule Castle
Will you add Alucard and Mewtwo to the game?
@@juanchi2668 Mewtwo is already, Alucard is not an part of smash bros series.
@@discontinedfake I'm talking about Castlevania Alucard, who's an assist trophy in Ultimate, so he is, actually
@@juanchi2668 I don't know how I can add assist trophy.
@@discontinedfake don't add him as an assist trophy, add him as a playable character
I can see the mod cooking when given more time. My only problem is Project PS Roy. I personally never a fan of that version and prefer the original version moŕe. Other tha that, I hope the mod become successful and well developed
What's SSFU?Super Smash Flash Ultimate?
@@Flare8295 It's regular modpack.
@@discontinedfake You got a download link?
@@Flare8295 Already.
did i see joker?
@@ericklvf1025 Yes, It's near complete the ultimate content on this modpack.
Put boss mod reference in ssbu or wii u e brawl?
@@kauagames2092 I cannot do this, It's super hard to put in.
@@discontinedfake ok thanks for answer
@@discontinedfake and board plataforms mod reference ssb 64(in classic mode)
Download link
@@AnimeComplexCrossArena2020Flas On description.
@@discontinedfake ah thanks
Can you make batter pls
Is it available to android?
Since 2021, Android devices cannot play on SWF due to an compatibly mode on every device using Flash Game Player NEW.
in spanish please
Can We talk in Discord?
@@minhpham437 Yes.
Discord name.