I missed teh base characteristics of a good kick for DnB, I've tried a losts of kicks that sounds great by themselves but not on a DnB arrangement... :(
It’s definitely a good kick! One thing that will definitely save on CPU is just making a dry/wet for the vocoder that you put after your processing chain, with the dry and 100% wet vocoder running in parallel. Then for the parallel compression, just put a Glue Compressor at the end and use its high pass filter and dry/wet parameters
Thanks! And yeah great point! I wanted to make things as simple as possible for this tutorial but in a larger project you will definitely need to employ strategies like that and save your cpu
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I can confirm that this is super legit 💪🏻
Thank you. This makes so much more sense now
I missed teh base characteristics of a good kick for DnB, I've tried a losts of kicks that sounds great by themselves but not on a DnB arrangement... :(
It’s definitely a good kick! One thing that will definitely save on CPU is just making a dry/wet for the vocoder that you put after your processing chain, with the dry and 100% wet vocoder running in parallel.
Then for the parallel compression, just put a Glue Compressor at the end and use its high pass filter and dry/wet parameters
Thanks! And yeah great point! I wanted to make things as simple as possible for this tutorial but in a larger project you will definitely need to employ strategies like that and save your cpu
Awesome
A lot of drum synthesis tutorials for DnB are total crap. Looking forward to see your take
👌👌👌👌👌