Best way to sabotage the main crystal is to encase in walls, this will cause it to delam in around 4-7 minutes and create a singularity when done. The SM needs to be like on first, all set up and that with an emitter having hit it, this means it will suck people in so go in with magboots on or as an engi borg which are immune to the pull. You should scramble engineering comms (go telecomms find the engineering relay, multitool it and erase and put gibberish in all the boxes and press the red Xes, its instant so try to talk on engicomms to see if you did it right) so the supermatter can't give alerts that its being damaged to anyone until it reaches 20% people will come try and CAN fix it by removing any of the walls (it will likely still blow up, only small and no singularity) so just keep adding more walls, cover the girders with plasteel if you are human, and if your an engiborg bring the beepsky and emag him, shock and bolt doors (but disable door lights so no one knows they are bolted) and you should disable the borg console in RD first.
I am being 100% serious and unironic when I say if you can't to adapt to every single threat in this stupid space simulation game held together by hopes, dreams and duct tape then you deserve to be in dchat lamenting your death.
HWABAG dragging the supermatterald through Coalstation 13.
Gems to Gems.
Coal to Coal.
absolute MISANTHROPE borg helps crew from their plight as wagies by INSTANTLY liquidating their contracts to Nanotransen.
He will always be a griefer.
ashes to ashes
robust to robust
Shining Supermatterald
also video pixel quality seems off but whatever burger.
he cant keep getting away with this
Good idea to make a thing that round removes you cheap and accessible round start
Grieferald
*[BWOINK]*
Чел, хорош
typical fulp L
Lol great one
powergame,metagame and selfantag? he will truely always be a griefer
А ты неплох
Does it worth it?
What happened to your discord?
how to sabotage the sm?
Best way to sabotage the main crystal is to encase in walls, this will cause it to delam in around 4-7 minutes and create a singularity when done. The SM needs to be like on first, all set up and that with an emitter having hit it, this means it will suck people in so go in with magboots on or as an engi borg which are immune to the pull. You should scramble engineering comms (go telecomms find the engineering relay, multitool it and erase and put gibberish in all the boxes and press the red Xes, its instant so try to talk on engicomms to see if you did it right) so the supermatter can't give alerts that its being damaged to anyone until it reaches 20% people will come try and CAN fix it by removing any of the walls (it will likely still blow up, only small and no singularity) so just keep adding more walls, cover the girders with plasteel if you are human, and if your an engiborg bring the beepsky and emag him, shock and bolt doors (but disable door lights so no one knows they are bolted) and you should disable the borg console in RD first.
Hey, wtf happened to the new video
it was a test to see how scheduled videos look
@@HWABAG14 Aight, that's understandable
I am being 100% serious and unironic when I say if you can't to adapt to every single threat in this stupid space simulation game held together by hopes, dreams and duct tape then you deserve to be in dchat lamenting your death.
what about "that" chemist
I'm waking up to ash and dust
I wipe my oil and I sweat my rust
I'm breathing in the crystals
* */tgstation/sound/effects/supermatter.ogg* *