Apple II Game: Aztec (1982 Datamost, Inc.)

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  • Опубликовано: 28 ноя 2024

Комментарии • 18

  • @dirtbikeutah9615
    @dirtbikeutah9615 2 года назад +4

    First game I ever remember playing as a kid. I would get all scared when the room would start filling up with water!!

  • @bdwilcox
    @bdwilcox 8 лет назад +5

    So buggy, quirky and broken...an absolute classic. Along with Montezuma's Revenge, this game defined the games of my youth.

  • @txmetalhead82xk
    @txmetalhead82xk 6 лет назад +3

    Good memories! This game made me chuckle

  • @Punkpsychobilly
    @Punkpsychobilly Год назад

    I had this game when I was a kid and I could never do anything in it because I didn’t really understand it. I see now that it was kind of a total mess, but I still want to play it again. Sound effects are similar to Swashbuckler, which I played a ton. Good stuff!

  • @fluffysheap
    @fluffysheap Год назад +1

    I remember this one, too many bugs and glitches to really enjoy.
    Just a couple of years later, Prince of Persia would come out on only slightly better hardware! (it needed 128k)

  • @erikhaynes5506
    @erikhaynes5506 2 года назад +1

    This game felt janky even back then but still loved it.

  • @generalzod7959
    @generalzod7959 7 лет назад +2

    this was easily one of my favorite games for the 2e.
    instead of speed runs, try for a different achievement...
    extinction. that is you have to wipe out all the monsters.
    it's pretty easy on the first 2-3 levels of difficulty but, it is actually pretty tough on the higher levels. really tough to do without saving on levels 6+

  • @mgabrysSF
    @mgabrysSF 8 лет назад +1

    Hint : go to the edge of the staircase going in, the far left of the walkway. Blow a hole in the floor. Drop more charges. 2-3 should do. Now walk off the left side. Boom. You've now dropped to where the idol is and only need to go up. You've cut the time by half.

  • @ZagnutBar
    @ZagnutBar 3 года назад +1

    Character graphics and sound effects by whoever also did "Swashbuckler"

    • @fluffysheap
      @fluffysheap Год назад

      No character graphics on the Apple, only framebuffer

    • @ZagnutBar
      @ZagnutBar Год назад

      @@fluffysheap no I meant the person who programmed the characters for Aztec also did the characters for Swashbuckler. They have the same aesthetic.

  • @daviddimalanta259
    @daviddimalanta259 7 лет назад +1

    Newbies of the future think it looks corrupted with these pink, green, and white colored pixeled graphics. But, this is is the standard OK reso back since 80's.

  • @ThomasSeeling
    @ThomasSeeling Год назад

    The idol at 9:15.

  • @rammsteinregeln
    @rammsteinregeln 7 лет назад

    If memory serves, weren't you able to hit control-reset if you died ("You did not make it...") and come back to life?

  • @Chentzilla
    @Chentzilla 4 года назад

    Is there monster infighting at about 3:45?

  • @berighteous
    @berighteous 8 лет назад

    This game is so buggy/glitchy I never could get into it. It's like they rushed it out only 2/3 completed.

  • @Novastar.SaberCombat
    @Novastar.SaberCombat 2 года назад

    This one looks like a DISASTER. Even for the Apple IIe. Montezuma's Revenge was clean, and even Lady Tut used graphics more intuitively. Geez. Glad I never saw this one in the 80's.

  • @TheBrethart2009
    @TheBrethart2009 5 лет назад

    And the Aztec Warriors are annoying as hell!