Saving flare for when their pounce is up is something I never considered for some reason haha I usually panic and throw it; gameplay provided great tips thanks! ❤
@@ivanvargas8817 I bought my whole setup 3 years ago for around 1k$, including GTX 1660 super and Ryzen 5 3600. It's enough to run games like BF1, CoD MW, WT or DL2 with at least medium-low settings. Though the prices might have changed since the lockdowns. It all depends on how strong you want your PC to be.
Looks like the PVP mode in this game is super unfair. Humans have all these powerful potions to drink and reduce dmg and recover hp very fast but zombie? Can't even recover in a short time. I assumed 3 zombie tackles to kill human equals 3 human weapon hits to kill zombies, but tackles can easily be evaded, while weapon hits can't as long as you are in close range. Also, it seems human weapons' range is insanely huge. Zombie have to be very close to claw you but a weapon swing can probably hit a zombie 2 meters in range. Zombie failure to ground pound results in death but human failure doesn't. 3 hit and zombie is dead. What is this kind of logic? Isn't the zombie supposed to be the king of all mutants and should have large amount of hp and not so easily killed by weapons? Also, why does a human have infinite stamina? A super mutant zombie have stamina, why shouldn't human have?
With combat stamina I agree. Humans wouldn't be able to backslide all the time if it wasn't infinite. Night hunter is different than a demolisher for example. His biggest advantage is the movement speed and overall mobility, his best weapon is the pounce and spits are the most important tool at his disposal. The NH is more of an agile fighter, rather than a physically strong one. Hence his strategy is to suprise, whereas humans have more dueling power. That's why the night hunter might seem weak and inappriopriately presented, especially in a 1v1 scenario, but it's important to realise what he actually is, which then leads to adopting the right strategy for him.
@@wrftg4293 I assume backslide isn't a normal mechanism in-game. I've seen many videos showing humans exploiting combat movements or mechanisms that do not normally exist in the game, such as backsliding, shooting without reloading, attack cancel, air evade, super spin, grapple cancel, etc. However, it seems night hunters can't do many exploits like humans do. Although night hunter does move faster than humans, it seems tracking the night hunter movement is fairly easy for meta players and it doesn't feel the hunter has any surprise anymore. They should remove the burning effect and trails on hunters when being shined by uv light. That makes them harder to see because their skin color is supposed to be blended into the night.
@@ItsiiRenol The thing with DL is that's is heavily based on exploits. Pretty much to the point where it's impossible to draw a line between what's an exploit and what's a strat/combo. While humans use the greater part of exploits/strats/combos, hunter also has access to quite a few. But again, it's very hard to judge it - is tendril sprinting an exploit for example? What about air and instant tackles? And a groundpound combined with a spit? Yeah, when hunter blends into the night it makes tracking more difficult, however with the gamma option turned to max it's not a problem anymore... With all that being said, there are so many things that make playing the night hunter so complicated, but in the right hands he definitely can do well against skilled survivors. Then it really depends on what strats both side use. Thx for the discussion man. It's not like I'm ending it right here, feel free to continue and I'll read it for sure.
Im not a mouse & keyboard player but i think in mouse and keyboard is ez to track , in controller is pretty hard , i mean my controller is kinda broken so that would make sense
Saving flare for when their pounce is up is something I never considered for some reason haha I usually panic and throw it; gameplay provided great tips thanks! ❤
5:31 even if you lost that fight it was very cinematic
Outstanding
Thank you guys for 300 subs!
A special video is on the way. Stay tuned!
How do you think a PC setup would cost? I really want one
@@ivanvargas8817 I bought my whole setup 3 years ago for around 1k$, including GTX 1660 super and Ryzen 5 3600. It's enough to run games like BF1, CoD MW, WT or DL2 with at least medium-low settings. Though the prices might have changed since the lockdowns. It all depends on how strong you want your PC to be.
@@ivanvargas8817 And btw one thing I don't like about this GPU is 6 GB of VRAM, I feel like it's not all that much.
Looks like the PVP mode in this game is super unfair. Humans have all these powerful potions to drink and reduce dmg and recover hp very fast but zombie? Can't even recover in a short time. I assumed 3 zombie tackles to kill human equals 3 human weapon hits to kill zombies, but tackles can easily be evaded, while weapon hits can't as long as you are in close range. Also, it seems human weapons' range is insanely huge. Zombie have to be very close to claw you but a weapon swing can probably hit a zombie 2 meters in range. Zombie failure to ground pound results in death but human failure doesn't. 3 hit and zombie is dead. What is this kind of logic? Isn't the zombie supposed to be the king of all mutants and should have large amount of hp and not so easily killed by weapons? Also, why does a human have infinite stamina? A super mutant zombie have stamina, why shouldn't human have?
With combat stamina I agree. Humans wouldn't be able to backslide all the time if it wasn't infinite.
Night hunter is different than a demolisher for example. His biggest advantage is the movement speed and overall mobility, his best weapon is the pounce and spits are the most important tool at his disposal. The NH is more of an agile fighter, rather than a physically strong one. Hence his strategy is to suprise, whereas humans have more dueling power. That's why the night hunter might seem weak and inappriopriately presented, especially in a 1v1 scenario, but it's important to realise what he actually is, which then leads to adopting the right strategy for him.
@@wrftg4293 I assume backslide isn't a normal mechanism in-game. I've seen many videos showing humans exploiting combat movements or mechanisms that do not normally exist in the game, such as backsliding, shooting without reloading, attack cancel, air evade, super spin, grapple cancel, etc. However, it seems night hunters can't do many exploits like humans do. Although night hunter does move faster than humans, it seems tracking the night hunter movement is fairly easy for meta players and it doesn't feel the hunter has any surprise anymore. They should remove the burning effect and trails on hunters when being shined by uv light. That makes them harder to see because their skin color is supposed to be blended into the night.
@@ItsiiRenol The thing with DL is that's is heavily based on exploits. Pretty much to the point where it's impossible to draw a line between what's an exploit and what's a strat/combo.
While humans use the greater part of exploits/strats/combos, hunter also has access to quite a few. But again, it's very hard to judge it - is tendril sprinting an exploit for example? What about air and instant tackles? And a groundpound combined with a spit?
Yeah, when hunter blends into the night it makes tracking more difficult, however with the gamma option turned to max it's not a problem anymore...
With all that being said, there are so many things that make playing the night hunter so complicated, but in the right hands he definitely can do well against skilled survivors. Then it really depends on what strats both side use.
Thx for the discussion man. It's not like I'm ending it right here, feel free to continue and I'll read it for sure.
It feels good when you smash in a few skulls of players. Ggs btw
Very good!
You're telling me I have to play like this against hunters like that 💀
all it takes is some practice ;)
you actually learn alot after a day or two it looks complex in theory but I've gotten pretty good against Beginner or average hunters
Im not a mouse & keyboard player but i think in mouse and keyboard is ez to track , in controller is pretty hard , i mean my controller is kinda broken so that would make sense
Okay, I don't have much experience with controller, what is hard with mouse though is tracking smoothly.
ggwp!
ggwp man
Gg👍
GG
dont know whats going on but this shitt look cool
:D
I play on ps4 with no aim assist just to track like a pc player
It get me killed alot more
Yeah, I can imagine, it must be hard
Is Animus have xbox?
Honestly I dont know
Standing still cost him the game lol
Yeah, but at the same time it could make him get me there, since the hunter's stamina regenerates faster when he's standing still/crouching.