-- 69- 0.11934 local CC = game:GetService'Workspace'.CurrentCamera local Plr local enabled = false local accomidationfactor = 0.129145 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) local guimain = Instance.new("Folder", game.CoreGui) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 1, 0) a.BackgroundTransparency = 0.4 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) local TextLabel = Instance.new("TextLabel", handler) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0, -50) TextLabel.Size = UDim2.new(0, 100, 0, 100) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.TextSize = 14 TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextStrokeTransparency = 0 TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel.Text = 'Name: '..player.Name TextLabel.ZIndex = 10 spawn(function() while wait() do if player.Character then --TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) game.Players.PlayerRemoving:Connect(function(player) guimain[player.Name]:Destroy() end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(0.1, 0.1, 0.1) placemarker.Transparency = 10 makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false -- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() --guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end)
-- 69- 0.11934 local CC = game:GetService'Workspace'.CurrentCamera local Plr local enabled = false local accomidationfactor = 0.129145 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) local guimain = Instance.new("Folder", game.CoreGui) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 1, 0) a.BackgroundTransparency = 0.4 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) local TextLabel = Instance.new("TextLabel", handler) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0, -50) TextLabel.Size = UDim2.new(0, 100, 0, 100) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.TextSize = 14 TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextStrokeTransparency = 0 TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel.Text = 'Name: '..player.Name TextLabel.ZIndex = 10 spawn(function() while wait() do if player.Character then --TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) game.Players.PlayerRemoving:Connect(function(player) guimain[player.Name]:Destroy() end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(0.1, 0.1, 0.1) placemarker.Transparency = 10 makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false -- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() --guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args)) end return old(...) end)
-- 69- 0.11934 local CC = game:GetService'Workspace'.CurrentCamera local Plr local enabled = false local accomidationfactor = 0.129145 local mouse = game.Players.LocalPlayer:GetMouse() local placemarker = Instance.new("Part", game.Workspace) local guimain = Instance.new("Folder", game.CoreGui) function makemarker(Parent, Adornee, Color, Size, Size2) local e = Instance.new("BillboardGui", Parent) e.Name = "PP" e.Adornee = Adornee e.Size = UDim2.new(Size, Size2, Size, Size2) e.AlwaysOnTop = true local a = Instance.new("Frame", e) a.Size = UDim2.new(1, 0, 1, 0) a.BackgroundTransparency = 0.4 a.BackgroundColor3 = Color local g = Instance.new("UICorner", a) g.CornerRadius = UDim.new(30, 30) return(e) end local data = game.Players:GetPlayers() function noob(player) local character repeat wait() until player.Character local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0) handler.Name = player.Name player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end) local TextLabel = Instance.new("TextLabel", handler) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0, 0, 0, -50) TextLabel.Size = UDim2.new(0, 100, 0, 100) TextLabel.Font = Enum.Font.SourceSansSemibold TextLabel.TextSize = 14 TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextStrokeTransparency = 0 TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel.Text = 'Name: '..player.Name TextLabel.ZIndex = 10 spawn(function() while wait() do if player.Character then --TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health)) end end end) end for i = 1, #data do if data[i] ~= game.Players.LocalPlayer then noob(data[i]) end end game.Players.PlayerAdded:connect(function(Player) noob(Player) end) game.Players.PlayerRemoving:Connect(function(player) guimain[player.Name]:Destroy() end) spawn(function() placemarker.Anchored = true placemarker.CanCollide = false placemarker.Size = Vector3.new(0.1, 0.1, 0.1) placemarker.Transparency = 10 makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0) end) mouse.KeyDown:Connect(function(k) if k ~= "q" then return end if enabled then enabled = false -- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) else enabled = true Plr = getClosestPlayerToCursor() --guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) end end) function getClosestPlayerToCursor() local closestPlayer local shortestDistance = math.huge for i, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position) local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude if magnitude < shortestDistance then closestPlayer = v shortestDistance = magnitude end end end return closestPlayer end game:GetService"RunService".Stepped:connect(function() if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)) else placemarker.CFrame = CFrame.new(0, 9999, 0) end end) local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(...) local args = {...} if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor) return old(unpack(args))
rekonise.com/blue-dot-ohbtk
i mean i can't find the script bruh
Wym?
Click that link u can find the script
@@ryzz721 can you copy script and give me pls?
Tutorial how to get my link
ruclips.net/user/shortssh00mtCMIz0?feature=share
Ay bro
❤tysm good script
❤
Tysmmmm
Tysm❤
It didn't work, those accounts in the comments are his fake accounts
W script it work with cam lock to
how many ping needed for hit shots like 130-140?
It did not work
I need this
Yall dont do ts it has all those random words when u go to get the script its clickbait plus it's pastebin
Plus its rekonise*
No u just don't know how to get it it works
Pls give q tool link
Does it work for dahood aim trainer?
Yes
.
Bro said pastebin it's rekonise
LOL ATLEAST I GIVE THE SCRIPT🥱
@@OffThePlague kid???? Wdym 🤡🤡
bruh where's link i can't find
LOOK AT PINNED COMMENTS
-- 69- 0.11934
local CC = game:GetService'Workspace'.CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.129145
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
function makemarker(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = true
local a = Instance.new("Frame", e)
a.Size = UDim2.new(1, 0, 1, 0)
a.BackgroundTransparency = 0.4
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(30, 30)
return(e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat wait() until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)
local TextLabel = Instance.new("TextLabel", handler)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 14
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..player.Name
TextLabel.ZIndex = 10
spawn(function()
while wait() do
if player.Character then
--TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
end
end
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
game.Players.PlayerRemoving:Connect(function(player)
guimain[player.Name]:Destroy()
end)
spawn(function()
placemarker.Anchored = true
placemarker.CanCollide = false
placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
placemarker.Transparency = 10
makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0)
end)
mouse.KeyDown:Connect(function(k)
if k ~= "q" then return end
if enabled then
enabled = false
-- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
else
enabled = true
Plr = getClosestPlayerToCursor()
--guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService"RunService".Stepped:connect(function()
if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
return old(unpack(args))
end
return old(...)
end)
كك
"PASTEBIN" LMAO
It’s is
Ong tho rekonise and then pastebin like what just give pastebin
-- 69- 0.11934
local CC = game:GetService'Workspace'.CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.129145
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
function makemarker(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = true
local a = Instance.new("Frame", e)
a.Size = UDim2.new(1, 0, 1, 0)
a.BackgroundTransparency = 0.4
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(30, 30)
return(e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat wait() until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)
local TextLabel = Instance.new("TextLabel", handler)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 14
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..player.Name
TextLabel.ZIndex = 10
spawn(function()
while wait() do
if player.Character then
--TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
end
end
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
game.Players.PlayerRemoving:Connect(function(player)
guimain[player.Name]:Destroy()
end)
spawn(function()
placemarker.Anchored = true
placemarker.CanCollide = false
placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
placemarker.Transparency = 10
makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0)
end)
mouse.KeyDown:Connect(function(k)
if k ~= "q" then return end
if enabled then
enabled = false
-- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
else
enabled = true
Plr = getClosestPlayerToCursor()
--guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService"RunService".Stepped:connect(function()
if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
return old(unpack(args))
end
return old(...)
end)
-- 69- 0.11934
local CC = game:GetService'Workspace'.CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.129145
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
function makemarker(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = true
local a = Instance.new("Frame", e)
a.Size = UDim2.new(1, 0, 1, 0)
a.BackgroundTransparency = 0.4
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(30, 30)
return(e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat wait() until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)
local TextLabel = Instance.new("TextLabel", handler)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 14
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..player.Name
TextLabel.ZIndex = 10
spawn(function()
while wait() do
if player.Character then
--TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
end
end
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
game.Players.PlayerRemoving:Connect(function(player)
guimain[player.Name]:Destroy()
end)
spawn(function()
placemarker.Anchored = true
placemarker.CanCollide = false
placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
placemarker.Transparency = 10
makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0)
end)
mouse.KeyDown:Connect(function(k)
if k ~= "q" then return end
if enabled then
enabled = false
-- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
else
enabled = true
Plr = getClosestPlayerToCursor()
--guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService"RunService".Stepped:connect(function()
if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
return old(unpack(args))
/copy
What's the first the script or the q?
getgenv().keytoclick = "Q"
tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = keytoclick
tool.Activated:connect(function()
local vim = game:service("VirtualInputManager")
vim:SendKeyEvent(true, keytoclick, false, game)
end)
tool.Parent = game.Players.LocalPlayer.Backpack
wait(0.2)
local AkaliNotif = loadstring(game:HttpGet("raw.githubusercontent.com/Kinlei/Dynissimo/main/Scripts/AkaliNotif.lua"))();
local Notify = AkaliNotif.Notify;
Notify({
Description = "sus";
Title = "sus";
Duration = 5;
});
its not working do i need tge Q tool?
Ye
@@ryzz721 script pls
❤
.