Right, surely with 15,000 zulus my computer would have handled better. The video was inspired by order of battle in Osprey publishing campaign book and Zulu dawn movie.
That's a good tactic but historically the chaos and disorder of british troops and the surprise attack by the zulus turned out in a defeat of the british army anyway
@@jorgemartin5316 Jorge fallaron varias cosas pero lo principal fue el mal uso de la caballeria que no exploró adecuadamente e informó la situación del enemigo y lo otro el MAL MANEJO del escalón de aprovisionamiento de municiones a la línea de fuego. Error fatal que costó la sangrienta derrota. Cada Soldado tenía 70 cartuchos y cada carro municionero tenía 500.000 tiros pero sólo se entregaba municio nes del carro correspondiente a su respectiva Compañía. De ahí vino el caos al distribuir la municion cuando se acabaron los 70 tiros de cada uno. Los sargentos de Intendencia NO entregaban la municion al barrer y a eso se suma que los carros estaban a 400 metros de la linea de fuego. Los soldados encargados de mantener el escalón de municion amiento a la línea de fuego debían correr 400 metros de ida y 400 de vuelta lo que era agotador esos 800 metros. Fue un cúmulo de errores que llevaron al desastre. Saludos desde Uruguay.
Hola Alejandro. Estoy usando el mod: The Khartoum and Zulu mod que combina la guerra zulú (1879) y la guerra mahdista (1881-1899). Lo puedes conseguir en TW Center forum: www.twcenter.net/forums/forumdisplay.php?1660-The-Khartum-and-Zulu-Mod
Leadership and tactics. Battle of Blood River 40 years earlier 664 Boers vs similar numbers of Zulu lead to 3000 dead Zulu vs 0 on Boer side. Very different outcome at Isandlwana if the British had had better leaders.
dirkbogarde44 They were to spread apart in real life. They moved too far forward and had to spread out wide. A few blockages meant gaps opening. Also delays in getting ammunition to the frontline. Once the zulus broke through the gaps it was all over. They were on ‘tun’ as well which made them feel invincible. Also there was 10,000 of them against a few hundred frontline troops.
Se pueden modificar las tablas originales del mod con Pack File Manager o a través del script. A través del script es sencillo, se accede al archivo txt "preferences.script" y se modifica la línea: "campaign_unit_multiplier 1" por el valor que quieras, cuanto más grande es el multiplicador, más grande es el tamaño de la unidad. Para acceder al archivo "preferences.script" hay que ver elementos ocultos en el sistema operativo e irse a la ruta: "C:\Users\tuusuario\AppData\Roaming\The Creative Assembly\Napoleon\scripts"
The Colour Party (Flag guard), looks like a 16th century Tercio......the soldiers in the center of this formation might as well not be there, since they're in each others field of fire...ludicrous.
Can’t you place in defences? This looks similar to the map pixelated Apollo played on and they were wagons and stuff as barricades are those just apart of certain maps or can you place them in when in a custom battle?
I would like to add that only 15000 Zulus engaged, not the full 20000
Right, surely with 15,000 zulus my computer would have handled better. The video was inspired by order of battle in Osprey publishing campaign book and Zulu dawn movie.
@@jorgemartin5316 its a common misconception, so its fine.
Battle starts at 5:51
You should use you cavalary to delay Zulu atack
That's a good tactic but historically the chaos and disorder of british troops and the surprise attack by the zulus turned out in a defeat of the british army anyway
@@jorgemartin5316 Jorge fallaron varias cosas pero lo principal fue el mal uso de la caballeria que no exploró adecuadamente e informó la situación del enemigo y lo otro el MAL MANEJO del escalón de aprovisionamiento de municiones a la línea de fuego. Error fatal que costó la sangrienta derrota. Cada Soldado tenía 70 cartuchos y cada carro municionero tenía 500.000 tiros pero sólo se entregaba municio nes del carro correspondiente a su respectiva Compañía. De ahí vino el caos al distribuir la municion cuando se acabaron los 70 tiros de cada uno. Los sargentos de Intendencia NO entregaban la municion al barrer y a eso se suma que los carros estaban a 400 metros de la linea de fuego. Los soldados encargados de mantener el escalón de municion amiento a la línea de fuego debían correr 400 metros de ida y 400 de vuelta lo que era agotador esos 800 metros. Fue un cúmulo de errores que llevaron al desastre. Saludos desde Uruguay.
This game is awseome
Hi! Which mod are you running? :)
Hola Alejandro. Estoy usando el mod: The Khartoum and Zulu mod que combina la guerra zulú (1879) y la guerra mahdista (1881-1899). Lo puedes conseguir en TW Center forum: www.twcenter.net/forums/forumdisplay.php?1660-The-Khartum-and-Zulu-Mod
Leadership and tactics. Battle of Blood River 40 years earlier 664 Boers vs similar numbers of Zulu lead to 3000 dead Zulu vs 0 on Boer side. Very different outcome at Isandlwana if the British had had better leaders.
zulus were awesom the only british regiment i liked where the native skirmishers
Fun video.
Just a bad day. At the. Offices
Didnt the British get annihilated for real here because they over spaced their troops?
Correct
pertempuran yg hbt
Why did they stop working Colour Sergeant Bourne?
Just a bad day. At the. Offices
that repeating "alright then, nobody told you to stop working" is hilarious 🤣
Was the formation big enough?
dirkbogarde44 They were to spread apart in real life. They moved too far forward and had to spread out wide. A few blockages meant gaps opening. Also delays in getting ammunition to the frontline. Once the zulus broke through the gaps it was all over. They were on ‘tun’ as well which made them feel invincible. Also there was 10,000 of them against a few hundred frontline troops.
Alrightden!
Alright then
I did a Rorkes Drift one many years ago.
hola como
hiciste para tener tropas mas grande de tamaño
Se pueden modificar las tablas originales del mod con Pack File Manager o a través del script. A través del script es sencillo, se accede al archivo txt "preferences.script" y se modifica la línea: "campaign_unit_multiplier 1" por el valor que quieras, cuanto más grande es el multiplicador, más grande es el tamaño de la unidad. Para acceder al archivo "preferences.script" hay que ver elementos ocultos en el sistema operativo e irse a la ruta: "C:\Users\tuusuario\AppData\Roaming\The Creative Assembly\Napoleon\scripts"
There were no British regular cavalry at this battle, only irregular local units.
zulu 420, 6,9
The Colour Party (Flag guard), looks like a 16th century Tercio......the soldiers in the center of this formation might as well not be there, since they're in each others field of fire...ludicrous.
What’s the game called?
The game: Napoleon Total War, the mod: Orient, The Khartoum and Zulu mod
Ok thanks!
Can’t you place in defences? This looks similar to the map pixelated Apollo played on and they were wagons and stuff as barricades are those just apart of certain maps or can you place them in when in a custom battle?
@Andrew Schneider i am refering to the ingame modification
@Andrew Schneider ahh okay thank you ive recently got the mod and it is great, have good day
zululululululululu