No question just pure admiration for your talent, passion and generosity. You've brought us an overwhelming amount of tricks and advice for Lumion, in the easiest, fastest, straight to the point way ever. AND UR CUTE, THERE I SAID IT.
in 18:27 you entered the building and the wall is transparent from the inside but stone from the outside and i have the same problem is my project, how can i fix it please?
I've been using Lumion for years and never knew that changing the order of the effects (sun above real skies) made any difference! Thanks for taking your time to create this video and sharing it with us. Good stuff! I would love to see a video specifically about methods to get realistic people and shadows in your renderings. Including resources.
Tip: you can also cut out and make png's of these 2D-people, import and scale them in Sketchup and then import the skp into Lumion. Then click the material of the person and select 'Billboard' in Lumion and it will always face the camera. It will then cast shadows and reflections right - which makes it a lot easier with less post production - and after a short while you'll end up with a small library of nice 2D-people to use in your 3D-scenes.
Thank you Nuno for this detailed video you are great ,and i have a question regard handhandle effect and how to create a video like someone walking ? I’m not sure if you have explained it or not ?
At first, I thought they removed it because that was to compensate for the lack of shadows. But they still use the raster, so it should be there. I'll check on that.
Hi Silva, I've been following for a long time now for Lumion. recently I've encountered a problem with double exposure in the render when using the photo match feature. WOuld you be able to help me out.
Thanks for the tips Nuno, they really make sense. But i just wonder how did you bend the pavement floor material on the other side of the bridge where the road begins to bend? Is it one single bended material, or multiple faces mapped with same material but different directions?
Hey Nuno! When I render my Lumion Interior with Ray Tracing on it still has a lot of Noise even though the denoiser is enabled! Even with samples and bounces up to the max it is still a really noisy image. Do you maybe know why?
Hello Nuno, I’m planning to buy a new GPU, which one do you think is better (i will use high-res textures) 3090 (24gb) or 4080 (16gb). Im afraid vram wouldnt be enough for the 4080 Thank you
Let me in the comments below if you have any questions! 🙂
No question just pure admiration for your talent, passion and generosity. You've brought us an overwhelming amount of tricks and advice for Lumion, in the easiest, fastest, straight to the point way ever.
AND UR CUTE, THERE I SAID IT.
in 18:27 you entered the building and the wall is transparent from the inside but stone from the outside and i have the same problem is my project, how can i fix it please?
thanks nuno. using lumion 2023. where have they moved the saturation slider for materials. i dont see it anymore
I've been using Lumion for years and never knew that changing the order of the effects (sun above real skies) made any difference! Thanks for taking your time to create this video and sharing it with us. Good stuff! I would love to see a video specifically about methods to get realistic people and shadows in your renderings. Including resources.
Hehe we are always learning new things! :) Glad it was helpful.
Tip: you can also cut out and make png's of these 2D-people, import and scale them in Sketchup and then import the skp into Lumion. Then click the material of the person and select 'Billboard' in Lumion and it will always face the camera. It will then cast shadows and reflections right - which makes it a lot easier with less post production - and after a short while you'll end up with a small library of nice 2D-people to use in your 3D-scenes.
This is great sir. Thank you
Perfect work and explanation...We appreciate your effort ❤️
Great! Thanks for watching! :)
TSSSSSSSSSSSSSSSSS EXCELENTE RENDER..............MAMALONSISIMO👊👊👊👊👊👊👊
Thanks! 👍
What a great teacher nuno ! Love from india
Brilliant mr nuno thx for the tips
You're welcome!
Such a knowledge full video 🙏
Glad you liked it! :)
Agree- so concise and knowledgeful
Thank you Nuno for this detailed video you are great ,and i have a question regard handhandle effect and how to create a video like someone walking ? I’m not sure if you have explained it or not ?
a video on the shadows would be excellent!
Will do! 👍
Optimos tutoriais Nuno. Parabens 👍
This is so great- what happened to the "falloff" when using the area/omni lights? I can't create falloff effects now
At first, I thought they removed it because that was to compensate for the lack of shadows. But they still use the raster, so it should be there. I'll check on that.
Very helpful video! Can you di a sample for 360 renders? I’ve tried rendering one and it’s very noisy.
thank you alot for teaching us . also i think i need to learn a bout post production. so i will be happy if you teach post production us.
Do you prefer Lumion or D5 for your commercial work or does the choice depend on the project?
super nice
Thanks! 👍
Hi Nuno, can you tutor moving nut and bolt animation with lumion?
Hi Silva, I've been following for a long time now for Lumion. recently I've encountered a problem with double exposure in the render when using the photo match feature.
WOuld you be able to help me out.
Thanks for the tips Nuno, they really make sense. But i just wonder how did you bend the pavement floor material on the other side of the bridge where the road begins to bend? Is it one single bended material, or multiple faces mapped with same material but different directions?
Which area? Can you share a screenshot?
Hey Nuno! When I render my Lumion Interior with Ray Tracing on it still has a lot of Noise even though the denoiser is enabled! Even with samples and bounces up to the max it is still a really noisy image. Do you maybe know why?
jos and nice
The project was saved with an incompatible version of Lumion. How to solve this problem in the latest software update
auto exposure has cursed me for the last 4 months until now. Thank you for suggesting it be turned off.
Yeah, like in real-life, if you want control, it's better to do it manually.
But i there lumion 2023 or its lumion 12.5 pro ..cause i thought i was downloading 2023 ..but to find out that its 12.5 pro
Sir what is your pc specs
Plz answers
Ryzen 5900x, RTX 3900 24Gb, 64Gb Ram.
street bricks no stones
Thank you! 👍
plz sir details tutorial for d5 render
This is for Lumion 2023.
Hello Nuno,
I’m planning to buy a new GPU, which one do you think is better (i will use high-res textures) 3090 (24gb) or 4080 (16gb).
Im afraid vram wouldnt be enough for the 4080
Thank you
The more memory you have, the better.
@@NunoSilva3d thanks
Я єдиний хто побачив надпис «Світоч»?
tu é brasileiro não é?
Portugues. :)
The amount of post production makes Lumion looks very bad.